hoosiertransfer-mod/src/game/java/net/minecraft/block/BlockTripWire.java

305 lines
10 KiB
Java

package net.minecraft.block;
import java.util.List;
import net.lax1dude.eaglercraft.v1_8.EaglercraftRandom;
import net.minecraft.block.material.Material;
import net.minecraft.block.properties.IProperty;
import net.minecraft.block.properties.PropertyBool;
import net.minecraft.block.state.BlockState;
import net.minecraft.block.state.IBlockState;
import net.minecraft.entity.Entity;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.init.Blocks;
import net.minecraft.init.Items;
import net.minecraft.item.Item;
import net.minecraft.util.AxisAlignedBB;
import net.minecraft.util.BlockPos;
import net.minecraft.util.EnumFacing;
import net.minecraft.util.EnumWorldBlockLayer;
import net.minecraft.world.IBlockAccess;
import net.minecraft.world.World;
/**
* +
* This portion of EaglercraftX contains deobfuscated Minecraft 1.8 source code.
*
* Minecraft 1.8.8 bytecode is (c) 2015 Mojang AB. "Do not distribute!"
* Mod Coder Pack v9.18 deobfuscation configs are (c) Copyright by the MCP Team
*
* EaglercraftX 1.8 patch files (c) 2022-2024 lax1dude, hoosiertransfer,
* ayunami2000. All Rights Reserved.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
* AND
* ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED.
* IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY
* DIRECT,
* INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT
* NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
* DATA, OR
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
* LIABILITY,
* WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR
* OTHERWISE)
* ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
* POSSIBILITY OF SUCH DAMAGE.
*
*/
public class BlockTripWire extends Block {
public static final PropertyBool POWERED = PropertyBool.create("powered");
public static final PropertyBool SUSPENDED = PropertyBool.create("suspended");
public static final PropertyBool ATTACHED = PropertyBool.create("attached");
public static final PropertyBool DISARMED = PropertyBool.create("disarmed");
public static final PropertyBool NORTH = PropertyBool.create("north");
public static final PropertyBool EAST = PropertyBool.create("east");
public static final PropertyBool SOUTH = PropertyBool.create("south");
public static final PropertyBool WEST = PropertyBool.create("west");
public BlockTripWire() {
super(Material.circuits);
this.setDefaultState(this.blockState.getBaseState().withProperty(POWERED, Boolean.valueOf(false))
.withProperty(SUSPENDED, Boolean.valueOf(false)).withProperty(ATTACHED, Boolean.valueOf(false))
.withProperty(DISARMED, Boolean.valueOf(false)).withProperty(NORTH, Boolean.valueOf(false))
.withProperty(EAST, Boolean.valueOf(false)).withProperty(SOUTH, Boolean.valueOf(false))
.withProperty(WEST, Boolean.valueOf(false)));
this.setBlockBounds(0.0F, 0.0F, 0.0F, 1.0F, 0.15625F, 1.0F);
this.setTickRandomly(true);
}
/**
* +
* Get the actual Block state of this Block at the given
* position. This applies properties not visible in the
* metadata, such as fence connections.
*/
public IBlockState getActualState(IBlockState iblockstate, IBlockAccess iblockaccess, BlockPos blockpos) {
return iblockstate
.withProperty(NORTH,
Boolean.valueOf(isConnectedTo(iblockaccess, blockpos, iblockstate, EnumFacing.NORTH)))
.withProperty(EAST,
Boolean.valueOf(isConnectedTo(iblockaccess, blockpos, iblockstate, EnumFacing.EAST)))
.withProperty(SOUTH,
Boolean.valueOf(isConnectedTo(iblockaccess, blockpos, iblockstate, EnumFacing.SOUTH)))
.withProperty(WEST,
Boolean.valueOf(isConnectedTo(iblockaccess, blockpos, iblockstate, EnumFacing.WEST)));
}
public AxisAlignedBB getCollisionBoundingBox(World var1, BlockPos var2, IBlockState var3) {
return null;
}
/**
* +
* Used to determine ambient occlusion and culling when
* rebuilding chunks for render
*/
public boolean isOpaqueCube() {
return false;
}
public boolean isFullCube() {
return false;
}
public EnumWorldBlockLayer getBlockLayer() {
return EnumWorldBlockLayer.TRANSLUCENT;
}
/**
* +
* Get the Item that this Block should drop when harvested.
