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hoosiertransfer-mod-saigevers/src/main/java/net/minecraft/block/BlockSkull.java

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2024-03-15 14:25:40 -05:00
package net.minecraft.block;
import net.lax1dude.eaglercraft.v1_8.EaglercraftRandom;
import java.util.List;
import com.google.common.base.Predicate;
import net.minecraft.block.material.Material;
import net.minecraft.block.properties.IProperty;
import net.minecraft.block.properties.PropertyBool;
import net.minecraft.block.properties.PropertyDirection;
import net.minecraft.block.state.BlockState;
import net.minecraft.block.state.BlockWorldState;
import net.minecraft.block.state.IBlockState;
import net.minecraft.block.state.pattern.BlockPattern;
import net.minecraft.block.state.pattern.BlockStateHelper;
import net.minecraft.block.state.pattern.FactoryBlockPattern;
import net.minecraft.entity.EntityLivingBase;
import net.minecraft.entity.boss.EntityWither;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.init.Blocks;
import net.minecraft.init.Items;
import net.minecraft.item.Item;
import net.minecraft.item.ItemStack;
import net.minecraft.nbt.NBTTagCompound;
import net.minecraft.nbt.NBTUtil;
import net.minecraft.stats.AchievementList;
import net.minecraft.tileentity.TileEntity;
import net.minecraft.tileentity.TileEntitySkull;
import net.minecraft.util.AxisAlignedBB;
import net.minecraft.util.BlockPos;
import net.minecraft.util.EnumFacing;
import net.minecraft.util.EnumParticleTypes;
import net.minecraft.util.StatCollector;
import net.minecraft.world.EnumDifficulty;
import net.minecraft.world.IBlockAccess;
import net.minecraft.world.World;
/**+
* This portion of EaglercraftX contains deobfuscated Minecraft 1.8 source code.
*
* Minecraft 1.8.8 bytecode is (c) 2015 Mojang AB. "Do not distribute!"
* Mod Coder Pack v9.18 deobfuscation configs are (c) Copyright by the MCP Team
*
* EaglercraftX 1.8 patch files (c) 2022-2024 lax1dude, ayunami2000. All Rights Reserved.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
* ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.
* IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT,
* INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT
* NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
* WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
* ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
* POSSIBILITY OF SUCH DAMAGE.
*
*/
public class BlockSkull extends BlockContainer {
public static final PropertyDirection FACING = PropertyDirection.create("facing");
public static final PropertyBool NODROP = PropertyBool.create("nodrop");
private static final Predicate<BlockWorldState> IS_WITHER_SKELETON = new Predicate<BlockWorldState>() {
public boolean apply(BlockWorldState blockworldstate) {
return blockworldstate.getBlockState() != null && blockworldstate.getBlockState().getBlock() == Blocks.skull
&& blockworldstate.getTileEntity() instanceof TileEntitySkull
&& ((TileEntitySkull) blockworldstate.getTileEntity()).getSkullType() == 1;
}
};
private BlockPattern witherBasePattern;
private BlockPattern witherPattern;
protected BlockSkull() {
super(Material.circuits);
this.setDefaultState(this.blockState.getBaseState().withProperty(FACING, EnumFacing.NORTH).withProperty(NODROP,
Boolean.valueOf(false)));
this.setBlockBounds(0.25F, 0.0F, 0.25F, 0.75F, 0.5F, 0.75F);
}
/**+
* Gets the localized name of this block. Used for the
* statistics page.
