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hoosiertransfer-mod-saigevers/src/main/java/net/minecraft/world/chunk/IChunkProvider.java

97 lines
3.1 KiB
Java

package net.minecraft.world.chunk;
import java.util.List;
import net.minecraft.entity.EnumCreatureType;
import net.minecraft.util.BlockPos;
import net.minecraft.util.IProgressUpdate;
import net.minecraft.world.World;
import net.minecraft.world.biome.BiomeGenBase;
/**+
* This portion of EaglercraftX contains deobfuscated Minecraft 1.8 source code.
*
* Minecraft 1.8.8 bytecode is (c) 2015 Mojang AB. "Do not distribute!"
* Mod Coder Pack v9.18 deobfuscation configs are (c) Copyright by the MCP Team
*
* EaglercraftX 1.8 patch files (c) 2022-2024 lax1dude, ayunami2000. All Rights Reserved.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
* ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.
* IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT,
* INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT
* NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
* WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
* ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
* POSSIBILITY OF SUCH DAMAGE.
*
*/
public interface IChunkProvider {
/**+
* Checks to see if a chunk exists at x, z
*/
boolean chunkExists(int var1, int var2);
/**+
* Will return back a chunk, if it doesn't exist and its not a
* MP client it will generates all the blocks for the specified
* chunk from the map seed and chunk seed
*/
Chunk provideChunk(int var1, int var2);
Chunk getLoadedChunk(int var1, int var2);
/**+
* Will return back a chunk, if it doesn't exist and its not a
* MP client it will generates all the blocks for the specified
* chunk from the map seed and chunk seed
*/
Chunk provideChunk(BlockPos var1);
/**+
* Populates chunk with ores etc etc
*/
void populate(IChunkProvider var1, int var2, int var3);
boolean func_177460_a(IChunkProvider var1, Chunk var2, int var3, int var4);
/**+
* Two modes of operation: if passed true, save all Chunks in
* one go. If passed false, save up to two chunks. Return true
* if all chunks have been saved.
*/
boolean saveChunks(boolean var1, IProgressUpdate var2);
/**+
* Unloads chunks that are marked to be unloaded. This is not
* guaranteed to unload every such chunk.
*/
boolean unloadQueuedChunks();
/**+
* Returns if the IChunkProvider supports saving.
*/
boolean canSave();
/**+
* Converts the instance data to a readable string.
*/
String makeString();
List<BiomeGenBase.SpawnListEntry> getPossibleCreatures(EnumCreatureType var1, BlockPos var2);
BlockPos getStrongholdGen(World var1, String var2, BlockPos var3);
int getLoadedChunkCount();
void recreateStructures(Chunk var1, int var2, int var3);
/**+
* Save extra data not associated with any Chunk. Not saved
* during autosave, only during world unload. Currently
* unimplemented.
*/
void saveExtraData();
}