*/
public Item getItemDropped(IBlockState var1, EaglercraftRandom var2, int var3) {
return Items.string;
}
public Item getItem(World var1, BlockPos var2) {
return Items.string;
}
/**
* +
* Called when a neighboring block changes.
*/
public void onNeighborBlockChange(World world, BlockPos blockpos, IBlockState iblockstate, Block var4) {
boolean flag = ((Boolean) iblockstate.getValue(SUSPENDED)).booleanValue();
boolean flag1 = !World.doesBlockHaveSolidTopSurface(world, blockpos.down());
if (flag != flag1) {
this.dropBlockAsItem(world, blockpos, iblockstate, 0);
world.setBlockToAir(blockpos);
}
}
public void setBlockBoundsBasedOnState(IBlockAccess iblockaccess, BlockPos blockpos) {
IBlockState iblockstate = iblockaccess.getBlockState(blockpos);
boolean flag = ((Boolean) iblockstate.getValue(ATTACHED)).booleanValue();
boolean flag1 = ((Boolean) iblockstate.getValue(SUSPENDED)).booleanValue();
if (!flag1) {
this.setBlockBounds(0.0F, 0.0F, 0.0F, 1.0F, 0.09375F, 1.0F);
} else if (!flag) {
this.setBlockBounds(0.0F, 0.0F, 0.0F, 1.0F, 0.5F, 1.0F);
} else {
this.setBlockBounds(0.0F, 0.0625F, 0.0F, 1.0F, 0.15625F, 1.0F);
}
}
public void onBlockAdded(World world, BlockPos blockpos, IBlockState iblockstate) {
iblockstate = iblockstate.withProperty(SUSPENDED,
Boolean.valueOf(!World.doesBlockHaveSolidTopSurface(world, blockpos.down())));
world.setBlockState(blockpos, iblockstate, 3);
this.notifyHook(world, blockpos, iblockstate);
}
public void breakBlock(World world, BlockPos blockpos, IBlockState iblockstate) {
this.notifyHook(world, blockpos, iblockstate.withProperty(POWERED, Boolean.valueOf(true)));
}
public void onBlockHarvested(World world, BlockPos blockpos, IBlockState iblockstate, EntityPlayer entityplayer) {
if (!world.isRemote) {
if (entityplayer.getCurrentEquippedItem() != null
&& entityplayer.getCurrentEquippedItem().getItem() == Items.shears) {
world.setBlockState(blockpos, iblockstate.withProperty(DISARMED, Boolean.valueOf(true)), 4);
}
}
}
private void notifyHook(World worldIn, BlockPos pos, IBlockState state) {
for (EnumFacing enumfacing : new EnumFacing[] { EnumFacing.SOUTH, EnumFacing.WEST }) {
for (int i = 1; i < 42; ++i) {
BlockPos blockpos = pos.offset(enumfacing, i);
IBlockState iblockstate = worldIn.getBlockState(blockpos);
if (iblockstate.getBlock() == Blocks.tripwire_hook) {
if (iblockstate.getValue(BlockTripWireHook.FACING) == enumfacing.getOpposite()) {
Blocks.tripwire_hook.func_176260_a(worldIn, blockpos, iblockstate, false, true, i, state);
}
break;
}
if (iblockstate.getBlock() != Blocks.tripwire) {
break;
}
}
}
}
/**
* +
* Called When an Entity Collided with the Block
*/
public void onEntityCollidedWithBlock(World world, BlockPos blockpos, IBlockState iblockstate, Entity var4) {
if (!world.isRemote) {
if (!((Boolean) iblockstate.getValue(POWERED)).booleanValue()) {
this.updateState(world, blockpos);
}
}
}
/**
* +
* Called randomly when setTickRandomly is set to true (used by
* e.g. crops to grow, etc.)
