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hoosiertransfer-mod-saigevers/src/main/java/net/minecraft/entity/passive/EntitySheep.java

394 lines
13 KiB
Java

package net.minecraft.entity.passive;
import com.google.common.collect.Maps;
import java.util.Map;
import net.lax1dude.eaglercraft.v1_8.EaglercraftRandom;
import net.minecraft.block.Block;
import net.minecraft.entity.DataWatcher;
import net.minecraft.entity.EntityAgeable;
import net.minecraft.entity.IEntityLivingData;
import net.minecraft.entity.SharedMonsterAttributes;
import net.minecraft.entity.ai.EntityAIEatGrass;
import net.minecraft.entity.ai.EntityAIFollowParent;
import net.minecraft.entity.ai.EntityAILookIdle;
import net.minecraft.entity.ai.EntityAIMate;
import net.minecraft.entity.ai.EntityAIPanic;
import net.minecraft.entity.ai.EntityAISwimming;
import net.minecraft.entity.ai.EntityAITempt;
import net.minecraft.entity.ai.EntityAIWander;
import net.minecraft.entity.ai.EntityAIWatchClosest;
import net.minecraft.entity.item.EntityItem;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.init.Blocks;
import net.minecraft.init.Items;
import net.minecraft.inventory.Container;
import net.minecraft.inventory.InventoryCrafting;
import net.minecraft.item.EnumDyeColor;
import net.minecraft.item.Item;
import net.minecraft.item.ItemStack;
import net.minecraft.item.crafting.CraftingManager;
import net.minecraft.nbt.NBTTagCompound;
import net.minecraft.pathfinding.PathNavigateGround;
import net.minecraft.util.BlockPos;
import net.minecraft.util.MathHelper;
import net.minecraft.world.DifficultyInstance;
import net.minecraft.world.World;
/**
* +
* This portion of EaglercraftX contains deobfuscated Minecraft 1.8 source code.
*
* Minecraft 1.8.8 bytecode is (c) 2015 Mojang AB. "Do not distribute!"
* Mod Coder Pack v9.18 deobfuscation configs are (c) Copyright by the MCP Team
*
* EaglercraftX 1.8 patch files (c) 2022-2024 lax1dude, hoosiertransfer,
* ayunami2000. All Rights Reserved.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
* AND
* ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED.
* IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY
* DIRECT,
* INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT
* NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
* DATA, OR
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
* LIABILITY,
* WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR
* OTHERWISE)
* ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
* POSSIBILITY OF SUCH DAMAGE.
*
*/
public class EntitySheep extends EntityAnimal {
/**
* +
* Internal crafting inventory used to check the result of
* mixing dyes corresponding to the fleece color when breeding
* sheep.
*/
private final InventoryCrafting inventoryCrafting = new InventoryCrafting(new Container() {
public boolean canInteractWith(EntityPlayer var1) {
return false;
}
}, 2, 1);
private static final Map<EnumDyeColor, float[]> DYE_TO_RGB = Maps.newEnumMap(EnumDyeColor.class);
private int sheepTimer;
private EntityAIEatGrass entityAIEatGrass = new EntityAIEatGrass(this);
public static float[] func_175513_a(EnumDyeColor dyeColor) {
return (float[]) DYE_TO_RGB.get(dyeColor);
}
public EntitySheep(World worldIn) {
super(worldIn);
this.setSize(0.9F, 1.3F);
((PathNavigateGround) this.getNavigator()).setAvoidsWater(true);
this.tasks.addTask(0, new EntityAISwimming(this));
this.tasks.addTask(1, new EntityAIPanic(this, 1.25D));
this.tasks.addTask(2, new EntityAIMate(this, 1.0D));
this.tasks.addTask(3, new EntityAITempt(this, 1.1D, Items.wheat, false));
this.tasks.addTask(4, new EntityAIFollowParent(this, 1.1D));
this.tasks.addTask(5, this.entityAIEatGrass);
this.tasks.addTask(6, new EntityAIWander(this, 1.0D));
this.tasks.addTask(7, new EntityAIWatchClosest(this, EntityPlayer.class, 6.0F));
this.tasks.addTask(8, new EntityAILookIdle(this));
this.inventoryCrafting.setInventorySlotContents(0, new ItemStack(Items.dye, 1, 0));
this.inventoryCrafting.setInventorySlotContents(1, new ItemStack(Items.dye, 1, 0));
}
protected void updateAITasks() {
this.sheepTimer = this.entityAIEatGrass.getEatingGrassTimer();
super.updateAITasks();
}
/**
* +
* Called frequently so the entity can update its state every
* tick as required. For example, zombies and skeletons use this
* to react to sunlight and start to burn.
