394 lines
13 KiB
Java
394 lines
13 KiB
Java
package net.minecraft.entity.passive;
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import com.google.common.collect.Maps;
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import java.util.Map;
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import net.lax1dude.eaglercraft.v1_8.EaglercraftRandom;
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import net.minecraft.block.Block;
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import net.minecraft.entity.DataWatcher;
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import net.minecraft.entity.EntityAgeable;
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import net.minecraft.entity.IEntityLivingData;
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import net.minecraft.entity.SharedMonsterAttributes;
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import net.minecraft.entity.ai.EntityAIEatGrass;
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import net.minecraft.entity.ai.EntityAIFollowParent;
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import net.minecraft.entity.ai.EntityAILookIdle;
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import net.minecraft.entity.ai.EntityAIMate;
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import net.minecraft.entity.ai.EntityAIPanic;
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import net.minecraft.entity.ai.EntityAISwimming;
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import net.minecraft.entity.ai.EntityAITempt;
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import net.minecraft.entity.ai.EntityAIWander;
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import net.minecraft.entity.ai.EntityAIWatchClosest;
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import net.minecraft.entity.item.EntityItem;
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import net.minecraft.entity.player.EntityPlayer;
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import net.minecraft.init.Blocks;
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import net.minecraft.init.Items;
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import net.minecraft.inventory.Container;
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import net.minecraft.inventory.InventoryCrafting;
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import net.minecraft.item.EnumDyeColor;
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import net.minecraft.item.Item;
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import net.minecraft.item.ItemStack;
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import net.minecraft.item.crafting.CraftingManager;
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import net.minecraft.nbt.NBTTagCompound;
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import net.minecraft.pathfinding.PathNavigateGround;
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import net.minecraft.util.BlockPos;
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import net.minecraft.util.MathHelper;
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import net.minecraft.world.DifficultyInstance;
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import net.minecraft.world.World;
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/**
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* +
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* This portion of EaglercraftX contains deobfuscated Minecraft 1.8 source code.
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*
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* Minecraft 1.8.8 bytecode is (c) 2015 Mojang AB. "Do not distribute!"
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* Mod Coder Pack v9.18 deobfuscation configs are (c) Copyright by the MCP Team
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*
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* EaglercraftX 1.8 patch files (c) 2022-2024 lax1dude, hoosiertransfer,
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* ayunami2000. All Rights Reserved.
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*
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* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
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* AND
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* ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
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* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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* DISCLAIMED.
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* IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY
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* DIRECT,
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* INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
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* (INCLUDING, BUT
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* NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
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* DATA, OR
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* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
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* LIABILITY,
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* WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR
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* OTHERWISE)
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* ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
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* POSSIBILITY OF SUCH DAMAGE.
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*
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*/
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public class EntitySheep extends EntityAnimal {
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/**
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* +
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* Internal crafting inventory used to check the result of
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* mixing dyes corresponding to the fleece color when breeding
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* sheep.
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*/
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private final InventoryCrafting inventoryCrafting = new InventoryCrafting(new Container() {
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public boolean canInteractWith(EntityPlayer var1) {
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return false;
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}
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}, 2, 1);
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private static final Map<EnumDyeColor, float[]> DYE_TO_RGB = Maps.newEnumMap(EnumDyeColor.class);
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private int sheepTimer;
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private EntityAIEatGrass entityAIEatGrass = new EntityAIEatGrass(this);
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public static float[] func_175513_a(EnumDyeColor dyeColor) {
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return (float[]) DYE_TO_RGB.get(dyeColor);
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}
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public EntitySheep(World worldIn) {
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super(worldIn);
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this.setSize(0.9F, 1.3F);
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((PathNavigateGround) this.getNavigator()).setAvoidsWater(true);
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this.tasks.addTask(0, new EntityAISwimming(this));
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this.tasks.addTask(1, new EntityAIPanic(this, 1.25D));
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this.tasks.addTask(2, new EntityAIMate(this, 1.0D));
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this.tasks.addTask(3, new EntityAITempt(this, 1.1D, Items.wheat, false));
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this.tasks.addTask(4, new EntityAIFollowParent(this, 1.1D));
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this.tasks.addTask(5, this.entityAIEatGrass);
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this.tasks.addTask(6, new EntityAIWander(this, 1.0D));
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this.tasks.addTask(7, new EntityAIWatchClosest(this, EntityPlayer.class, 6.0F));
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this.tasks.addTask(8, new EntityAILookIdle(this));
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this.inventoryCrafting.setInventorySlotContents(0, new ItemStack(Items.dye, 1, 0));
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this.inventoryCrafting.setInventorySlotContents(1, new ItemStack(Items.dye, 1, 0));
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}
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protected void updateAITasks() {
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this.sheepTimer = this.entityAIEatGrass.getEatingGrassTimer();
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super.updateAITasks();
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}
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/**
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* +
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* Called frequently so the entity can update its state every
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* tick as required. For example, zombies and skeletons use this
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* to react to sunlight and start to burn.
