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2024-03-15 15:25:40 -04:00

226 lines
7.8 KiB
Java

package net.minecraft.block.material;
/**+
* This portion of EaglercraftX contains deobfuscated Minecraft 1.8 source code.
*
* Minecraft 1.8.8 bytecode is (c) 2015 Mojang AB. "Do not distribute!"
* Mod Coder Pack v9.18 deobfuscation configs are (c) Copyright by the MCP Team
*
* EaglercraftX 1.8 patch files (c) 2022-2024 lax1dude, ayunami2000. All Rights Reserved.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
* ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.
* IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT,
* INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT
* NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
* WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
* ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
* POSSIBILITY OF SUCH DAMAGE.
*
*/
public class Material {
public static final Material air = new MaterialTransparent(MapColor.airColor);
public static final Material grass = new Material(MapColor.grassColor);
public static final Material ground = new Material(MapColor.dirtColor);
public static final Material wood = (new Material(MapColor.woodColor)).setBurning();
public static final Material rock = (new Material(MapColor.stoneColor)).setRequiresTool();
public static final Material iron = (new Material(MapColor.ironColor)).setRequiresTool();
public static final Material anvil = (new Material(MapColor.ironColor)).setRequiresTool().setImmovableMobility();
public static final Material water = (new MaterialLiquid(MapColor.waterColor)).setNoPushMobility();
public static final Material lava = (new MaterialLiquid(MapColor.tntColor)).setNoPushMobility();
public static final Material leaves = (new Material(MapColor.foliageColor)).setBurning().setTranslucent()
.setNoPushMobility();
public static final Material plants = (new MaterialLogic(MapColor.foliageColor)).setNoPushMobility();
public static final Material vine = (new MaterialLogic(MapColor.foliageColor)).setBurning().setNoPushMobility()
.setReplaceable();
public static final Material sponge = new Material(MapColor.yellowColor);
public static final Material cloth = (new Material(MapColor.clothColor)).setBurning();
public static final Material fire = (new MaterialTransparent(MapColor.airColor)).setNoPushMobility();
public static final Material sand = new Material(MapColor.sandColor);
public static final Material circuits = (new MaterialLogic(MapColor.airColor)).setNoPushMobility();
public static final Material carpet = (new MaterialLogic(MapColor.clothColor)).setBurning();
public static final Material glass = (new Material(MapColor.airColor)).setTranslucent().setAdventureModeExempt();
public static final Material redstoneLight = (new Material(MapColor.airColor)).setAdventureModeExempt();
public static final Material tnt = (new Material(MapColor.tntColor)).setBurning().setTranslucent();
public static final Material coral = (new Material(MapColor.foliageColor)).setNoPushMobility();
public static final Material ice = (new Material(MapColor.iceColor)).setTranslucent().setAdventureModeExempt();
public static final Material packedIce = (new Material(MapColor.iceColor)).setAdventureModeExempt();
public static final Material snow = (new MaterialLogic(MapColor.snowColor)).setReplaceable().setTranslucent()
.setRequiresTool().setNoPushMobility();
/**+
* The material for crafted snow.
*/
public static final Material craftedSnow = (new Material(MapColor.snowColor)).setRequiresTool();
public static final Material cactus = (new Material(MapColor.foliageColor)).setTranslucent().setNoPushMobility();
public static final Material clay = new Material(MapColor.clayColor);
public static final Material gourd = (new Material(MapColor.foliageColor)).setNoPushMobility();
public static final Material dragonEgg = (new Material(MapColor.foliageColor)).setNoPushMobility();
public static final Material portal = (new MaterialPortal(MapColor.airColor)).setImmovableMobility();
public static final Material cake = (new Material(MapColor.airColor)).setNoPushMobility();
public static final Material web = (new Material(MapColor.clothColor) {
/**+
* Returns if this material is considered solid or not
*/
public boolean blocksMovement() {
return false;
}
}).setRequiresTool().setNoPushMobility();
/**+
* Pistons' material.
*/
public static final Material piston = (new Material(MapColor.stoneColor)).setImmovableMobility();
public static final Material barrier = (new Material(MapColor.airColor)).setRequiresTool().setImmovableMobility();
private boolean canBurn;
private boolean replaceable;
private boolean isTranslucent;
private final MapColor materialMapColor;
/**+
* Determines if the material can be harvested without a tool
* (or with the wrong tool)
*/
private boolean requiresNoTool = true;
private int mobilityFlag;
private boolean isAdventureModeExempt;
public Material(MapColor color) {
this.materialMapColor = color;
}
/**+
* Returns if blocks of these materials are liquids.
*/
public boolean isLiquid() {
return false;
}
/**+
* Returns true if the block is a considered solid. This is true
* by default.
*/
public boolean isSolid() {
return true;
}
/**+
* Will prevent grass from growing on dirt underneath and kill
* any grass below it if it returns true
*/
public boolean blocksLight() {
return true;
}
/**+
* Returns if this material is considered solid or not
*/
public boolean blocksMovement() {
return true;
}
/**+
* Marks the material as translucent
*/
private Material setTranslucent() {
this.isTranslucent = true;
return this;
}
/**+
* Makes blocks with this material require the correct tool to
* be harvested.
*/
protected Material setRequiresTool() {
this.requiresNoTool = false;
return this;
}
/**+
* Set the canBurn bool to True and return the current object.
*/
protected Material setBurning() {
this.canBurn = true;
return this;
}
/**+
* Returns if the block can burn or not.
*/
public boolean getCanBurn() {
return this.canBurn;
}
/**+
* Sets {@link #replaceable} to true.
*/
public Material setReplaceable() {
this.replaceable = true;
return this;
}
/**+
* Returns whether the material can be replaced by other blocks
* when placed - eg snow, vines and tall grass.
*/
public boolean isReplaceable() {
return this.replaceable;
}
/**+
* Indicate if the material is opaque
*/
public boolean isOpaque() {
return this.isTranslucent ? false : this.blocksMovement();
}
/**+
* Returns true if the material can be harvested without a tool
* (or with the wrong tool)
*/
public boolean isToolNotRequired() {
return this.requiresNoTool;
}
/**+
* Returns the mobility information of the material, 0 = free, 1
* = can't push but can move over, 2 = total immobility and stop
* pistons.
*/
public int getMaterialMobility() {
return this.mobilityFlag;
}
/**+
* This type of material can't be pushed, but pistons can move
* over it.
*/
protected Material setNoPushMobility() {
this.mobilityFlag = 1;
return this;
}
/**+
* This type of material can't be pushed, and pistons are
* blocked to move.
*/
protected Material setImmovableMobility() {
this.mobilityFlag = 2;
return this;
}
/**+
* @see #isAdventureModeExempt()
*/
protected Material setAdventureModeExempt() {
this.isAdventureModeExempt = true;
return this;
}
/**+
* Retrieves the color index of the block. This is is the same
* color used by vanilla maps to represent this block.
*/
public MapColor getMaterialMapColor() {
return this.materialMapColor;
}
}