
# Eagler Context Redacted Diff
# Copyright (c) 2024 lax1dude. All rights reserved.

# Version: 1.0
# Author: lax1dude

> CHANGE  2 : 3  @  2 : 3

~ import net.lax1dude.eaglercraft.v1_8.EaglercraftRandom;

> DELETE  6  @  6 : 7

> CHANGE  20 : 21  @  20 : 21

~ 	public WorldGenAbstractTree genBigTreeChance(EaglercraftRandom var1) {

> CHANGE  13 : 14  @  13 : 14

~ 	public BlockFlower.EnumFlowerType pickRandomFlower(EaglercraftRandom var1, BlockPos var2) {

> CHANGE  3 : 5  @  3 : 4

~ 	public void genTerrainBlocks(World world, EaglercraftRandom random, ChunkPrimer chunkprimer, int i, int j,
~ 			double d0) {

> EOF
