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3 Commits
10626a44f4
...
4e43f1ea65
Author | SHA1 | Date |
---|---|---|
Aether | 4e43f1ea65 | |
Aether | b272e38556 | |
Aether | 9ac78a2588 |
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@ -33,10 +33,12 @@ import net.minecraft.util.AxisAlignedBB;
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import net.minecraft.util.BlockPos;
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import net.minecraft.util.EnumFacing;
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import net.minecraft.util.EnumWorldBlockLayer;
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import net.minecraft.util.Mirror;
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import net.minecraft.util.MovingObjectPosition;
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import net.minecraft.util.ObjectIntIdentityMap;
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import net.minecraft.util.RegistryNamespacedDefaultedByKey;
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import net.minecraft.util.ResourceLocation;
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import net.minecraft.util.Rotation;
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import net.minecraft.util.StatCollector;
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import net.minecraft.util.Vec3;
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import net.minecraft.world.EnumSkyBlock;
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@ -282,6 +284,26 @@ public class Block implements ILitBlock {
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return iblockstate;
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}
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/**
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* Returns the blockstate with the given rotation from the passed blockstate. If inapplicable, returns the passed
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* blockstate.
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*/
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public IBlockState withRotation(IBlockState state, Rotation rot)
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{
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return state;
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}
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@Deprecated
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/**
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* Returns the blockstate with the given mirror of the passed blockstate. If inapplicable, returns the passed
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* blockstate.
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*/
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public IBlockState withMirror(IBlockState state, Mirror mirrorIn)
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{
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return state;
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}
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public Block(Material parMaterial, MapColor parMapColor) {
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this.enableStats = true;
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this.stepSound = soundTypeStone;
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@ -22,6 +22,7 @@ import net.minecraft.util.BlockPos;
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import net.minecraft.util.ChatComponentTranslation;
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import net.minecraft.util.EnumFacing;
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import net.minecraft.util.IChatComponent;
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import net.minecraft.util.Rotation;
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import net.minecraft.world.IBlockAccess;
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import net.minecraft.world.IInteractionObject;
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import net.minecraft.world.World;
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@ -173,6 +174,15 @@ public class BlockAnvil extends BlockFalling {
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return i;
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}
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/**
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* Returns the blockstate with the given rotation from the passed blockstate. If inapplicable, returns the passed
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* blockstate.
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*/
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public IBlockState withRotation(IBlockState state, Rotation rot)
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{
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return state.getBlock() != this ? state : state.withProperty(FACING, rot.rotate((EnumFacing)state.getValue(FACING)));
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}
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protected BlockState createBlockState() {
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return new BlockState(this, new IProperty[] { FACING, DAMAGE });
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}
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@ -18,6 +18,8 @@ import net.minecraft.tileentity.TileEntityBanner;
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import net.minecraft.util.AxisAlignedBB;
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import net.minecraft.util.BlockPos;
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import net.minecraft.util.EnumFacing;
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import net.minecraft.util.Mirror;
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import net.minecraft.util.Rotation;
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import net.minecraft.util.StatCollector;
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import net.minecraft.world.IBlockAccess;
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import net.minecraft.world.World;
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@ -168,6 +170,14 @@ public class BlockBanner extends BlockContainer {
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this.setDefaultState(this.blockState.getBaseState().withProperty(FACING, EnumFacing.NORTH));
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}
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public IBlockState withRotation(IBlockState state, Rotation rot) {
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return state.withProperty(FACING, rot.rotate((EnumFacing)state.getValue(FACING)));
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}
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public IBlockState withMirror(IBlockState state, Mirror mirrorIn) {
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return state.withRotation(mirrorIn.toRotation((EnumFacing)state.getValue(FACING)));
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}
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public void setBlockBoundsBasedOnState(IBlockAccess iblockaccess, BlockPos blockpos) {
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EnumFacing enumfacing = (EnumFacing) iblockaccess.getBlockState(blockpos).getValue(FACING);
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float f = 0.0F;
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@ -226,6 +236,14 @@ public class BlockBanner extends BlockContainer {
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this.setDefaultState(this.blockState.getBaseState().withProperty(ROTATION, Integer.valueOf(0)));
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}
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public IBlockState withRotation(IBlockState state, Rotation rot) {
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return state.withProperty(ROTATION, Integer.valueOf(rot.rotate(((Integer)state.getValue(ROTATION)).intValue(), 16)));
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}
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public IBlockState withMirror(IBlockState state, Mirror mirrorIn) {
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return state.withProperty(ROTATION, Integer.valueOf(mirrorIn.mirrorRotation(((Integer)state.getValue(ROTATION)).intValue(), 16)));
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}
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public void onNeighborBlockChange(World worldIn, BlockPos pos, IBlockState state, Block neighborBlock) {
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if (!worldIn.getBlockState(pos.down()).getBlock().getMaterial().isSolid()) {
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this.dropBlockAsItem(worldIn, pos, state, 0);
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@ -20,6 +20,8 @@ import net.minecraft.util.ChatComponentTranslation;
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import net.minecraft.util.EnumFacing;
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import net.minecraft.util.EnumWorldBlockLayer;
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import net.minecraft.util.IStringSerializable;
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import net.minecraft.util.Mirror;
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import net.minecraft.util.Rotation;
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import net.minecraft.world.IBlockAccess;
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import net.minecraft.world.World;
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import net.minecraft.world.biome.BiomeGenBase;
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@ -301,6 +303,22 @@ public class BlockBed extends BlockDirectional {
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return state;
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}
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/**
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* Returns the blockstate with the given rotation from the passed blockstate. If inapplicable, returns the passed
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* blockstate.
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*/
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public IBlockState withRotation(IBlockState state, Rotation rot) {
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return state.withProperty(FACING, rot.rotate((EnumFacing)state.getValue(FACING)));
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}
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/**
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* Returns the blockstate with the given mirror of the passed blockstate. If inapplicable, returns the passed
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* blockstate.
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*/
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public IBlockState withMirror(IBlockState state, Mirror mirrorIn) {
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return state.withRotation(mirrorIn.toRotation((EnumFacing)state.getValue(FACING)));
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}
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/**
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* +
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* Convert the BlockState into the correct metadata value
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@ -16,6 +16,8 @@ import net.minecraft.entity.projectile.EntityArrow;
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import net.minecraft.util.AxisAlignedBB;
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import net.minecraft.util.BlockPos;
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import net.minecraft.util.EnumFacing;
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import net.minecraft.util.Mirror;
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import net.minecraft.util.Rotation;
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import net.minecraft.world.IBlockAccess;
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import net.minecraft.world.World;
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@ -373,6 +375,22 @@ public abstract class BlockButton extends Block {
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return i;
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}
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/**
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* Returns the blockstate with the given rotation from the passed blockstate. If inapplicable, returns the passed
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* blockstate.
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*/
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public IBlockState withRotation(IBlockState state, Rotation rot) {
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return state.withProperty(FACING, rot.rotate((EnumFacing)state.getValue(FACING)));
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}
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/**
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* Returns the blockstate with the given mirror of the passed blockstate. If inapplicable, returns the passed
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* blockstate.
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*/
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public IBlockState withMirror(IBlockState state, Mirror mirrorIn) {
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return state.withRotation(mirrorIn.toRotation((EnumFacing)state.getValue(FACING)));
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}
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protected BlockState createBlockState() {
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return new BlockState(this, new IProperty[] { FACING, POWERED });
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}
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@ -24,6 +24,8 @@ import net.minecraft.util.AxisAlignedBB;
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import net.minecraft.util.BlockPos;
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import net.minecraft.util.EnumFacing;
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import net.minecraft.util.MathHelper;
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import net.minecraft.util.Mirror;
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import net.minecraft.util.Rotation;
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import net.minecraft.world.IBlockAccess;
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import net.minecraft.world.ILockableContainer;
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import net.minecraft.world.World;
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@ -519,6 +521,22 @@ public class BlockChest extends BlockContainer {
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return ((EnumFacing) iblockstate.getValue(FACING)).getIndex();
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}
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/**
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* Returns the blockstate with the given rotation from the passed blockstate. If inapplicable, returns the passed
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* blockstate.
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*/
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public IBlockState withRotation(IBlockState state, Rotation rot) {
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return state.withProperty(FACING, rot.rotate((EnumFacing)state.getValue(FACING)));
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}
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/**
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* Returns the blockstate with the given mirror of the passed blockstate. If inapplicable, returns the passed
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* blockstate.
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*/
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public IBlockState withMirror(IBlockState state, Mirror mirrorIn) {
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return state.withRotation(mirrorIn.toRotation((EnumFacing)state.getValue(FACING)));
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}
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protected BlockState createBlockState() {
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return new BlockState(this, new IProperty[] { FACING });
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}
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@ -17,6 +17,8 @@ import net.minecraft.util.AxisAlignedBB;
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import net.minecraft.util.BlockPos;
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import net.minecraft.util.EnumFacing;
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import net.minecraft.util.EnumWorldBlockLayer;
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import net.minecraft.util.Mirror;
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import net.minecraft.util.Rotation;
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import net.minecraft.world.IBlockAccess;
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import net.minecraft.world.World;
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@ -240,6 +242,22 @@ public class BlockCocoa extends BlockDirectional implements IGrowable {
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return i;
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}
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/**
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* Returns the blockstate with the given rotation from the passed blockstate. If inapplicable, returns the passed
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* blockstate.
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*/
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public IBlockState withRotation(IBlockState state, Rotation rot) {
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return state.withProperty(FACING, rot.rotate((EnumFacing)state.getValue(FACING)));
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}
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/**
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* Returns the blockstate with the given mirror of the passed blockstate. If inapplicable, returns the passed
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* blockstate.
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*/
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public IBlockState withMirror(IBlockState state, Mirror mirrorIn) {
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return state.withRotation(mirrorIn.toRotation((EnumFacing)state.getValue(FACING)));
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}
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protected BlockState createBlockState() {
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return new BlockState(this, new IProperty[] { FACING, AGE });
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}
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@ -16,6 +16,8 @@ import net.minecraft.tileentity.TileEntity;
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import net.minecraft.tileentity.TileEntityCommandBlock;
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import net.minecraft.util.BlockPos;
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import net.minecraft.util.EnumFacing;
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import net.minecraft.util.Mirror;
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import net.minecraft.util.Rotation;
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import net.minecraft.world.World;
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/**
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@ -26,7 +26,9 @@ import net.minecraft.tileentity.TileEntityDispenser;
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import net.minecraft.tileentity.TileEntityDropper;
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import net.minecraft.util.BlockPos;
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import net.minecraft.util.EnumFacing;
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import net.minecraft.util.Mirror;
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import net.minecraft.util.RegistryDefaulted;
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import net.minecraft.util.Rotation;
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import net.minecraft.world.World;
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/**
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@ -289,6 +291,22 @@ public class BlockDispenser extends BlockContainer {
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return i;
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}
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/**
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* Returns the blockstate with the given rotation from the passed blockstate. If inapplicable, returns the passed
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* blockstate.
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*/
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public IBlockState withRotation(IBlockState state, Rotation rot) {
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return state.withProperty(FACING, rot.rotate((EnumFacing)state.getValue(FACING)));
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}
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/**
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* Returns the blockstate with the given mirror of the passed blockstate. If inapplicable, returns the passed
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* blockstate.
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*/
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public IBlockState withMirror(IBlockState state, Mirror mirrorIn) {
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return state.withRotation(mirrorIn.toRotation((EnumFacing)state.getValue(FACING)));
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}
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protected BlockState createBlockState() {
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return new BlockState(this, new IProperty[] { FACING, TRIGGERED });
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}
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@ -18,7 +18,9 @@ import net.minecraft.util.BlockPos;
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import net.minecraft.util.EnumFacing;
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import net.minecraft.util.EnumWorldBlockLayer;
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import net.minecraft.util.IStringSerializable;
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import net.minecraft.util.Mirror;
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import net.minecraft.util.MovingObjectPosition;
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import net.minecraft.util.Rotation;
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import net.minecraft.util.StatCollector;
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import net.minecraft.util.Vec3;
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import net.minecraft.world.IBlockAccess;
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@ -335,6 +337,22 @@ public class BlockDoor extends Block {
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return iblockstate;
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}
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/**
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* Returns the blockstate with the given rotation from the passed blockstate. If inapplicable, returns the passed
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* blockstate.
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*/
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public IBlockState withRotation(IBlockState state, Rotation rot) {
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return state.getValue(HALF) != BlockDoor.EnumDoorHalf.LOWER ? state : state.withProperty(FACING, rot.rotate((EnumFacing)state.getValue(FACING)));
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}
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/**
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* Returns the blockstate with the given mirror of the passed blockstate. If inapplicable, returns the passed
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* blockstate.
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*/
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public IBlockState withMirror(IBlockState state, Mirror mirrorIn) {
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return state.withRotation(mirrorIn.toRotation((EnumFacing)state.getValue(FACING)));
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}
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/**
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* +
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* Convert the given metadata into a BlockState for this Block
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@ -16,6 +16,8 @@ import net.minecraft.item.Item;
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import net.minecraft.util.AxisAlignedBB;
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import net.minecraft.util.BlockPos;
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import net.minecraft.util.EnumFacing;
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import net.minecraft.util.Mirror;
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import net.minecraft.util.Rotation;
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import net.minecraft.world.World;
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/**
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@ -141,6 +143,22 @@ public class BlockEndPortalFrame extends Block {
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return i;
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}
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/**
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* Returns the blockstate with the given rotation from the passed blockstate. If inapplicable, returns the passed
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* blockstate.
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*/
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public IBlockState withRotation(IBlockState state, Rotation rot) {
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return state.withProperty(FACING, rot.rotate((EnumFacing)state.getValue(FACING)));
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}
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/**
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* Returns the blockstate with the given mirror of the passed blockstate. If inapplicable, returns the passed
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* blockstate.
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*/
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public IBlockState withMirror(IBlockState state, Mirror mirrorIn) {
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return state.withRotation(mirrorIn.toRotation((EnumFacing)state.getValue(FACING)));
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}
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protected BlockState createBlockState() {
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return new BlockState(this, new IProperty[] { FACING, EYE });
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}
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@ -14,6 +14,8 @@ import net.minecraft.util.BlockPos;
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import net.minecraft.util.EnumFacing;
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import net.minecraft.util.EnumParticleTypes;
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import net.minecraft.util.EnumWorldBlockLayer;
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import net.minecraft.util.Mirror;
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import net.minecraft.util.Rotation;
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import net.minecraft.world.IBlockAccess;
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import net.minecraft.world.World;
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@ -26,6 +28,22 @@ public class BlockEndRod extends Block {
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this.setCreativeTab(CreativeTabs.tabDecorations);
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}
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/**
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* Returns the blockstate with the given rotation from the passed blockstate. If inapplicable, returns the passed
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* blockstate.
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*/
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public IBlockState withRotation(IBlockState state, Rotation rot) {
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return state.withProperty(FACING, rot.rotate((EnumFacing)state.getValue(FACING)));
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}
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/**
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* Returns the blockstate with the given mirror of the passed blockstate. If inapplicable, returns the passed
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* blockstate.
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*/
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public IBlockState withMirror(IBlockState state, Mirror mirrorIn) {
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return state.withProperty(FACING, mirrorIn.mirror((EnumFacing)state.getValue(FACING)));
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}
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public AxisAlignedBB getCollisionBoundingBox(World world, BlockPos blockpos, IBlockState iblockstate) {
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this.setBlockBoundsBasedOnState(world, blockpos);
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return super.getCollisionBoundingBox(world, blockpos, iblockstate);
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@ -20,6 +20,8 @@ import net.minecraft.tileentity.TileEntityEnderChest;
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import net.minecraft.util.BlockPos;
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import net.minecraft.util.EnumFacing;
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import net.minecraft.util.EnumParticleTypes;
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import net.minecraft.util.Mirror;
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import net.minecraft.util.Rotation;
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import net.minecraft.world.World;
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/**
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@ -189,6 +191,22 @@ public class BlockEnderChest extends BlockContainer {
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return ((EnumFacing) iblockstate.getValue(FACING)).getIndex();
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}
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/**
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* Returns the blockstate with the given rotation from the passed blockstate. If inapplicable, returns the passed
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* blockstate.
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*/
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public IBlockState withRotation(IBlockState state, Rotation rot) {
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return state.withProperty(FACING, rot.rotate((EnumFacing)state.getValue(FACING)));
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}
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||||
/**
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* Returns the blockstate with the given mirror of the passed blockstate. If inapplicable, returns the passed
|
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* blockstate.
|
||||
*/
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public IBlockState withMirror(IBlockState state, Mirror mirrorIn) {
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return state.withRotation(mirrorIn.toRotation((EnumFacing)state.getValue(FACING)));
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}
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protected BlockState createBlockState() {
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return new BlockState(this, new IProperty[] { FACING });
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}
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|
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@ -16,6 +16,8 @@ import net.minecraft.item.ItemLead;
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import net.minecraft.util.AxisAlignedBB;
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import net.minecraft.util.BlockPos;
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import net.minecraft.util.EnumFacing;
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import net.minecraft.util.Mirror;
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import net.minecraft.util.Rotation;
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import net.minecraft.world.IBlockAccess;
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||||
import net.minecraft.world.World;
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|
@ -222,6 +224,45 @@ public class BlockFence extends Block {
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.withProperty(WEST, Boolean.valueOf(this.canConnectTo(iblockaccess, blockpos.west())));
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||||
}
|
||||
|
||||
/**
|
||||
* Returns the blockstate with the given rotation from the passed blockstate. If inapplicable, returns the passed
|
||||
* blockstate.
|
||||
*/
|
||||
public IBlockState withRotation(IBlockState state, Rotation rot) {
|
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switch (rot)
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{
|
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case CLOCKWISE_180:
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||||
return state.withProperty(NORTH, state.getValue(SOUTH)).withProperty(EAST, state.getValue(WEST)).withProperty(SOUTH, state.getValue(NORTH)).withProperty(WEST, state.getValue(EAST));
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||||
case COUNTERCLOCKWISE_90:
|
||||
return state.withProperty(NORTH, state.getValue(EAST)).withProperty(EAST, state.getValue(SOUTH)).withProperty(SOUTH, state.getValue(WEST)).withProperty(WEST, state.getValue(NORTH));
|
||||
|
||||
case CLOCKWISE_90:
|
||||
return state.withProperty(NORTH, state.getValue(WEST)).withProperty(EAST, state.getValue(NORTH)).withProperty(SOUTH, state.getValue(EAST)).withProperty(WEST, state.getValue(SOUTH));
|
||||
|
||||
default:
|
||||
return state;
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Returns the blockstate with the given mirror of the passed blockstate. If inapplicable, returns the passed
|
||||
* blockstate.
|
||||
*/
|
||||
public IBlockState withMirror(IBlockState state, Mirror mirrorIn) {
|
||||
switch (mirrorIn)
|
||||
{
|
||||
case LEFT_RIGHT:
|
||||
return state.withProperty(NORTH, state.getValue(SOUTH)).withProperty(SOUTH, state.getValue(NORTH));
|
||||
|
||||
case FRONT_BACK:
|
||||
return state.withProperty(EAST, state.getValue(WEST)).withProperty(WEST, state.getValue(EAST));
|
||||
|
||||
default:
|
||||
return super.withMirror(state, mirrorIn);
|
||||
}
|
||||
}
|
||||
|
||||
protected BlockState createBlockState() {
|
||||
return new BlockState(this, new IProperty[] { NORTH, EAST, WEST, SOUTH });
|
||||
}
|
||||
|
|
|
@ -12,6 +12,8 @@ import net.minecraft.init.Blocks;
|
|||
import net.minecraft.util.AxisAlignedBB;
|
||||
import net.minecraft.util.BlockPos;
|
||||
import net.minecraft.util.EnumFacing;
|
||||
import net.minecraft.util.Mirror;
|
||||
import net.minecraft.util.Rotation;
|
||||
import net.minecraft.world.IBlockAccess;
|
||||
import net.minecraft.world.World;
|
||||
|
||||
|
@ -75,6 +77,23 @@ public class BlockFenceGate extends BlockDirectional {
|
|||
|
||||
return iblockstate;
|
||||
}
|
||||
|
||||
/**
|
||||
* Returns the blockstate with the given rotation from the passed blockstate. If inapplicable, returns the passed
|
||||
* blockstate.
|
||||
*/
|
||||
public IBlockState withRotation(IBlockState state, Rotation rot)
|
||||
{
|
||||
return state.withProperty(FACING, rot.rotate((EnumFacing)state.getValue(FACING)));
|
||||
}
|
||||
|
||||
/**
|
||||
* Returns the blockstate with the given mirror of the passed blockstate. If inapplicable, returns the passed
|
||||
* blockstate.
|
||||
*/
|
||||
public IBlockState withMirror(IBlockState state, Mirror mirrorIn) {
|
||||
return state.withRotation(mirrorIn.toRotation((EnumFacing)state.getValue(FACING)));
|
||||
}
|
||||
|
||||
public boolean canPlaceBlockAt(World world, BlockPos blockpos) {
|
||||
return world.getBlockState(blockpos.down()).getBlock().getMaterial().isSolid()
|
||||
|
|
|
@ -20,6 +20,8 @@ import net.minecraft.tileentity.TileEntityFurnace;
|
|||
import net.minecraft.util.BlockPos;
|
||||
import net.minecraft.util.EnumFacing;
|
||||
import net.minecraft.util.EnumParticleTypes;
|
||||
import net.minecraft.util.Mirror;
|
||||
import net.minecraft.util.Rotation;
|
||||
import net.minecraft.world.World;
|
||||
|
||||
/**
|
||||
|
@ -267,6 +269,22 @@ public class BlockFurnace extends BlockContainer {
|
|||
return ((EnumFacing) iblockstate.getValue(FACING)).getIndex();
|
||||
}
|
||||
|
||||
/**
|
||||
* Returns the blockstate with the given rotation from the passed blockstate. If inapplicable, returns the passed
|
||||
* blockstate.