*/
public void onLivingUpdate() {
if (this.worldObj.isRemote) {
this.sheepTimer = Math.max(0, this.sheepTimer - 1);
}
super.onLivingUpdate();
}
protected void applyEntityAttributes() {
super.applyEntityAttributes();
this.getEntityAttribute(SharedMonsterAttributes.maxHealth).setBaseValue(8.0D);
this.getEntityAttribute(SharedMonsterAttributes.movementSpeed).setBaseValue(0.23000000417232513D);
}
protected void entityInit() {
super.entityInit();
this.dataWatcher.addObject(12, Byte.valueOf((byte) 0), DataWatcher.Types.BYTE);
}
/**
* +
* Drop 0-2 items of this living's type
*/
protected void dropFewItems(boolean var1, int i) {
if (!this.getSheared()) {
this.entityDropItem(
new ItemStack(Item.getItemFromBlock(Blocks.wool), 1, this.getFleeceColor().getMetadata()), 0.0F);
}
int j = this.rand.nextInt(2) + 1 + this.rand.nextInt(1 + i);
for (int k = 0; k < j; ++k) {
if (this.isBurning()) {
this.dropItem(Items.cooked_mutton, 1);
} else {
this.dropItem(Items.mutton, 1);
}
}
}
protected Item getDropItem() {
return Item.getItemFromBlock(Blocks.wool);
}
public void handleStatusUpdate(byte b0) {
if (b0 == 10) {
this.sheepTimer = 40;
} else {
super.handleStatusUpdate(b0);
}
}
public float getHeadRotationPointY(float parFloat1) {
return this.sheepTimer <= 0 ? 0.0F
: (this.sheepTimer >= 4 && this.sheepTimer <= 36 ? 1.0F
: (this.sheepTimer < 4 ? ((float) this.sheepTimer - parFloat1) / 4.0F
: -((float) (this.sheepTimer - 40) - parFloat1) / 4.0F));
}
public float getHeadRotationAngleX(float parFloat1) {
if (this.sheepTimer > 4 && this.sheepTimer <= 36) {
float f = ((float) (this.sheepTimer - 4) - parFloat1) / 32.0F;
return 0.62831855F + 0.21991149F * MathHelper.sin(f * 28.7F);
} else {
return this.sheepTimer > 0 ? 0.62831855F : this.rotationPitch / 57.295776F;
}
}
/**
* +
* Called when a player interacts with a mob. e.g. gets milk
* from a cow, gets into the saddle on a pig.