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*/
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public void onLivingUpdate() {
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if (this.worldObj.isRemote) {
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this.sheepTimer = Math.max(0, this.sheepTimer - 1);
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}
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super.onLivingUpdate();
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}
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protected void applyEntityAttributes() {
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super.applyEntityAttributes();
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this.getEntityAttribute(SharedMonsterAttributes.maxHealth).setBaseValue(8.0D);
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this.getEntityAttribute(SharedMonsterAttributes.movementSpeed).setBaseValue(0.23000000417232513D);
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}
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protected void entityInit() {
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super.entityInit();
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this.dataWatcher.addObject(12, Byte.valueOf((byte) 0), DataWatcher.Types.BYTE);
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}
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/**
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* +
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* Drop 0-2 items of this living's type
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*/
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protected void dropFewItems(boolean var1, int i) {
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if (!this.getSheared()) {
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this.entityDropItem(
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new ItemStack(Item.getItemFromBlock(Blocks.wool), 1, this.getFleeceColor().getMetadata()), 0.0F);
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}
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int j = this.rand.nextInt(2) + 1 + this.rand.nextInt(1 + i);
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for (int k = 0; k < j; ++k) {
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if (this.isBurning()) {
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this.dropItem(Items.cooked_mutton, 1);
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} else {
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this.dropItem(Items.mutton, 1);
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}
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}
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}
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protected Item getDropItem() {
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return Item.getItemFromBlock(Blocks.wool);
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}
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public void handleStatusUpdate(byte b0) {
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if (b0 == 10) {
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this.sheepTimer = 40;
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} else {
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super.handleStatusUpdate(b0);
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}
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}
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public float getHeadRotationPointY(float parFloat1) {
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return this.sheepTimer <= 0 ? 0.0F
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: (this.sheepTimer >= 4 && this.sheepTimer <= 36 ? 1.0F
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: (this.sheepTimer < 4 ? ((float) this.sheepTimer - parFloat1) / 4.0F
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: -((float) (this.sheepTimer - 40) - parFloat1) / 4.0F));
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}
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public float getHeadRotationAngleX(float parFloat1) {
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if (this.sheepTimer > 4 && this.sheepTimer <= 36) {
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float f = ((float) (this.sheepTimer - 4) - parFloat1) / 32.0F;
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return 0.62831855F + 0.21991149F * MathHelper.sin(f * 28.7F);
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} else {
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return this.sheepTimer > 0 ? 0.62831855F : this.rotationPitch / 57.295776F;
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}
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}
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/**
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* +
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* Called when a player interacts with a mob. e.g. gets milk
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* from a cow, gets into the saddle on a pig.