*/
public String getLocalizedName() {
return StatCollector.translateToLocal("tile.skull.skeleton.name");
}
/**+
* Used to determine ambient occlusion and culling when
* rebuilding chunks for render
*/
public boolean isOpaqueCube() {
return false;
}
public boolean isFullCube() {
return false;
}
public void setBlockBoundsBasedOnState(IBlockAccess iblockaccess, BlockPos blockpos) {
switch ((EnumFacing) iblockaccess.getBlockState(blockpos).getValue(FACING)) {
case UP:
default:
this.setBlockBounds(0.25F, 0.0F, 0.25F, 0.75F, 0.5F, 0.75F);
break;
case NORTH:
this.setBlockBounds(0.25F, 0.25F, 0.5F, 0.75F, 0.75F, 1.0F);
break;
case SOUTH:
this.setBlockBounds(0.25F, 0.25F, 0.0F, 0.75F, 0.75F, 0.5F);
break;
case WEST:
this.setBlockBounds(0.5F, 0.25F, 0.25F, 1.0F, 0.75F, 0.75F);
break;
case EAST:
this.setBlockBounds(0.0F, 0.25F, 0.25F, 0.5F, 0.75F, 0.75F);
}
}
public AxisAlignedBB getCollisionBoundingBox(World world, BlockPos blockpos, IBlockState iblockstate) {
this.setBlockBoundsBasedOnState(world, blockpos);
return super.getCollisionBoundingBox(world, blockpos, iblockstate);
}
/**+
* Called by ItemBlocks just before a block is actually set in
* the world, to allow for adjustments to the IBlockstate
*/
public IBlockState onBlockPlaced(World var1, BlockPos var2, EnumFacing var3, float var4, float var5, float var6,
int var7, EntityLivingBase entitylivingbase) {
return this.getDefaultState().withProperty(FACING, entitylivingbase.getHorizontalFacing()).withProperty(NODROP,
Boolean.valueOf(false));
}
/**+
* Returns a new instance of a block's tile entity class. Called
* on placing the block.
*/
public TileEntity createNewTileEntity(World var1, int var2) {
return new TileEntitySkull();
}
public Item getItem(World var1, BlockPos var2) {
return Items.skull;
}
public int getDamageValue(World world, BlockPos blockpos) {
TileEntity tileentity = world.getTileEntity(blockpos);
return tileentity instanceof TileEntitySkull ? ((TileEntitySkull) tileentity).getSkullType()
: super.getDamageValue(world, blockpos);
}
/**+
* Spawns this Block's drops into the World as EntityItems.
*/
public void dropBlockAsItemWithChance(World var1, BlockPos var2, IBlockState var3, float var4, int var5) {
}
public void onBlockHarvested(World world, BlockPos blockpos, IBlockState iblockstate, EntityPlayer entityplayer) {
if (entityplayer.capabilities.isCreativeMode) {
iblockstate = iblockstate.withProperty(NODROP, Boolean.valueOf(true));
world.setBlockState(blockpos, iblockstate, 4);
}
super.onBlockHarvested(world, blockpos, iblockstate, entityplayer);
}
public void breakBlock(World world, BlockPos blockpos, IBlockState iblockstate) {
if (!world.isRemote) {
if (!((Boolean) iblockstate.getValue(NODROP)).booleanValue()) {
TileEntity tileentity = world.getTileEntity(blockpos);
if (tileentity instanceof TileEntitySkull) {
TileEntitySkull tileentityskull = (TileEntitySkull) tileentity;
ItemStack itemstack = new ItemStack(Items.skull, 1, this.getDamageValue(world, blockpos));
if (tileentityskull.getSkullType() == 3 && tileentityskull.getPlayerProfile() != null) {
itemstack.setTagCompound(new NBTTagCompound());
NBTTagCompound nbttagcompound = new NBTTagCompound();
NBTUtil.writeGameProfile(nbttagcompound, tileentityskull.getPlayerProfile());
itemstack.getTagCompound().setTag("SkullOwner", nbttagcompound);
}
spawnAsEntity(world, blockpos, itemstack);
}
}
super.breakBlock(world, blockpos, iblockstate);
}
}
/**+
* Get the Item that this Block should drop when harvested.
