package net.minecraft.entity.passive; import com.google.common.collect.Maps; import java.util.Map; import net.lax1dude.eaglercraft.v1_8.EaglercraftRandom; import net.minecraft.block.Block; import net.minecraft.entity.DataWatcher; import net.minecraft.entity.EntityAgeable; import net.minecraft.entity.IEntityLivingData; import net.minecraft.entity.SharedMonsterAttributes; import net.minecraft.entity.ai.EntityAIEatGrass; import net.minecraft.entity.ai.EntityAIFollowParent; import net.minecraft.entity.ai.EntityAILookIdle; import net.minecraft.entity.ai.EntityAIMate; import net.minecraft.entity.ai.EntityAIPanic; import net.minecraft.entity.ai.EntityAISwimming; import net.minecraft.entity.ai.EntityAITempt; import net.minecraft.entity.ai.EntityAIWander; import net.minecraft.entity.ai.EntityAIWatchClosest; import net.minecraft.entity.item.EntityItem; import net.minecraft.entity.player.EntityPlayer; import net.minecraft.init.Blocks; import net.minecraft.init.Items; import net.minecraft.inventory.Container; import net.minecraft.inventory.InventoryCrafting; import net.minecraft.item.EnumDyeColor; import net.minecraft.item.Item; import net.minecraft.item.ItemStack; import net.minecraft.item.crafting.CraftingManager; import net.minecraft.nbt.NBTTagCompound; import net.minecraft.pathfinding.PathNavigateGround; import net.minecraft.util.BlockPos; import net.minecraft.util.MathHelper; import net.minecraft.world.DifficultyInstance; import net.minecraft.world.World; /** * + * This portion of EaglercraftX contains deobfuscated Minecraft 1.8 source code. * * Minecraft 1.8.8 bytecode is (c) 2015 Mojang AB. "Do not distribute!" * Mod Coder Pack v9.18 deobfuscation configs are (c) Copyright by the MCP Team * * EaglercraftX 1.8 patch files (c) 2022-2024 lax1dude, hoosiertransfer, * ayunami2000. All Rights Reserved. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" * AND * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE * DISCLAIMED. * IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY * DIRECT, * INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES * (INCLUDING, BUT * NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, * DATA, OR * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF * LIABILITY, * WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR * OTHERWISE) * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE * POSSIBILITY OF SUCH DAMAGE. * */ public class EntitySheep extends EntityAnimal { /** * + * Internal crafting inventory used to check the result of * mixing dyes corresponding to the fleece color when breeding * sheep. */ private final InventoryCrafting inventoryCrafting = new InventoryCrafting(new Container() { public boolean canInteractWith(EntityPlayer var1) { return false; } }, 2, 1); private static final Map DYE_TO_RGB = Maps.newEnumMap(EnumDyeColor.class); private int sheepTimer; private EntityAIEatGrass entityAIEatGrass = new EntityAIEatGrass(this); public static float[] func_175513_a(EnumDyeColor dyeColor) { return (float[]) DYE_TO_RGB.get(dyeColor); } public EntitySheep(World worldIn) { super(worldIn); this.setSize(0.9F, 1.3F); ((PathNavigateGround) this.getNavigator()).setAvoidsWater(true); this.tasks.addTask(0, new EntityAISwimming(this)); this.tasks.addTask(1, new EntityAIPanic(this, 1.25D)); this.tasks.addTask(2, new EntityAIMate(this, 1.0D)); this.tasks.addTask(3, new EntityAITempt(this, 1.1D, Items.wheat, false)); this.tasks.addTask(4, new EntityAIFollowParent(this, 1.1D)); this.tasks.addTask(5, this.entityAIEatGrass); this.tasks.addTask(6, new EntityAIWander(this, 1.0D)); this.tasks.addTask(7, new EntityAIWatchClosest(this, EntityPlayer.class, 6.0F)); this.tasks.addTask(8, new EntityAILookIdle(this)); this.inventoryCrafting.setInventorySlotContents(0, new ItemStack(Items.dye, 1, 0)); this.inventoryCrafting.setInventorySlotContents(1, new ItemStack(Items.dye, 1, 0)); } protected void updateAITasks() { this.sheepTimer = this.entityAIEatGrass.getEatingGrassTimer(); super.updateAITasks(); } /** * + * Called frequently so the entity can update its state every * tick as required. For example, zombies