|
||||
*/
|
||||
public IBlockState withRotation(IBlockState state, Rotation rot) {
|
||||
return state.withProperty(FACING, rot.rotate((EnumFacing)state.getValue(FACING)));
|
||||
}
|
||||
|
||||
/**
|
||||
* Returns the blockstate with the given mirror of the passed blockstate. If inapplicable, returns the passed
|
||||
* blockstate.
|
||||
*/
|
||||
public IBlockState withMirror(IBlockState state, Mirror mirrorIn) {
|
||||
return state.withRotation(mirrorIn.toRotation((EnumFacing)state.getValue(FACING)));
|
||||
}
|
||||
|
||||
protected BlockState createBlockState() {
|
||||
return new BlockState(this, new IProperty[] { FACING });
|
||||
}
|
||||
|
|
|
@ -25,6 +25,8 @@ import net.minecraft.util.AxisAlignedBB;
|
|||
import net.minecraft.util.BlockPos;
|
||||
import net.minecraft.util.EnumFacing;
|
||||
import net.minecraft.util.EnumWorldBlockLayer;
|
||||
import net.minecraft.util.Mirror;
|
||||
import net.minecraft.util.Rotation;
|
||||
import net.minecraft.world.IBlockAccess;
|
||||
import net.minecraft.world.World;
|
||||
|
||||
|
@ -259,6 +261,22 @@ public class BlockHopper extends BlockContainer {
|
|||
return i;
|
||||
}
|
||||
|
||||
/**
|
||||
* Returns the blockstate with the given rotation from the passed blockstate. If inapplicable, returns the passed
|
||||
* blockstate.
|
||||
*/
|
||||
public IBlockState withRotation(IBlockState state, Rotation rot) {
|
||||
return state.withProperty(FACING, rot.rotate((EnumFacing)state.getValue(FACING)));
|
||||
}
|
||||
|
||||
/**
|
||||
* Returns the blockstate with the given mirror of the passed blockstate. If inapplicable, returns the passed
|
||||
* blockstate.
|
||||
*/
|
||||
public IBlockState withMirror(IBlockState state, Mirror mirrorIn) {
|
||||
return state.withRotation(mirrorIn.toRotation((EnumFacing)state.getValue(FACING)));
|
||||
}
|
||||
|
||||
protected BlockState createBlockState() {
|
||||
return new BlockState(this, new IProperty[] { FACING, ENABLED });
|
||||
}
|
||||
|
|
|
@ -13,6 +13,8 @@ import net.minecraft.item.Item;
|
|||
import net.minecraft.util.BlockPos;
|
||||
import net.minecraft.util.EnumFacing;
|
||||
import net.minecraft.util.IStringSerializable;
|
||||
import net.minecraft.util.Mirror;
|
||||
import net.minecraft.util.Rotation;
|
||||
import net.minecraft.world.World;
|
||||
|
||||
/**
|
||||
|
@ -122,6 +124,191 @@ public class BlockHugeMushroom extends Block {
|
|||
return ((BlockHugeMushroom.EnumType) iblockstate.getValue(VARIANT)).getMetadata();
|
||||
}
|
||||
|
||||
/**
|
||||
* Returns the blockstate with the given rotation from the passed blockstate. If inapplicable, returns the passed
|
||||
* blockstate.
|
||||
*/
|
||||
public IBlockState withRotation(IBlockState state, Rotation rot)
|
||||
{
|
||||
switch (rot)
|
||||
{
|
||||
case CLOCKWISE_180:
|
||||
switch ((BlockHugeMushroom.EnumType)state.getValue(VARIANT))
|
||||
{
|
||||
case STEM:
|
||||
break;
|
||||
|
||||
case NORTH_WEST:
|
||||
return state.withProperty(VARIANT, BlockHugeMushroom.EnumType.SOUTH_EAST);
|
||||
|
||||
case NORTH:
|
||||
return state.withProperty(VARIANT, BlockHugeMushroom.EnumType.SOUTH);
|
||||
|
||||
case NORTH_EAST:
|
||||
return state.withProperty(VARIANT, BlockHugeMushroom.EnumType.SOUTH_WEST);
|
||||
|
||||
case WEST:
|
||||
return state.withProperty(VARIANT, BlockHugeMushroom.EnumType.EAST);
|
||||
|
||||
case EAST:
|
||||
return state.withProperty(VARIANT, BlockHugeMushroom.EnumType.WEST);
|
||||
|
||||
case SOUTH_WEST:
|
||||
return state.withProperty(VARIANT, BlockHugeMushroom.EnumType.NORTH_EAST);
|
||||
|
||||
case SOUTH:
|
||||
return state.withProperty(VARIANT, BlockHugeMushroom.EnumType.NORTH);
|
||||
|
||||
case SOUTH_EAST:
|
||||
return state.withProperty(VARIANT, BlockHugeMushroom.EnumType.NORTH_WEST);
|
||||
|
||||
default:
|
||||
return state;
|
||||
}
|
||||
|
||||
case COUNTERCLOCKWISE_90:
|
||||
switch ((BlockHugeMushroom.EnumType)state.getValue(VARIANT))
|
||||
{
|
||||
case STEM:
|
||||
break;
|
||||
|
||||
case NORTH_WEST:
|
||||
return state.withProperty(VARIANT, BlockHugeMushroom.EnumType.SOUTH_WEST);
|
||||
|
||||
case NORTH:
|
||||
return state.withProperty(VARIANT, BlockHugeMushroom.EnumType.WEST);
|
||||
|
||||
case NORTH_EAST:
|
||||
return state.withProperty(VARIANT, BlockHugeMushroom.EnumType.NORTH_WEST);
|
||||
|
||||
case WEST:
|
||||
return state.withProperty(VARIANT, BlockHugeMushroom.EnumType.SOUTH);
|
||||
|
||||
case EAST:
|
||||
return state.withProperty(VARIANT, BlockHugeMushroom.EnumType.NORTH);
|
||||
|
||||
case SOUTH_WEST:
|
||||
return state.withProperty(VARIANT, BlockHugeMushroom.EnumType.SOUTH_EAST);
|
||||
|
||||
case SOUTH:
|
||||
return state.withProperty(VARIANT, BlockHugeMushroom.EnumType.EAST);
|
||||
|
||||
case SOUTH_EAST:
|
||||
return state.withProperty(VARIANT, BlockHugeMushroom.EnumType.NORTH_EAST);
|
||||
|
||||
default:
|
||||
return state;
|
||||
}
|
||||
|
||||
case CLOCKWISE_90:
|
||||
switch ((BlockHugeMushroom.EnumType)state.getValue(VARIANT))
|
||||
{
|
||||
case STEM:
|
||||
break;
|
||||
|
||||
case NORTH_WEST:
|
||||
return state.withProperty(VARIANT, BlockHugeMushroom.EnumType.NORTH_EAST);
|
||||
|
||||
case NORTH:
|
||||
return state.withProperty(VARIANT, BlockHugeMushroom.EnumType.EAST);
|
||||
|
||||
case NORTH_EAST:
|
||||
return state.withProperty(VARIANT, BlockHugeMushroom.EnumType.SOUTH_EAST);
|
||||
|
||||
case WEST:
|
||||
return state.withProperty(VARIANT, BlockHugeMushroom.EnumType.NORTH);
|
||||
|
||||
case EAST:
|
||||
return state.withProperty(VARIANT, BlockHugeMushroom.EnumType.SOUTH);
|
||||
|
||||
case SOUTH_WEST:
|
||||
return state.withProperty(VARIANT, BlockHugeMushroom.EnumType.NORTH_WEST);
|
||||
|
||||
case SOUTH:
|
||||
return state.withProperty(VARIANT, BlockHugeMushroom.EnumType.WEST);
|
||||
|
||||
case SOUTH_EAST:
|
||||
return state.withProperty(VARIANT, BlockHugeMushroom.EnumType.SOUTH_WEST);
|
||||
|
||||
default:
|
||||
return state;
|
||||
}
|
||||
|
||||
default:
|
||||
return state;
|
||||
}
|
||||
}
|
||||
|
||||
@SuppressWarnings("incomplete-switch")
|
||||
|
||||
/**
|
||||
* Returns the blockstate with the given mirror of the passed blockstate. If inapplicable, returns the passed
|
||||
* blockstate.
|
||||
*/
|
||||
public IBlockState withMirror(IBlockState state, Mirror mirrorIn)
|
||||
{
|
||||
BlockHugeMushroom.EnumType blockhugemushroom$enumtype = (BlockHugeMushroom.EnumType)state.getValue(VARIANT);
|
||||
|
||||
switch (mirrorIn)
|
||||
{
|
||||
case LEFT_RIGHT:
|
||||
switch (blockhugemushroom$enumtype)
|
||||
{
|
||||
case NORTH_WEST:
|
||||
return state.withProperty(VARIANT, BlockHugeMushroom.EnumType.SOUTH_WEST);
|
||||
|
||||
case NORTH:
|
||||
return state.withProperty(VARIANT, BlockHugeMushroom.EnumType.SOUTH);
|
||||
|
||||
case NORTH_EAST:
|
||||
return state.withProperty(VARIANT, BlockHugeMushroom.EnumType.SOUTH_EAST);
|
||||
|
||||
case WEST:
|
||||
case EAST:
|
||||
default:
|
||||
return super.withMirror(state, mirrorIn);
|
||||
|
||||
case SOUTH_WEST:
|
||||
return state.withProperty(VARIANT, BlockHugeMushroom.EnumType.NORTH_WEST);
|
||||
|
||||
case SOUTH:
|
||||
return state.withProperty(VARIANT, BlockHugeMushroom.EnumType.NORTH);
|
||||
|
||||
case SOUTH_EAST:
|
||||
return state.withProperty(VARIANT, BlockHugeMushroom.EnumType.NORTH_EAST);
|
||||
}
|
||||
|
||||
case FRONT_BACK:
|
||||
switch (blockhugemushroom$enumtype)
|
||||
{
|
||||
case NORTH_WEST:
|
||||
return state.withProperty(VARIANT, BlockHugeMushroom.EnumType.NORTH_EAST);
|
||||
|
||||
case NORTH:
|
||||
case SOUTH:
|
||||
default:
|
||||
break;
|
||||
|
||||
case NORTH_EAST:
|
||||
return state.withProperty(VARIANT, BlockHugeMushroom.EnumType.NORTH_WEST);
|
||||
|
||||
case WEST:
|
||||
return state.withProperty(VARIANT, BlockHugeMushroom.EnumType.EAST);
|
||||
|
||||
case EAST:
|
||||
return state.withProperty(VARIANT, BlockHugeMushroom.EnumType.WEST);
|
||||
|
||||
case SOUTH_WEST:
|
||||
return state.withProperty(VARIANT, BlockHugeMushroom.EnumType.SOUTH_EAST);
|
||||
|
||||
case SOUTH_EAST:
|
||||
return state.withProperty(VARIANT, BlockHugeMushroom.EnumType.SOUTH_WEST);
|
||||
}
|
||||
}
|
||||
|
||||
return super.withMirror(state, mirrorIn);
|
||||
}
|
||||
|
||||
protected BlockState createBlockState() {
|
||||
return new BlockState(this, new IProperty[] { VARIANT });
|
||||
}
|
||||
|
|
|
@ -11,6 +11,8 @@ import net.minecraft.util.AxisAlignedBB;
|
|||
import net.minecraft.util.BlockPos;
|
||||
import net.minecraft.util.EnumFacing;
|
||||
import net.minecraft.util.EnumWorldBlockLayer;
|
||||
import net.minecraft.util.Mirror;
|
||||
import net.minecraft.util.Rotation;
|
||||
import net.minecraft.world.IBlockAccess;
|
||||
import net.minecraft.world.World;
|
||||
|
||||
|
@ -169,6 +171,22 @@ public class BlockLadder extends Block {
|
|||
return ((EnumFacing) iblockstate.getValue(FACING)).getIndex();
|
||||
}
|
||||
|
||||
/**
|
||||
* Returns the blockstate with the given rotation from the passed blockstate. If inapplicable, returns the passed
|
||||
* blockstate.
|
||||
*/
|
||||
public IBlockState withRotation(IBlockState state, Rotation rot) {
|
||||
return state.withProperty(FACING, rot.rotate((EnumFacing)state.getValue(FACING)));
|
||||
}
|
||||
|
||||
/**
|
||||
* Returns the blockstate with the given mirror of the passed blockstate. If inapplicable, returns the passed
|
||||
* blockstate.
|
||||
*/
|
||||
public IBlockState withMirror(IBlockState state, Mirror mirrorIn) {
|
||||
return state.withRotation(mirrorIn.toRotation((EnumFacing)state.getValue(FACING)));
|
||||
}
|
||||
|
||||
protected BlockState createBlockState() {
|
||||
return new BlockState(this, new IProperty[] { FACING });
|
||||
}
|
||||
|
|
|
@ -13,6 +13,8 @@ import net.minecraft.util.AxisAlignedBB;
|
|||
import net.minecraft.util.BlockPos;
|
||||
import net.minecraft.util.EnumFacing;
|
||||
import net.minecraft.util.IStringSerializable;
|
||||
import net.minecraft.util.Mirror;
|
||||
import net.minecraft.util.Rotation;
|
||||
import net.minecraft.world.IBlockAccess;
|
||||
import net.minecraft.world.World;
|
||||
|
||||
|
@ -269,6 +271,102 @@ public class BlockLever extends Block {
|
|||
return i;
|
||||
}
|
||||
|
||||
/**
|
||||
* Returns the blockstate with the given rotation from the passed blockstate. If inapplicable, returns the passed
|
||||
* blockstate.
|
||||
*/
|
||||
public IBlockState withRotation(IBlockState state, Rotation rot)
|
||||
{
|
||||
switch (rot)
|
||||
{
|
||||
case CLOCKWISE_180:
|
||||
switch ((BlockLever.EnumOrientation)state.getValue(FACING))
|
||||
{
|
||||
case EAST:
|
||||
return state.withProperty(FACING, BlockLever.EnumOrientation.WEST);
|
||||
|
||||
case WEST:
|
||||
return state.withProperty(FACING, BlockLever.EnumOrientation.EAST);
|
||||
|
||||
case SOUTH:
|
||||
return state.withProperty(FACING, BlockLever.EnumOrientation.NORTH);
|
||||
|
||||
case NORTH:
|
||||
return state.withProperty(FACING, BlockLever.EnumOrientation.SOUTH);
|
||||
|
||||
default:
|
||||
return state;
|
||||
}
|
||||
|
||||
case COUNTERCLOCKWISE_90:
|
||||
switch ((BlockLever.EnumOrientation)state.getValue(FACING))
|
||||
{
|
||||
case EAST:
|
||||
return state.withProperty(FACING, BlockLever.EnumOrientation.NORTH);
|
||||
|
||||
case WEST:
|
||||
return state.withProperty(FACING, BlockLever.EnumOrientation.SOUTH);
|
||||
|
||||
case SOUTH:
|
||||
return state.withProperty(FACING, BlockLever.EnumOrientation.EAST);
|
||||
|
||||
case NORTH:
|
||||
return state.withProperty(FACING, BlockLever.EnumOrientation.WEST);
|
||||
|
||||
case UP_Z:
|
||||
return state.withProperty(FACING, BlockLever.EnumOrientation.UP_X);
|
||||
|
||||
case UP_X:
|
||||
return state.withProperty(FACING, BlockLever.EnumOrientation.UP_Z);
|
||||
|
||||
case DOWN_X:
|
||||
return state.withProperty(FACING, BlockLever.EnumOrientation.DOWN_Z);
|
||||
|
||||
case DOWN_Z:
|
||||
return state.withProperty(FACING, BlockLever.EnumOrientation.DOWN_X);
|
||||
}
|
||||
|
||||
case CLOCKWISE_90:
|
||||
switch ((BlockLever.EnumOrientation)state.getValue(FACING))
|
||||
{
|
||||
case EAST:
|
||||
return state.withProperty(FACING, BlockLever.EnumOrientation.SOUTH);
|
||||
|
||||
case WEST:
|
||||
return state.withProperty(FACING, BlockLever.EnumOrientation.NORTH);
|
||||
|
||||
case SOUTH:
|
||||
return state.withProperty(FACING, BlockLever.EnumOrientation.WEST);
|
||||
|
||||
case NORTH:
|
||||
return state.withProperty(FACING, BlockLever.EnumOrientation.EAST);
|
||||
|
||||
case UP_Z:
|
||||
return state.withProperty(FACING, BlockLever.EnumOrientation.UP_X);
|
||||
|
||||
case UP_X:
|
||||
return state.withProperty(FACING, BlockLever.EnumOrientation.UP_Z);
|
||||
|
||||
case DOWN_X:
|
||||
return state.withProperty(FACING, BlockLever.EnumOrientation.DOWN_Z);
|
||||
|
||||
case DOWN_Z:
|
||||
return state.withProperty(FACING, BlockLever.EnumOrientation.DOWN_X);
|
||||
}
|
||||
|
||||
default:
|
||||
return state;
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Returns the blockstate with the given mirror of the passed blockstate. If inapplicable, returns the passed
|
||||
* blockstate.
|
||||
*/
|
||||
public IBlockState withMirror(IBlockState state, Mirror mirrorIn) {
|
||||
return state.withRotation(mirrorIn.toRotation(((BlockLever.EnumOrientation)state.getValue(FACING)).getFacing()));
|
||||
}
|
||||
|
||||
protected BlockState createBlockState() {
|
||||
return new BlockState(this, new IProperty[] { FACING, POWERED });
|
||||
}
|
||||
|
|
|
@ -8,6 +8,7 @@ import net.minecraft.entity.EntityLivingBase;
|
|||
import net.minecraft.util.BlockPos;
|
||||
import net.minecraft.util.EnumFacing;
|
||||
import net.minecraft.util.IStringSerializable;
|
||||
import net.minecraft.util.Rotation;
|
||||
import net.minecraft.world.World;
|
||||
|
||||
/**
|
||||
|
@ -80,6 +81,33 @@ public abstract class BlockLog extends BlockRotatedPillar {
|
|||
BlockLog.EnumAxis.fromFacingAxis(enumfacing.getAxis()));
|
||||
}
|
||||
|
||||
/**
|
||||
* Returns the blockstate with the given rotation from the passed blockstate. If inapplicable, returns the passed
|
||||
* blockstate.
|
||||
*/
|
||||
public IBlockState withRotation(IBlockState state, Rotation rot)
|
||||
{
|
||||
switch (rot)
|
||||
{
|
||||
case COUNTERCLOCKWISE_90:
|
||||
case CLOCKWISE_90:
|
||||
switch ((BlockLog.EnumAxis)state.getValue(LOG_AXIS))
|
||||
{
|
||||
case X:
|
||||
return state.withProperty(LOG_AXIS, BlockLog.EnumAxis.Z);
|
||||
|
||||
case Z:
|
||||
return state.withProperty(LOG_AXIS, BlockLog.EnumAxis.X);
|
||||
|
||||
default:
|
||||
return state;
|
||||
}
|
||||
|
||||
default:
|
||||
return state;
|
||||
}
|
||||
}
|
||||
|
||||
public static enum EnumAxis implements IStringSerializable {
|
||||
X("x"), Y("y"), Z("z"), NONE("none");
|
||||
|
||||
|
|
|
@ -16,6 +16,8 @@ import net.minecraft.util.AxisAlignedBB;
|
|||
import net.minecraft.util.BlockPos;
|
||||
import net.minecraft.util.EnumFacing;
|
||||
import net.minecraft.util.EnumWorldBlockLayer;
|
||||
import net.minecraft.util.Mirror;
|
||||
import net.minecraft.util.Rotation;
|
||||
import net.minecraft.world.IBlockAccess;
|
||||
import net.minecraft.world.World;
|
||||
|
||||
|
@ -217,6 +219,47 @@ public class BlockPane extends Block {
|
|||
return 0;
|
||||
}
|
||||
|
||||
/**
|
||||
* Returns the blockstate with the given rotation from the passed blockstate. If inapplicable, returns the passed
|
||||
* blockstate.
|
||||
*/
|
||||
public IBlockState withRotation(IBlockState state, Rotation rot)
|
||||
{
|
||||
switch (rot)
|
||||
{
|
||||
case CLOCKWISE_180:
|
||||
return state.withProperty(NORTH, state.getValue(SOUTH)).withProperty(EAST, state.getValue(WEST)).withProperty(SOUTH, state.getValue(NORTH)).withProperty(WEST, state.getValue(EAST));
|
||||
|
||||
case COUNTERCLOCKWISE_90:
|
||||
return state.withProperty(NORTH, state.getValue(EAST)).withProperty(EAST, state.getValue(SOUTH)).withProperty(SOUTH, state.getValue(WEST)).withProperty(WEST, state.getValue(NORTH));
|
||||
|
||||
case CLOCKWISE_90:
|
||||
return state.withProperty(NORTH, state.getValue(WEST)).withProperty(EAST, state.getValue(NORTH)).withProperty(SOUTH, state.getValue(EAST)).withProperty(WEST, state.getValue(SOUTH));
|
||||
|
||||
default:
|
||||
return state;
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Returns the blockstate with the given mirror of the passed blockstate. If inapplicable, returns the passed
|
||||
* blockstate.
