hoosiertransfer-mod/src/main/java/net/minecraft/util/WeightedRandomFishable.java

79 lines
2.4 KiB
Java

package net.minecraft.util;
import net.lax1dude.eaglercraft.v1_8.EaglercraftRandom;
import net.minecraft.enchantment.EnchantmentHelper;
import net.minecraft.item.ItemStack;
/**
* +
* This portion of EaglercraftX contains deobfuscated Minecraft 1.8 source code.
*
* Minecraft 1.8.8 bytecode is (c) 2015 Mojang AB. "Do not distribute!"
* Mod Coder Pack v9.18 deobfuscation configs are (c) Copyright by the MCP Team
*
* EaglercraftX 1.8 patch files (c) 2022-2024 lax1dude, hoosiertransfer,
* ayunami2000. All Rights Reserved.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
* AND
* ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED.
* IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY
* DIRECT,
* INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT
* NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
* DATA, OR
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
* LIABILITY,
* WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR
* OTHERWISE)
* ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
* POSSIBILITY OF SUCH DAMAGE.
*
*/
public class WeightedRandomFishable extends WeightedRandom.Item {
private final ItemStack returnStack;
private float maxDamagePercent;
private boolean enchantable;
public WeightedRandomFishable(ItemStack returnStackIn, int itemWeightIn) {
super(itemWeightIn);
this.returnStack = returnStackIn;
}
public ItemStack getItemStack(EaglercraftRandom random) {
ItemStack itemstack = this.returnStack.copy();
if (this.maxDamagePercent > 0.0F) {
int i = (int) (this.maxDamagePercent * (float) this.returnStack.getMaxDamage());
int j = itemstack.getMaxDamage() - random.nextInt(random.nextInt(i) + 1);
if (j > i) {
j = i;
}
if (j < 1) {
j = 1;
}
itemstack.setItemDamage(j);
}
if (this.enchantable) {
EnchantmentHelper.addRandomEnchantment(random, itemstack, 30, false);
}
return itemstack;
}
public WeightedRandomFishable setMaxDamagePercent(float maxDamagePercentIn) {
this.maxDamagePercent = maxDamagePercentIn;
return this;
}
public WeightedRandomFishable setEnchantable() {
this.enchantable = true;
return this;
}
}