package net.minecraft.block;

import net.lax1dude.eaglercraft.v1_8.EaglercraftRandom;

import net.minecraft.block.material.MapColor;
import net.minecraft.block.material.Material;
import net.minecraft.block.state.IBlockState;
import net.minecraft.creativetab.CreativeTabs;
import net.minecraft.init.Items;
import net.minecraft.item.Item;
import net.minecraft.util.MathHelper;

/**+
 * This portion of EaglercraftX contains deobfuscated Minecraft 1.8 source code.
 * 
 * Minecraft 1.8.8 bytecode is (c) 2015 Mojang AB. "Do not distribute!"
 * Mod Coder Pack v9.18 deobfuscation configs are (c) Copyright by the MCP Team
 * 
 * EaglercraftX 1.8 patch files (c) 2022-2024 lax1dude, ayunami2000. All Rights Reserved.
 * 
 * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
 * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
 * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.
 * IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT,
 * INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT
 * NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
 * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
 * WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
 * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
 * POSSIBILITY OF SUCH DAMAGE.
 * 
 */
public class BlockSeaLantern extends Block {
	public BlockSeaLantern(Material materialIn) {
		super(materialIn);
		this.setCreativeTab(CreativeTabs.tabBlock);
	}

	/**+
	 * Returns the quantity of items to drop on block destruction.
	 */
	public int quantityDropped(EaglercraftRandom random) {
		return 2 + random.nextInt(2);
	}

	/**+
	 * Get the quantity dropped based on the given fortune level
	 */
	public int quantityDroppedWithBonus(int i, EaglercraftRandom random) {
		return MathHelper.clamp_int(this.quantityDropped(random) + random.nextInt(i + 1), 1, 5);
	}

	/**+
	 * Get the Item that this Block should drop when harvested.
	 */
	public Item getItemDropped(IBlockState var1, EaglercraftRandom var2, int var3) {
		return Items.prismarine_crystals;
	}

	/**+
	 * Get the MapColor for this Block and the given BlockState
	 */
	public MapColor getMapColor(IBlockState var1) {
		return MapColor.quartzColor;
	}

	protected boolean canSilkHarvest() {
		return true;
	}
}