|
||||
*/
|
||||
public IBlockState withMirror(IBlockState state, Mirror mirrorIn)
|
||||
{
|
||||
switch (mirrorIn)
|
||||
{
|
||||
case LEFT_RIGHT:
|
||||
return state.withProperty(NORTH, state.getValue(SOUTH)).withProperty(SOUTH, state.getValue(NORTH));
|
||||
|
||||
case FRONT_BACK:
|
||||
return state.withProperty(EAST, state.getValue(WEST)).withProperty(WEST, state.getValue(EAST));
|
||||
|
||||
default:
|
||||
return super.withMirror(state, mirrorIn);
|
||||
}
|
||||
}
|
||||
|
||||
protected BlockState createBlockState() {
|
||||
return new BlockState(this, new IProperty[] { NORTH, EAST, WEST, SOUTH });
|
||||
}
|
||||
|
|
|
@ -20,6 +20,8 @@ import net.minecraft.util.AxisAlignedBB;
|
|||
import net.minecraft.util.BlockPos;
|
||||
import net.minecraft.util.EnumFacing;
|
||||
import net.minecraft.util.MathHelper;
|
||||
import net.minecraft.util.Mirror;
|
||||
import net.minecraft.util.Rotation;
|
||||
import net.minecraft.world.IBlockAccess;
|
||||
import net.minecraft.world.World;
|
||||
|
||||
|
@ -457,6 +459,22 @@ public class BlockPistonBase extends Block {
|
|||
return i;
|
||||
}
|
||||
|
||||
/**
|
||||
* Returns the blockstate with the given rotation from the passed blockstate. If inapplicable, returns the passed
|
||||
* blockstate.
|
||||
*/
|
||||
public IBlockState withRotation(IBlockState state, Rotation rot) {
|
||||
return state.withProperty(FACING, rot.rotate((EnumFacing)state.getValue(FACING)));
|
||||
}
|
||||
|
||||
/**
|
||||
* Returns the blockstate with the given mirror of the passed blockstate. If inapplicable, returns the passed
|
||||
* blockstate.
|
||||
*/
|
||||
public IBlockState withMirror(IBlockState state, Mirror mirrorIn) {
|
||||
return state.withRotation(mirrorIn.toRotation((EnumFacing)state.getValue(FACING)));
|
||||
}
|
||||
|
||||
protected BlockState createBlockState() {
|
||||
return new BlockState(this, new IProperty[] { FACING, EXTENDED });
|
||||
}
|
||||
|
|
|
@ -18,6 +18,8 @@ import net.minecraft.util.AxisAlignedBB;
|
|||
import net.minecraft.util.BlockPos;
|
||||
import net.minecraft.util.EnumFacing;
|
||||
import net.minecraft.util.IStringSerializable;
|
||||
import net.minecraft.util.Mirror;
|
||||
import net.minecraft.util.Rotation;
|
||||
import net.minecraft.world.IBlockAccess;
|
||||
import net.minecraft.world.World;
|
||||
|
||||
|
@ -257,6 +259,22 @@ public class BlockPistonExtension extends Block {
|
|||
return i;
|
||||
}
|
||||
|
||||
/**
|
||||
* Returns the blockstate with the given rotation from the passed blockstate. If inapplicable, returns the passed
|
||||
* blockstate.
|
||||
*/
|
||||
public IBlockState withRotation(IBlockState state, Rotation rot) {
|
||||
return state.withProperty(FACING, rot.rotate((EnumFacing)state.getValue(FACING)));
|
||||
}
|
||||
|
||||
/**
|
||||
* Returns the blockstate with the given mirror of the passed blockstate. If inapplicable, returns the passed
|
||||
* blockstate.
|
||||
*/
|
||||
public IBlockState withMirror(IBlockState state, Mirror mirrorIn) {
|
||||
return state.withRotation(mirrorIn.toRotation((EnumFacing)state.getValue(FACING)));
|
||||
}
|
||||
|
||||
protected BlockState createBlockState() {
|
||||
return new BlockState(this, new IProperty[] { FACING, TYPE, SHORT });
|
||||
}
|
||||
|
|
|
@ -16,7 +16,9 @@ import net.minecraft.tileentity.TileEntityPiston;
|
|||
import net.minecraft.util.AxisAlignedBB;
|
||||
import net.minecraft.util.BlockPos;
|
||||
import net.minecraft.util.EnumFacing;
|
||||
import net.minecraft.util.Mirror;
|
||||
import net.minecraft.util.MovingObjectPosition;
|
||||
import net.minecraft.util.Rotation;
|
||||
import net.minecraft.util.Vec3;
|
||||
import net.minecraft.world.IBlockAccess;
|
||||
import net.minecraft.world.World;
|
||||
|
@ -295,6 +297,22 @@ public class BlockPistonMoving extends BlockContainer {
|
|||
return i;
|
||||
}
|
||||
|
||||
/**
|
||||
* Returns the blockstate with the given rotation from the passed blockstate. If inapplicable, returns the passed
|
||||
* blockstate.
|
||||
*/
|
||||
public IBlockState withRotation(IBlockState state, Rotation rot) {
|
||||
return state.withProperty(FACING, rot.rotate((EnumFacing)state.getValue(FACING)));
|
||||
}
|
||||
|
||||
/**
|
||||
* Returns the blockstate with the given mirror of the passed blockstate. If inapplicable, returns the passed
|
||||
* blockstate.
|
||||
*/
|
||||
public IBlockState withMirror(IBlockState state, Mirror mirrorIn) {
|
||||
return state.withRotation(mirrorIn.toRotation((EnumFacing)state.getValue(FACING)));
|
||||
}
|
||||
|
||||
protected BlockState createBlockState() {
|
||||
return new BlockState(this, new IProperty[] { FACING, TYPE });
|
||||
}
|
||||
|
|
|
@ -19,6 +19,7 @@ import net.minecraft.util.BlockPos;
|
|||
import net.minecraft.util.EnumFacing;
|
||||
import net.minecraft.util.EnumParticleTypes;
|
||||
import net.minecraft.util.EnumWorldBlockLayer;
|
||||
import net.minecraft.util.Rotation;
|
||||
import net.minecraft.world.IBlockAccess;
|
||||
import net.minecraft.world.World;
|
||||
|
||||
|
@ -256,6 +257,33 @@ public class BlockPortal extends BlockBreakable {
|
|||
return getMetaForAxis((EnumFacing.Axis) iblockstate.getValue(AXIS));
|
||||
}
|
||||
|
||||
/**
|
||||
* Returns the blockstate with the given rotation from the passed blockstate. If inapplicable, returns the passed
|
||||
* blockstate.
|
||||
*/
|
||||
public IBlockState withRotation(IBlockState state, Rotation rot)
|
||||
{
|
||||
switch (rot)
|
||||
{
|
||||
case COUNTERCLOCKWISE_90:
|
||||
case CLOCKWISE_90:
|
||||
switch ((EnumFacing.Axis)state.getValue(AXIS))
|
||||
{
|
||||
case X:
|
||||
return state.withProperty(AXIS, EnumFacing.Axis.Z);
|
||||
|
||||
case Z:
|
||||
return state.withProperty(AXIS, EnumFacing.Axis.X);
|
||||
|
||||
default:
|
||||
return state;
|
||||
}
|
||||
|
||||
default:
|
||||
return state;
|
||||
}
|
||||
}
|
||||
|
||||
protected BlockState createBlockState() {
|
||||
return new BlockState(this, new IProperty[] { AXIS });
|
||||
}
|
||||
|
|
|
@ -19,6 +19,8 @@ import net.minecraft.init.Blocks;
|
|||
import net.minecraft.util.BlockPos;
|
||||
import net.minecraft.util.EnumFacing;
|
||||
import net.minecraft.util.EnumParticleTypes;
|
||||
import net.minecraft.util.Mirror;
|
||||
import net.minecraft.util.Rotation;
|
||||
import net.minecraft.world.World;
|
||||
|
||||
/**
|
||||
|
@ -166,6 +168,22 @@ public class BlockPumpkin extends BlockDirectional {
|
|||
return ((EnumFacing) iblockstate.getValue(FACING)).getHorizontalIndex();
|
||||
}
|
||||
|
||||
/**
|
||||
* Returns the blockstate with the given rotation from the passed blockstate. If inapplicable, returns the passed
|
||||
* blockstate.
|
||||
*/
|
||||
public IBlockState withRotation(IBlockState state, Rotation rot) {
|
||||
return state.withProperty(FACING, rot.rotate((EnumFacing)state.getValue(FACING)));
|
||||
}
|
||||
|
||||
/**
|
||||
* Returns the blockstate with the given mirror of the passed blockstate. If inapplicable, returns the passed
|
||||
* blockstate.
|
||||
*/
|
||||
public IBlockState withMirror(IBlockState state, Mirror mirrorIn) {
|
||||
return state.withRotation(mirrorIn.toRotation((EnumFacing)state.getValue(FACING)));
|
||||
}
|
||||
|
||||
protected BlockState createBlockState() {
|
||||
return new BlockState(this, new IProperty[] { FACING });
|
||||
}
|
||||
|
|
|
@ -15,6 +15,7 @@ import net.minecraft.item.ItemStack;
|
|||
import net.minecraft.util.BlockPos;
|
||||
import net.minecraft.util.EnumFacing;
|
||||
import net.minecraft.util.IStringSerializable;
|
||||
import net.minecraft.util.Rotation;
|
||||
import net.minecraft.world.World;
|
||||
|
||||
/**
|
||||
|
@ -139,6 +140,33 @@ public class BlockQuartz extends Block {
|
|||
return ((BlockQuartz.EnumType) iblockstate.getValue(VARIANT)).getMetadata();
|
||||
}
|
||||
|
||||
/**
|
||||
* Returns the blockstate with the given rotation from the passed blockstate. If inapplicable, returns the passed
|
||||
* blockstate.
|
||||
*/
|
||||
public IBlockState withRotation(IBlockState state, Rotation rot)
|
||||
{
|
||||
switch (rot)
|
||||
{
|
||||
case COUNTERCLOCKWISE_90:
|
||||
case CLOCKWISE_90:
|
||||
switch ((BlockQuartz.EnumType)state.getValue(VARIANT))
|
||||
{
|
||||
case LINES_X:
|
||||
return state.withProperty(VARIANT, BlockQuartz.EnumType.LINES_Z);
|
||||
|
||||
case LINES_Z:
|
||||
return state.withProperty(VARIANT, BlockQuartz.EnumType.LINES_X);
|
||||
|
||||
default:
|
||||
return state;
|
||||
}
|
||||
|
||||
default:
|
||||
return state;
|
||||
}
|
||||
}
|
||||
|
||||
protected BlockState createBlockState() {
|
||||
return new BlockState(this, new IProperty[] { VARIANT });
|
||||
}
|
||||
|
|
|
@ -5,6 +5,8 @@ import net.minecraft.block.properties.PropertyEnum;
|
|||
import net.minecraft.block.state.BlockState;
|
||||
import net.minecraft.block.state.IBlockState;
|
||||
import net.minecraft.util.BlockPos;
|
||||
import net.minecraft.util.Mirror;
|
||||
import net.minecraft.util.Rotation;
|
||||
import net.minecraft.world.World;
|
||||
|
||||
/**
|
||||
|
@ -77,6 +79,185 @@ public class BlockRail extends BlockRailBase {
|
|||
return ((BlockRailBase.EnumRailDirection) iblockstate.getValue(SHAPE)).getMetadata();
|
||||
}
|
||||
|
||||
@SuppressWarnings("incomplete-switch")
|
||||
|
||||
/**
|
||||
* Returns the blockstate with the given rotation from the passed blockstate. If inapplicable, returns the passed
|
||||
* blockstate.
|
||||
*/
|
||||
public IBlockState withRotation(IBlockState state, Rotation rot)
|
||||
{
|
||||
switch (rot)
|
||||
{
|
||||
case CLOCKWISE_180:
|
||||
switch ((BlockRailBase.EnumRailDirection)state.getValue(SHAPE))
|
||||
{
|
||||
case ASCENDING_EAST:
|
||||
return state.withProperty(SHAPE, BlockRailBase.EnumRailDirection.ASCENDING_WEST);
|
||||
|
||||
case ASCENDING_WEST:
|
||||
return state.withProperty(SHAPE, BlockRailBase.EnumRailDirection.ASCENDING_EAST);
|
||||
|
||||
case ASCENDING_NORTH:
|
||||
return state.withProperty(SHAPE, BlockRailBase.EnumRailDirection.ASCENDING_SOUTH);
|
||||
|
||||
case ASCENDING_SOUTH:
|
||||
return state.withProperty(SHAPE, BlockRailBase.EnumRailDirection.ASCENDING_NORTH);
|
||||
|
||||
case SOUTH_EAST:
|
||||
return state.withProperty(SHAPE, BlockRailBase.EnumRailDirection.NORTH_WEST);
|
||||
|
||||
case SOUTH_WEST:
|
||||
return state.withProperty(SHAPE, BlockRailBase.EnumRailDirection.NORTH_EAST);
|
||||
|
||||
case NORTH_WEST:
|
||||
return state.withProperty(SHAPE, BlockRailBase.EnumRailDirection.SOUTH_EAST);
|
||||
|
||||
case NORTH_EAST:
|
||||
return state.withProperty(SHAPE, BlockRailBase.EnumRailDirection.SOUTH_WEST);
|
||||
}
|
||||
|
||||
case COUNTERCLOCKWISE_90:
|
||||
switch ((BlockRailBase.EnumRailDirection)state.getValue(SHAPE))
|
||||
{
|
||||
case ASCENDING_EAST:
|
||||
return state.withProperty(SHAPE, BlockRailBase.EnumRailDirection.ASCENDING_NORTH);
|
||||
|
||||
case ASCENDING_WEST:
|
||||
return state.withProperty(SHAPE, BlockRailBase.EnumRailDirection.ASCENDING_SOUTH);
|
||||
|
||||
case ASCENDING_NORTH:
|
||||
return state.withProperty(SHAPE, BlockRailBase.EnumRailDirection.ASCENDING_WEST);
|
||||
|
||||
case ASCENDING_SOUTH:
|
||||
return state.withProperty(SHAPE, BlockRailBase.EnumRailDirection.ASCENDING_EAST);
|
||||
|
||||
case SOUTH_EAST:
|
||||
return state.withProperty(SHAPE, BlockRailBase.EnumRailDirection.NORTH_EAST);
|
||||
|
||||
case SOUTH_WEST:
|
||||
return state.withProperty(SHAPE, BlockRailBase.EnumRailDirection.SOUTH_EAST);
|
||||
|
||||
case NORTH_WEST:
|
||||
return state.withProperty(SHAPE, BlockRailBase.EnumRailDirection.SOUTH_WEST);
|
||||
|
||||
case NORTH_EAST:
|
||||
return state.withProperty(SHAPE, BlockRailBase.EnumRailDirection.NORTH_WEST);
|
||||
|
||||
case NORTH_SOUTH:
|
||||
return state.withProperty(SHAPE, BlockRailBase.EnumRailDirection.EAST_WEST);
|
||||
|
||||
case EAST_WEST:
|
||||
return state.withProperty(SHAPE, BlockRailBase.EnumRailDirection.NORTH_SOUTH);
|
||||
}
|
||||
|
||||
case CLOCKWISE_90:
|
||||
switch ((BlockRailBase.EnumRailDirection)state.getValue(SHAPE))
|
||||
{
|
||||
case ASCENDING_EAST:
|
||||
return state.withProperty(SHAPE, BlockRailBase.EnumRailDirection.ASCENDING_SOUTH);
|
||||
|
||||
case ASCENDING_WEST:
|
||||
return state.withProperty(SHAPE, BlockRailBase.EnumRailDirection.ASCENDING_NORTH);
|
||||
|
||||
case ASCENDING_NORTH:
|
||||
return state.withProperty(SHAPE, BlockRailBase.EnumRailDirection.ASCENDING_EAST);
|
||||
|
||||
case ASCENDING_SOUTH:
|
||||
return state.withProperty(SHAPE, BlockRailBase.EnumRailDirection.ASCENDING_WEST);
|
||||
|
||||
case SOUTH_EAST:
|
||||
return state.withProperty(SHAPE, BlockRailBase.EnumRailDirection.SOUTH_WEST);
|
||||
|
||||
case SOUTH_WEST:
|
||||
return state.withProperty(SHAPE, BlockRailBase.EnumRailDirection.NORTH_WEST);
|
||||
|
||||
case NORTH_WEST:
|
||||
return state.withProperty(SHAPE, BlockRailBase.EnumRailDirection.NORTH_EAST);
|
||||
|
||||
case NORTH_EAST:
|
||||
return state.withProperty(SHAPE, BlockRailBase.EnumRailDirection.SOUTH_EAST);
|
||||
|
||||
case NORTH_SOUTH:
|
||||
return state.withProperty(SHAPE, BlockRailBase.EnumRailDirection.EAST_WEST);
|
||||
|
||||
case EAST_WEST:
|
||||
return state.withProperty(SHAPE, BlockRailBase.EnumRailDirection.NORTH_SOUTH);
|
||||
}
|
||||
|
||||
default:
|
||||
return state;
|
||||
}
|
||||
}
|
||||
|
||||
@SuppressWarnings("incomplete-switch")
|
||||
|
||||
/**
|
||||
* Returns the blockstate with the given mirror of the passed blockstate. If inapplicable, returns the passed
|
||||
* blockstate.
|
||||
*/
|
||||
public IBlockState withMirror(IBlockState state, Mirror mirrorIn)
|
||||
{
|
||||
BlockRailBase.EnumRailDirection blockrailbase$enumraildirection = (BlockRailBase.EnumRailDirection)state.getValue(SHAPE);
|
||||
|
||||
switch (mirrorIn)
|
||||
{
|
||||
case LEFT_RIGHT:
|
||||
switch (blockrailbase$enumraildirection)
|
||||
{
|
||||
case ASCENDING_NORTH:
|
||||
return state.withProperty(SHAPE, BlockRailBase.EnumRailDirection.ASCENDING_SOUTH);
|
||||
|
||||
case ASCENDING_SOUTH:
|
||||
return state.withProperty(SHAPE, BlockRailBase.EnumRailDirection.ASCENDING_NORTH);
|
||||
|
||||
case SOUTH_EAST:
|
||||
return state.withProperty(SHAPE, BlockRailBase.EnumRailDirection.NORTH_EAST);
|
||||
|
||||
case SOUTH_WEST:
|
||||
return state.withProperty(SHAPE, BlockRailBase.EnumRailDirection.NORTH_WEST);
|
||||
|
||||
case NORTH_WEST:
|
||||
return state.withProperty(SHAPE, BlockRailBase.EnumRailDirection.SOUTH_WEST);
|
||||
|
||||
case NORTH_EAST:
|
||||
return state.withProperty(SHAPE, BlockRailBase.EnumRailDirection.SOUTH_EAST);
|
||||
|
||||
default:
|
||||
return super.withMirror(state, mirrorIn);
|
||||
}
|
||||
|
||||
case FRONT_BACK:
|
||||
switch (blockrailbase$enumraildirection)
|
||||
{
|
||||
case ASCENDING_EAST:
|
||||
return state.withProperty(SHAPE, BlockRailBase.EnumRailDirection.ASCENDING_WEST);
|
||||
|
||||
case ASCENDING_WEST:
|
||||
return state.withProperty(SHAPE, BlockRailBase.EnumRailDirection.ASCENDING_EAST);
|
||||
|
||||
case ASCENDING_NORTH:
|
||||
case ASCENDING_SOUTH:
|
||||
default:
|
||||
break;
|
||||
|
||||
case SOUTH_EAST:
|
||||
return state.withProperty(SHAPE, BlockRailBase.EnumRailDirection.SOUTH_WEST);
|
||||
|
||||
case SOUTH_WEST:
|
||||
return state.withProperty(SHAPE, BlockRailBase.EnumRailDirection.SOUTH_EAST);
|
||||
|
||||
case NORTH_WEST:
|
||||
return state.withProperty(SHAPE, BlockRailBase.EnumRailDirection.NORTH_EAST);
|
||||
|
||||
case NORTH_EAST:
|
||||
return state.withProperty(SHAPE, BlockRailBase.EnumRailDirection.NORTH_WEST);
|
||||
}
|
||||
}
|
||||
|
||||
return super.withMirror(state, mirrorIn);
|
||||
}
|
||||
|
||||
protected BlockState createBlockState() {
|
||||
return new BlockState(this, new IProperty[] { SHAPE });
|
||||
}
|
||||
|
|
|
@ -19,6 +19,8 @@ import net.minecraft.util.AxisAlignedBB;
|
|||
import net.minecraft.util.BlockPos;
|
||||
import net.minecraft.util.EntitySelectors;
|
||||
import net.minecraft.util.EnumFacing;
|
||||
import net.minecraft.util.Mirror;
|
||||
import net.minecraft.util.Rotation;
|
||||
import net.minecraft.world.IBlockAccess;
|
||||
import net.minecraft.world.World;
|
||||
|
||||
|
@ -221,6 +223,185 @@ public class BlockRailDetector extends BlockRailBase {
|
|||
return i;
|
||||
}
|
||||
|
||||
@SuppressWarnings("incomplete-switch")
|
||||
|
||||
/**
|
||||
* Returns the blockstate with the given rotation from the passed blockstate. If inapplicable, returns the passed
|
||||
* blockstate.
