305 lines
10 KiB
Java
305 lines
10 KiB
Java
package net.minecraft.block;
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import java.util.List;
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import net.lax1dude.eaglercraft.v1_8.EaglercraftRandom;
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import net.minecraft.block.material.Material;
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import net.minecraft.block.properties.IProperty;
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import net.minecraft.block.properties.PropertyBool;
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import net.minecraft.block.state.BlockState;
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import net.minecraft.block.state.IBlockState;
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import net.minecraft.entity.Entity;
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import net.minecraft.entity.player.EntityPlayer;
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import net.minecraft.init.Blocks;
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import net.minecraft.init.Items;
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import net.minecraft.item.Item;
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import net.minecraft.util.AxisAlignedBB;
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import net.minecraft.util.BlockPos;
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import net.minecraft.util.EnumFacing;
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import net.minecraft.util.EnumWorldBlockLayer;
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import net.minecraft.world.IBlockAccess;
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import net.minecraft.world.World;
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/**
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* +
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* This portion of EaglercraftX contains deobfuscated Minecraft 1.8 source code.
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*
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* Minecraft 1.8.8 bytecode is (c) 2015 Mojang AB. "Do not distribute!"
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* Mod Coder Pack v9.18 deobfuscation configs are (c) Copyright by the MCP Team
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*
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* EaglercraftX 1.8 patch files (c) 2022-2024 lax1dude, hoosiertransfer,
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* ayunami2000. All Rights Reserved.
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*
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* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
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* AND
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* ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
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* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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* DISCLAIMED.
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* IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY
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* DIRECT,
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* INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
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* (INCLUDING, BUT
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* NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
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* DATA, OR
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* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
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* LIABILITY,
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* WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR
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* OTHERWISE)
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* ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
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* POSSIBILITY OF SUCH DAMAGE.
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*
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*/
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public class BlockTripWire extends Block {
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public static final PropertyBool POWERED = PropertyBool.create("powered");
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public static final PropertyBool SUSPENDED = PropertyBool.create("suspended");
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public static final PropertyBool ATTACHED = PropertyBool.create("attached");
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public static final PropertyBool DISARMED = PropertyBool.create("disarmed");
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public static final PropertyBool NORTH = PropertyBool.create("north");
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public static final PropertyBool EAST = PropertyBool.create("east");
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public static final PropertyBool SOUTH = PropertyBool.create("south");
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public static final PropertyBool WEST = PropertyBool.create("west");
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public BlockTripWire() {
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super(Material.circuits);
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this.setDefaultState(this.blockState.getBaseState().withProperty(POWERED, Boolean.valueOf(false))
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.withProperty(SUSPENDED, Boolean.valueOf(false)).withProperty(ATTACHED, Boolean.valueOf(false))
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.withProperty(DISARMED, Boolean.valueOf(false)).withProperty(NORTH, Boolean.valueOf(false))
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.withProperty(EAST, Boolean.valueOf(false)).withProperty(SOUTH, Boolean.valueOf(false))
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.withProperty(WEST, Boolean.valueOf(false)));
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this.setBlockBounds(0.0F, 0.0F, 0.0F, 1.0F, 0.15625F, 1.0F);
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this.setTickRandomly(true);
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}
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/**
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* +
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* Get the actual Block state of this Block at the given
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* position. This applies properties not visible in the
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* metadata, such as fence connections.
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*/
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public IBlockState getActualState(IBlockState iblockstate, IBlockAccess iblockaccess, BlockPos blockpos) {
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return iblockstate
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.withProperty(NORTH,
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Boolean.valueOf(isConnectedTo(iblockaccess, blockpos, iblockstate, EnumFacing.NORTH)))
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.withProperty(EAST,
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Boolean.valueOf(isConnectedTo(iblockaccess, blockpos, iblockstate, EnumFacing.EAST)))
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.withProperty(SOUTH,
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Boolean.valueOf(isConnectedTo(iblockaccess, blockpos, iblockstate, EnumFacing.SOUTH)))
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.withProperty(WEST,
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Boolean.valueOf(isConnectedTo(iblockaccess, blockpos, iblockstate, EnumFacing.WEST)));
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}
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public AxisAlignedBB getCollisionBoundingBox(World var1, BlockPos var2, IBlockState var3) {
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return null;
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}
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/**
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* +
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* Used to determine ambient occlusion and culling when
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* rebuilding chunks for render
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*/
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public boolean isOpaqueCube() {
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return false;
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}
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public boolean isFullCube() {
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return false;
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}
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public EnumWorldBlockLayer getBlockLayer() {
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return EnumWorldBlockLayer.TRANSLUCENT;
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}
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/**
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* +
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* Get the Item that this Block should drop when harvested.
