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assets_pbr
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lib
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accel_particle.vsh
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accel_particle_forward.fsh
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accel_particle_gbuffer.fsh
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brdf_lut.bmp
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clouds_noise3d.fsh
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clouds_sample.fsh
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clouds_shapes.bmp
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clouds_shapes.fsh
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clouds_shapes.vsh
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clouds_sun_occlusion.fsh
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deferred_combine.fsh
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deferred_core.vsh
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deferred_core_gbuffer.fsh
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deferred_fog.fsh
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deferred_local.vsh
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deferred_shadow.fsh
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deferred_shadow.vsh
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dither16.bmp
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eagler_moon.bmp
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emissive_items.csv
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forward_core.fsh
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forward_core.vsh
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forward_glass_highlights.fsh
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forward_glass_highlights.vsh
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gbuffer_debug_view.fsh
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hand_depth_mask.fsh
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lens_ghosts.bmp
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lens_streaks.bmp
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lens_sun_occlusion.fsh
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light_point_mesh.dat
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light_shafts_sample.fsh
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lighting_mesh.vsh
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lighting_point.fsh
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lighting_sun.fsh
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material_block_constants.csv
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metals.csv
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moon_render.fsh
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moon_render.vsh
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particles_s.png
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post_bloom_blur.fsh
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post_bloom_bright.fsh
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post_exposure_avg.fsh
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post_exposure_final.fsh
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post_fxaa.fsh
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post_lens_distort.fsh
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post_lens_ghosts.fsh
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post_lens_ghosts.vsh
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post_lens_streaks.fsh
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post_lens_streaks.vsh
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post_tonemap.fsh
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rain.png
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realistic_water_control.fsh
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realistic_water_mask.fsh
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realistic_water_mask.vsh
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realistic_water_noise.bmp
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realistic_water_noise.fsh
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realistic_water_normals.fsh
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realistic_water_render.fsh
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realistic_water_render.vsh
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reproject_control.fsh
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reproject_ssr.fsh
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shader_pack_icon.png
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shader_pack_info.json
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shadows_sun.fsh
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skybox.dat
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skybox_atmosphere.fsh
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skybox_irradiance.fsh
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skybox_render.fsh
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skybox_render.vsh
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2024-02-14 07:44:40 -08:00 |
skybox_render_end.fsh
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Update to EaglercraftX 1.8 u23
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2024-02-19 01:46:11 -08:00 |
skybox_render_end.vsh
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ssao_generate.fsh
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ssao_noise.bmp
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temperatures.lut
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vertex_ids.csv
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