|
||||
*/
|
||||
public IBlockState withRotation(IBlockState state, Rotation rot)
|
||||
{
|
||||
switch (rot)
|
||||
{
|
||||
case CLOCKWISE_180:
|
||||
switch ((BlockRailBase.EnumRailDirection)state.getValue(SHAPE))
|
||||
{
|
||||
case ASCENDING_EAST:
|
||||
return state.withProperty(SHAPE, BlockRailBase.EnumRailDirection.ASCENDING_WEST);
|
||||
|
||||
case ASCENDING_WEST:
|
||||
return state.withProperty(SHAPE, BlockRailBase.EnumRailDirection.ASCENDING_EAST);
|
||||
|
||||
case ASCENDING_NORTH:
|
||||
return state.withProperty(SHAPE, BlockRailBase.EnumRailDirection.ASCENDING_SOUTH);
|
||||
|
||||
case ASCENDING_SOUTH:
|
||||
return state.withProperty(SHAPE, BlockRailBase.EnumRailDirection.ASCENDING_NORTH);
|
||||
|
||||
case SOUTH_EAST:
|
||||
return state.withProperty(SHAPE, BlockRailBase.EnumRailDirection.NORTH_WEST);
|
||||
|
||||
case SOUTH_WEST:
|
||||
return state.withProperty(SHAPE, BlockRailBase.EnumRailDirection.NORTH_EAST);
|
||||
|
||||
case NORTH_WEST:
|
||||
return state.withProperty(SHAPE, BlockRailBase.EnumRailDirection.SOUTH_EAST);
|
||||
|
||||
case NORTH_EAST:
|
||||
return state.withProperty(SHAPE, BlockRailBase.EnumRailDirection.SOUTH_WEST);
|
||||
}
|
||||
|
||||
case COUNTERCLOCKWISE_90:
|
||||
switch ((BlockRailBase.EnumRailDirection)state.getValue(SHAPE))
|
||||
{
|
||||
case ASCENDING_EAST:
|
||||
return state.withProperty(SHAPE, BlockRailBase.EnumRailDirection.ASCENDING_NORTH);
|
||||
|
||||
case ASCENDING_WEST:
|
||||
return state.withProperty(SHAPE, BlockRailBase.EnumRailDirection.ASCENDING_SOUTH);
|
||||
|
||||
case ASCENDING_NORTH:
|
||||
return state.withProperty(SHAPE, BlockRailBase.EnumRailDirection.ASCENDING_WEST);
|
||||
|
||||
case ASCENDING_SOUTH:
|
||||
return state.withProperty(SHAPE, BlockRailBase.EnumRailDirection.ASCENDING_EAST);
|
||||
|
||||
case SOUTH_EAST:
|
||||
return state.withProperty(SHAPE, BlockRailBase.EnumRailDirection.NORTH_EAST);
|
||||
|
||||
case SOUTH_WEST:
|
||||
return state.withProperty(SHAPE, BlockRailBase.EnumRailDirection.SOUTH_EAST);
|
||||
|
||||
case NORTH_WEST:
|
||||
return state.withProperty(SHAPE, BlockRailBase.EnumRailDirection.SOUTH_WEST);
|
||||
|
||||
case NORTH_EAST:
|
||||
return state.withProperty(SHAPE, BlockRailBase.EnumRailDirection.NORTH_WEST);
|
||||
|
||||
case NORTH_SOUTH:
|
||||
return state.withProperty(SHAPE, BlockRailBase.EnumRailDirection.EAST_WEST);
|
||||
|
||||
case EAST_WEST:
|
||||
return state.withProperty(SHAPE, BlockRailBase.EnumRailDirection.NORTH_SOUTH);
|
||||
}
|
||||
|
||||
case CLOCKWISE_90:
|
||||
switch ((BlockRailBase.EnumRailDirection)state.getValue(SHAPE))
|
||||
{
|
||||
case ASCENDING_EAST:
|
||||
return state.withProperty(SHAPE, BlockRailBase.EnumRailDirection.ASCENDING_SOUTH);
|
||||
|
||||
case ASCENDING_WEST:
|
||||
return state.withProperty(SHAPE, BlockRailBase.EnumRailDirection.ASCENDING_NORTH);
|
||||
|
||||
case ASCENDING_NORTH:
|
||||
return state.withProperty(SHAPE, BlockRailBase.EnumRailDirection.ASCENDING_EAST);
|
||||
|
||||
case ASCENDING_SOUTH:
|
||||
return state.withProperty(SHAPE, BlockRailBase.EnumRailDirection.ASCENDING_WEST);
|
||||
|
||||
case SOUTH_EAST:
|
||||
return state.withProperty(SHAPE, BlockRailBase.EnumRailDirection.SOUTH_WEST);
|
||||
|
||||
case SOUTH_WEST:
|
||||
return state.withProperty(SHAPE, BlockRailBase.EnumRailDirection.NORTH_WEST);
|
||||
|
||||
case NORTH_WEST:
|
||||
return state.withProperty(SHAPE, BlockRailBase.EnumRailDirection.NORTH_EAST);
|
||||
|
||||
case NORTH_EAST:
|
||||
return state.withProperty(SHAPE, BlockRailBase.EnumRailDirection.SOUTH_EAST);
|
||||
|
||||
case NORTH_SOUTH:
|
||||
return state.withProperty(SHAPE, BlockRailBase.EnumRailDirection.EAST_WEST);
|
||||
|
||||
case EAST_WEST:
|
||||
return state.withProperty(SHAPE, BlockRailBase.EnumRailDirection.NORTH_SOUTH);
|
||||
}
|
||||
|
||||
default:
|
||||
return state;
|
||||
}
|
||||
}
|
||||
|
||||
@SuppressWarnings("incomplete-switch")
|
||||
|
||||
/**
|
||||
* Returns the blockstate with the given mirror of the passed blockstate. If inapplicable, returns the passed
|
||||
* blockstate.
|
||||
*/
|
||||
public IBlockState withMirror(IBlockState state, Mirror mirrorIn)
|
||||
{
|
||||
BlockRailBase.EnumRailDirection blockrailbase$enumraildirection = (BlockRailBase.EnumRailDirection)state.getValue(SHAPE);
|
||||
|
||||
switch (mirrorIn)
|
||||
{
|
||||
case LEFT_RIGHT:
|
||||
switch (blockrailbase$enumraildirection)
|
||||
{
|
||||
case ASCENDING_NORTH:
|
||||
return state.withProperty(SHAPE, BlockRailBase.EnumRailDirection.ASCENDING_SOUTH);
|
||||
|
||||
case ASCENDING_SOUTH:
|
||||
return state.withProperty(SHAPE, BlockRailBase.EnumRailDirection.ASCENDING_NORTH);
|
||||
|
||||
case SOUTH_EAST:
|
||||
return state.withProperty(SHAPE, BlockRailBase.EnumRailDirection.NORTH_EAST);
|
||||
|
||||
case SOUTH_WEST:
|
||||
return state.withProperty(SHAPE, BlockRailBase.EnumRailDirection.NORTH_WEST);
|
||||
|
||||
case NORTH_WEST:
|
||||
return state.withProperty(SHAPE, BlockRailBase.EnumRailDirection.SOUTH_WEST);
|
||||
|
||||
case NORTH_EAST:
|
||||
return state.withProperty(SHAPE, BlockRailBase.EnumRailDirection.SOUTH_EAST);
|
||||
|
||||
default:
|
||||
return super.withMirror(state, mirrorIn);
|
||||
}
|
||||
|
||||
case FRONT_BACK:
|
||||
switch (blockrailbase$enumraildirection)
|
||||
{
|
||||
case ASCENDING_EAST:
|
||||
return state.withProperty(SHAPE, BlockRailBase.EnumRailDirection.ASCENDING_WEST);
|
||||
|
||||
case ASCENDING_WEST:
|
||||
return state.withProperty(SHAPE, BlockRailBase.EnumRailDirection.ASCENDING_EAST);
|
||||
|
||||
case ASCENDING_NORTH:
|
||||
case ASCENDING_SOUTH:
|
||||
default:
|
||||
break;
|
||||
|
||||
case SOUTH_EAST:
|
||||
return state.withProperty(SHAPE, BlockRailBase.EnumRailDirection.SOUTH_WEST);
|
||||
|
||||
case SOUTH_WEST:
|
||||
return state.withProperty(SHAPE, BlockRailBase.EnumRailDirection.SOUTH_EAST);
|
||||
|
||||
case NORTH_WEST:
|
||||
return state.withProperty(SHAPE, BlockRailBase.EnumRailDirection.NORTH_EAST);
|
||||
|
||||
case NORTH_EAST:
|
||||
return state.withProperty(SHAPE, BlockRailBase.EnumRailDirection.NORTH_WEST);
|
||||
}
|
||||
}
|
||||
|
||||
return super.withMirror(state, mirrorIn);
|
||||
}
|
||||
|
||||
protected BlockState createBlockState() {
|
||||
return new BlockState(this, new IProperty[] { SHAPE, POWERED });
|
||||
}
|
||||
|
|
|
@ -8,6 +8,8 @@ import net.minecraft.block.properties.PropertyEnum;
|
|||
import net.minecraft.block.state.BlockState;
|
||||
import net.minecraft.block.state.IBlockState;
|
||||
import net.minecraft.util.BlockPos;
|
||||
import net.minecraft.util.Mirror;
|
||||
import net.minecraft.util.Rotation;
|
||||
import net.minecraft.world.World;
|
||||
|
||||
/**
|
||||
|
@ -206,6 +208,185 @@ public class BlockRailPowered extends BlockRailBase {
|
|||
return i;
|
||||
}
|
||||
|
||||
@SuppressWarnings("incomplete-switch")
|
||||
|
||||
/**
|
||||
* Returns the blockstate with the given rotation from the passed blockstate. If inapplicable, returns the passed
|
||||
* blockstate.
|
||||
*/
|
||||
public IBlockState withRotation(IBlockState state, Rotation rot)
|
||||
{
|
||||
switch (rot)
|
||||
{
|
||||
case CLOCKWISE_180:
|
||||
switch ((BlockRailBase.EnumRailDirection)state.getValue(SHAPE))
|
||||
{
|
||||
case ASCENDING_EAST:
|
||||
return state.withProperty(SHAPE, BlockRailBase.EnumRailDirection.ASCENDING_WEST);
|
||||
|
||||
case ASCENDING_WEST:
|
||||
return state.withProperty(SHAPE, BlockRailBase.EnumRailDirection.ASCENDING_EAST);
|
||||
|
||||
case ASCENDING_NORTH:
|
||||
return state.withProperty(SHAPE, BlockRailBase.EnumRailDirection.ASCENDING_SOUTH);
|
||||
|
||||
case ASCENDING_SOUTH:
|
||||
return state.withProperty(SHAPE, BlockRailBase.EnumRailDirection.ASCENDING_NORTH);
|
||||
|
||||
case SOUTH_EAST:
|
||||
return state.withProperty(SHAPE, BlockRailBase.EnumRailDirection.NORTH_WEST);
|
||||
|
||||
case SOUTH_WEST:
|
||||
return state.withProperty(SHAPE, BlockRailBase.EnumRailDirection.NORTH_EAST);
|
||||
|
||||
case NORTH_WEST:
|
||||
return state.withProperty(SHAPE, BlockRailBase.EnumRailDirection.SOUTH_EAST);
|
||||
|
||||
case NORTH_EAST:
|
||||
return state.withProperty(SHAPE, BlockRailBase.EnumRailDirection.SOUTH_WEST);
|
||||
}
|
||||
|
||||
case COUNTERCLOCKWISE_90:
|
||||
switch ((BlockRailBase.EnumRailDirection)state.getValue(SHAPE))
|
||||
{
|
||||
case NORTH_SOUTH:
|
||||
return state.withProperty(SHAPE, BlockRailBase.EnumRailDirection.EAST_WEST);
|
||||
|
||||
case EAST_WEST:
|
||||
return state.withProperty(SHAPE, BlockRailBase.EnumRailDirection.NORTH_SOUTH);
|
||||
|
||||
case ASCENDING_EAST:
|
||||
return state.withProperty(SHAPE, BlockRailBase.EnumRailDirection.ASCENDING_NORTH);
|
||||
|
||||
case ASCENDING_WEST:
|
||||
return state.withProperty(SHAPE, BlockRailBase.EnumRailDirection.ASCENDING_SOUTH);
|
||||
|
||||
case ASCENDING_NORTH:
|
||||
return state.withProperty(SHAPE, BlockRailBase.EnumRailDirection.ASCENDING_WEST);
|
||||
|
||||
case ASCENDING_SOUTH:
|
||||
return state.withProperty(SHAPE, BlockRailBase.EnumRailDirection.ASCENDING_EAST);
|
||||
|
||||
case SOUTH_EAST:
|
||||
return state.withProperty(SHAPE, BlockRailBase.EnumRailDirection.NORTH_EAST);
|
||||
|
||||
case SOUTH_WEST:
|
||||
return state.withProperty(SHAPE, BlockRailBase.EnumRailDirection.SOUTH_EAST);
|
||||
|
||||
case NORTH_WEST:
|
||||
return state.withProperty(SHAPE, BlockRailBase.EnumRailDirection.SOUTH_WEST);
|
||||
|
||||
case NORTH_EAST:
|
||||
return state.withProperty(SHAPE, BlockRailBase.EnumRailDirection.NORTH_WEST);
|
||||
}
|
||||
|
||||
case CLOCKWISE_90:
|
||||
switch ((BlockRailBase.EnumRailDirection)state.getValue(SHAPE))
|
||||
{
|
||||
case NORTH_SOUTH:
|
||||
return state.withProperty(SHAPE, BlockRailBase.EnumRailDirection.EAST_WEST);
|
||||
|
||||
case EAST_WEST:
|
||||
return state.withProperty(SHAPE, BlockRailBase.EnumRailDirection.NORTH_SOUTH);
|
||||
|
||||
case ASCENDING_EAST:
|
||||
return state.withProperty(SHAPE, BlockRailBase.EnumRailDirection.ASCENDING_SOUTH);
|
||||
|
||||
case ASCENDING_WEST:
|
||||
return state.withProperty(SHAPE, BlockRailBase.EnumRailDirection.ASCENDING_NORTH);
|
||||
|
||||
case ASCENDING_NORTH:
|
||||
return state.withProperty(SHAPE, BlockRailBase.EnumRailDirection.ASCENDING_EAST);
|
||||
|
||||
case ASCENDING_SOUTH:
|
||||
return state.withProperty(SHAPE, BlockRailBase.EnumRailDirection.ASCENDING_WEST);
|
||||
|
||||
case SOUTH_EAST:
|
||||
return state.withProperty(SHAPE, BlockRailBase.EnumRailDirection.SOUTH_WEST);
|
||||
|
||||
case SOUTH_WEST:
|
||||
return state.withProperty(SHAPE, BlockRailBase.EnumRailDirection.NORTH_WEST);
|
||||
|
||||
case NORTH_WEST:
|
||||
return state.withProperty(SHAPE, BlockRailBase.EnumRailDirection.NORTH_EAST);
|
||||
|
||||
case NORTH_EAST:
|
||||
return state.withProperty(SHAPE, BlockRailBase.EnumRailDirection.SOUTH_EAST);
|
||||
}
|
||||
|
||||
default:
|
||||
return state;
|
||||
}
|
||||
}
|
||||
|
||||
@SuppressWarnings("incomplete-switch")
|
||||
|
||||
/**
|
||||
* Returns the blockstate with the given mirror of the passed blockstate. If inapplicable, returns the passed
|
||||
* blockstate.
|
||||
*/
|
||||
public IBlockState withMirror(IBlockState state, Mirror mirrorIn)
|
||||
{
|
||||
BlockRailBase.EnumRailDirection blockrailbase$enumraildirection = (BlockRailBase.EnumRailDirection)state.getValue(SHAPE);
|
||||
|
||||
switch (mirrorIn)
|
||||
{
|
||||
case LEFT_RIGHT:
|
||||
switch (blockrailbase$enumraildirection)
|
||||
{
|
||||
case ASCENDING_NORTH:
|
||||
return state.withProperty(SHAPE, BlockRailBase.EnumRailDirection.ASCENDING_SOUTH);
|
||||
|
||||
case ASCENDING_SOUTH:
|
||||
return state.withProperty(SHAPE, BlockRailBase.EnumRailDirection.ASCENDING_NORTH);
|
||||
|
||||
case SOUTH_EAST:
|
||||
return state.withProperty(SHAPE, BlockRailBase.EnumRailDirection.NORTH_EAST);
|
||||
|
||||
case SOUTH_WEST:
|
||||
return state.withProperty(SHAPE, BlockRailBase.EnumRailDirection.NORTH_WEST);
|
||||
|
||||
case NORTH_WEST:
|
||||
return state.withProperty(SHAPE, BlockRailBase.EnumRailDirection.SOUTH_WEST);
|
||||
|
||||
case NORTH_EAST:
|
||||
return state.withProperty(SHAPE, BlockRailBase.EnumRailDirection.SOUTH_EAST);
|
||||
|
||||
default:
|
||||
return super.withMirror(state, mirrorIn);
|
||||
}
|
||||
|
||||
case FRONT_BACK:
|
||||
switch (blockrailbase$enumraildirection)
|
||||
{
|
||||
case ASCENDING_EAST:
|
||||
return state.withProperty(SHAPE, BlockRailBase.EnumRailDirection.ASCENDING_WEST);
|
||||
|
||||
case ASCENDING_WEST:
|
||||
return state.withProperty(SHAPE, BlockRailBase.EnumRailDirection.ASCENDING_EAST);
|
||||
|
||||
case ASCENDING_NORTH:
|
||||
case ASCENDING_SOUTH:
|
||||
default:
|
||||
break;
|
||||
|
||||
case SOUTH_EAST:
|
||||
return state.withProperty(SHAPE, BlockRailBase.EnumRailDirection.SOUTH_WEST);
|
||||
|
||||
case SOUTH_WEST:
|
||||
return state.withProperty(SHAPE, BlockRailBase.EnumRailDirection.SOUTH_EAST);
|
||||
|
||||
case NORTH_WEST:
|
||||
return state.withProperty(SHAPE, BlockRailBase.EnumRailDirection.NORTH_EAST);
|
||||
|
||||
case NORTH_EAST:
|
||||
return state.withProperty(SHAPE, BlockRailBase.EnumRailDirection.NORTH_WEST);
|
||||
}
|
||||
}
|
||||
|
||||
return super.withMirror(state, mirrorIn);
|
||||
}
|
||||
|
||||
protected BlockState createBlockState() {
|
||||
return new BlockState(this, new IProperty[] { SHAPE, POWERED });
|
||||
}
|
||||
|
|
|
@ -24,6 +24,8 @@ import net.minecraft.util.AxisAlignedBB;
|
|||
import net.minecraft.util.BlockPos;
|
||||
import net.minecraft.util.EnumFacing;
|
||||
import net.minecraft.util.IStringSerializable;
|
||||
import net.minecraft.util.Mirror;
|
||||
import net.minecraft.util.Rotation;
|
||||
import net.minecraft.util.StatCollector;
|
||||
import net.minecraft.world.IBlockAccess;
|
||||
import net.minecraft.world.World;
|
||||
|
@ -303,6 +305,22 @@ public class BlockRedstoneComparator extends BlockRedstoneDiode implements ITile
|
|||
return i;
|
||||
}
|
||||
|
||||
/**
|
||||
* Returns the blockstate with the given rotation from the passed blockstate. If inapplicable, returns the passed
|
||||
* blockstate.
|
||||
*/
|
||||
public IBlockState withRotation(IBlockState state, Rotation rot) {
|
||||
return state.withProperty(FACING, rot.rotate((EnumFacing)state.getValue(FACING)));
|
||||
}
|
||||
|
||||
/**
|
||||
* Returns the blockstate with the given mirror of the passed blockstate. If inapplicable, returns the passed
|
||||
* blockstate.
|
||||
*/
|
||||
public IBlockState withMirror(IBlockState state, Mirror mirrorIn) {
|
||||
return state.withRotation(mirrorIn.toRotation((EnumFacing)state.getValue(FACING)));
|
||||
}
|
||||
|
||||
protected BlockState createBlockState() {
|
||||
return new BlockState(this, new IProperty[] { FACING, MODE, POWERED });
|
||||
}
|
||||
|
|
|
@ -14,6 +14,8 @@ import net.minecraft.item.Item;
|
|||
import net.minecraft.util.BlockPos;
|
||||
import net.minecraft.util.EnumFacing;
|
||||
import net.minecraft.util.EnumParticleTypes;
|
||||
import net.minecraft.util.Mirror;
|
||||
import net.minecraft.util.Rotation;
|
||||
import net.minecraft.util.StatCollector;
|
||||
import net.minecraft.world.IBlockAccess;
|
||||
import net.minecraft.world.World;
|
||||
|
@ -169,6 +171,22 @@ public class BlockRedstoneRepeater extends BlockRedstoneDiode {
|
|||
return i;
|
||||
}
|
||||
|
||||
/**
|
||||
* Returns the blockstate with the given rotation from the passed blockstate. If inapplicable, returns the passed
|
||||
* blockstate.
|
||||
*/
|
||||
public IBlockState withRotation(IBlockState state, Rotation rot) {
|
||||
return state.withProperty(FACING, rot.rotate((EnumFacing)state.getValue(FACING)));
|
||||
}
|
||||
|
||||
/**
|
||||
* Returns the blockstate with the given mirror of the passed blockstate. If inapplicable, returns the passed
|
||||
* blockstate.
|
||||
*/
|
||||
public IBlockState withMirror(IBlockState state, Mirror mirrorIn) {
|
||||
return state.withRotation(mirrorIn.toRotation((EnumFacing)state.getValue(FACING)));
|
||||
}
|
||||
|
||||
protected BlockState createBlockState() {
|
||||
return new BlockState(this, new IProperty[] { FACING, DELAY, LOCKED });
|
||||
}
|
||||
|
|
|
@ -24,6 +24,8 @@ import net.minecraft.util.EnumParticleTypes;
|
|||
import net.minecraft.util.EnumWorldBlockLayer;
|
||||
import net.minecraft.util.IStringSerializable;
|
||||
import net.minecraft.util.MathHelper;
|
||||
import net.minecraft.util.Mirror;
|
||||
import net.minecraft.util.Rotation;
|
||||
import net.minecraft.world.IBlockAccess;
|
||||
import net.minecraft.world.World;
|
||||
|
||||
|
@ -479,6 +481,47 @@ public class BlockRedstoneWire extends Block {
|
|||
return ((Integer) iblockstate.getValue(POWER)).intValue();
|
||||
}
|
||||
|
||||
/**
|
||||
* Returns the blockstate with the given rotation from the passed blockstate. If inapplicable, returns the passed
|
||||
* blockstate.
