package net.minecraft.src;

public class ItemArmor extends Item {
	private static final int[] damageReduceAmountArray = new int[]{3, 8, 6, 3};
	private static final int[] maxDamageArray = new int[]{11, 16, 15, 13};
	public final int armorLevel;
	public final int armorType;
	public final int damageReduceAmount;
	public final int renderIndex;

	public ItemArmor(int var1, int var2, int var3, int var4) {
		super(var1);
		this.armorLevel = var2;
		this.armorType = var4;
		this.renderIndex = var3;
		this.damageReduceAmount = damageReduceAmountArray[var4];
		this.maxDamage = maxDamageArray[var4] * 3 << var2;
		this.maxStackSize = 1;
	}
}
