package net.minecraft.item;

import java.util.Set;

import com.google.common.collect.Sets;

import net.minecraft.block.Block;
import net.minecraft.block.material.Material;
import net.minecraft.init.Blocks;

/**
 * +
 * This portion of EaglercraftX contains deobfuscated Minecraft 1.8 source code.
 * 
 * Minecraft 1.8.8 bytecode is (c) 2015 Mojang AB. "Do not distribute!"
 * Mod Coder Pack v9.18 deobfuscation configs are (c) Copyright by the MCP Team
 * 
 * EaglercraftX 1.8 patch files (c) 2022-2024 lax1dude, hoosiertransfer,
 * ayunami2000. All Rights Reserved.
 * 
 * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
 * AND
 * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
 * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
 * DISCLAIMED.
 * IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY
 * DIRECT,
 * INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
 * (INCLUDING, BUT
 * NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
 * DATA, OR
 * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
 * LIABILITY,
 * WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR
 * OTHERWISE)
 * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
 * POSSIBILITY OF SUCH DAMAGE.
 * 
 */
public class ItemAxe extends ItemTool {
	private static Set<Block> EFFECTIVE_ON = Sets
			.newHashSet(new Block[] { Blocks.planks, Blocks.bookshelf, Blocks.log, Blocks.log2,
					Blocks.chest, Blocks.pumpkin, Blocks.lit_pumpkin, Blocks.melon_block, Blocks.ladder,
					Blocks.wooden_button, Blocks.wooden_pressure_plate });
	private static final float[] ATTACK_DAMAGES = new float[] { 6.0F, 8.0F, 8.0F, 8.0F, 6.0F };
	private static final float[] ATTACK_SPEEDS = new float[] { -3.2F, -3.2F, -3.1F, -3.0F, -3.0F };

	protected ItemAxe(Item.ToolMaterial material) {
		super(material, EFFECTIVE_ON);
		this.damageVsEntity = ATTACK_DAMAGES[material.ordinal()];
		this.attackSpeed = ATTACK_SPEEDS[material.ordinal()];
	}

	public float getStrVsBlock(ItemStack itemstack, Block block) {
		return block.getMaterial() != Material.wood && block.getMaterial() != Material.plants
				&& block.getMaterial() != Material.vine ? super.getStrVsBlock(itemstack, block)
						: this.efficiencyOnProperMaterial;
	}
}