package net.minecraft.src;

final class DispenserBehaviorArrow extends BehaviorProjectileDispense
{
    /**
     * Return the projectile entity spawned by this dispense behavior.
     */
    protected IProjectile getProjectileEntity(World par1World, IPosition par2IPosition)
    {
        EntityArrow var3 = new EntityArrow(par1World, par2IPosition.getX(), par2IPosition.getY(), par2IPosition.getZ());
        var3.canBePickedUp = 1;
        return var3;
    }
}