*/
public boolean interact(EntityPlayer entityplayer) {
ItemStack itemstack = entityplayer.inventory.getCurrentItem();
if (itemstack != null && itemstack.getItem() == Items.shears && !this.getSheared() && !this.isChild()) {
if (!this.worldObj.isRemote) {
this.setSheared(true);
int i = 1 + this.rand.nextInt(3);
for (int j = 0; j < i; ++j) {
EntityItem entityitem = this.entityDropItem(
new ItemStack(Item.getItemFromBlock(Blocks.wool), 1, this.getFleeceColor().getMetadata()),
1.0F);
entityitem.motionY += (double) (this.rand.nextFloat() * 0.05F);
entityitem.motionX += (double) ((this.rand.nextFloat() - this.rand.nextFloat()) * 0.1F);
entityitem.motionZ += (double) ((this.rand.nextFloat() - this.rand.nextFloat()) * 0.1F);
}
}
itemstack.damageItem(1, entityplayer);
this.playSound("mob.sheep.shear", 1.0F, 1.0F);
}
return super.interact(entityplayer);
}
/**
* +
* (abstract) Protected helper method to write subclass entity
* data to NBT.
*/
public void writeEntityToNBT(NBTTagCompound nbttagcompound) {
super.writeEntityToNBT(nbttagcompound);
nbttagcompound.setBoolean("Sheared", this.getSheared());
nbttagcompound.setByte("Color", (byte) this.getFleeceColor().getMetadata());
}
/**
* +
* (abstract) Protected helper method to read subclass entity
* data from NBT.
*/
public void readEntityFromNBT(NBTTagCompound nbttagcompound) {
super.readEntityFromNBT(nbttagcompound);
this.setSheared(nbttagcompound.getBoolean("Sheared"));
this.setFleeceColor(EnumDyeColor.byMetadata(nbttagcompound.getByte("Color")));
}
/**
* +
* Returns the sound this mob makes while it's alive.
*/
protected String getLivingSound() {
return "mob.sheep.say";
}
/**
* +
* Returns the sound this mob makes when it is hurt.
*/
protected String getHurtSound() {
return "mob.sheep.say";
}
/**
* +
* Returns the sound this mob makes on death.
*/
protected String getDeathSound() {
return "mob.sheep.say";
}
protected void playStepSound(BlockPos var1, Block var2) {
this.playSound("mob.sheep.step", 0.15F, 1.0F);
}
/**
* +
* Gets the wool color of this sheep.
*/
public EnumDyeColor getFleeceColor() {
return EnumDyeColor.byMetadata(this.dataWatcher.getWatchableObjectByte(12) & 15);
}
/**
* +
* Sets the wool color of this sheep
*/
public void setFleeceColor(EnumDyeColor color) {
byte b0 = this.dataWatcher.getWatchableObjectByte(12);
this.dataWatcher.updateObject(12, Byte.valueOf((byte) (b0 & 240 | color.getMetadata() & 15)));
}
/**
* +
* returns true if a sheeps wool has been sheared
*/
public boolean getSheared() {
return (this.dataWatcher.getWatchableObjectByte(12) & 16) != 0;
}
/**
* +
* make a sheep sheared if set to true
*/
public void setSheared(boolean sheared) {
byte b0 = this.dataWatcher.getWatchableObjectByte(12);
if (sheared) {
this.dataWatcher.updateObject(12, Byte.valueOf((byte) (b0 | 16)));
} else {
this.dataWatcher.updateObject(12, Byte.valueOf((byte) (b0 & -17)));
}
}
/**
* +
* Chooses a "vanilla" sheep color based on the provided random.
