From cf1f6b9670fa95fb246a070367e9a480ccac17c4 Mon Sep 17 00:00:00 2001 From: CatFoolYou <95507639+catfoolyou@users.noreply.github.com> Date: Sun, 20 Apr 2025 10:31:29 -0400 Subject: [PATCH] Update README.md --- README.md | 14 ++++++++------ 1 file changed, 8 insertions(+), 6 deletions(-) diff --git a/README.md b/README.md index 8957d27..8014f8e 100644 --- a/README.md +++ b/README.md @@ -2,13 +2,13 @@ ![eagler](eagler.png) :-: -Eaglercraft is real Minecraft 1.6.4 that you can play in any regular web browser. That includes school chromebooks, it works on all chromebooks. It currently only supports multiplayer. +Eaglercraft is real Minecraft 1.6.4 that you can play in any regular web browser. That includes school chromebooks, it works on all chromebooks. It supports both singleplayer and multiplayer. # Quick Start ### Client: [catfoolyou.github.io](https://catfoolyou.github.io/Eagler-Client-1.6.4/) -### Offline Client Download: [Offline_Download_Version.html](javascript/Eaglercraft_1.6.4_Offline.html) +### Offline Client Download: [Offline_Download_Version.html](stable-download/Offline_Download_Version.html) **(right click the link and press 'Save link as...' to download the file)** @@ -25,8 +25,10 @@ Eaglercraft is real Minecraft 1.6.4 that you can play in any regular web browser ## Singleplayer? -You can self host a server (see the "How to make a server" section below), and connect to `ws://localhost:25565` in your client and play one there, it will be essentially an integrated server but with extra steps. -You're pretty much Shit Outta Luck if you're on a chromebook though. +Singleplayer is now a thing, simply press the 'Singleplayer' button on the main menu and you can create a regular vanilla minecraft and play it any time. + +~~You can self host a server (see the "How to make a server" section below), and connect to `ws://localhost:25565` in your client and play one there, it will be essentially an integrated server but with extra steps. +You're pretty much Shit Outta Luck if you're on a chromebook though.~~ ## Issues? @@ -47,7 +49,7 @@ If you want to use a domain for your server, **a reverse proxy** can be set up t ## Creating a server - Bukkit 1. **Check if Java is installed.** You can download it from [https://www.java.com/en/download/](https://www.java.com/en/download/) -2. Download the [mp-server.zip](mp-server.zip) file from this repository +2. Download the [mp-server.zip](mp-server.zip) file from this repository (or look in [stable download](stable-download/java)) 3. Extract the ZIP file you downloaded to a new folder 4. Open the new folder, go into the `java/bukkit_command` folder 5. Open a new terminal and run `java -jar craftbukkit-1.6.4-R2.0.jar` to start the bukkit server @@ -271,4 +273,4 @@ Whe you finish, zip the file so that `pack.png` and `pack.txt` are present in th ## Contributing -All I really have to say is, tabs not spaces, and format the code to be like the eclipse auto format tool on factory settings, but also run-on lines of code long enough to go off the screen and single line if statements and other format violations in that category are welcome if it helps enhance the contrast between the less important code and the more important code in a file. Don't commit changes to `javascript/classes.js` or `javascript/classes_server.js` or `javascript/assets.epk` or anything in `stable-download/`. I'll recompile those myself when I merge the pull request. +All I really have to say is, tabs not spaces, and format the code to be like the eclipse auto format tool on factory settings, but **DO NOT run-on lines of code long enough to go off the screen** (holy shit does that piss me off!) and single line if statements and other format violations in that category are welcome if it helps enhance the contrast between the less important code and the more important code in a file. Don't commit changes to `javascript/classes.js` or `javascript/classes_server.js` or `javascript/assets.epk` or anything in `stable-download/`. I'll recompile those myself when I merge the pull request.