
# Eagler Context Redacted Diff
# Copyright (c) 2024 lax1dude. All rights reserved.

# Version: 1.0
# Author: lax1dude

> CHANGE  2 : 4  @  2 : 5

~ import net.lax1dude.eaglercraft.v1_8.EaglercraftRandom;
~ import net.lax1dude.eaglercraft.v1_8.EaglercraftUUID;

> CHANGE  99 : 100  @  99 : 100

~ 	public static int getRandomIntegerInRange(EaglercraftRandom parRandom, int parInt1, int parInt2) {

> CHANGE  3 : 4  @  3 : 4

~ 	public static float randomFloatClamp(EaglercraftRandom parRandom, float parFloat1, float parFloat2) {

> CHANGE  3 : 4  @  3 : 4

~ 	public static double getRandomDoubleInRange(EaglercraftRandom parRandom, double parDouble1, double parDouble2) {

> CHANGE  6 : 8  @  6 : 8

~ 		for (int j = 0; j < values.length; ++j) {
~ 			i += values[j];

> CHANGE  139 : 140  @  139 : 140

~ 	public static EaglercraftUUID getRandomUuid(EaglercraftRandom rand) {

> CHANGE  2 : 3  @  2 : 3

~ 		return new EaglercraftUUID(i, j);

> EOF