*/
public static EnumDyeColor getRandomSheepColor(EaglercraftRandom random) {
int i = random.nextInt(100);
return i < 5 ? EnumDyeColor.BLACK
: (i < 10 ? EnumDyeColor.GRAY
: (i < 15 ? EnumDyeColor.SILVER
: (i < 18 ? EnumDyeColor.BROWN
: (random.nextInt(500) == 0 ? EnumDyeColor.PINK : EnumDyeColor.WHITE))));
}
public EntitySheep createChild(EntityAgeable entityageable) {
EntitySheep entitysheep = (EntitySheep) entityageable;
EntitySheep entitysheep1 = new EntitySheep(this.worldObj);
entitysheep1.setFleeceColor(this.getDyeColorMixFromParents(this, entitysheep));
return entitysheep1;
}
/**
* +
* This function applies the benefits of growing back wool and
* faster growing up to the acting entity. (This function is
* used in the AIEatGrass)
*/
public void eatGrassBonus() {
this.setSheared(false);
if (this.isChild()) {
this.addGrowth(60);
}
}
/**
* +
* Called only once on an entity when first time spawned, via
* egg, mob spawner, natural spawning etc, but not called when
* entity is reloaded from nbt. Mainly used for initializing
* attributes and inventory
*/
public IEntityLivingData onInitialSpawn(DifficultyInstance difficultyinstance,
IEntityLivingData ientitylivingdata) {
ientitylivingdata = super.onInitialSpawn(difficultyinstance, ientitylivingdata);
this.setFleeceColor(getRandomSheepColor(this.worldObj.rand));
return ientitylivingdata;
}
/**
* +
* Attempts to mix both parent sheep to come up with a mixed dye
* color.
*/
private EnumDyeColor getDyeColorMixFromParents(EntityAnimal father, EntityAnimal mother) {
int i = ((EntitySheep) father).getFleeceColor().getDyeDamage();
int j = ((EntitySheep) mother).getFleeceColor().getDyeDamage();
this.inventoryCrafting.getStackInSlot(0).setItemDamage(i);
this.inventoryCrafting.getStackInSlot(1).setItemDamage(j);
ItemStack itemstack = CraftingManager.getInstance().findMatchingRecipe(this.inventoryCrafting,
((EntitySheep) father).worldObj);
int k;
if (itemstack != null && itemstack.getItem() == Items.dye) {
k = itemstack.getMetadata();
} else {
k = this.worldObj.rand.nextBoolean() ? i : j;
}
return EnumDyeColor.byDyeDamage(k);
}
public float getEyeHeight() {
return 0.95F * this.height;
}
static {
DYE_TO_RGB.put(EnumDyeColor.WHITE, new float[] { 1.0F, 1.0F, 1.0F });
DYE_TO_RGB.put(EnumDyeColor.ORANGE, new float[] { 0.85F, 0.5F, 0.2F });
DYE_TO_RGB.put(EnumDyeColor.MAGENTA, new float[] { 0.7F, 0.3F, 0.85F });
DYE_TO_RGB.put(EnumDyeColor.LIGHT_BLUE, new float[] { 0.4F, 0.6F, 0.85F });
DYE_TO_RGB.put(EnumDyeColor.YELLOW, new float[] { 0.9F, 0.9F, 0.2F });
DYE_TO_RGB.put(EnumDyeColor.LIME, new float[] { 0.5F, 0.8F, 0.1F });
DYE_TO_RGB.put(EnumDyeColor.PINK, new float[] { 0.95F, 0.5F, 0.65F });
DYE_TO_RGB.put(EnumDyeColor.GRAY, new float[] { 0.3F, 0.3F, 0.3F });
DYE_TO_RGB.put(EnumDyeColor.SILVER, new float[] { 0.6F, 0.6F, 0.6F });
DYE_TO_RGB.put(EnumDyeColor.CYAN, new float[] { 0.3F, 0.5F, 0.6F });
DYE_TO_RGB.put(EnumDyeColor.PURPLE, new float[] { 0.5F, 0.25F, 0.7F });
DYE_TO_RGB.put(EnumDyeColor.BLUE, new float[] { 0.2F, 0.3F, 0.7F });
DYE_TO_RGB.put(EnumDyeColor.BROWN, new float[] { 0.4F, 0.3F, 0.2F });
DYE_TO_RGB.put(EnumDyeColor.GREEN, new float[] { 0.4F, 0.5F, 0.2F });
DYE_TO_RGB.put(EnumDyeColor.RED, new float[] { 0.6F, 0.2F, 0.2F });
DYE_TO_RGB.put(EnumDyeColor.BLACK, new float[] { 0.1F, 0.1F, 0.1F });
}
}