package net.minecraft.block; import net.lax1dude.eaglercraft.v1_8.EaglercraftRandom; import java.util.List; import com.google.common.base.Predicate; import net.minecraft.block.material.Material; import net.minecraft.block.properties.IProperty; import net.minecraft.block.properties.PropertyBool; import net.minecraft.block.properties.PropertyDirection; import net.minecraft.block.state.BlockState; import net.minecraft.block.state.BlockWorldState; import net.minecraft.block.state.IBlockState; import net.minecraft.block.state.pattern.BlockPattern; import net.minecraft.block.state.pattern.BlockStateHelper; import net.minecraft.block.state.pattern.FactoryBlockPattern; import net.minecraft.entity.EntityLivingBase; import net.minecraft.entity.boss.EntityWither; import net.minecraft.entity.player.EntityPlayer; import net.minecraft.init.Blocks; import net.minecraft.init.Items; import net.minecraft.item.Item; import net.minecraft.item.ItemStack; import net.minecraft.nbt.NBTTagCompound; import net.minecraft.nbt.NBTUtil; import net.minecraft.stats.AchievementList; import net.minecraft.tileentity.TileEntity; import net.minecraft.tileentity.TileEntitySkull; import net.minecraft.util.AxisAlignedBB; import net.minecraft.util.BlockPos; import net.minecraft.util.EnumFacing; import net.minecraft.util.EnumParticleTypes; import net.minecraft.util.StatCollector; import net.minecraft.world.EnumDifficulty; import net.minecraft.world.IBlockAccess; import net.minecraft.world.World; /**+ * This portion of EaglercraftX contains deobfuscated Minecraft 1.8 source code. * * Minecraft 1.8.8 bytecode is (c) 2015 Mojang AB. "Do not distribute!" * Mod Coder Pack v9.18 deobfuscation configs are (c) Copyright by the MCP Team * * EaglercraftX 1.8 patch files (c) 2022-2024 lax1dude, ayunami2000. All Rights Reserved. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. * IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, * INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT * NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, * WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE * POSSIBILITY OF SUCH DAMAGE. * */ public class BlockSkull extends BlockContainer { public static final PropertyDirection FACING = PropertyDirection.create("facing"); public static final PropertyBool NODROP = PropertyBool.create("nodrop"); private static final Predicate IS_WITHER_SKELETON = new Predicate() { public boolean apply(BlockWorldState blockworldstate) { return blockworldstate.getBlockState() != null && blockworldstate.getBlockState().getBlock() == Blocks.skull && blockworldstate.getTileEntity() instanceof TileEntitySkull && ((TileEntitySkull) blockworldstate.getTileEntity()).getSkullType() == 1; } }; private BlockPattern witherBasePattern; private BlockPattern witherPattern; protected BlockSkull() { super(Material.circuits); this.setDefaultState(this.blockState.getBaseState().withProperty(FACING, EnumFacing.NORTH).withProperty(NODROP, Boolean.valueOf(false))); this.setBlockBounds(0.25F, 0.0F, 0.25F, 0.75F, 0.5F, 0.75F); } /**+ * Gets the localized name of this block. Used for the * statistics page. */ public String getLocalizedName() { return StatCollector.translateToLocal("tile.skull.skeleton.name"); } /**+ * Used to determine ambient occlusion and culling when * rebuilding chunks for render */ public boolean isOpaqueCube() { return false; } public boolean isFullCube() { return false; } public void setBlockBoundsBasedOnState(IBlockAccess iblockaccess, BlockPos blockpos) { switch ((EnumFacing) iblockaccess.getBlockState(blockpos).getValue(FACING)) { case UP: default: this.setBlockBounds(0.25F, 0.0F, 0.25F, 0.75F, 0.5F, 0.75F); break; case NORTH: this.setBlockBounds(0.25F, 0.25F, 0.5F, 0.75F, 0.75F, 1.0F); break; case SOUTH: this.setBlockBounds(0.25F, 0.25F, 0.0F, 0.75F, 0.75F, 0.5F); break; case WEST: this.setBlockBounds(0.5F, 0.25F, 0.25F, 1.0F, 0.75F, 0.75F); break; case EAST: this.setBlockBounds(0.0F, 0.25F, 0.25F, 0.5F, 0.75F, 0.75F); } } public AxisAlignedBB getCollisionBoundingBox(World world, BlockPos blockpos, IBlockState iblockstate) { this.setBlockBoundsBasedOnState(world, blockpos); return super.getCollisionBoundingBox(world, blockpos, iblockstate); } /**+ * Called by ItemBlocks just before a block is actually set in * the world, to allow for adjustments to the IBlockstate */ public IBlockState onBlockPlaced(World var1, BlockPos var2, EnumFacing var3, float var4, float var5, float var6, int var7, EntityLivingBase entitylivingbase) { return this.getDefaultState().withProperty(FACING, entitylivingbase.getHorizontalFacing()).withProperty(NODROP, Boolean.valueOf(false)); } /**+ * Returns a new instance of a block's tile entity class. Called * on placing the block. */ public TileEntity createNewTileEntity(World var1, int var2) { return new TileEntitySkull(); } public Item getItem(World var1, BlockPos var2) { return Items.skull; } public int getDamageValue(World world, BlockPos blockpos) { TileEntity tileentity = world.getTileEntity(blockpos); return tileentity instanceof TileEntitySkull ? ((TileEntitySkull) tileentity).getSkullType() : super.getDamageValue(world, blockpos); } /**+ * Spawns this Block's drops into the World as EntityItems. */ public void dropBlockAsItemWithChance(World var1, BlockPos var2, IBlockState var3, float var4, int var5) { } public void onBlockHarvested(World world, BlockPos blockpos, IBlockState iblockstate, EntityPlayer entityplayer) { if (entityplayer.capabilities.isCreativeMode) { iblockstate = iblockstate.withProperty(NODROP, Boolean.valueOf(true)); world.setBlockState(blockpos, iblockstate, 4); } super.onBlockHarvested(world, blockpos, iblockstate, entityplayer); } public void breakBlock(World world, BlockPos blockpos, IBlockState iblockstate) { if (!world.isRemote) { if (!((Boolean) iblockstate.getValue(NODROP)).booleanValue()) { TileEntity tileentity = world.getTileEntity(blockpos); if (tileentity instanceof TileEntitySkull) { TileEntitySkull tileentityskull = (TileEntitySkull) tileentity; ItemStack itemstack = new ItemStack(Items.skull, 1, this.getDamageValue(world, blockpos)); if (tileentityskull.getSkullType() == 3 && tileentityskull.getPlayerProfile() != null) { itemstack.setTagCompound(new NBTTagCompound()); NBTTagCompound nbttagcompound = new NBTTagCompound(); NBTUtil.writeGameProfile(nbttagcompound, tileentityskull.getPlayerProfile()); itemstack.getTagCompound().setTag("SkullOwner", nbttagcompound); } spawnAsEntity(world, blockpos, itemstack); } } super.breakBlock(world, blockpos, iblockstate); } } /**+ * Get the Item that this Block should drop when harvested. */ public Item getItemDropped(IBlockState var1, EaglercraftRandom var2, int var3) { return Items.skull; } public boolean canDispenserPlace(World worldIn, BlockPos pos, ItemStack stack) { return stack.getMetadata() == 1 && pos.getY() >= 2 && worldIn.getDifficulty() != EnumDifficulty.PEACEFUL && !worldIn.isRemote ? this.getWitherBasePattern().match(worldIn, pos) != null : false; } public void checkWitherSpawn(World worldIn, BlockPos pos, TileEntitySkull te) { if (te.getSkullType() == 1 && pos.getY() >= 2 && worldIn.getDifficulty() != EnumDifficulty.PEACEFUL && !worldIn.isRemote) { BlockPattern