and skeletons use this * to react to sunlight and start to burn. */ public void onLivingUpdate() { if (this.worldObj.isRemote) { this.sheepTimer = Math.max(0, this.sheepTimer - 1); } super.onLivingUpdate(); } protected void applyEntityAttributes() { super.applyEntityAttributes(); this.getEntityAttribute(SharedMonsterAttributes.maxHealth).setBaseValue(8.0D); this.getEntityAttribute(SharedMonsterAttributes.movementSpeed).setBaseValue(0.23000000417232513D); } protected void entityInit() { super.entityInit(); this.dataWatcher.addObject(12, Byte.valueOf((byte) 0), DataWatcher.Types.BYTE); } /** * + * Drop 0-2 items of this living's type */ protected void dropFewItems(boolean var1, int i) { if (!this.getSheared()) { this.entityDropItem( new ItemStack(Item.getItemFromBlock(Blocks.wool), 1, this.getFleeceColor().getMetadata()), 0.0F); } int j = this.rand.nextInt(2) + 1 + this.rand.nextInt(1 + i); for (int k = 0; k < j; ++k) { if (this.isBurning()) { this.dropItem(Items.cooked_mutton, 1); } else { this.dropItem(Items.mutton, 1); } } } protected Item getDropItem() { return Item.getItemFromBlock(Blocks.wool); } public void handleStatusUpdate(byte b0) { if (b0 == 10) { this.sheepTimer = 40; } else { super.handleStatusUpdate(b0); } } public float getHeadRotationPointY(float parFloat1) { return this.sheepTimer <= 0 ? 0.0F : (this.sheepTimer >= 4 && this.sheepTimer <= 36 ? 1.0F : (this.sheepTimer < 4 ? ((float) this.sheepTimer - parFloat1) / 4.0F : -((float) (this.sheepTimer - 40) - parFloat1) / 4.0F)); } public float getHeadRotationAngleX(float parFloat1) { if (this.sheepTimer > 4 && this.sheepTimer <= 36) { float f = ((float) (this.sheepTimer - 4) - parFloat1) / 32.0F; return 0.62831855F + 0.21991149F * MathHelper.sin(f * 28.7F); } else { return this.sheepTimer > 0 ? 0.62831855F : this.rotationPitch / 57.295776F; } } /** * + * Called when a player interacts with a mob. e.g. gets milk * from a cow, gets into the saddle on a pig. */ public boolean interact(EntityPlayer entityplayer) { ItemStack itemstack = entityplayer.inventory.getCurrentItem(); if (itemstack != null && itemstack.getItem() == Items.shears && !this.getSheared() && !this.isChild()) { if (!this.worldObj.isRemote) { this.setSheared(true); int i = 1 + this.rand.nextInt(3); for (int j = 0; j < i; ++j) { EntityItem entityitem = this.entityDropItem( new ItemStack(Item.getItemFromBlock(Blocks.wool), 1, this.getFleeceColor().getMetadata()), 1.0F); entityitem.motionY += (double) (this.rand.nextFloat() * 0.05F); entityitem.motionX += (double) ((this.rand.nextFloat() - this.rand.nextFloat()) * 0.1F); entityitem.motionZ += (double) ((this.rand.nextFloat() - this.rand.nextFloat()) * 0.1F); } } itemstack.damageItem(1, entityplayer); this.playSound("mob.sheep.shear", 1.0F, 1.0F); } return super.interact(entityplayer); } /** * + * (abstract) Protected helper method to write subclass entity * data to NBT. */ public void writeEntityToNBT(NBTTagCompound nbttagcompound) { super.writeEntityToNBT(nbttagcompound); nbttagcompound.setBoolean("Sheared", this.getSheared()); nbttagcompound.setByte("Color", (byte) this.getFleeceColor().getMetadata()); } /** * + * (abstract) Protected helper method to read subclass entity * data from NBT. */ public void readEntityFromNBT(NBTTagCompound nbttagcompound) { super.readEntityFromNBT(nbttagcompound); this.setSheared(nbttagcompound.getBoolean("Sheared")); this.setFleeceColor(EnumDyeColor.byMetadata(nbttagcompound.getByte("Color"))); } /** * + * Returns the sound this mob makes while it's alive. */ protected String getLivingSound() { return "mob.sheep.say"; } /** * + * Returns the sound this mob makes when it is hurt. */ protected String getHurtSound() { return "mob.sheep.say"; } /** * + * Returns the sound this mob makes on death. */ protected String getDeathSound() { return "mob.sheep.say"; } protected void playStepSound(BlockPos var1, Block var2) { this.playSound("mob.sheep.step", 0.15F, 1.0F); } /** * + * Gets the wool color of this sheep. */ public EnumDyeColor getFleeceColor() { return EnumDyeColor.byMetadata(this.dataWatcher.getWatchableObjectByte(12) & 