<!DOCTYPE html> <html style="width:100%;height:100%;background-color:black;"> <head> <meta charset="UTF-8" /> <meta name="viewport" content="width=device-width, initial-scale=1.0, minimum-scale=1.0, maximum-scale=1.0" /> <meta name="description" content="Play minecraft 1.8 in your browser" /> <meta name="keywords" content="eaglercraft, eaglercraftx, minecraft, 1.8, 1.8.8" /> <title>EaglercraftX 1.8 WASM-GC</title> <meta property="og:locale" content="en-US" /> <meta property="og:type" content="website" /> <meta property="og:title" content="EaglercraftX 1.8 WASM-GC" /> <meta property="og:description" content="Play minecraft 1.8 in your browser" /> <meta property="og:image" content="favicon.png" /> <link type="image/png" rel="shortcut icon" href="favicon.png" /> <script type="text/javascript" src="bootstrap.js"></script> <script type="text/javascript"> "use strict"; window.addEventListener("load", function() { if(window.location.href.indexOf("file:") === 0) { alert("HTTP please, do not open this file locally, run a local HTTP server and load it via HTTP"); }else { // %%%%%%%%% launch options %%%%%%%%%%%% var relayId = Math.floor(Math.random() * 3); window.eaglercraftXOpts = { demoMode: false, container: "game_frame", assetsURI: "assets.epw", worldsDB: "worlds", servers: [ /* example: { addr: "ws://localhost:8081/", name: "Local test server" } */ ], relays: [ { addr: "wss://relay.deev.is/", comment: "lax1dude relay #1", primary: relayId == 0 }, { addr: "wss://relay.lax1dude.net/", comment: "lax1dude relay #2", primary: relayId == 1 }, { addr: "wss://relay.shhnowisnottheti.me/", comment: "ayunami relay #1", primary: relayId == 2 } ] }; // %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% var q = window.location.search; if((typeof q === "string") && q[0] === "?" && (typeof window.URLSearchParams !== "undefined")) { q = new window.URLSearchParams(q); var s = q.get("server"); if(s) window.eaglercraftXOpts.joinServer = s; } main(); } }); </script> </head> <body style="margin:0px;width:100%;height:100%;overflow:hidden;background-color:black;" id="game_frame"></body> </html>