*/
public Item getItemDropped(IBlockState var1, EaglercraftRandom var2, int var3) {
return Items.skull;
}
public boolean canDispenserPlace(World worldIn, BlockPos pos, ItemStack stack) {
return stack.getMetadata() == 1 && pos.getY() >= 2 && worldIn.getDifficulty() != EnumDifficulty.PEACEFUL
&& !worldIn.isRemote ? this.getWitherBasePattern().match(worldIn, pos) != null : false;
}
public void checkWitherSpawn(World worldIn, BlockPos pos, TileEntitySkull te) {
if (te.getSkullType() == 1 && pos.getY() >= 2 && worldIn.getDifficulty() != EnumDifficulty.PEACEFUL
&& !worldIn.isRemote) {
BlockPattern blockpattern = this.getWitherPattern();
BlockPattern.PatternHelper blockpattern$patternhelper = blockpattern.match(worldIn, pos);
if (blockpattern$patternhelper != null) {
for (int i = 0; i < 3; ++i) {
BlockWorldState blockworldstate = blockpattern$patternhelper.translateOffset(i, 0, 0);
worldIn.setBlockState(blockworldstate.getPos(),
blockworldstate.getBlockState().withProperty(NODROP, Boolean.valueOf(true)), 2);
}
for (int j = 0; j < blockpattern.getPalmLength(); ++j) {
for (int k = 0; k < blockpattern.getThumbLength(); ++k) {
BlockWorldState blockworldstate1 = blockpattern$patternhelper.translateOffset(j, k, 0);
worldIn.setBlockState(blockworldstate1.getPos(), Blocks.air.getDefaultState(), 2);
}
}
BlockPos blockpos = blockpattern$patternhelper.translateOffset(1, 0, 0).getPos();
EntityWither entitywither = new EntityWither(worldIn);
BlockPos blockpos1 = blockpattern$patternhelper.translateOffset(1, 2, 0).getPos();
entitywither.setLocationAndAngles((double) blockpos1.getX() + 0.5D, (double) blockpos1.getY() + 0.55D,
(double) blockpos1.getZ() + 0.5D,
blockpattern$patternhelper.getFinger().getAxis() == EnumFacing.Axis.X ? 0.0F : 90.0F, 0.0F);
entitywither.renderYawOffset = blockpattern$patternhelper.getFinger().getAxis() == EnumFacing.Axis.X
? 0.0F
: 90.0F;
entitywither.func_82206_m();
List<EntityPlayer> list = worldIn.getEntitiesWithinAABB(EntityPlayer.class,
entitywither.getEntityBoundingBox().expand(50.0D, 50.0D, 50.0D));
for (int j = 0, l = list.size(); j < l; ++j) {
list.get(j).triggerAchievement(AchievementList.spawnWither);
}
worldIn.spawnEntityInWorld(entitywither);
for (int l = 0; l < 120; ++l) {
worldIn.spawnParticle(EnumParticleTypes.SNOWBALL,
(double) blockpos.getX() + worldIn.rand.nextDouble(),
(double) (blockpos.getY() - 2) + worldIn.rand.nextDouble() * 3.9D,
(double) blockpos.getZ() + worldIn.rand.nextDouble(), 0.0D, 0.0D, 0.0D, new int[0]);
}
for (int i1 = 0; i1 < blockpattern.getPalmLength(); ++i1) {
for (int j1 = 0; j1 < blockpattern.getThumbLength(); ++j1) {
BlockWorldState blockworldstate2 = blockpattern$patternhelper.translateOffset(i1, j1, 0);
worldIn.notifyNeighborsRespectDebug(blockworldstate2.getPos(), Blocks.air);
}
}
}
}
}
/**+
* Convert the given metadata into a BlockState for this Block
*/
public IBlockState getStateFromMeta(int i) {
return this.getDefaultState().withProperty(FACING, EnumFacing.getFront(i & 7)).withProperty(NODROP,
Boolean.valueOf((i & 8) > 0));
}
/**+
* Convert the BlockState into the correct metadata value
*/
public int getMetaFromState(IBlockState iblockstate) {
int i = 0;
i = i | ((EnumFacing) iblockstate.getValue(FACING)).getIndex();
if (((Boolean) iblockstate.getValue(NODROP)).booleanValue()) {
i |= 8;
}
return i;
}
protected BlockState createBlockState() {
return new BlockState(this, new IProperty[] { FACING, NODROP });
}
protected BlockPattern getWitherBasePattern() {
if (this.witherBasePattern == null) {
this.witherBasePattern = FactoryBlockPattern.start().aisle(new String[] { " ", "###", "~#~" })
.where('#', BlockWorldState.hasState(BlockStateHelper.forBlock(Blocks.soul_sand)))
.where('~', BlockWorldState.hasState(BlockStateHelper.forBlock(Blocks.air))).build();
}
return this.witherBasePattern;
}
protected BlockPattern getWitherPattern() {
if (this.witherPattern == null) {
this.witherPattern = FactoryBlockPattern.start().aisle(new String[] { "^^^", "###", "~#~" })
.where('#', BlockWorldState.hasState(BlockStateHelper.forBlock(Blocks.soul_sand)))
.where('^', IS_WITHER_SKELETON)
.where('~', BlockWorldState.hasState(BlockStateHelper.forBlock(Blocks.air))).build();
}
return this.witherPattern;
}
}