|
||||
*/
|
||||
public IBlockState withRotation(IBlockState state, Rotation rot)
|
||||
{
|
||||
switch (rot)
|
||||
{
|
||||
case CLOCKWISE_180:
|
||||
return state.withProperty(NORTH, state.getValue(SOUTH)).withProperty(EAST, state.getValue(WEST)).withProperty(SOUTH, state.getValue(NORTH)).withProperty(WEST, state.getValue(EAST));
|
||||
|
||||
case COUNTERCLOCKWISE_90:
|
||||
return state.withProperty(NORTH, state.getValue(EAST)).withProperty(EAST, state.getValue(SOUTH)).withProperty(SOUTH, state.getValue(WEST)).withProperty(WEST, state.getValue(NORTH));
|
||||
|
||||
case CLOCKWISE_90:
|
||||
return state.withProperty(NORTH, state.getValue(WEST)).withProperty(EAST, state.getValue(NORTH)).withProperty(SOUTH, state.getValue(EAST)).withProperty(WEST, state.getValue(SOUTH));
|
||||
|
||||
default:
|
||||
return state;
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Returns the blockstate with the given mirror of the passed blockstate. If inapplicable, returns the passed
|
||||
* blockstate.
|
||||
*/
|
||||
public IBlockState withMirror(IBlockState state, Mirror mirrorIn)
|
||||
{
|
||||
switch (mirrorIn)
|
||||
{
|
||||
case LEFT_RIGHT:
|
||||
return state.withProperty(NORTH, state.getValue(SOUTH)).withProperty(SOUTH, state.getValue(NORTH));
|
||||
|
||||
case FRONT_BACK:
|
||||
return state.withProperty(EAST, state.getValue(WEST)).withProperty(WEST, state.getValue(EAST));
|
||||
|
||||
default:
|
||||
return super.withMirror(state, mirrorIn);
|
||||
}
|
||||
}
|
||||
|
||||
protected BlockState createBlockState() {
|
||||
return new BlockState(this, new IProperty[] { NORTH, EAST, SOUTH, WEST, POWER });
|
||||
}
|
||||
|
|
|
@ -4,6 +4,7 @@ import net.minecraft.block.material.MapColor;
|
|||
import net.minecraft.block.material.Material;
|
||||
import net.minecraft.block.properties.PropertyEnum;
|
||||
import net.minecraft.util.EnumFacing;
|
||||
import net.minecraft.util.Rotation;
|
||||
import net.minecraft.world.World;
|
||||
import net.minecraft.block.state.IBlockState;
|
||||
import net.minecraft.entity.EntityLivingBase;
|
||||
|
@ -54,4 +55,31 @@ public class BlockRotatedPillar extends Block {
|
|||
protected BlockRotatedPillar(Material parMaterial, MapColor parMapColor) {
|
||||
super(parMaterial, parMapColor);
|
||||
}
|
||||
|
||||
/**
|
||||
* Returns the blockstate with the given rotation from the passed blockstate. If inapplicable, returns the passed
|
||||
* blockstate.
|
||||
*/
|
||||
public IBlockState withRotation(IBlockState state, Rotation rot)
|
||||
{
|
||||
switch (rot)
|
||||
{
|
||||
case COUNTERCLOCKWISE_90:
|
||||
case CLOCKWISE_90:
|
||||
switch ((EnumFacing.Axis)state.getValue(AXIS))
|
||||
{
|
||||
case X:
|
||||
return state.withProperty(AXIS, EnumFacing.Axis.Z);
|
||||
|
||||
case Z:
|
||||
return state.withProperty(AXIS, EnumFacing.Axis.X);
|
||||
|
||||
default:
|
||||
return state;
|
||||
}
|
||||
|
||||
default:
|
||||
return state;
|
||||
}
|
||||
}
|
||||
}
|
|
@ -32,6 +32,8 @@ import net.minecraft.util.AxisAlignedBB;
|
|||
import net.minecraft.util.BlockPos;
|
||||
import net.minecraft.util.EnumFacing;
|
||||
import net.minecraft.util.EnumParticleTypes;
|
||||
import net.minecraft.util.Mirror;
|
||||
import net.minecraft.util.Rotation;
|
||||
import net.minecraft.util.StatCollector;
|
||||
import net.minecraft.world.EnumDifficulty;
|
||||
import net.minecraft.world.IBlockAccess;
|
||||
|
@ -294,6 +296,22 @@ public class BlockSkull extends BlockContainer {
|
|||
return i;
|
||||
}
|
||||
|
||||
/**
|
||||
* Returns the blockstate with the given rotation from the passed blockstate. If inapplicable, returns the passed
|
||||
* blockstate.
|
||||
*/
|
||||
public IBlockState withRotation(IBlockState state, Rotation rot) {
|
||||
return state.withProperty(FACING, rot.rotate((EnumFacing)state.getValue(FACING)));
|
||||
}
|
||||
|
||||
/**
|
||||
* Returns the blockstate with the given mirror of the passed blockstate. If inapplicable, returns the passed
|
||||
* blockstate.
|
||||
*/
|
||||
public IBlockState withMirror(IBlockState state, Mirror mirrorIn) {
|
||||
return state.withRotation(mirrorIn.toRotation((EnumFacing)state.getValue(FACING)));
|
||||
}
|
||||
|
||||
protected BlockState createBlockState() {
|
||||
return new BlockState(this, new IProperty[] { FACING, NODROP });
|
||||
}
|
||||
|
|
|
@ -14,6 +14,8 @@ import net.minecraft.item.Item;
|
|||
import net.minecraft.item.ItemStack;
|
||||
import net.minecraft.util.BlockPos;
|
||||
import net.minecraft.util.EnumWorldBlockLayer;
|
||||
import net.minecraft.util.Mirror;
|
||||
import net.minecraft.util.Rotation;
|
||||
import net.minecraft.world.World;
|
||||
|
||||
/**
|
||||
|
@ -107,6 +109,47 @@ public class BlockStainedGlassPane extends BlockPane {
|
|||
public int getMetaFromState(IBlockState iblockstate) {
|
||||
return ((EnumDyeColor) iblockstate.getValue(COLOR)).getMetadata();
|
||||
}
|
||||
|
||||
/**
|
||||
* Returns the blockstate with the given rotation from the passed blockstate. If inapplicable, returns the passed
|
||||
* blockstate.
|
||||
*/
|
||||
public IBlockState withRotation(IBlockState state, Rotation rot)
|
||||
{
|
||||
switch (rot)
|
||||
{
|
||||
case CLOCKWISE_180:
|
||||
return state.withProperty(NORTH, state.getValue(SOUTH)).withProperty(EAST, state.getValue(WEST)).withProperty(SOUTH, state.getValue(NORTH)).withProperty(WEST, state.getValue(EAST));
|
||||
|
||||
case COUNTERCLOCKWISE_90:
|
||||
return state.withProperty(NORTH, state.getValue(EAST)).withProperty(EAST, state.getValue(SOUTH)).withProperty(SOUTH, state.getValue(WEST)).withProperty(WEST, state.getValue(NORTH));
|
||||
|
||||
case CLOCKWISE_90:
|
||||
return state.withProperty(NORTH, state.getValue(WEST)).withProperty(EAST, state.getValue(NORTH)).withProperty(SOUTH, state.getValue(EAST)).withProperty(WEST, state.getValue(SOUTH));
|
||||
|
||||
default:
|
||||
return state;
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Returns the blockstate with the given mirror of the passed blockstate. If inapplicable, returns the passed
|
||||
* blockstate.
|
||||
*/
|
||||
public IBlockState withMirror(IBlockState state, Mirror mirrorIn)
|
||||
{
|
||||
switch (mirrorIn)
|
||||
{
|
||||
case LEFT_RIGHT:
|
||||
return state.withProperty(NORTH, state.getValue(SOUTH)).withProperty(SOUTH, state.getValue(NORTH));
|
||||
|
||||
case FRONT_BACK:
|
||||
return state.withProperty(EAST, state.getValue(WEST)).withProperty(WEST, state.getValue(EAST));
|
||||
|
||||
default:
|
||||
return super.withMirror(state, mirrorIn);
|
||||
}
|
||||
}
|
||||
|
||||
protected BlockState createBlockState() {
|
||||
return new BlockState(this, new IProperty[] { NORTH, EAST, WEST, SOUTH, COLOR });
|
||||
|
|
|
@ -22,7 +22,9 @@ import net.minecraft.util.BlockPos;
|
|||
import net.minecraft.util.EnumFacing;
|
||||
import net.minecraft.util.EnumWorldBlockLayer;
|
||||
import net.minecraft.util.IStringSerializable;
|
||||
import net.minecraft.util.Mirror;
|
||||
import net.minecraft.util.MovingObjectPosition;
|
||||
import net.minecraft.util.Rotation;
|
||||
import net.minecraft.util.Vec3;
|
||||
import net.minecraft.world.Explosion;
|
||||
import net.minecraft.world.IBlockAccess;
|
||||
|
@ -693,6 +695,78 @@ public class BlockStairs extends Block {
|
|||
return iblockstate;
|
||||
}
|
||||
|
||||
/**
|
||||
* Returns the blockstate with the given rotation from the passed blockstate. If inapplicable, returns the passed
|
||||
* blockstate.
|
||||
*/
|
||||
public IBlockState withRotation(IBlockState state, Rotation rot)
|
||||
{
|
||||
return state.withProperty(FACING, rot.rotate((EnumFacing)state.getValue(FACING)));
|
||||
}
|
||||
|
||||
@SuppressWarnings("incomplete-switch")
|
||||
|
||||
/**
|
||||
* Returns the blockstate with the given mirror of the passed blockstate. If inapplicable, returns the passed
|
||||
* blockstate.
|
||||
*/
|
||||
public IBlockState withMirror(IBlockState state, Mirror mirrorIn)
|
||||
{
|
||||
EnumFacing enumfacing = (EnumFacing)state.getValue(FACING);
|
||||
BlockStairs.EnumShape blockstairs$enumshape = (BlockStairs.EnumShape)state.getValue(SHAPE);
|
||||
|
||||
switch (mirrorIn)
|
||||
{
|
||||
case LEFT_RIGHT:
|
||||
if (enumfacing.getAxis() == EnumFacing.Axis.Z)
|
||||
{
|
||||
switch (blockstairs$enumshape)
|
||||
{
|
||||
case OUTER_LEFT:
|
||||
return state.withRotation(Rotation.CLOCKWISE_180).withProperty(SHAPE, BlockStairs.EnumShape.OUTER_RIGHT);
|
||||
|
||||
case OUTER_RIGHT:
|
||||
return state.withRotation(Rotation.CLOCKWISE_180).withProperty(SHAPE, BlockStairs.EnumShape.OUTER_LEFT);
|
||||
|
||||
case INNER_RIGHT:
|
||||
return state.withRotation(Rotation.CLOCKWISE_180).withProperty(SHAPE, BlockStairs.EnumShape.INNER_LEFT);
|
||||
|
||||
case INNER_LEFT:
|
||||
return state.withRotation(Rotation.CLOCKWISE_180).withProperty(SHAPE, BlockStairs.EnumShape.INNER_RIGHT);
|
||||
|
||||
default:
|
||||
return state.withRotation(Rotation.CLOCKWISE_180);
|
||||
}
|
||||
}
|
||||
|
||||
break;
|
||||
|
||||
case FRONT_BACK:
|
||||
if (enumfacing.getAxis() == EnumFacing.Axis.X)
|
||||
{
|
||||
switch (blockstairs$enumshape)
|
||||
{
|
||||
case OUTER_LEFT:
|
||||
return state.withRotation(Rotation.CLOCKWISE_180).withProperty(SHAPE, BlockStairs.EnumShape.OUTER_RIGHT);
|
||||
|
||||
case OUTER_RIGHT:
|
||||
return state.withRotation(Rotation.CLOCKWISE_180).withProperty(SHAPE, BlockStairs.EnumShape.OUTER_LEFT);
|
||||
|
||||
case INNER_RIGHT:
|
||||
return state.withRotation(Rotation.CLOCKWISE_180).withProperty(SHAPE, BlockStairs.EnumShape.INNER_RIGHT);
|
||||
|
||||
case INNER_LEFT:
|
||||
return state.withRotation(Rotation.CLOCKWISE_180).withProperty(SHAPE, BlockStairs.EnumShape.INNER_LEFT);
|
||||
|
||||
case STRAIGHT:
|
||||
return state.withRotation(Rotation.CLOCKWISE_180);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return super.withMirror(state, mirrorIn);
|
||||
}
|
||||
|
||||
protected BlockState createBlockState() {
|
||||
return new BlockState(this, new IProperty[] { FACING, HALF, SHAPE });
|
||||
}
|
||||
|
|
|
@ -5,6 +5,8 @@ import net.minecraft.block.properties.PropertyInteger;
|
|||
import net.minecraft.block.state.BlockState;
|
||||
import net.minecraft.block.state.IBlockState;
|
||||
import net.minecraft.util.BlockPos;
|
||||
import net.minecraft.util.Mirror;
|
||||
import net.minecraft.util.Rotation;
|
||||
import net.minecraft.world.World;
|
||||
|
||||
/**
|
||||
|
@ -72,6 +74,22 @@ public class BlockStandingSign extends BlockSign {
|
|||
return ((Integer) iblockstate.getValue(ROTATION)).intValue();
|
||||
}
|
||||
|
||||
/**
|
||||
* Returns the blockstate with the given rotation from the passed blockstate. If inapplicable, returns the passed
|
||||
* blockstate.
|
||||
*/
|
||||
public IBlockState withRotation(IBlockState state, Rotation rot) {
|
||||
return state.withProperty(ROTATION, Integer.valueOf(rot.rotate(((Integer)state.getValue(ROTATION)).intValue(), 16)));
|
||||
}
|
||||
|
||||
/**
|
||||
* Returns the blockstate with the given mirror of the passed blockstate. If inapplicable, returns the passed
|
||||
* blockstate.
|
||||
*/
|
||||
public IBlockState withMirror(IBlockState state, Mirror mirrorIn) {
|
||||
return state.withProperty(ROTATION, Integer.valueOf(mirrorIn.mirrorRotation(((Integer)state.getValue(ROTATION)).intValue(), 16)));
|
||||
}
|
||||
|
||||
protected BlockState createBlockState() {
|
||||
return new BlockState(this, new IProperty[] { ROTATION });
|
||||
}
|
||||
|
|
|
@ -17,7 +17,9 @@ import net.minecraft.util.BlockPos;
|
|||
import net.minecraft.util.EnumFacing;
|
||||
import net.minecraft.util.EnumParticleTypes;
|
||||
import net.minecraft.util.EnumWorldBlockLayer;
|
||||
import net.minecraft.util.Mirror;
|
||||
import net.minecraft.util.MovingObjectPosition;
|
||||
import net.minecraft.util.Rotation;
|
||||
import net.minecraft.util.Vec3;
|
||||
import net.minecraft.world.World;
|
||||
|
||||
|
@ -282,6 +284,22 @@ public class BlockTorch extends Block {
|
|||
return i;
|
||||
}
|
||||
|
||||
/**
|
||||
* Returns the blockstate with the given rotation from the passed blockstate. If inapplicable, returns the passed
|
||||
* blockstate.
|
||||
*/
|
||||
public IBlockState withRotation(IBlockState state, Rotation rot) {
|
||||
return state.withProperty(FACING, rot.rotate((EnumFacing)state.getValue(FACING)));
|
||||
}
|
||||
|
||||
/**
|
||||
* Returns the blockstate with the given mirror of the passed blockstate. If inapplicable, returns the passed
|
||||
* blockstate.
|
||||
*/
|
||||
public IBlockState withMirror(IBlockState state, Mirror mirrorIn) {
|
||||
return state.withRotation(mirrorIn.toRotation((EnumFacing)state.getValue(FACING)));
|
||||
}
|
||||
|
||||
protected BlockState createBlockState() {
|
||||
return new BlockState(this, new IProperty[] { FACING });
|
||||
}
|
||||
|
|
|
@ -16,7 +16,9 @@ import net.minecraft.util.BlockPos;
|
|||
import net.minecraft.util.EnumFacing;
|
||||
import net.minecraft.util.EnumWorldBlockLayer;
|
||||
import net.minecraft.util.IStringSerializable;
|
||||
import net.minecraft.util.Mirror;
|
||||
import net.minecraft.util.MovingObjectPosition;
|
||||
import net.minecraft.util.Rotation;
|
||||
import net.minecraft.util.Vec3;
|
||||
import net.minecraft.world.IBlockAccess;
|
||||
import net.minecraft.world.World;
|
||||
|
@ -278,6 +280,22 @@ public class BlockTrapDoor extends Block {
|
|||
return i;
|
||||
}
|
||||
|
||||
/**
|
||||
* Returns the blockstate with the given rotation from the passed blockstate. If inapplicable, returns the passed
|
||||
* blockstate.
|
||||
*/
|
||||
public IBlockState withRotation(IBlockState state, Rotation rot) {
|
||||
return state.withProperty(FACING, rot.rotate((EnumFacing)state.getValue(FACING)));
|
||||
}
|
||||
|
||||
/**
|
||||
* Returns the blockstate with the given mirror of the passed blockstate. If inapplicable, returns the passed
|
||||
* blockstate.
|
||||
*/
|
||||
public IBlockState withMirror(IBlockState state, Mirror mirrorIn) {
|
||||
return state.withRotation(mirrorIn.toRotation((EnumFacing)state.getValue(FACING)));
|
||||
}
|
||||
|
||||
protected BlockState createBlockState() {
|
||||
return new BlockState(this, new IProperty[] { FACING, OPEN, HALF });
|
||||
}
|
||||
|
|
|
@ -17,6 +17,8 @@ import net.minecraft.util.AxisAlignedBB;
|
|||
import net.minecraft.util.BlockPos;
|
||||
import net.minecraft.util.EnumFacing;
|
||||
import net.minecraft.util.EnumWorldBlockLayer;
|
||||
import net.minecraft.util.Mirror;
|
||||
import net.minecraft.util.Rotation;
|
||||
import net.minecraft.world.IBlockAccess;
|
||||
import net.minecraft.world.World;
|
||||
|
||||
|
@ -298,6 +300,47 @@ public class BlockTripWire extends Block {
|
|||
return i;
|
||||
}
|
||||
|
||||
/**
|
||||
* Returns the blockstate with the given rotation from the passed blockstate. If inapplicable, returns the passed
|
||||
* blockstate.
|
||||
*/
|
||||
public IBlockState withRotation(IBlockState state, Rotation rot)
|
||||
{
|
||||
switch (rot)
|
||||
{
|
||||
case CLOCKWISE_180:
|
||||
return state.withProperty(NORTH, state.getValue(SOUTH)).withProperty(EAST, state.getValue(WEST)).withProperty(SOUTH, state.getValue(NORTH)).withProperty(WEST, state.getValue(EAST));
|
||||
|
||||
case COUNTERCLOCKWISE_90:
|
||||
return state.withProperty(NORTH, state.getValue(EAST)).withProperty(EAST, state.getValue(SOUTH)).withProperty(SOUTH, state.getValue(WEST)).withProperty(WEST, state.getValue(NORTH));
|
||||
|
||||
case CLOCKWISE_90:
|
||||
return state.withProperty(NORTH, state.getValue(WEST)).withProperty(EAST, state.getValue(NORTH)).withProperty(SOUTH, state.getValue(EAST)).withProperty(WEST, state.getValue(SOUTH));
|
||||
|
||||
default:
|
||||
return state;
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Returns the blockstate with the given mirror of the passed blockstate. If inapplicable, returns the passed
|
||||
* blockstate.
|
||||
*/
|
||||
public IBlockState withMirror(IBlockState state, Mirror mirrorIn)
|
||||
{
|
||||
switch (mirrorIn)
|
||||
{
|
||||
case LEFT_RIGHT:
|
||||
return state.withProperty(NORTH, state.getValue(SOUTH)).withProperty(SOUTH, state.getValue(NORTH));
|
||||
|
||||
case FRONT_BACK:
|
||||
return state.withProperty(EAST, state.getValue(WEST)).withProperty(WEST, state.getValue(EAST));
|
||||
|
||||
default:
|
||||
return super.withMirror(state, mirrorIn);
|
||||
}
|
||||
}
|
||||
|
||||
protected BlockState createBlockState() {
|
||||
return new BlockState(this,
|
||||
new IProperty[] { POWERED, SUSPENDED, ATTACHED, DISARMED, NORTH, EAST, WEST, SOUTH });
|
||||
|
|
|
@ -18,6 +18,8 @@ import net.minecraft.util.AxisAlignedBB;
|
|||
import net.minecraft.util.BlockPos;
|
||||
import net.minecraft.util.EnumFacing;
|
||||
import net.minecraft.util.EnumWorldBlockLayer;
|
||||
import net.minecraft.util.Mirror;
|
||||
import net.minecraft.util.Rotation;
|
||||
import net.minecraft.world.IBlockAccess;
|
||||
import net.minecraft.world.World;
|
||||
|
||||
|
@ -360,6 +362,22 @@ public class BlockTripWireHook extends Block {
|
|||
return i;
|
||||
}
|
||||
|
||||
/**
|
||||
* Returns the blockstate with the given rotation from the passed blockstate. If inapplicable, returns the passed
|
||||
* blockstate.
|
||||
*/
|
||||
public IBlockState withRotation(IBlockState state, Rotation rot) {
|
||||
return state.withProperty(FACING, rot.rotate((EnumFacing)state.getValue(FACING)));
|
||||
}
|
||||
|
||||
/**
|
||||
* Returns the blockstate with the given mirror of the passed blockstate. If inapplicable, returns the passed
|
||||
* blockstate.
