package net.minecraft.src;

import net.lax1dude.eaglercraft.TextureLocation;
import org.lwjgl.opengl.GL11;

public class GuiCrafting extends GuiContainer
{
    private static final TextureLocation craftingTableGuiTextures = new TextureLocation("textures/gui/container/crafting_table.png");

    public GuiCrafting(InventoryPlayer par1InventoryPlayer, World par2World, int par3, int par4, int par5)
    {
        super(new ContainerWorkbench(par1InventoryPlayer, par2World, par3, par4, par5));
    }

    /**
     * Draw the foreground layer for the GuiContainer (everything in front of the items)
     */
    protected void drawGuiContainerForegroundLayer(int par1, int par2)
    {
        this.fontRenderer.drawString(I18n.getString("container.crafting"), 28, 6, 4210752);
        this.fontRenderer.drawString(I18n.getString("container.inventory"), 8, this.ySize - 96 + 2, 4210752);
    }

    /**
     * Draw the background layer for the GuiContainer (everything behind the items)
     */
    protected void drawGuiContainerBackgroundLayer(float par1, int par2, int par3)
    {
        GL11.glColor4f(1.0F, 1.0F, 1.0F, 1.0F);
        craftingTableGuiTextures.bindTexture();
        int var4 = (this.width - this.xSize) / 2;
        int var5 = (this.height - this.ySize) / 2;
        this.drawTexturedModalRect(var4, var5, 0, 0, this.xSize, this.ySize);
    }
}