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*/
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public Item getItemDropped(IBlockState var1, EaglercraftRandom var2, int var3) {
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return Items.string;
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}
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public Item getItem(World var1, BlockPos var2) {
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return Items.string;
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}
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/**
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* +
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* Called when a neighboring block changes.
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*/
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public void onNeighborBlockChange(World world, BlockPos blockpos, IBlockState iblockstate, Block var4) {
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boolean flag = ((Boolean) iblockstate.getValue(SUSPENDED)).booleanValue();
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boolean flag1 = !World.doesBlockHaveSolidTopSurface(world, blockpos.down());
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if (flag != flag1) {
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this.dropBlockAsItem(world, blockpos, iblockstate, 0);
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world.setBlockToAir(blockpos);
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}
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}
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public void setBlockBoundsBasedOnState(IBlockAccess iblockaccess, BlockPos blockpos) {
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IBlockState iblockstate = iblockaccess.getBlockState(blockpos);
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boolean flag = ((Boolean) iblockstate.getValue(ATTACHED)).booleanValue();
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boolean flag1 = ((Boolean) iblockstate.getValue(SUSPENDED)).booleanValue();
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if (!flag1) {
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this.setBlockBounds(0.0F, 0.0F, 0.0F, 1.0F, 0.09375F, 1.0F);
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} else if (!flag) {
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this.setBlockBounds(0.0F, 0.0F, 0.0F, 1.0F, 0.5F, 1.0F);
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} else {
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this.setBlockBounds(0.0F, 0.0625F, 0.0F, 1.0F, 0.15625F, 1.0F);
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}
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}
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public void onBlockAdded(World world, BlockPos blockpos, IBlockState iblockstate) {
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iblockstate = iblockstate.withProperty(SUSPENDED,
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Boolean.valueOf(!World.doesBlockHaveSolidTopSurface(world, blockpos.down())));
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world.setBlockState(blockpos, iblockstate, 3);
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this.notifyHook(world, blockpos, iblockstate);
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}
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public void breakBlock(World world, BlockPos blockpos, IBlockState iblockstate) {
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this.notifyHook(world, blockpos, iblockstate.withProperty(POWERED, Boolean.valueOf(true)));
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}
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public void onBlockHarvested(World world, BlockPos blockpos, IBlockState iblockstate, EntityPlayer entityplayer) {
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if (!world.isRemote) {
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if (entityplayer.getCurrentEquippedItem() != null
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&& entityplayer.getCurrentEquippedItem().getItem() == Items.shears) {
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world.setBlockState(blockpos, iblockstate.withProperty(DISARMED, Boolean.valueOf(true)), 4);
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}
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}
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}
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private void notifyHook(World worldIn, BlockPos pos, IBlockState state) {
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for (EnumFacing enumfacing : new EnumFacing[] { EnumFacing.SOUTH, EnumFacing.WEST }) {
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for (int i = 1; i < 42; ++i) {
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BlockPos blockpos = pos.offset(enumfacing, i);
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IBlockState iblockstate = worldIn.getBlockState(blockpos);
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if (iblockstate.getBlock() == Blocks.tripwire_hook) {
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if (iblockstate.getValue(BlockTripWireHook.FACING) == enumfacing.getOpposite()) {
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Blocks.tripwire_hook.func_176260_a(worldIn, blockpos, iblockstate, false, true, i, state);
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}
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break;
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}
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if (iblockstate.getBlock() != Blocks.tripwire) {
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break;
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}
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}
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}
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}
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/**
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* +
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* Called When an Entity Collided with the Block
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*/
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public void onEntityCollidedWithBlock(World world, BlockPos blockpos, IBlockState iblockstate, Entity var4) {
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if (!world.isRemote) {
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if (!((Boolean) iblockstate.getValue(POWERED)).booleanValue()) {
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this.updateState(world, blockpos);
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}
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}
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}
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/**
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* +
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* Called randomly when setTickRandomly is set to true (used by
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* e.g. crops to grow, etc.)