|
||||
*/
|
||||
public IBlockState withMirror(IBlockState state, Mirror mirrorIn) {
|
||||
return state.withRotation(mirrorIn.toRotation((EnumFacing)state.getValue(FACING)));
|
||||
}
|
||||
|
||||
protected BlockState createBlockState() {
|
||||
return new BlockState(this, new IProperty[] { FACING, POWERED, ATTACHED, SUSPENDED });
|
||||
}
|
||||
|
|
|
@ -20,6 +20,8 @@ import net.minecraft.util.AxisAlignedBB;
|
|||
import net.minecraft.util.BlockPos;
|
||||
import net.minecraft.util.EnumFacing;
|
||||
import net.minecraft.util.EnumWorldBlockLayer;
|
||||
import net.minecraft.util.Mirror;
|
||||
import net.minecraft.util.Rotation;
|
||||
import net.minecraft.world.ColorizerFoliage;
|
||||
import net.minecraft.world.IBlockAccess;
|
||||
import net.minecraft.world.World;
|
||||
|
@ -462,6 +464,47 @@ public class BlockVine extends Block {
|
|||
return i;
|
||||
}
|
||||
|
||||
/**
|
||||
* Returns the blockstate with the given rotation from the passed blockstate. If inapplicable, returns the passed
|
||||
* blockstate.
|
||||
*/
|
||||
public IBlockState withRotation(IBlockState state, Rotation rot)
|
||||
{
|
||||
switch (rot)
|
||||
{
|
||||
case CLOCKWISE_180:
|
||||
return state.withProperty(NORTH, state.getValue(SOUTH)).withProperty(EAST, state.getValue(WEST)).withProperty(SOUTH, state.getValue(NORTH)).withProperty(WEST, state.getValue(EAST));
|
||||
|
||||
case COUNTERCLOCKWISE_90:
|
||||
return state.withProperty(NORTH, state.getValue(EAST)).withProperty(EAST, state.getValue(SOUTH)).withProperty(SOUTH, state.getValue(WEST)).withProperty(WEST, state.getValue(NORTH));
|
||||
|
||||
case CLOCKWISE_90:
|
||||
return state.withProperty(NORTH, state.getValue(WEST)).withProperty(EAST, state.getValue(NORTH)).withProperty(SOUTH, state.getValue(EAST)).withProperty(WEST, state.getValue(SOUTH));
|
||||
|
||||
default:
|
||||
return state;
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Returns the blockstate with the given mirror of the passed blockstate. If inapplicable, returns the passed
|
||||
* blockstate.
|
||||
*/
|
||||
public IBlockState withMirror(IBlockState state, Mirror mirrorIn)
|
||||
{
|
||||
switch (mirrorIn)
|
||||
{
|
||||
case LEFT_RIGHT:
|
||||
return state.withProperty(NORTH, state.getValue(SOUTH)).withProperty(SOUTH, state.getValue(NORTH));
|
||||
|
||||
case FRONT_BACK:
|
||||
return state.withProperty(EAST, state.getValue(WEST)).withProperty(WEST, state.getValue(EAST));
|
||||
|
||||
default:
|
||||
return super.withMirror(state, mirrorIn);
|
||||
}
|
||||
}
|
||||
|
||||
protected BlockState createBlockState() {
|
||||
return new BlockState(this, new IProperty[] { UP, NORTH, EAST, SOUTH, WEST });
|
||||
}
|
||||
|
|
|
@ -6,6 +6,8 @@ import net.minecraft.block.state.BlockState;
|
|||
import net.minecraft.block.state.IBlockState;
|
||||
import net.minecraft.util.BlockPos;
|
||||
import net.minecraft.util.EnumFacing;
|
||||
import net.minecraft.util.Mirror;
|
||||
import net.minecraft.util.Rotation;
|
||||
import net.minecraft.world.IBlockAccess;
|
||||
import net.minecraft.world.World;
|
||||
|
||||
|
@ -104,6 +106,22 @@ public class BlockWallSign extends BlockSign {
|
|||
return ((EnumFacing) iblockstate.getValue(FACING)).getIndex();
|
||||
}
|
||||
|
||||
/**
|
||||
* Returns the blockstate with the given rotation from the passed blockstate. If inapplicable, returns the passed
|
||||
* blockstate.
|
||||
*/
|
||||
public IBlockState withRotation(IBlockState state, Rotation rot) {
|
||||
return state.withProperty(FACING, rot.rotate((EnumFacing)state.getValue(FACING)));
|
||||
}
|
||||
|
||||
/**
|
||||
* Returns the blockstate with the given mirror of the passed blockstate. If inapplicable, returns the passed
|
||||
* blockstate.
|
||||
*/
|
||||
public IBlockState withMirror(IBlockState state, Mirror mirrorIn) {
|
||||
return state.withRotation(mirrorIn.toRotation((EnumFacing)state.getValue(FACING)));
|
||||
}
|
||||
|
||||
protected BlockState createBlockState() {
|
||||
return new BlockState(this, new IProperty[] { FACING });
|
||||
}
|
||||
|
|
|
@ -10,6 +10,8 @@ import java.util.LinkedHashMap;
|
|||
import java.util.List;
|
||||
import java.util.Map;
|
||||
|
||||
import javax.annotation.Nullable;
|
||||
|
||||
import com.google.common.base.Function;
|
||||
import com.google.common.base.Joiner;
|
||||
import com.google.common.base.Objects;
|
||||
|
@ -20,17 +22,25 @@ import com.google.common.collect.ImmutableTable;
|
|||
import com.google.common.collect.Iterables;
|
||||
import com.google.common.collect.Lists;
|
||||
import com.google.common.collect.Maps;
|
||||
import com.logisticscraft.occlusionculling.util.Vec3d;
|
||||
|
||||
import net.hoosiertransfer.Alfheim.ILightInfoProvider;
|
||||
import net.hoosiertransfer.Alfheim.ILitBlock;
|
||||
import net.minecraft.block.Block;
|
||||
import net.minecraft.block.material.MapColor;
|
||||
import net.minecraft.block.material.Material;
|
||||
import net.minecraft.block.properties.IProperty;
|
||||
import net.minecraft.entity.player.EntityPlayer;
|
||||
import net.minecraft.util.AxisAlignedBB;
|
||||
import net.minecraft.util.BlockPos;
|
||||
import net.minecraft.util.Cartesian;
|
||||
import net.minecraft.util.EnumFacing;
|
||||
import net.minecraft.util.MapPopulator;
|
||||
import net.minecraft.util.Mirror;
|
||||
import net.minecraft.util.Rotation;
|
||||
import net.minecraft.world.EnumSkyBlock;
|
||||
import net.minecraft.world.IBlockAccess;
|
||||
import net.minecraft.world.World;
|
||||
|
||||
/**
|
||||
* +
|
||||
|
@ -256,6 +266,126 @@ public class BlockState implements ILightInfoProvider {
|
|||
return hashmap;
|
||||
}
|
||||
|
||||
public Material getMaterial()
|
||||
{
|
||||
return this.block.getMaterial();
|
||||
}
|
||||
|
||||
public boolean isFullBlock()
|
||||
{
|
||||
return this.block.isFullBlock();
|
||||
}
|
||||
|
||||
public int getLightOpacity()
|
||||
{
|
||||
return this.block.getLightOpacity();
|
||||
}
|
||||
|
||||
public int getLightValue()
|
||||
{
|
||||
return this.block.getLightValue();
|
||||
}
|
||||
|
||||
public boolean isTranslucent()
|
||||
{
|
||||
return this.block.isTranslucent();
|
||||
}
|
||||
|
||||
public boolean useNeighborBrightness()
|
||||
{
|
||||
return this.block.getUseNeighborBrightness();
|
||||
}
|
||||
|
||||
public MapColor getMapColor()
|
||||
{
|
||||
return this.block.getMapColor(this);
|
||||
}
|
||||
|
||||
public IBlockState withRotation(Rotation rot)
|
||||
{
|
||||
return this.block.withRotation(this, rot);
|
||||
}
|
||||
|
||||
public IBlockState withMirror(Mirror mirrorIn)
|
||||
{
|
||||
return this.block.withMirror(this, mirrorIn);
|
||||
}
|
||||
|
||||
public boolean isFullCube()
|
||||
{
|
||||
return this.block.isFullCube();
|
||||
}
|
||||
|
||||
public float getAmbientOcclusionLightValue()
|
||||
{
|
||||
return this.block.getAmbientOcclusionLightValue();
|
||||
}
|
||||
|
||||
public boolean isBlockNormalCube()
|
||||
{
|
||||
return this.block.isBlockNormalCube();
|
||||
}
|
||||
|
||||
public boolean isNormalCube()
|
||||
{
|
||||
return this.block.isNormalCube();
|
||||
}
|
||||
|
||||
public boolean canProvidePower()
|
||||
{
|
||||
return this.block.canProvidePower();
|
||||
}
|
||||
|
||||
public int getWeakPower(IBlockAccess blockAccess, BlockPos pos, EnumFacing side)
|
||||
{
|
||||
return this.block.getWeakPower(blockAccess, pos, this, side);
|
||||
}
|
||||
|
||||
public boolean hasComparatorInputOverride()
|
||||
{
|
||||
return this.block.hasComparatorInputOverride();
|
||||
}
|
||||
|
||||
public int getComparatorInputOverride(World worldIn, BlockPos pos)
|
||||
{
|
||||
return this.block.getComparatorInputOverride(worldIn, pos);
|
||||
}
|
||||
|
||||
public float getBlockHardness(World worldIn, BlockPos pos)
|
||||
{
|
||||
return this.block.getBlockHardness(worldIn, pos);
|
||||
}
|
||||
|
||||
public float getPlayerRelativeBlockHardness(EntityPlayer player, World worldIn, BlockPos pos)
|
||||
{
|
||||
return this.block.getPlayerRelativeBlockHardness(player, worldIn, pos);
|
||||
}
|
||||
|
||||
public int getStrongPower(IBlockAccess blockAccess, BlockPos pos, EnumFacing side)
|
||||
{
|
||||
return this.block.getStrongPower(blockAccess, pos, this, side);
|
||||
}
|
||||
|
||||
public IBlockState getActualState(IBlockAccess blockAccess, BlockPos pos)
|
||||
{
|
||||
return this.block.getActualState(this, blockAccess, pos);
|
||||
}
|
||||
|
||||
public boolean shouldSideBeRendered(IBlockAccess blockAccess, BlockPos pos, EnumFacing facing)
|
||||
{
|
||||
return this.block.shouldSideBeRendered(blockAccess, pos, facing);
|
||||
}
|
||||
|
||||
public boolean isOpaqueCube()
|
||||
{
|
||||
return this.block.isOpaqueCube();
|
||||
}
|
||||
|
||||
public boolean isFullyOpaque()
|
||||
{
|
||||
return this.block.isFullyOpaque(this);
|
||||
}
|
||||
|
||||
public int alfheim$getLightFor(IBlockAccess iBlockAccess, EnumSkyBlock lightType, BlockPos blockPos) {
|
||||
return ((ILitBlock) block).alfheim$getLightFor(((IBlockState) this), iBlockAccess, lightType, blockPos);
|
||||
}
|
||||
|
|
|
@ -0,0 +1,69 @@
|
|||
package net.minecraft.block.state;
|
||||
|
||||
import java.util.List;
|
||||
import javax.annotation.Nullable;
|
||||
import net.minecraft.block.material.MapColor;
|
||||
import net.minecraft.block.material.Material;
|
||||
import net.minecraft.entity.Entity;
|
||||
import net.minecraft.entity.player.EntityPlayer;
|
||||
import net.minecraft.util.BlockPos;
|
||||
import net.minecraft.util.EnumFacing;
|
||||
import net.minecraft.util.Mirror;
|
||||
import net.minecraft.util.Rotation;
|
||||
import net.minecraft.world.IBlockAccess;
|
||||
import net.minecraft.world.World;
|
||||
|
||||
public interface IBlockProperties
|
||||
{
|
||||
Material getMaterial();
|
||||
|
||||
boolean isFullBlock();
|
||||
|
||||
int getLightOpacity();
|
||||
|
||||
int getLightValue();
|
||||
|
||||
boolean isTranslucent();
|
||||
|
||||
boolean useNeighborBrightness();
|
||||
|
||||
MapColor getMapColor();
|
||||
|
||||
/**
|
||||
* Returns the blockstate with the given rotation. If inapplicable, returns itself.
|
||||
*/
|
||||
IBlockState withRotation(Rotation rot);
|
||||
|
||||
/**
|
||||
* Returns the blockstate mirrored in the given way. If inapplicable, returns itself.
|
||||
*/
|
||||
IBlockState withMirror(Mirror mirrorIn);
|
||||
|
||||
boolean isFullCube();
|
||||
|
||||
float getAmbientOcclusionLightValue();
|
||||
|
||||
boolean isBlockNormalCube();
|
||||
|
||||
boolean isNormalCube();
|
||||
|
||||
boolean canProvidePower();
|
||||
|
||||
boolean hasComparatorInputOverride();
|
||||
|
||||
int getComparatorInputOverride(World worldIn, BlockPos pos);
|
||||
|
||||
float getBlockHardness(World worldIn, BlockPos pos);
|
||||
|
||||
float getPlayerRelativeBlockHardness(EntityPlayer player, World worldIn, BlockPos pos);
|
||||
|
||||
int getStrongPower(IBlockAccess blockAccess, BlockPos pos, EnumFacing side);
|
||||
|
||||
IBlockState getActualState(IBlockAccess blockAccess, BlockPos pos);
|
||||
|
||||
boolean shouldSideBeRendered(IBlockAccess blockAccess, BlockPos pos, EnumFacing facing);
|
||||
|
||||
boolean isOpaqueCube();
|
||||
|
||||
boolean isFullyOpaque();
|
||||
}
|
|
@ -38,7 +38,7 @@ import net.minecraft.world.IBlockAccess;
|
|||
* POSSIBILITY OF SUCH DAMAGE.
|
||||
*
|
||||
*/
|
||||
public interface IBlockState {
|
||||
public interface IBlockState extends IBlockProperties {
|
||||
/**
|
||||
* +
|
||||
* Get the names of all properties defined for this BlockState
|
||||
|
|
|
@ -49,8 +49,10 @@ import net.minecraft.util.EnumFacing;
|
|||
import net.minecraft.util.EnumParticleTypes;
|
||||
import net.minecraft.util.IChatComponent;
|
||||
import net.minecraft.util.MathHelper;
|
||||
import net.minecraft.util.Mirror;
|
||||
import net.minecraft.util.MovingObjectPosition;
|
||||
import net.minecraft.util.ReportedException;
|
||||
import net.minecraft.util.Rotation;
|
||||
import net.minecraft.util.StatCollector;
|
||||
import net.minecraft.util.Vec3;
|
||||
import net.minecraft.world.Explosion;
|
||||
|
@ -2655,4 +2657,47 @@ public abstract class Entity implements ICommandSender {
|
|||
}
|
||||
return 0.0f;
|
||||
}
|
||||
|
||||
/**
|
||||
* Transforms the entity's current yaw with the given Rotation and returns it. This does not have a side-effect.
|
||||
*/
|
||||
public float getRotatedYaw(Rotation transformRotation)
|
||||
{
|
||||
float f = MathHelper.wrapAngleTo180_float(this.rotationYaw);
|
||||
|
||||
switch (transformRotation)
|
||||
{
|
||||
case CLOCKWISE_180:
|
||||
return f + 180.0F;
|
||||
|
||||
case COUNTERCLOCKWISE_90:
|
||||
return f + 270.0F;
|
||||
|
||||
case CLOCKWISE_90:
|
||||
return f + 90.0F;
|
||||
|
||||
default:
|
||||
return f;
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Transforms the entity's current yaw with the given Mirror and returns it. This does not have a side-effect.
|
||||
*/
|
||||
public float getMirroredYaw(Mirror transformMirror)
|
||||
{
|
||||
float f = MathHelper.wrapAngleTo180_float(this.rotationYaw);
|
||||
|
||||
switch (transformMirror)
|
||||
{
|
||||
case LEFT_RIGHT:
|
||||
return -f;
|
||||
|
||||
case FRONT_BACK:
|
||||
return 180.0F - f;
|
||||
|
||||
default:
|
||||
return f;
|
||||
}
|
||||
}
|
||||
}
|
|
@ -8,8 +8,11 @@ import java.util.Map.Entry;
|
|||
import java.util.Set;
|
||||
import java.util.concurrent.Callable;
|
||||
|
||||
import javax.annotation.Nullable;
|
||||
|
||||
import com.google.common.collect.Maps;
|
||||
|
||||
import net.lax1dude.eaglercraft.v1_8.EaglercraftUUID;
|
||||
import net.minecraft.crash.CrashReport;
|
||||
import net.minecraft.crash.CrashReportCategory;
|
||||
import net.minecraft.util.ReportedException;
|
||||
|
@ -131,6 +134,18 @@ public class NBTTagCompound extends NBTBase {
|
|||
public void setInteger(String key, int value) {
|
||||
this.tagMap.put(key, new NBTTagInt(value));
|
||||
}
|
||||
|
||||
public void setUniqueId(String key, EaglercraftUUID value)
|
||||
{
|
||||
this.setLong(key + "Most", value.getMostSignificantBits());
|
||||
this.setLong(key + "Least", value.getLeastSignificantBits());
|
||||
}
|
||||
|
||||
@Nullable
|
||||
public EaglercraftUUID getUniqueId(String key)
|
||||
{
|
||||
return new EaglercraftUUID(this.getLong(key + "Most"), this.getLong(key + "Least"));
|
||||
}
|
||||
|
||||
/**
|
||||
* +
|
||||
|
|
|
@ -191,6 +191,18 @@ public class NBTTagList extends NBTBase {
|
|||
}
|
||||
}
|
||||
|
||||
public int getIntAt(int p_186858_1_) {
|
||||
if (p_186858_1_ >= 0 && p_186858_1_ < this.tagList.size()) {
|
||||
NBTBase nbtbase = (NBTBase) this.tagList.get(p_186858_1_);
|
||||
|
||||
if (nbtbase.getId() == 3) {
|
||||
return ((NBTTagInt) nbtbase).getInt();
|
||||
}
|
||||
}
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
public int[] getIntArrayAt(int i) {
|
||||
if (i >= 0 && i < this.tagList.size()) {
|
||||
NBTBase nbtbase = (NBTBase) this.tagList.get(i);
|
||||
|
|
|
@ -0,0 +1,128 @@
|
|||
package net.minecraft.util;
|
||||
|
||||
import net.minecraft.entity.Entity;
|
||||
|
||||
public class ChunkPos
|
||||
{
|
||||
/** The X position of this Chunk Coordinate Pair */
|
||||
public final int chunkXPos;
|
||||
|
||||
/** The Z position of this Chunk Coordinate Pair */
|
||||
public final int chunkZPos;
|
||||
|
||||
public ChunkPos(int x, int z)
|
||||
{
|
||||
this.chunkXPos = x;
|
||||
this.chunkZPos = z;
|
||||
}
|
||||
|
||||
public ChunkPos(BlockPos pos)
|
||||
{
|
||||
this.chunkXPos = pos.getX() >> 4;
|
||||
this.chunkZPos = pos.getZ() >> 4;
|
||||
}
|
||||
|
||||
/**
|
||||
* converts a chunk coordinate pair to an integer (suitable for hashing)
|
||||
*/
|
||||
public static long chunkXZ2Int(int x, int z)
|
||||
{
|
||||
return (long)x & 4294967295L | ((long)z & 4294967295L) << 32;
|
||||
}
|
||||
|
||||
public int hashCode()
|
||||
{
|
||||
int i = 1664525 * this.chunkXPos + 1013904223;
|
||||
int j = 1664525 * (this.chunkZPos ^ -559038737) + 1013904223;
|
||||
return i ^ j;
|
||||
}
|
||||
|
||||
public boolean equals(Object p_equals_1_)
|
||||
{
|
||||
if (this == p_equals_1_)
|
||||
{
|
||||
return true;
|
||||
}
|
||||
else if (!(p_equals_1_ instanceof ChunkPos))
|
||||
{
|
||||
return false;
|
||||
}
|
||||
else
|
||||
{
|
||||
ChunkPos chunkpos = (ChunkPos)p_equals_1_;
|
||||
return this.chunkXPos == chunkpos.chunkXPos && this.chunkZPos == chunkpos.chunkZPos;
|
||||
}
|
||||
}
|
||||
|
||||
public double getDistanceSq(Entity p_185327_1_)
|
||||
{
|
||||
double d0 = (double)(this.chunkXPos * 16 + 8);
|
||||
double d1 = (double)(this.chunkZPos * 16 + 8);
|
||||
double d2 = d0 - p_185327_1_.posX;
|
||||
double d3 = d1 - p_185327_1_.posZ;
|
||||
return d2 * d2 + d3 * d3;
|
||||
}
|
||||
|
||||
public int getCenterXPos()
|
||||
{
|
||||
return (this.chunkXPos << 4) + 8;
|
||||
}
|
||||
|
||||
public int getCenterZPosition()
|
||||
{
|
||||
return (this.chunkZPos << 4) + 8;
|
||||
}
|
||||
|
||||
/**
|
||||
* Get the first world X coordinate that belongs to this Chunk
|
||||
*/
|
||||
public int getXStart()
|
||||
{
|
||||
return this.chunkXPos << 4;
|
||||
}
|
||||
|
||||
/**
|
||||
* Get the first world Z coordinate that belongs to this Chunk
|
||||
*/
|
||||
public int getZStart()
|
||||
{
|
||||
return this.chunkZPos << 4;
|
||||
}
|
||||
|
||||
/**
|
||||
* Get the last world X coordinate that belongs to this Chunk
|
||||
*/
|
||||
public int getXEnd()
|
||||
{
|
||||
return (this.chunkXPos << 4) + 15;
|
||||
}
|
||||
|
||||
/**
|
||||
* Get the last world Z coordinate that belongs to this Chunk
|
||||
*/
|
||||
public int getZEnd()
|
||||
{
|
||||
return (this.chunkZPos << 4) + 15;
|
||||
}
|
||||
|
||||
/**
|
||||
* Get the World coordinates of the Block with the given Chunk coordinates relative to this chunk
|
||||
*/
|
||||
public BlockPos getBlock(int x, int y, int z)
|
||||
{
|
||||
return new BlockPos((this.chunkXPos << 4) + x, y, (this.chunkZPos << 4) + z);
|
||||
}
|
||||
|
||||
/**
|
||||
* Get the coordinates of the Block in the center of this chunk with the given Y coordinate
|
||||
*/
|
||||
public BlockPos getCenterBlock(int y)
|
||||
{
|
||||
return new BlockPos(this.getCenterXPos(), y, this.getCenterZPosition());
|
||||
}
|
||||
|
||||
public String toString()
|
||||
{
|
||||
return "[" + this.chunkXPos + ", " + this.chunkZPos + "]";
|
||||
}
|
||||
}
|
|
@ -0,0 +1,98 @@
|
|||
package net.minecraft.util;
|
||||
|
||||
public enum Mirror
|
||||
{
|
||||
NONE("no_mirror"),
|
||||
LEFT_RIGHT("mirror_left_right"),
|
||||
FRONT_BACK("mirror_front_back");
|
||||
|
||||
private final String name;
|
||||
private static String[] mirrorNames = new String[values().length];
|
||||
|
||||
private Mirror(String nameIn)
|
||||
{
|
||||
this.name = nameIn;
|
||||
}
|
||||
|
||||
/**
|
||||
* Mirrors the given rotation like specified by this mirror. rotations start at 0 and go up to rotationCount-1. 0 is
|
||||
* front, rotationCount/2 is back.
