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No commits in common. "3476e0111853e2e89220adfe1fb5086e3abc1df5" and "f29a2ff38ac4364c8d66d0e712ae358d8045471f" have entirely different histories.
3476e01118
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f29a2ff38a
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@ -1,5 +1,5 @@
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<?xml version="1.0" encoding="UTF-8"?>
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<?xml version="1.0" encoding="UTF-8"?>
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<project version="4">
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<project version="4">
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<component name="ExternalStorageConfigurationManager" enabled="true" />
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<component name="ExternalStorageConfigurationManager" enabled="true" />
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<component name="ProjectRootManager" version="2" languageLevel="JDK_17" default="true" project-jdk-name="corretto-18" project-jdk-type="JavaSDK" />
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<component name="ProjectRootManager" version="2" languageLevel="JDK_18" default="true" project-jdk-name="corretto-18" project-jdk-type="JavaSDK" />
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</project>
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</project>
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@ -40,7 +40,7 @@ def folder = "javascript"
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def name = "classes.js"
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def name = "classes.js"
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teavm.js {
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teavm.js {
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obfuscated = true
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obfuscated = false
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sourceMap = true
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sourceMap = true
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targetFileName = "../" + name
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targetFileName = "../" + name
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optimization = OptimizationLevel.AGGRESSIVE
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optimization = OptimizationLevel.AGGRESSIVE
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javascript/classes.js
801641
javascript/classes.js
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javascript/classes_server.js
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javascript/classes_server.js
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@ -36,7 +36,7 @@ def folder = "../javascript"
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def name = "classes_server.js"
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def name = "classes_server.js"
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teavm.js {
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teavm.js {
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obfuscated = true
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obfuscated = false
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sourceMap = true
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sourceMap = true
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targetFileName = "../" + name
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targetFileName = "../" + name
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optimization = OptimizationLevel.AGGRESSIVE
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optimization = OptimizationLevel.AGGRESSIVE
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@ -140,7 +140,7 @@ public class GuiMainMenu extends GuiScreen {
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StringTranslate var2 = StringTranslate.getInstance();
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StringTranslate var2 = StringTranslate.getInstance();
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int var4 = this.height / 4 + 48;
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int var4 = this.height / 4 + 48;
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if(false) { // EaglerAdapter.isIntegratedServerAvailable()
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if(EaglerAdapter.isIntegratedServerAvailable()) { // EaglerAdapter.isIntegratedServerAvailable()
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this.buttonList.add(new GuiButton(1, this.width / 2 - 100, var4, var2.translateKey("menu.singleplayer")));
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this.buttonList.add(new GuiButton(1, this.width / 2 - 100, var4, var2.translateKey("menu.singleplayer")));
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this.buttonList.add(new GuiButton(2, this.width / 2 - 100, var4 + 24 * 1, var2.translateKey("menu.multiplayer")));
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this.buttonList.add(new GuiButton(2, this.width / 2 - 100, var4 + 24 * 1, var2.translateKey("menu.multiplayer")));
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this.buttonList.add(new GuiButton(3, this.width / 2 - 100, var4 + 24 * 2, var2.translateKey("menu.forkme")));
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this.buttonList.add(new GuiButton(3, this.width / 2 - 100, var4 + 24 * 2, var2.translateKey("menu.forkme")));
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@ -486,9 +486,6 @@ public class ItemRenderer
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if (this.mc.thePlayer.isBurning())
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if (this.mc.thePlayer.isBurning())
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{
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{
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terrain.bindTexture();
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EaglerAdapter.glTexParameteri(EaglerAdapter.GL_TEXTURE_2D, EaglerAdapter.GL_TEXTURE_MIN_FILTER, EaglerAdapter.GL_NEAREST);
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EaglerAdapter.glTexParameteri(EaglerAdapter.GL_TEXTURE_2D, EaglerAdapter.GL_TEXTURE_MAG_FILTER, EaglerAdapter.GL_NEAREST);
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this.renderFireInFirstPerson(par1);
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this.renderFireInFirstPerson(par1);
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}
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}
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