15); } /** * + * Sets the wool color of this sheep */ public void setFleeceColor(EnumDyeColor color) { byte b0 = this.dataWatcher.getWatchableObjectByte(12); this.dataWatcher.updateObject(12, Byte.valueOf((byte) (b0 & 240 | color.getMetadata() & 15))); } /** * + * returns true if a sheeps wool has been sheared */ public boolean getSheared() { return (this.dataWatcher.getWatchableObjectByte(12) & 16) != 0; } /** * + * make a sheep sheared if set to true */ public void setSheared(boolean sheared) { byte b0 = this.dataWatcher.getWatchableObjectByte(12); if (sheared) { this.dataWatcher.updateObject(12, Byte.valueOf((byte) (b0 | 16))); } else { this.dataWatcher.updateObject(12, Byte.valueOf((byte) (b0 & -17))); } } /** * + * Chooses a "vanilla" sheep color based on the provided random. */ public static EnumDyeColor getRandomSheepColor(EaglercraftRandom random) { int i = random.nextInt(100); return i < 5 ? EnumDyeColor.BLACK : (i < 10 ? EnumDyeColor.GRAY : (i < 15 ? EnumDyeColor.SILVER : (i < 18 ? EnumDyeColor.BROWN : (random.nextInt(500) == 0 ? EnumDyeColor.PINK : EnumDyeColor.WHITE)))); } public EntitySheep createChild(EntityAgeable entityageable) { EntitySheep entitysheep = (EntitySheep) entityageable; EntitySheep entitysheep1 = new EntitySheep(this.worldObj); entitysheep1.setFleeceColor(this.getDyeColorMixFromParents(this, entitysheep)); return entitysheep1; } /** * + * This function applies the benefits of growing back wool and * faster growing up to the acting entity. (This function is * used in the AIEatGrass) */ public void eatGrassBonus() { this.setSheared(false); if (this.isChild()) { this.addGrowth(60); } } /** * + * Called only once on an entity when first time spawned, via * egg, mob spawner, natural spawning etc, but not called when * entity is reloaded from nbt. Mainly used for initializing * attributes and inventory */ public IEntityLivingData onInitialSpawn(DifficultyInstance difficultyinstance, IEntityLivingData ientitylivingdata) { ientitylivingdata = super.onInitialSpawn(difficultyinstance, ientitylivingdata); this.setFleeceColor(getRandomSheepColor(this.worldObj.rand)); return ientitylivingdata; } /** * + * Attempts to mix both parent sheep to come up with a mixed dye * color. */ private EnumDyeColor getDyeColorMixFromParents(EntityAnimal father, EntityAnimal mother) { int i = ((EntitySheep) father).getFleeceColor().getDyeDamage(); int j = ((EntitySheep) mother).getFleeceColor().getDyeDamage(); this.inventoryCrafting.getStackInSlot(0).setItemDamage(i); this.inventoryCrafting.getStackInSlot(1).setItemDamage(j); ItemStack itemstack = CraftingManager.getInstance().findMatchingRecipe(this.inventoryCrafting, ((EntitySheep) father).worldObj); int k; if (itemstack != null && itemstack.getItem() == Items.dye) { k = itemstack.getMetadata(); } else { k = this.worldObj.rand.nextBoolean() ? i : j; } return EnumDyeColor.byDyeDamage(k); } public float getEyeHeight() { return 0.95F * this.height; } static { DYE_TO_RGB.put(EnumDyeColor.WHITE, new float[] { 1.0F, 1.0F, 1.0F }); DYE_TO_RGB.put(EnumDyeColor.ORANGE, new float[] { 0.85F, 0.5F, 0.2F }); DYE_TO_RGB.put(EnumDyeColor.MAGENTA, new float[] { 0.7F, 0.3F, 0.85F }); DYE_TO_RGB.put(EnumDyeColor.LIGHT_BLUE, new float[] { 0.4F, 0.6F, 0.85F }); DYE_TO_RGB.put(EnumDyeColor.YELLOW, new float[] { 0.9F, 0.9F, 0.2F }); DYE_TO_RGB.put(EnumDyeColor.LIME, new float[] { 0.5F, 0.8F, 0.1F }); DYE_TO_RGB.put(EnumDyeColor.PINK, new float[] { 0.95F, 0.5F, 0.65F }); DYE_TO_RGB.put(EnumDyeColor.GRAY, new float[] { 0.3F, 0.3F, 0.3F }); DYE_TO_RGB.put(EnumDyeColor.SILVER, new float[] { 0.6F, 0.6F, 0.6F }); DYE_TO_RGB.put(EnumDyeColor.CYAN, new float[] { 0.3F, 0.5F, 0.6F }); DYE_TO_RGB.put(EnumDyeColor.PURPLE, new float[] { 0.5F, 0.25F, 0.7F }); DYE_TO_RGB.put(EnumDyeColor.BLUE, new float[] { 0.2F, 0.3F, 0.7F }); DYE_TO_RGB.put(EnumDyeColor.BROWN, new float[] { 0.4F, 0.3F, 0.2F }); DYE_TO_RGB.put(EnumDyeColor.GREEN, new float[] { 0.4F, 0.5F, 0.2F }); DYE_TO_RGB.put(EnumDyeColor.RED, new float[] { 0.6F, 0.2F, 0.2F }); DYE_TO_RGB.put(EnumDyeColor.BLACK, new float[] { 0.1F, 0.1F, 0.1F }); } }