hoosiertransfer-mod/src/main/java/net/minecraft/client/renderer/entity/RenderFallingBlock.java

113 lines
4.7 KiB
Java

package net.minecraft.client.renderer.entity;
import net.lax1dude.eaglercraft.v1_8.opengl.GlStateManager;
import net.lax1dude.eaglercraft.v1_8.opengl.VertexFormat;
import net.lax1dude.eaglercraft.v1_8.opengl.WorldRenderer;
import net.lax1dude.eaglercraft.v1_8.opengl.ext.deferred.DeferredStateManager;
import net.lax1dude.eaglercraft.v1_8.opengl.ext.dynamiclights.DynamicLightsStateManager;
import net.minecraft.block.Block;
import net.minecraft.block.state.IBlockState;
import net.minecraft.client.Minecraft;
import net.minecraft.client.renderer.BlockRendererDispatcher;
import net.minecraft.client.renderer.Tessellator;
import net.minecraft.client.renderer.texture.TextureMap;
import net.minecraft.client.renderer.vertex.DefaultVertexFormats;
import net.minecraft.client.resources.model.IBakedModel;
import net.minecraft.entity.item.EntityFallingBlock;
import net.minecraft.util.BlockPos;
import net.minecraft.util.ResourceLocation;
import net.minecraft.world.World;
/**
* +
* This portion of EaglercraftX contains deobfuscated Minecraft 1.8 source code.
*
* Minecraft 1.8.8 bytecode is (c) 2015 Mojang AB. "Do not distribute!"
* Mod Coder Pack v9.18 deobfuscation configs are (c) Copyright by the MCP Team
*
* EaglercraftX 1.8 patch files (c) 2022-2024 lax1dude, ayunami2000. All Rights
* Reserved.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
* AND
* ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED.
* IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY
* DIRECT,
* INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT
* NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
* DATA, OR
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
* LIABILITY,
* WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR
* OTHERWISE)
* ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
* POSSIBILITY OF SUCH DAMAGE.
*
*/
public class RenderFallingBlock extends Render<EntityFallingBlock> {
public RenderFallingBlock(RenderManager renderManagerIn) {
super(renderManagerIn);
this.shadowSize = 0.5F;
}
/**
* +
* Actually renders the given argument. This is a synthetic
* bridge method, always casting down its argument and then
* handing it off to a worker function which does the actual
* work. In all probabilty, the class Render is generic
* (Render<T extends Entity>) and this method has signature
* public void func_76986_a(T entity, double d, double d1,
* double d2, float f, float f1). But JAD is pre 1.5 so doe
*/
public void doRender(EntityFallingBlock entityfallingblock, double d0, double d1, double d2, float f, float f1) {
if (entityfallingblock.getBlock() != null) {
this.bindTexture(TextureMap.locationBlocksTexture);
IBlockState iblockstate = entityfallingblock.getBlock();
Block block = iblockstate.getBlock();
BlockPos blockpos = new BlockPos(entityfallingblock);
World world = entityfallingblock.getWorldObj();
if (iblockstate != world.getBlockState(blockpos) && block.getRenderType() != -1) {
if (block.getRenderType() == 3) {
GlStateManager.pushMatrix();
GlStateManager.translate((float) d0, (float) d1, (float) d2);
GlStateManager.disableLighting();
Tessellator tessellator = Tessellator.getInstance();
WorldRenderer worldrenderer = tessellator.getWorldRenderer();
worldrenderer.begin(7,
(DeferredStateManager.isDeferredRenderer()
|| DynamicLightsStateManager.isDynamicLightsRender()) ? VertexFormat.BLOCK_SHADERS
: DefaultVertexFormats.BLOCK);
int i = blockpos.getX();
int j = blockpos.getY();
int k = blockpos.getZ();
worldrenderer.setTranslation((double) ((float) (-i) - 0.5F), (double) (-j),
(double) ((float) (-k) - 0.5F));
BlockRendererDispatcher blockrendererdispatcher = Minecraft.getMinecraft()
.getBlockRendererDispatcher();
IBakedModel ibakedmodel = blockrendererdispatcher.getModelFromBlockState(iblockstate, world,
(BlockPos) null);
blockrendererdispatcher.getBlockModelRenderer().renderModel(world, ibakedmodel, iblockstate,
blockpos, worldrenderer, false);
worldrenderer.setTranslation(0.0D, 0.0D, 0.0D);
tessellator.draw();
GlStateManager.enableLighting();
GlStateManager.popMatrix();
super.doRender(entityfallingblock, d0, d1, d2, f, f1);
}
}
}
}
/**
* +
* Returns the location of an entity's texture. Doesn't seem to
* be called unless you call Render.bindEntityTexture.
*/
protected ResourceLocation getEntityTexture(EntityFallingBlock var1) {
return TextureMap.locationBlocksTexture;
}
}