|
||||
*/
|
||||
public int mirrorRotation(int rotationIn, int rotationCount)
|
||||
{
|
||||
int i = rotationCount / 2;
|
||||
int j = rotationIn > i ? rotationIn - rotationCount : rotationIn;
|
||||
|
||||
switch (this)
|
||||
{
|
||||
case LEFT_RIGHT:
|
||||
return (rotationCount - j) % rotationCount;
|
||||
|
||||
case FRONT_BACK:
|
||||
return (i - j + rotationCount) % rotationCount;
|
||||
|
||||
default:
|
||||
return rotationIn;
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Determines the rotation that is equivalent to this mirror if the rotating object faces in the given direction
|
||||
*/
|
||||
public Rotation toRotation(EnumFacing facing)
|
||||
{
|
||||
EnumFacing.Axis enumfacing$axis = facing.getAxis();
|
||||
return (this != LEFT_RIGHT || enumfacing$axis != EnumFacing.Axis.Z) && (this != FRONT_BACK || enumfacing$axis != EnumFacing.Axis.X) ? Rotation.NONE : Rotation.CLOCKWISE_180;
|
||||
}
|
||||
|
||||
/**
|
||||
* Mirror the given facing according to this mirror
|
||||
*/
|
||||
public EnumFacing mirror(EnumFacing facing)
|
||||
{
|
||||
switch (this)
|
||||
{
|
||||
case LEFT_RIGHT:
|
||||
if (facing == EnumFacing.WEST)
|
||||
{
|
||||
return EnumFacing.EAST;
|
||||
}
|
||||
else
|
||||
{
|
||||
if (facing == EnumFacing.EAST)
|
||||
{
|
||||
return EnumFacing.WEST;
|
||||
}
|
||||
|
||||
return facing;
|
||||
}
|
||||
|
||||
case FRONT_BACK:
|
||||
if (facing == EnumFacing.NORTH)
|
||||
{
|
||||
return EnumFacing.SOUTH;
|
||||
}
|
||||
else
|
||||
{
|
||||
if (facing == EnumFacing.SOUTH)
|
||||
{
|
||||
return EnumFacing.NORTH;
|
||||
}
|
||||
|
||||
return facing;
|
||||
}
|
||||
|
||||
default:
|
||||
return facing;
|
||||
}
|
||||
}
|
||||
|
||||
static {
|
||||
int i = 0;
|
||||
|
||||
for (Mirror mirror : values())
|
||||
{
|
||||
mirrorNames[i++] = mirror.name;
|
||||
}
|
||||
}
|
||||
}
|
|
@ -0,0 +1,126 @@
|
|||
package net.minecraft.util;
|
||||
|
||||
public enum Rotation
|
||||
{
|
||||
NONE("rotate_0"),
|
||||
CLOCKWISE_90("rotate_90"),
|
||||
CLOCKWISE_180("rotate_180"),
|
||||
COUNTERCLOCKWISE_90("rotate_270");
|
||||
|
||||
private final String name;
|
||||
private static String[] rotationNames = new String[values().length];
|
||||
|
||||
private Rotation(String nameIn)
|
||||
{
|
||||
this.name = nameIn;
|
||||
}
|
||||
|
||||
public Rotation add(Rotation rotation)
|
||||
{
|
||||
switch (rotation)
|
||||
{
|
||||
case CLOCKWISE_180:
|
||||
switch (this)
|
||||
{
|
||||
case NONE:
|
||||
return CLOCKWISE_180;
|
||||
|
||||
case CLOCKWISE_90:
|
||||
return COUNTERCLOCKWISE_90;
|
||||
|
||||
case CLOCKWISE_180:
|
||||
return NONE;
|
||||
|
||||
case COUNTERCLOCKWISE_90:
|
||||
return CLOCKWISE_90;
|
||||
}
|
||||
|
||||
case COUNTERCLOCKWISE_90:
|
||||
switch (this)
|
||||
{
|
||||
case NONE:
|
||||
return COUNTERCLOCKWISE_90;
|
||||
|
||||
case CLOCKWISE_90:
|
||||
return NONE;
|
||||
|
||||
case CLOCKWISE_180:
|
||||
return CLOCKWISE_90;
|
||||
|
||||
case COUNTERCLOCKWISE_90:
|
||||
return CLOCKWISE_180;
|
||||
}
|
||||
|
||||
case CLOCKWISE_90:
|
||||
switch (this)
|
||||
{
|
||||
case NONE:
|
||||
return CLOCKWISE_90;
|
||||
|
||||
case CLOCKWISE_90:
|
||||
return CLOCKWISE_180;
|
||||
|
||||
case CLOCKWISE_180:
|
||||
return COUNTERCLOCKWISE_90;
|
||||
|
||||
case COUNTERCLOCKWISE_90:
|
||||
return NONE;
|
||||
}
|
||||
|
||||
default:
|
||||
return this;
|
||||
}
|
||||
}
|
||||
|
||||
public EnumFacing rotate(EnumFacing facing)
|
||||
{
|
||||
if (facing.getAxis() == EnumFacing.Axis.Y)
|
||||
{
|
||||
return facing;
|
||||
}
|
||||
else
|
||||
{
|
||||
switch (this)
|
||||
{
|
||||
case CLOCKWISE_90:
|
||||
return facing.rotateY();
|
||||
|
||||
case CLOCKWISE_180:
|
||||
return facing.getOpposite();
|
||||
|
||||
case COUNTERCLOCKWISE_90:
|
||||
return facing.rotateYCCW();
|
||||
|
||||
default:
|
||||
return facing;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public int rotate(int p_185833_1_, int p_185833_2_)
|
||||
{
|
||||
switch (this)
|
||||
{
|
||||
case CLOCKWISE_90:
|
||||
return (p_185833_1_ + p_185833_2_ / 4) % p_185833_2_;
|
||||
|
||||
case CLOCKWISE_180:
|
||||
return (p_185833_1_ + p_185833_2_ / 2) % p_185833_2_;
|
||||
|
||||
case COUNTERCLOCKWISE_90:
|
||||
return (p_185833_1_ + p_185833_2_ * 3 / 4) % p_185833_2_;
|
||||
|
||||
default:
|
||||
return p_185833_1_;
|
||||
}
|
||||
}
|
||||
|
||||
static {
|
||||
int i = 0;
|
||||
|
||||
for (Rotation rotation : values())
|
||||
{
|
||||
rotationNames[i++] = rotation.name;
|
||||
}
|
||||
}
|
||||
}
|
|
@ -0,0 +1,146 @@
|
|||
package net.minecraft.world.gen.structure.template;
|
||||
|
||||
import javax.annotation.Nullable;
|
||||
import net.minecraft.block.Block;
|
||||
import net.minecraft.util.Mirror;
|
||||
import net.minecraft.util.Rotation;
|
||||
import net.minecraft.util.ChunkPos;
|
||||
import net.minecraft.world.gen.structure.StructureBoundingBox;
|
||||
|
||||
public class PlacementSettings
|
||||
{
|
||||
private Mirror mirror;
|
||||
private Rotation rotation;
|
||||
private boolean ignoreEntities;
|
||||
|
||||
/**
|
||||
* the type of block in the world that will get replaced by the structure
|
||||
*/
|
||||
private Block replacedBlock;
|
||||
|
||||
/** the chunk the structure is within */
|
||||
private ChunkPos chunk;
|
||||
|
||||
/** the bounds the structure is contained within */
|
||||
private StructureBoundingBox boundingBox;
|
||||
private boolean ignoreStructureBlock;
|
||||
|
||||
public PlacementSettings()
|
||||
{
|
||||
this(Mirror.NONE, Rotation.NONE, false, (Block)null, (StructureBoundingBox)null);
|
||||
}
|
||||
|
||||
public PlacementSettings(Mirror mirrorIn, Rotation rotationIn, boolean ignoreEntitiesIn, @Nullable Block replacedBlockIn, @Nullable StructureBoundingBox boundingBoxIn)
|
||||
{
|
||||
this.rotation = rotationIn;
|
||||
this.mirror = mirrorIn;
|
||||
this.ignoreEntities = ignoreEntitiesIn;
|
||||
this.replacedBlock = replacedBlockIn;
|
||||
this.chunk = null;
|
||||
this.boundingBox = boundingBoxIn;
|
||||
this.ignoreStructureBlock = true;
|
||||
}
|
||||
|
||||
public PlacementSettings copy()
|
||||
{
|
||||
return (new PlacementSettings(this.mirror, this.rotation, this.ignoreEntities, this.replacedBlock, this.boundingBox)).setChunk(this.chunk).setIgnoreStructureBlock(this.ignoreStructureBlock);
|
||||
}
|
||||
|
||||
public PlacementSettings setMirror(Mirror mirrorIn)
|
||||
{
|
||||
this.mirror = mirrorIn;
|
||||
return this;
|
||||
}
|
||||
|
||||
public PlacementSettings setRotation(Rotation rotationIn)
|
||||
{
|
||||
this.rotation = rotationIn;
|
||||
return this;
|
||||
}
|
||||
|
||||
public PlacementSettings setIgnoreEntities(boolean ignoreEntitiesIn)
|
||||
{
|
||||
this.ignoreEntities = ignoreEntitiesIn;
|
||||
return this;
|
||||
}
|
||||
|
||||
public PlacementSettings setReplacedBlock(Block replacedBlockIn)
|
||||
{
|
||||
this.replacedBlock = replacedBlockIn;
|
||||
return this;
|
||||
}
|
||||
|
||||
public PlacementSettings setChunk(ChunkPos chunkPosIn)
|
||||
{
|
||||
this.chunk = chunkPosIn;
|
||||
return this;
|
||||
}
|
||||
|
||||
public PlacementSettings setBoundingBox(StructureBoundingBox boundingBoxIn)
|
||||
{
|
||||
this.boundingBox = boundingBoxIn;
|
||||
return this;
|
||||
}
|
||||
|
||||
public Mirror getMirror()
|
||||
{
|
||||
return this.mirror;
|
||||
}
|
||||
|
||||
public PlacementSettings setIgnoreStructureBlock(boolean ignoreStructureBlockIn)
|
||||
{
|
||||
this.ignoreStructureBlock = ignoreStructureBlockIn;
|
||||
return this;
|
||||
}
|
||||
|
||||
public Rotation getRotation()
|
||||
{
|
||||
return this.rotation;
|
||||
}
|
||||
|
||||
public boolean getIgnoreEntities()
|
||||
{
|
||||
return this.ignoreEntities;
|
||||
}
|
||||
|
||||
public Block getReplacedBlock()
|
||||
{
|
||||
return this.replacedBlock;
|
||||
}
|
||||
|
||||
@Nullable
|
||||
public StructureBoundingBox getBoundingBox()
|
||||
{
|
||||
if (this.boundingBox == null && this.chunk != null)
|
||||
{
|
||||
this.setBoundingBoxFromChunk();
|
||||
}
|
||||
|
||||
return this.boundingBox;
|
||||
}
|
||||
|
||||
public boolean getIgnoreStructureBlock()
|
||||
{
|
||||
return this.ignoreStructureBlock;
|
||||
}
|
||||
|
||||
void setBoundingBoxFromChunk()
|
||||
{
|
||||
this.boundingBox = this.getBoundingBoxFromChunk(this.chunk);
|
||||
}
|
||||
|
||||
@Nullable
|
||||
private StructureBoundingBox getBoundingBoxFromChunk(@Nullable ChunkPos pos)
|
||||
{
|
||||
if (pos == null)
|
||||
{
|
||||
return null;
|
||||
}
|
||||
else
|
||||
{
|
||||
int i = pos.chunkXPos * 16;
|
||||
int j = pos.chunkZPos * 16;
|
||||
return new StructureBoundingBox(i, 0, j, i + 16 - 1, 255, j + 16 - 1);
|
||||
}
|
||||
}
|
||||
}
|
|
@ -0,0 +1,561 @@
|
|||
package net.minecraft.world.gen.structure.template;
|
||||
|
||||
import com.google.common.base.Predicate;
|
||||
import com.google.common.collect.Lists;
|
||||
import com.google.common.collect.Maps;
|
||||
|
||||
import java.util.List;
|
||||
import java.util.Map;
|
||||
import javax.annotation.Nullable;
|
||||
|
||||
import net.lax1dude.eaglercraft.v1_8.EaglercraftUUID;
|
||||
import net.minecraft.block.Block;
|
||||
import net.minecraft.block.state.IBlockState;
|
||||
import net.minecraft.entity.Entity;
|
||||
import net.minecraft.entity.EntityList;
|
||||
import net.minecraft.entity.item.EntityPainting;
|
||||
import net.minecraft.entity.player.EntityPlayer;
|
||||
import net.minecraft.init.Blocks;
|
||||
import net.minecraft.inventory.IInventory;
|
||||
import net.minecraft.nbt.NBTTagCompound;
|
||||
import net.minecraft.nbt.NBTTagDouble;
|
||||
import net.minecraft.nbt.NBTTagInt;
|
||||
import net.minecraft.nbt.NBTTagList;
|
||||
import net.minecraft.tileentity.TileEntity;
|
||||
import net.minecraft.util.Mirror;
|
||||
import net.minecraft.util.Rotation;
|
||||
import net.minecraft.util.AxisAlignedBB;
|
||||
import net.minecraft.util.BlockPos;
|
||||
import net.minecraft.util.Vec3;
|
||||
import net.minecraft.world.World;
|
||||
import net.minecraft.world.gen.structure.StructureBoundingBox;
|
||||
|
||||
public class Template
|
||||
{
|
||||
private final List<Template.BlockInfo> blocks = Lists.<Template.BlockInfo>newArrayList();
|
||||
private final List<Template.EntityInfo> entities = Lists.<Template.EntityInfo>newArrayList();
|
||||
|
||||
/** size of the structure */
|
||||
private BlockPos size = BlockPos.ORIGIN;
|
||||
|
||||
/** The author of this template. */
|
||||
private String author = "?";
|
||||
|
||||
public BlockPos getSize()
|
||||
{
|
||||
return this.size;
|
||||
}
|
||||
|
||||
public void setAuthor(String authorIn)
|
||||
{
|
||||
this.author = authorIn;
|
||||
}
|
||||
|
||||
public String getAuthor()
|
||||
{
|
||||
return this.author;
|
||||
}
|
||||
|
||||
/**
|
||||
* takes blocks from the world and puts the data them into this template
|
||||
*/
|
||||
public void takeBlocksFromWorld(World worldIn, BlockPos startPos, BlockPos endPos, boolean takeEntities, @Nullable Block p_186254_5_)
|
||||
{
|
||||
if (endPos.getX() >= 1 && endPos.getY() >= 1 && endPos.getZ() >= 1)
|
||||
{
|
||||
BlockPos blockpos = startPos.add(endPos).add(-1, -1, -1);
|
||||
List<Template.BlockInfo> list = Lists.<Template.BlockInfo>newArrayList();
|
||||
List<Template.BlockInfo> list1 = Lists.<Template.BlockInfo>newArrayList();
|
||||
List<Template.BlockInfo> list2 = Lists.<Template.BlockInfo>newArrayList();
|
||||
BlockPos blockpos1 = new BlockPos(Math.min(startPos.getX(), blockpos.getX()), Math.min(startPos.getY(), blockpos.getY()), Math.min(startPos.getZ(), blockpos.getZ()));
|
||||
BlockPos blockpos2 = new BlockPos(Math.max(startPos.getX(), blockpos.getX()), Math.max(startPos.getY(), blockpos.getY()), Math.max(startPos.getZ(), blockpos.getZ()));
|
||||
this.size = endPos;
|
||||
|
||||
for (BlockPos.MutableBlockPos blockpos$mutableblockpos : BlockPos.getAllInBoxMutable(blockpos1, blockpos2))
|
||||
{
|
||||
BlockPos blockpos3 = blockpos$mutableblockpos.subtract(blockpos1);
|
||||
IBlockState iblockstate = worldIn.getBlockState(blockpos$mutableblockpos);
|
||||
|
||||
if (p_186254_5_ == null || p_186254_5_ != iblockstate.getBlock())
|
||||
{
|
||||
TileEntity tileentity = worldIn.getTileEntity(blockpos$mutableblockpos);
|
||||
|
||||
if (tileentity != null)
|
||||
{
|
||||
NBTTagCompound nbttagcompound = new NBTTagCompound();
|
||||
tileentity.writeToNBT(nbttagcompound);
|
||||
nbttagcompound.removeTag("x");
|
||||
nbttagcompound.removeTag("y");
|
||||
nbttagcompound.removeTag("z");
|
||||
list1.add(new Template.BlockInfo(blockpos3, iblockstate, nbttagcompound));
|
||||
}
|
||||
else if (!iblockstate.isFullBlock() && !iblockstate.isFullCube())
|
||||
{
|
||||
list2.add(new Template.BlockInfo(blockpos3, iblockstate, (NBTTagCompound)null));
|
||||
}
|
||||
else
|
||||
{
|
||||
list.add(new Template.BlockInfo(blockpos3, iblockstate, (NBTTagCompound)null));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
this.blocks.clear();
|
||||
this.blocks.addAll(list);
|
||||
this.blocks.addAll(list1);
|
||||
this.blocks.addAll(list2);
|
||||
|
||||
if (takeEntities)
|
||||
{
|
||||
this.takeEntitiesFromWorld(worldIn, blockpos1, blockpos2.add(1, 1, 1));
|
||||
}
|
||||
else
|
||||
{
|
||||
this.entities.clear();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* takes blocks from the world and puts the data them into this template
|
||||
*/
|
||||
private void takeEntitiesFromWorld(World worldIn, BlockPos startPos, BlockPos endPos)
|
||||
{
|
||||
List<Entity> list = worldIn.<Entity>getEntitiesWithinAABB(Entity.class, new AxisAlignedBB(startPos, endPos), new Predicate<Entity>()
|
||||
{
|
||||
public boolean apply(@Nullable Entity p_apply_1_)
|
||||
{
|
||||
return !(p_apply_1_ instanceof EntityPlayer);
|
||||
}
|
||||
});
|
||||
this.entities.clear();
|
||||
|
||||
for (Entity entity : list)
|
||||
{
|
||||
Vec3 vec3d = new Vec3(entity.posX - (double)startPos.getX(), entity.posY - (double)startPos.getY(), entity.posZ - (double)startPos.getZ());
|
||||
NBTTagCompound nbttagcompound = new NBTTagCompound();
|
||||
entity.writeToNBTOptional(nbttagcompound);
|
||||
BlockPos blockpos;
|
||||
|
||||
if (entity instanceof EntityPainting)
|
||||
{
|
||||
blockpos = ((EntityPainting)entity).getHangingPosition().subtract(startPos);
|
||||
}
|
||||
else
|
||||
{
|
||||
blockpos = new BlockPos(vec3d);
|
||||
}
|
||||
|
||||
this.entities.add(new Template.EntityInfo(vec3d, blockpos, nbttagcompound));
|
||||
}
|
||||
}
|
||||
|
||||
public Map<BlockPos, String> getDataBlocks(BlockPos pos, PlacementSettings placementIn)
|
||||
{
|
||||
Map<BlockPos, String> map = Maps.<BlockPos, String>newHashMap();
|
||||
StructureBoundingBox structureboundingbox = placementIn.getBoundingBox();
|
||||
|
||||
for (Template.BlockInfo template$blockinfo : this.blocks)
|
||||
{
|
||||
BlockPos blockpos = transformedBlockPos(placementIn, template$blockinfo.pos).add(pos);
|
||||
|
||||
if (structureboundingbox == null || structureboundingbox.isVecInside(blockpos))
|
||||
{
|
||||
IBlockState iblockstate = template$blockinfo.blockState;
|
||||
|
||||
// if (iblockstate.getBlock() == Blocks.STRUCTURE_BLOCK && template$blockinfo.tileentityData != null)
|
||||
// {
|
||||
// TileEntityStructure.Mode tileentitystructure$mode = TileEntityStructure.Mode.valueOf(template$blockinfo.tileentityData.getString("mode"));
|
||||
|
||||
// if (tileentitystructure$mode == TileEntityStructure.Mode.DATA)
|
||||
// {
|
||||
// map.put(blockpos, template$blockinfo.tileentityData.getString("metadata"));
|
||||
// }
|
||||
// }
|
||||
}
|
||||
}
|
||||
|
||||
return map;
|
||||
}
|
||||
|
||||
public BlockPos calculateConnectedPos(PlacementSettings placementIn, BlockPos p_186262_2_, PlacementSettings p_186262_3_, BlockPos p_186262_4_)
|
||||
{
|
||||
BlockPos blockpos = transformedBlockPos(placementIn, p_186262_2_);
|
||||
BlockPos blockpos1 = transformedBlockPos(p_186262_3_, p_186262_4_);
|
||||
return blockpos.subtract(blockpos1);
|
||||
}
|
||||
|
||||
public static BlockPos transformedBlockPos(PlacementSettings placementIn, BlockPos p_186266_1_)
|
||||
{
|
||||
return transformedBlockPos(p_186266_1_, placementIn.getMirror(), placementIn.getRotation());
|
||||
}
|
||||
|
||||
public void addBlocksToWorldChunk(World worldIn, BlockPos pos, PlacementSettings placementIn)
|
||||
{
|
||||
placementIn.setBoundingBoxFromChunk();
|
||||
this.addBlocksToWorld(worldIn, pos, placementIn);
|
||||
}
|
||||
|
||||
/**
|
||||
* This takes the data stored in this instance and puts them into the world.
