package net.minecraft.command; import java.util.List; import net.minecraft.entity.player.EntityPlayerMP; import net.minecraft.server.MinecraftServer; import net.minecraft.util.ChatComponentTranslation; import net.minecraft.world.WorldSettings; /**+ * This portion of EaglercraftX contains deobfuscated Minecraft 1.8 source code. * * Minecraft 1.8.8 bytecode is (c) 2015 Mojang AB. "Do not distribute!" * Mod Coder Pack v9.18 deobfuscation configs are (c) Copyright by the MCP Team * * EaglercraftX 1.8 patch files (c) 2022-2024 lax1dude, ayunami2000. All Rights Reserved. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. * IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, * INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT * NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, * WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE * POSSIBILITY OF SUCH DAMAGE. * */ public class CommandDefaultGameMode extends CommandGameMode { /**+ * Gets the name of the command */ public String getCommandName() { return "defaultgamemode"; } /**+ * Gets the usage string for the command. */ public String getCommandUsage(ICommandSender var1) { return "commands.defaultgamemode.usage"; } /**+ * Callback when the command is invoked */ public void processCommand(ICommandSender parICommandSender, String[] parArrayOfString) throws CommandException { if (parArrayOfString.length <= 0) { throw new WrongUsageException("commands.defaultgamemode.usage", new Object[0]); } else { WorldSettings.GameType worldsettings$gametype = this.getGameModeFromCommand(parICommandSender, parArrayOfString[0]); this.setGameType(worldsettings$gametype); notifyOperators(parICommandSender, this, "commands.defaultgamemode.success", new Object[] { new ChatComponentTranslation("gameMode." + worldsettings$gametype.getName(), new Object[0]) }); } } protected void setGameType(WorldSettings.GameType parGameType) { MinecraftServer minecraftserver = MinecraftServer.getServer(); minecraftserver.setGameType(parGameType); if (minecraftserver.getForceGamemode()) { List lst = MinecraftServer.getServer().getConfigurationManager().func_181057_v(); for (int i = 0, l = lst.size(); i < l; ++i) { EntityPlayerMP entityplayermp = lst.get(i); entityplayermp.setGameType(parGameType); entityplayermp.fallDistance = 0.0F; } } } }