*/
public void randomTick(World var1, BlockPos var2, IBlockState var3, EaglercraftRandom var4) {
}
public void updateTick(World world, BlockPos blockpos, IBlockState var3, EaglercraftRandom var4) {
if (!world.isRemote) {
if (((Boolean) world.getBlockState(blockpos).getValue(POWERED)).booleanValue()) {
this.updateState(world, blockpos);
}
}
}
private void updateState(World worldIn, BlockPos pos) {
IBlockState iblockstate = worldIn.getBlockState(pos);
boolean flag = ((Boolean) iblockstate.getValue(POWERED)).booleanValue();
boolean flag1 = false;
List<Entity> list = worldIn.getEntitiesWithinAABBExcludingEntity((Entity) null,
new AxisAlignedBB((double) pos.getX() + this.minX, (double) pos.getY() + this.minY,
(double) pos.getZ() + this.minZ, (double) pos.getX() + this.maxX,
(double) pos.getY() + this.maxY, (double) pos.getZ() + this.maxZ));
if (!list.isEmpty()) {
for (int i = 0, l = list.size(); i < l; ++i) {
if (!list.get(i).doesEntityNotTriggerPressurePlate()) {
flag1 = true;
break;
}
}
}
if (flag1 != flag) {
iblockstate = iblockstate.withProperty(POWERED, Boolean.valueOf(flag1));
worldIn.setBlockState(pos, iblockstate, 3);
this.notifyHook(worldIn, pos, iblockstate);
}
if (flag1) {
worldIn.scheduleUpdate(pos, this, this.tickRate(worldIn));
}
}
public static boolean isConnectedTo(IBlockAccess worldIn, BlockPos pos, IBlockState state, EnumFacing direction) {
BlockPos blockpos = pos.offset(direction);
IBlockState iblockstate = worldIn.getBlockState(blockpos);
Block block = iblockstate.getBlock();
if (block == Blocks.tripwire_hook) {
EnumFacing enumfacing = direction.getOpposite();
return iblockstate.getValue(BlockTripWireHook.FACING) == enumfacing;
} else if (block == Blocks.tripwire) {
boolean flag = ((Boolean) state.getValue(SUSPENDED)).booleanValue();
boolean flag1 = ((Boolean) iblockstate.getValue(SUSPENDED)).booleanValue();
return flag == flag1;
} else {
return false;
}
}
/**
* +
* Convert the given metadata into a BlockState for this Block
*/
public IBlockState getStateFromMeta(int i) {
return this.getDefaultState().withProperty(POWERED, Boolean.valueOf((i & 1) > 0))
.withProperty(SUSPENDED, Boolean.valueOf((i & 2) > 0))
.withProperty(ATTACHED, Boolean.valueOf((i & 4) > 0))
.withProperty(DISARMED, Boolean.valueOf((i & 8) > 0));
}
/**
* +
* Convert the BlockState into the correct metadata value
*/
public int getMetaFromState(IBlockState iblockstate) {
int i = 0;
if (((Boolean) iblockstate.getValue(POWERED)).booleanValue()) {
i |= 1;
}
if (((Boolean) iblockstate.getValue(SUSPENDED)).booleanValue()) {
i |= 2;
}
if (((Boolean) iblockstate.getValue(ATTACHED)).booleanValue()) {
i |= 4;
}
if (((Boolean) iblockstate.getValue(DISARMED)).booleanValue()) {
i |= 8;
}
return i;
}
protected BlockState createBlockState() {
return new BlockState(this,
new IProperty[] { POWERED, SUSPENDED, ATTACHED, DISARMED, NORTH, EAST, WEST, SOUTH });
}
}