blockpattern = this.getWitherPattern(); BlockPattern.PatternHelper blockpattern$patternhelper = blockpattern.match(worldIn, pos); if (blockpattern$patternhelper != null) { for (int i = 0; i < 3; ++i) { BlockWorldState blockworldstate = blockpattern$patternhelper.translateOffset(i, 0, 0); worldIn.setBlockState(blockworldstate.getPos(), blockworldstate.getBlockState().withProperty(NODROP, Boolean.valueOf(true)), 2); } for (int j = 0; j < blockpattern.getPalmLength(); ++j) { for (int k = 0; k < blockpattern.getThumbLength(); ++k) { BlockWorldState blockworldstate1 = blockpattern$patternhelper.translateOffset(j, k, 0); worldIn.setBlockState(blockworldstate1.getPos(), Blocks.air.getDefaultState(), 2); } } BlockPos blockpos = blockpattern$patternhelper.translateOffset(1, 0, 0).getPos(); EntityWither entitywither = new EntityWither(worldIn); BlockPos blockpos1 = blockpattern$patternhelper.translateOffset(1, 2, 0).getPos(); entitywither.setLocationAndAngles((double) blockpos1.getX() + 0.5D, (double) blockpos1.getY() + 0.55D, (double) blockpos1.getZ() + 0.5D, blockpattern$patternhelper.getFinger().getAxis() == EnumFacing.Axis.X ? 0.0F : 90.0F, 0.0F); entitywither.renderYawOffset = blockpattern$patternhelper.getFinger().getAxis() == EnumFacing.Axis.X ? 0.0F : 90.0F; entitywither.func_82206_m(); List list = worldIn.getEntitiesWithinAABB(EntityPlayer.class, entitywither.getEntityBoundingBox().expand(50.0D, 50.0D, 50.0D)); for (int j = 0, l = list.size(); j < l; ++j) { list.get(j).triggerAchievement(AchievementList.spawnWither); } worldIn.spawnEntityInWorld(entitywither); for (int l = 0; l < 120; ++l) { worldIn.spawnParticle(EnumParticleTypes.SNOWBALL, (double) blockpos.getX() + worldIn.rand.nextDouble(), (double) (blockpos.getY() - 2) + worldIn.rand.nextDouble() * 3.9D, (double) blockpos.getZ() + worldIn.rand.nextDouble(), 0.0D, 0.0D, 0.0D, new int[0]); } for (int i1 = 0; i1 < blockpattern.getPalmLength(); ++i1) { for (int j1 = 0; j1 < blockpattern.getThumbLength(); ++j1) { BlockWorldState blockworldstate2 = blockpattern$patternhelper.translateOffset(i1, j1, 0); worldIn.notifyNeighborsRespectDebug(blockworldstate2.getPos(), Blocks.air); } } } } } /**+ * Convert the given metadata into a BlockState for this Block */ public IBlockState getStateFromMeta(int i) { return this.getDefaultState().withProperty(FACING, EnumFacing.getFront(i & 7)).withProperty(NODROP, Boolean.valueOf((i & 8) > 0)); } /**+ * Convert the BlockState into the correct metadata value */ public int getMetaFromState(IBlockState iblockstate) { int i = 0; i = i | ((EnumFacing) iblockstate.getValue(FACING)).getIndex(); if (((Boolean) iblockstate.getValue(NODROP)).booleanValue()) { i |= 8; } return i; } protected BlockState createBlockState() { return new BlockState(this, new IProperty[] { FACING, NODROP }); } protected BlockPattern getWitherBasePattern() { if (this.witherBasePattern == null) { this.witherBasePattern = FactoryBlockPattern.start().aisle(new String[] { " ", "###", "~#~" }) .where('#', BlockWorldState.hasState(BlockStateHelper.forBlock(Blocks.soul_sand))) .where('~', BlockWorldState.hasState(BlockStateHelper.forBlock(Blocks.air))).build(); } return this.witherBasePattern; } protected BlockPattern getWitherPattern() { if (this.witherPattern == null) { this.witherPattern = FactoryBlockPattern.start().aisle(new String[] { "^^^", "###", "~#~" }) .where('#', BlockWorldState.hasState(BlockStateHelper.forBlock(Blocks.soul_sand))) .where('^', IS_WITHER_SKELETON) .where('~', BlockWorldState.hasState(BlockStateHelper.forBlock(Blocks.air))).build(); } return this.witherPattern; } }