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*/
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public void randomTick(World var1, BlockPos var2, IBlockState var3, EaglercraftRandom var4) {
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}
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public void updateTick(World world, BlockPos blockpos, IBlockState var3, EaglercraftRandom var4) {
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if (!world.isRemote) {
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if (((Boolean) world.getBlockState(blockpos).getValue(POWERED)).booleanValue()) {
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this.updateState(world, blockpos);
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}
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}
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}
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private void updateState(World worldIn, BlockPos pos) {
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IBlockState iblockstate = worldIn.getBlockState(pos);
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boolean flag = ((Boolean) iblockstate.getValue(POWERED)).booleanValue();
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boolean flag1 = false;
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List<Entity> list = worldIn.getEntitiesWithinAABBExcludingEntity((Entity) null,
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new AxisAlignedBB((double) pos.getX() + this.minX, (double) pos.getY() + this.minY,
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(double) pos.getZ() + this.minZ, (double) pos.getX() + this.maxX,
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(double) pos.getY() + this.maxY, (double) pos.getZ() + this.maxZ));
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if (!list.isEmpty()) {
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for (int i = 0, l = list.size(); i < l; ++i) {
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if (!list.get(i).doesEntityNotTriggerPressurePlate()) {
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flag1 = true;
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break;
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}
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}
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}
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if (flag1 != flag) {
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iblockstate = iblockstate.withProperty(POWERED, Boolean.valueOf(flag1));
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worldIn.setBlockState(pos, iblockstate, 3);
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this.notifyHook(worldIn, pos, iblockstate);
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}
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if (flag1) {
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worldIn.scheduleUpdate(pos, this, this.tickRate(worldIn));
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}
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}
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public static boolean isConnectedTo(IBlockAccess worldIn, BlockPos pos, IBlockState state, EnumFacing direction) {
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BlockPos blockpos = pos.offset(direction);
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IBlockState iblockstate = worldIn.getBlockState(blockpos);
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Block block = iblockstate.getBlock();
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if (block == Blocks.tripwire_hook) {
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EnumFacing enumfacing = direction.getOpposite();
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return iblockstate.getValue(BlockTripWireHook.FACING) == enumfacing;
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} else if (block == Blocks.tripwire) {
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boolean flag = ((Boolean) state.getValue(SUSPENDED)).booleanValue();
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boolean flag1 = ((Boolean) iblockstate.getValue(SUSPENDED)).booleanValue();
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return flag == flag1;
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} else {
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return false;
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}
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}
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/**
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* +
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* Convert the given metadata into a BlockState for this Block
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*/
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public IBlockState getStateFromMeta(int i) {
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return this.getDefaultState().withProperty(POWERED, Boolean.valueOf((i & 1) > 0))
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.withProperty(SUSPENDED, Boolean.valueOf((i & 2) > 0))
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.withProperty(ATTACHED, Boolean.valueOf((i & 4) > 0))
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.withProperty(DISARMED, Boolean.valueOf((i & 8) > 0));
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}
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/**
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* +
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* Convert the BlockState into the correct metadata value
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*/
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public int getMetaFromState(IBlockState iblockstate) {
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int i = 0;
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if (((Boolean) iblockstate.getValue(POWERED)).booleanValue()) {
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i |= 1;
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}
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if (((Boolean) iblockstate.getValue(SUSPENDED)).booleanValue()) {
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i |= 2;
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}
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if (((Boolean) iblockstate.getValue(ATTACHED)).booleanValue()) {
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i |= 4;
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}
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if (((Boolean) iblockstate.getValue(DISARMED)).booleanValue()) {
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i |= 8;
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}
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return i;
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}
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protected BlockState createBlockState() {
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return new BlockState(this,
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new IProperty[] { POWERED, SUSPENDED, ATTACHED, DISARMED, NORTH, EAST, WEST, SOUTH });
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}
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} |