
# Eagler Context Redacted Diff
# Copyright (c) 2024 lax1dude. All rights reserved.

# Version: 1.0
# Author: lax1dude

> INSERT  2 : 4  @  2

+ import net.lax1dude.eaglercraft.v1_8.EaglercraftRandom;
+ 

> CHANGE  1 : 2  @  1 : 2

~ 

> DELETE  2  @  2 : 3

> CHANGE  31 : 32  @  31 : 32

~ 	public void decorate(World world, EaglercraftRandom random, BlockPos blockpos) {

> CHANGE  3 : 5  @  3 : 4

~ 	public void genTerrainBlocks(World world, EaglercraftRandom random, ChunkPrimer chunkprimer, int i, int j,
~ 			double d0) {

> CHANGE  7 : 8  @  7 : 8

~ 	public WorldGenAbstractTree genBigTreeChance(EaglercraftRandom random) {

> EOF