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*/
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public boolean interact(EntityPlayer entityplayer) {
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ItemStack itemstack = entityplayer.inventory.getCurrentItem();
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if (itemstack != null && itemstack.getItem() == Items.shears && !this.getSheared() && !this.isChild()) {
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if (!this.worldObj.isRemote) {
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this.setSheared(true);
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int i = 1 + this.rand.nextInt(3);
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for (int j = 0; j < i; ++j) {
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EntityItem entityitem = this.entityDropItem(
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new ItemStack(Item.getItemFromBlock(Blocks.wool), 1, this.getFleeceColor().getMetadata()),
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1.0F);
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entityitem.motionY += (double) (this.rand.nextFloat() * 0.05F);
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entityitem.motionX += (double) ((this.rand.nextFloat() - this.rand.nextFloat()) * 0.1F);
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entityitem.motionZ += (double) ((this.rand.nextFloat() - this.rand.nextFloat()) * 0.1F);
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}
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}
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itemstack.damageItem(1, entityplayer);
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this.playSound("mob.sheep.shear", 1.0F, 1.0F);
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}
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return super.interact(entityplayer);
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}
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/**
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* +
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* (abstract) Protected helper method to write subclass entity
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* data to NBT.
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*/
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public void writeEntityToNBT(NBTTagCompound nbttagcompound) {
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super.writeEntityToNBT(nbttagcompound);
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nbttagcompound.setBoolean("Sheared", this.getSheared());
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nbttagcompound.setByte("Color", (byte) this.getFleeceColor().getMetadata());
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}
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/**
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* +
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* (abstract) Protected helper method to read subclass entity
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* data from NBT.
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*/
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public void readEntityFromNBT(NBTTagCompound nbttagcompound) {
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super.readEntityFromNBT(nbttagcompound);
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this.setSheared(nbttagcompound.getBoolean("Sheared"));
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this.setFleeceColor(EnumDyeColor.byMetadata(nbttagcompound.getByte("Color")));
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}
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/**
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* +
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* Returns the sound this mob makes while it's alive.
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*/
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protected String getLivingSound() {
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return "mob.sheep.say";
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}
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/**
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* +
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* Returns the sound this mob makes when it is hurt.
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*/
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protected String getHurtSound() {
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return "mob.sheep.say";
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}
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/**
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* +
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* Returns the sound this mob makes on death.
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*/
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protected String getDeathSound() {
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return "mob.sheep.say";
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}
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protected void playStepSound(BlockPos var1, Block var2) {
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this.playSound("mob.sheep.step", 0.15F, 1.0F);
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}
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/**
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* +
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* Gets the wool color of this sheep.
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*/
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public EnumDyeColor getFleeceColor() {
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return EnumDyeColor.byMetadata(this.dataWatcher.getWatchableObjectByte(12) & 15);
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}
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/**
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* +
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* Sets the wool color of this sheep
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*/
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public void setFleeceColor(EnumDyeColor color) {
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byte b0 = this.dataWatcher.getWatchableObjectByte(12);
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this.dataWatcher.updateObject(12, Byte.valueOf((byte) (b0 & 240 | color.getMetadata() & 15)));
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}
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/**
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* +
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* returns true if a sheeps wool has been sheared
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*/
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public boolean getSheared() {
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return (this.dataWatcher.getWatchableObjectByte(12) & 16) != 0;
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}
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/**
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* +
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* make a sheep sheared if set to true
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*/
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public void setSheared(boolean sheared) {
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byte b0 = this.dataWatcher.getWatchableObjectByte(12);
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if (sheared) {
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this.dataWatcher.updateObject(12, Byte.valueOf((byte) (b0 | 16)));
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} else {
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this.dataWatcher.updateObject(12, Byte.valueOf((byte) (b0 & -17)));
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}
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}
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/**
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* +
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* Chooses a "vanilla" sheep color based on the provided random.
