package net.minecraft.src;

public class PositionTexureVertex {
	public Vec3D vector3D;
	public float texturePositionX;
	public float texturePositionY;

	public PositionTexureVertex(float var1, float var2, float var3, float var4, float var5) {
		this(Vec3D.createVectorHelper((double)var1, (double)var2, (double)var3), var4, var5);
	}

	public PositionTexureVertex setTexturePosition(float var1, float var2) {
		return new PositionTexureVertex(this, var1, var2);
	}

	public PositionTexureVertex(PositionTexureVertex var1, float var2, float var3) {
		this.vector3D = var1.vector3D;
		this.texturePositionX = var2;
		this.texturePositionY = var3;
	}

	public PositionTexureVertex(Vec3D var1, float var2, float var3) {
		this.vector3D = var1;
		this.texturePositionX = var2;
		this.texturePositionY = var3;
	}
}