|
||||
*/
|
||||
public void addBlocksToWorld(World worldIn, BlockPos pos, PlacementSettings placementIn)
|
||||
{
|
||||
if (!this.blocks.isEmpty() && this.size.getX() >= 1 && this.size.getY() >= 1 && this.size.getZ() >= 1)
|
||||
{
|
||||
Block block = placementIn.getReplacedBlock();
|
||||
StructureBoundingBox structureboundingbox = placementIn.getBoundingBox();
|
||||
|
||||
for (Template.BlockInfo template$blockinfo : this.blocks)
|
||||
{
|
||||
Block block1 = template$blockinfo.blockState.getBlock();
|
||||
|
||||
if ((block == null || block != block1) && (!placementIn.getIgnoreStructureBlock()))
|
||||
{
|
||||
BlockPos blockpos = transformedBlockPos(placementIn, template$blockinfo.pos).add(pos);
|
||||
|
||||
if (structureboundingbox == null || structureboundingbox.isVecInside(blockpos))
|
||||
{
|
||||
IBlockState iblockstate = template$blockinfo.blockState.withMirror(placementIn.getMirror());
|
||||
IBlockState iblockstate1 = iblockstate.withRotation(placementIn.getRotation());
|
||||
|
||||
if (template$blockinfo.tileentityData != null)
|
||||
{
|
||||
TileEntity tileentity = worldIn.getTileEntity(blockpos);
|
||||
|
||||
if (tileentity != null)
|
||||
{
|
||||
if (tileentity instanceof IInventory)
|
||||
{
|
||||
((IInventory)tileentity).clear();
|
||||
}
|
||||
|
||||
worldIn.setBlockState(blockpos, Blocks.barrier.getDefaultState(), 4);
|
||||
}
|
||||
}
|
||||
|
||||
if (worldIn.setBlockState(blockpos, iblockstate1, 2) && template$blockinfo.tileentityData != null)
|
||||
{
|
||||
TileEntity tileentity2 = worldIn.getTileEntity(blockpos);
|
||||
|
||||
if (tileentity2 != null)
|
||||
{
|
||||
template$blockinfo.tileentityData.setInteger("x", blockpos.getX());
|
||||
template$blockinfo.tileentityData.setInteger("y", blockpos.getY());
|
||||
template$blockinfo.tileentityData.setInteger("z", blockpos.getZ());
|
||||
tileentity2.readFromNBT(template$blockinfo.tileentityData);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
for (Template.BlockInfo template$blockinfo1 : this.blocks)
|
||||
{
|
||||
if (block == null || block != template$blockinfo1.blockState.getBlock())
|
||||
{
|
||||
BlockPos blockpos1 = transformedBlockPos(placementIn, template$blockinfo1.pos).add(pos);
|
||||
|
||||
if (structureboundingbox == null || structureboundingbox.isVecInside(blockpos1))
|
||||
{
|
||||
worldIn.notifyNeighborsRespectDebug(blockpos1, template$blockinfo1.blockState.getBlock());
|
||||
|
||||
if (template$blockinfo1.tileentityData != null)
|
||||
{
|
||||
TileEntity tileentity1 = worldIn.getTileEntity(blockpos1);
|
||||
|
||||
if (tileentity1 != null)
|
||||
{
|
||||
tileentity1.markDirty();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if (!placementIn.getIgnoreEntities())
|
||||
{
|
||||
this.addEntitiesToWorld(worldIn, pos, placementIn.getMirror(), placementIn.getRotation(), structureboundingbox);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private void addEntitiesToWorld(World worldIn, BlockPos pos, Mirror mirrorIn, Rotation rotationIn, @Nullable StructureBoundingBox aabb)
|
||||
{
|
||||
for (Template.EntityInfo template$entityinfo : this.entities)
|
||||
{
|
||||
BlockPos blockpos = transformedBlockPos(template$entityinfo.blockPos, mirrorIn, rotationIn).add(pos);
|
||||
|
||||
if (aabb == null || aabb.isVecInside(blockpos))
|
||||
{
|
||||
NBTTagCompound nbttagcompound = template$entityinfo.entityData;
|
||||
Vec3 vec3d = transformedVec3d(template$entityinfo.pos, mirrorIn, rotationIn);
|
||||
Vec3 vec3d1 = vec3d.addVector((double)pos.getX(), (double)pos.getY(), (double)pos.getZ());
|
||||
NBTTagList nbttaglist = new NBTTagList();
|
||||
nbttaglist.appendTag(new NBTTagDouble(vec3d1.xCoord));
|
||||
nbttaglist.appendTag(new NBTTagDouble(vec3d1.yCoord));
|
||||
nbttaglist.appendTag(new NBTTagDouble(vec3d1.zCoord));
|
||||
nbttagcompound.setTag("Pos", nbttaglist);
|
||||
nbttagcompound.setUniqueId("UUID", EaglercraftUUID.randomUUID());
|
||||
Entity entity;
|
||||
|
||||
try
|
||||
{
|
||||
entity = EntityList.createEntityFromNBT(nbttagcompound, worldIn);
|
||||
}
|
||||
catch (Exception var15)
|
||||
{
|
||||
entity = null;
|
||||
}
|
||||
|
||||
if (entity != null)
|
||||
{
|
||||
if (entity instanceof EntityPainting)
|
||||
{
|
||||
entity.getMirroredYaw(mirrorIn);
|
||||
entity.getRotatedYaw(rotationIn);
|
||||
entity.setPosition((double)blockpos.getX(), (double)blockpos.getY(), (double)blockpos.getZ());
|
||||
entity.setLocationAndAngles(vec3d1.xCoord, vec3d1.yCoord, vec3d1.zCoord, entity.rotationYaw, entity.rotationPitch);
|
||||
}
|
||||
else
|
||||
{
|
||||
float f = entity.getMirroredYaw(mirrorIn);
|
||||
f = f + (entity.rotationYaw - entity.getRotatedYaw(rotationIn));
|
||||
entity.setLocationAndAngles(vec3d1.xCoord, vec3d1.yCoord, vec3d1.zCoord, f, entity.rotationPitch);
|
||||
}
|
||||
|
||||
worldIn.spawnEntityInWorld(entity);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public BlockPos transformedSize(Rotation rotationIn)
|
||||
{
|
||||
switch (rotationIn)
|
||||
{
|
||||
case COUNTERCLOCKWISE_90:
|
||||
case CLOCKWISE_90:
|
||||
return new BlockPos(this.size.getZ(), this.size.getY(), this.size.getX());
|
||||
|
||||
default:
|
||||
return this.size;
|
||||
}
|
||||
}
|
||||
|
||||
private static BlockPos transformedBlockPos(BlockPos pos, Mirror mirrorIn, Rotation rotationIn)
|
||||
{
|
||||
int i = pos.getX();
|
||||
int j = pos.getY();
|
||||
int k = pos.getZ();
|
||||
boolean flag = true;
|
||||
|
||||
switch (mirrorIn)
|
||||
{
|
||||
case LEFT_RIGHT:
|
||||
k = -k;
|
||||
break;
|
||||
|
||||
case FRONT_BACK:
|
||||
i = -i;
|
||||
break;
|
||||
|
||||
default:
|
||||
flag = false;
|
||||
}
|
||||
|
||||
switch (rotationIn)
|
||||
{
|
||||
case COUNTERCLOCKWISE_90:
|
||||
return new BlockPos(k, j, -i);
|
||||
|
||||
case CLOCKWISE_90:
|
||||
return new BlockPos(-k, j, i);
|
||||
|
||||
case CLOCKWISE_180:
|
||||
return new BlockPos(-i, j, -k);
|
||||
|
||||
default:
|
||||
return flag ? new BlockPos(i, j, k) : pos;
|
||||
}
|
||||
}
|
||||
|
||||
private static Vec3 transformedVec3d(Vec3 vec, Mirror mirrorIn, Rotation rotationIn)
|
||||
{
|
||||
double d0 = vec.xCoord;
|
||||
double d1 = vec.yCoord;
|
||||
double d2 = vec.zCoord;
|
||||
boolean flag = true;
|
||||
|
||||
switch (mirrorIn)
|
||||
{
|
||||
case LEFT_RIGHT:
|
||||
d2 = 1.0D - d2;
|
||||
break;
|
||||
|
||||
case FRONT_BACK:
|
||||
d0 = 1.0D - d0;
|
||||
break;
|
||||
|
||||
default:
|
||||
flag = false;
|
||||
}
|
||||
|
||||
switch (rotationIn)
|
||||
{
|
||||
case COUNTERCLOCKWISE_90:
|
||||
return new Vec3(d2, d1, 1.0D - d0);
|
||||
|
||||
case CLOCKWISE_90:
|
||||
return new Vec3(1.0D - d2, d1, d0);
|
||||
|
||||
case CLOCKWISE_180:
|
||||
return new Vec3(1.0D - d0, d1, 1.0D - d2);
|
||||
|
||||
default:
|
||||
return flag ? new Vec3(d0, d1, d2) : vec;
|
||||
}
|
||||
}
|
||||
|
||||
public NBTTagCompound func_189552_a(NBTTagCompound p_189552_1_)
|
||||
{
|
||||
NBTTagList nbttaglist = new NBTTagList();
|
||||
|
||||
for (Template.BlockInfo template$blockinfo : this.blocks)
|
||||
{
|
||||
NBTTagCompound nbttagcompound = new NBTTagCompound();
|
||||
nbttagcompound.setTag("pos", this.writeInts(new int[] {template$blockinfo.pos.getX(), template$blockinfo.pos.getY(), template$blockinfo.pos.getZ()}));
|
||||
nbttagcompound.setInteger("state", Block.getStateId(template$blockinfo.blockState));
|
||||
|
||||
if (template$blockinfo.tileentityData != null)
|
||||
{
|
||||
nbttagcompound.setTag("nbt", template$blockinfo.tileentityData);
|
||||
}
|
||||
|
||||
nbttaglist.appendTag(nbttagcompound);
|
||||
}
|
||||
|
||||
NBTTagList nbttaglist1 = new NBTTagList();
|
||||
|
||||
for (Template.EntityInfo template$entityinfo : this.entities)
|
||||
{
|
||||
NBTTagCompound nbttagcompound1 = new NBTTagCompound();
|
||||
nbttagcompound1.setTag("pos", this.writeDoubles(new double[] {template$entityinfo.pos.xCoord, template$entityinfo.pos.yCoord, template$entityinfo.pos.zCoord}));
|
||||
nbttagcompound1.setTag("blockPos", this.writeInts(new int[] {template$entityinfo.blockPos.getX(), template$entityinfo.blockPos.getY(), template$entityinfo.blockPos.getZ()}));
|
||||
|
||||
if (template$entityinfo.entityData != null)
|
||||
{
|
||||
nbttagcompound1.setTag("nbt", template$entityinfo.entityData);
|
||||
}
|
||||
|
||||
nbttaglist1.appendTag(nbttagcompound1);
|
||||
}
|
||||
|
||||
p_189552_1_.setTag("blocks", nbttaglist);
|
||||
p_189552_1_.setTag("entities", nbttaglist1);
|
||||
p_189552_1_.setTag("size", this.writeInts(new int[] {this.size.getX(), this.size.getY(), this.size.getZ()}));
|
||||
p_189552_1_.setInteger("version", 1);
|
||||
p_189552_1_.setString("author", this.author);
|
||||
return p_189552_1_;
|
||||
}
|
||||
|
||||
public void read(NBTTagCompound compound)
|
||||
{
|
||||
this.blocks.clear();
|
||||
this.entities.clear();
|
||||
NBTTagList nbttaglist = compound.getTagList("size", 3);
|
||||
this.size = new BlockPos(nbttaglist.getIntAt(0), nbttaglist.getIntAt(1), nbttaglist.getIntAt(2));
|
||||
this.author = compound.getString("author");
|
||||
NBTTagList nbttaglist1 = compound.getTagList("blocks", 10);
|
||||
|
||||
for (int i = 0; i < nbttaglist1.tagCount(); ++i)
|
||||
{
|
||||
NBTTagCompound nbttagcompound = nbttaglist1.getCompoundTagAt(i);
|
||||
NBTTagList nbttaglist2 = nbttagcompound.getTagList("pos", 3);
|
||||
BlockPos blockpos = new BlockPos(nbttaglist2.getIntAt(0), nbttaglist2.getIntAt(1), nbttaglist2.getIntAt(2));
|
||||
int j = nbttagcompound.getInteger("state");
|
||||
IBlockState iblockstate = Block.getStateById(j);
|
||||
NBTTagCompound nbttagcompound1;
|
||||
|
||||
if (nbttagcompound.hasKey("nbt"))
|
||||
{
|
||||
nbttagcompound1 = nbttagcompound.getCompoundTag("nbt");
|
||||
}
|
||||
else
|
||||
{
|
||||
nbttagcompound1 = null;
|
||||
}
|
||||
|
||||
this.blocks.add(new Template.BlockInfo(blockpos, iblockstate, nbttagcompound1));
|
||||
}
|
||||
|
||||
NBTTagList nbttaglist3 = compound.getTagList("entities", 10);
|
||||
|
||||
for (int k = 0; k < nbttaglist3.tagCount(); ++k)
|
||||
{
|
||||
NBTTagCompound nbttagcompound3 = nbttaglist3.getCompoundTagAt(k);
|
||||
NBTTagList nbttaglist4 = nbttagcompound3.getTagList("pos", 6);
|
||||
Vec3 vec3d = new Vec3(nbttaglist4.getDoubleAt(0), nbttaglist4.getDoubleAt(1), nbttaglist4.getDoubleAt(2));
|
||||
NBTTagList nbttaglist5 = nbttagcompound3.getTagList("blockPos", 3);
|
||||
BlockPos blockpos1 = new BlockPos(nbttaglist5.getIntAt(0), nbttaglist5.getIntAt(1), nbttaglist5.getIntAt(2));
|
||||
|
||||
if (nbttagcompound3.hasKey("nbt"))
|
||||
{
|
||||
NBTTagCompound nbttagcompound2 = nbttagcompound3.getCompoundTag("nbt");
|
||||
this.entities.add(new Template.EntityInfo(vec3d, blockpos1, nbttagcompound2));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private NBTTagList writeInts(int... values)
|
||||
{
|
||||
NBTTagList nbttaglist = new NBTTagList();
|
||||
|
||||
for (int i : values)
|
||||
{
|
||||
nbttaglist.appendTag(new NBTTagInt(i));
|
||||
}
|
||||
|
||||
return nbttaglist;
|
||||
}
|
||||
|
||||
private NBTTagList writeDoubles(double... values)
|
||||
{
|
||||
NBTTagList nbttaglist = new NBTTagList();
|
||||
|
||||
for (double d0 : values)
|
||||
{
|
||||
nbttaglist.appendTag(new NBTTagDouble(d0));
|
||||
}
|
||||
|
||||
return nbttaglist;
|
||||
}
|
||||
|
||||
static class BlockInfo
|
||||
{
|
||||
public final BlockPos pos;
|
||||
public final IBlockState blockState;
|
||||
public final NBTTagCompound tileentityData;
|
||||
|
||||
private BlockInfo(BlockPos posIn, IBlockState stateIn, @Nullable NBTTagCompound compoundIn)
|
||||
{
|
||||
this.pos = posIn;
|
||||
this.blockState = stateIn;
|
||||
this.tileentityData = compoundIn;
|
||||
}
|
||||
}
|
||||
|
||||
static class EntityInfo
|
||||
{
|
||||
public final Vec3 pos;
|
||||
public final BlockPos blockPos;
|
||||
public final NBTTagCompound entityData;
|
||||
|
||||
private EntityInfo(Vec3 vecIn, BlockPos posIn, NBTTagCompound compoundIn)
|
||||
{
|
||||
this.pos = vecIn;
|
||||
this.blockPos = posIn;
|
||||
this.entityData = compoundIn;
|
||||
}
|
||||
}
|
||||
}
|
|
@ -0,0 +1,146 @@
|
|||
package net.minecraft.world.gen.structure.template;
|
||||
|
||||
import com.google.common.collect.Maps;
|
||||
import java.io.IOException;
|
||||
import java.io.InputStream;
|
||||
import java.util.Map;
|
||||
import javax.annotation.Nullable;
|
||||
|
||||
import net.hoosiertransfer.ServerAssets;
|
||||
import net.minecraft.nbt.CompressedStreamTools;
|
||||
import net.minecraft.nbt.NBTTagCompound;
|
||||
import net.minecraft.server.MinecraftServer;
|
||||
import net.minecraft.util.ResourceLocation;
|
||||
import org.apache.commons.io.IOUtils;
|
||||
|
||||
public class TemplateManager
|
||||
{
|
||||
private final Map<String, Template> templates;
|
||||
|
||||
/**
|
||||
* the folder in the assets folder where the structure templates are found.
|
||||
*/
|
||||
private final String baseFolder;
|
||||
|
||||
public TemplateManager()
|
||||
{
|
||||
this("structures");
|
||||
}
|
||||
|
||||
public TemplateManager(String basefolderIn)
|
||||
{
|
||||
this.templates = Maps.<String, Template>newHashMap();
|
||||
this.baseFolder = basefolderIn;
|
||||
}
|
||||
|
||||
public Template getTemplate(@Nullable MinecraftServer server, ResourceLocation id)
|
||||
{
|
||||
String s = id.getResourcePath();
|
||||
|
||||
if (this.templates.containsKey(s))
|
||||
{
|
||||
return (Template)this.templates.get(s);
|
||||
}
|
||||
else
|
||||
{
|
||||
if (server != null)
|
||||
{
|
||||
this.readTemplate(server, id);
|
||||
}
|
||||
else
|
||||
{
|
||||
this.readTemplateFromJar(id);
|
||||
}
|
||||
|
||||
if (this.templates.containsKey(s))
|
||||
{
|
||||
return (Template)this.templates.get(s);
|
||||
}
|
||||
else
|
||||
{
|
||||
Template template = new Template();
|
||||
this.templates.put(s, template);
|
||||
return template;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* This reads a structure template from the given location and stores it.
|
||||
* This first attempts get the template from an external folder.
|
||||
* If it isn't there then it attempts to take it from the minecraft jar.
|
||||
*/
|
||||
public boolean readTemplate(MinecraftServer server, ResourceLocation id)
|
||||
{
|
||||
// String s = id.getResourcePath();
|
||||
// File file1 = server.getFile(this.baseFolder);
|
||||
// File file2 = new File(file1, s + ".nbt");
|
||||
|
||||
// if (!file2.exists())
|
||||
// {
|
||||
return this.readTemplateFromJar(id);
|
||||
// }
|
||||
// else
|
||||
// {
|
||||
// InputStream inputstream = null;
|
||||
// boolean flag;
|
||||
|
||||
// try
|
||||
// {
|
||||
// inputstream = new FileInputStream(file2);
|
||||
// this.readTemplateFromStream(s, inputstream);
|
||||
// return true;
|
||||
// }
|
||||
// catch (Throwable var12)
|
||||
// {
|
||||
// flag = false;
|
||||
// }
|
||||
// finally
|
||||
// {
|
||||
// IOUtils.closeQuietly(inputstream);
|
||||
// }
|
||||
|
||||
// return flag;
|
||||
// }
|
||||
}
|
||||
|
||||
/**
|
||||
* reads a template from the minecraft jar
|
||||
*/
|
||||
private boolean readTemplateFromJar(ResourceLocation id)
|
||||
{
|
||||
String s = id.getResourceDomain();
|
||||
String s1 = id.getResourcePath();
|
||||
InputStream inputstream = null;
|
||||
boolean flag;
|
||||
|
||||
try
|
||||
{
|
||||
// inputstream = MinecraftServer.class.getResourceAsStream("/assets/" + s + "/structures/" + s1 + ".nbt");
|
||||
inputstream = ServerAssets.getAssetStream("/assets/" + s + "/server/structures/" + s1 + ".nbt");
|
||||
this.readTemplateFromStream(s1, inputstream);
|
||||
return true;
|
||||
}
|
||||
catch (Throwable var10)
|
||||
{
|
||||
flag = false;
|
||||
}
|
||||
finally
|
||||
{
|
||||
IOUtils.closeQuietly(inputstream);
|
||||
}
|
||||
|
||||
return flag;
|
||||
}
|
||||
|
||||
/**
|
||||
* reads a template from an inputstream
|
||||
*/
|
||||
private void readTemplateFromStream(String id, InputStream stream) throws IOException
|
||||
{
|
||||
NBTTagCompound nbttagcompound = CompressedStreamTools.readCompressed(stream);
|
||||
Template template = new Template();
|
||||
template.read(nbttagcompound);
|
||||
this.templates.put(id, template);
|
||||
}
|
||||
}
|
Loading…
Reference in New Issue