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*/
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public static EnumDyeColor getRandomSheepColor(EaglercraftRandom random) {
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int i = random.nextInt(100);
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return i < 5 ? EnumDyeColor.BLACK
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: (i < 10 ? EnumDyeColor.GRAY
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: (i < 15 ? EnumDyeColor.SILVER
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: (i < 18 ? EnumDyeColor.BROWN
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: (random.nextInt(500) == 0 ? EnumDyeColor.PINK : EnumDyeColor.WHITE))));
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}
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public EntitySheep createChild(EntityAgeable entityageable) {
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EntitySheep entitysheep = (EntitySheep) entityageable;
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EntitySheep entitysheep1 = new EntitySheep(this.worldObj);
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entitysheep1.setFleeceColor(this.getDyeColorMixFromParents(this, entitysheep));
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return entitysheep1;
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}
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/**
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* +
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* This function applies the benefits of growing back wool and
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* faster growing up to the acting entity. (This function is
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* used in the AIEatGrass)
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*/
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public void eatGrassBonus() {
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this.setSheared(false);
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if (this.isChild()) {
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this.addGrowth(60);
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}
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}
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/**
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* +
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* Called only once on an entity when first time spawned, via
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* egg, mob spawner, natural spawning etc, but not called when
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* entity is reloaded from nbt. Mainly used for initializing
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* attributes and inventory
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*/
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public IEntityLivingData onInitialSpawn(DifficultyInstance difficultyinstance,
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IEntityLivingData ientitylivingdata) {
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ientitylivingdata = super.onInitialSpawn(difficultyinstance, ientitylivingdata);
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this.setFleeceColor(getRandomSheepColor(this.worldObj.rand));
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return ientitylivingdata;
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}
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/**
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* +
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* Attempts to mix both parent sheep to come up with a mixed dye
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* color.
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*/
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private EnumDyeColor getDyeColorMixFromParents(EntityAnimal father, EntityAnimal mother) {
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int i = ((EntitySheep) father).getFleeceColor().getDyeDamage();
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int j = ((EntitySheep) mother).getFleeceColor().getDyeDamage();
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this.inventoryCrafting.getStackInSlot(0).setItemDamage(i);
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this.inventoryCrafting.getStackInSlot(1).setItemDamage(j);
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ItemStack itemstack = CraftingManager.getInstance().findMatchingRecipe(this.inventoryCrafting,
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((EntitySheep) father).worldObj);
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int k;
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if (itemstack != null && itemstack.getItem() == Items.dye) {
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k = itemstack.getMetadata();
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} else {
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k = this.worldObj.rand.nextBoolean() ? i : j;
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}
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return EnumDyeColor.byDyeDamage(k);
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}
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public float getEyeHeight() {
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return 0.95F * this.height;
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}
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static {
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DYE_TO_RGB.put(EnumDyeColor.WHITE, new float[] { 1.0F, 1.0F, 1.0F });
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DYE_TO_RGB.put(EnumDyeColor.ORANGE, new float[] { 0.85F, 0.5F, 0.2F });
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DYE_TO_RGB.put(EnumDyeColor.MAGENTA, new float[] { 0.7F, 0.3F, 0.85F });
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DYE_TO_RGB.put(EnumDyeColor.LIGHT_BLUE, new float[] { 0.4F, 0.6F, 0.85F });
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DYE_TO_RGB.put(EnumDyeColor.YELLOW, new float[] { 0.9F, 0.9F, 0.2F });
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DYE_TO_RGB.put(EnumDyeColor.LIME, new float[] { 0.5F, 0.8F, 0.1F });
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DYE_TO_RGB.put(EnumDyeColor.PINK, new float[] { 0.95F, 0.5F, 0.65F });
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DYE_TO_RGB.put(EnumDyeColor.GRAY, new float[] { 0.3F, 0.3F, 0.3F });
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DYE_TO_RGB.put(EnumDyeColor.SILVER, new float[] { 0.6F, 0.6F, 0.6F });
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DYE_TO_RGB.put(EnumDyeColor.CYAN, new float[] { 0.3F, 0.5F, 0.6F });
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DYE_TO_RGB.put(EnumDyeColor.PURPLE, new float[] { 0.5F, 0.25F, 0.7F });
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DYE_TO_RGB.put(EnumDyeColor.BLUE, new float[] { 0.2F, 0.3F, 0.7F });
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DYE_TO_RGB.put(EnumDyeColor.BROWN, new float[] { 0.4F, 0.3F, 0.2F });
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DYE_TO_RGB.put(EnumDyeColor.GREEN, new float[] { 0.4F, 0.5F, 0.2F });
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DYE_TO_RGB.put(EnumDyeColor.RED, new float[] { 0.6F, 0.2F, 0.2F });
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DYE_TO_RGB.put(EnumDyeColor.BLACK, new float[] { 0.1F, 0.1F, 0.1F });
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}
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} |