package net.minecraft.util; public class SoundEvent { public static final RegistryNamespaced REGISTRY = new RegistryNamespaced(); private final ResourceLocation soundName; private static int soundEventId = 0; public SoundEvent(ResourceLocation soundNameIn) { this.soundName = soundNameIn; } public ResourceLocation getSoundName() { return this.soundName; } public static SoundEvent getFromName(ResourceLocation name) { return REGISTRY.getObject(name); } public static void registerSounds() { registerSound("ambient.cave"); registerSound("block.anvil.break"); registerSound("block.anvil.destroy"); registerSound("block.anvil.fall"); registerSound("block.anvil.hit"); registerSound("block.anvil.land"); registerSound("block.anvil.place"); registerSound("block.anvil.step"); registerSound("block.anvil.use"); registerSound("block.brewing_stand.brew"); registerSound("block.chest.close"); registerSound("block.chest.locked"); registerSound("block.chest.open"); registerSound("block.chorus_flower.death"); registerSound("block.chorus_flower.grow"); registerSound("block.cloth.break"); registerSound("block.cloth.fall"); registerSound("block.cloth.hit"); registerSound("block.cloth.place"); registerSound("block.cloth.step"); registerSound("block.comparator.click"); registerSound("block.dispenser.dispense"); registerSound("block.dispenser.fail"); registerSound("block.dispenser.launch"); registerSound("block.end_gateway.spawn"); registerSound("block.enderchest.close"); registerSound("block.enderchest.open"); registerSound("block.fence_gate.close"); registerSound("block.fence_gate.open"); registerSound("block.fire.ambient"); registerSound("block.fire.extinguish"); registerSound("block.furnace.fire_crackle"); registerSound("block.glass.break"); registerSound("block.glass.fall"); registerSound("block.glass.hit"); registerSound("block.glass.place"); registerSound("block.glass.step"); registerSound("block.grass.break"); registerSound("block.grass.fall"); registerSound("block.grass.hit"); registerSound("block.grass.place"); registerSound("block.grass.step"); registerSound("block.gravel.break"); registerSound("block.gravel.fall"); registerSound("block.gravel.hit"); registerSound("block.gravel.place"); registerSound("block.gravel.step"); registerSound("block.iron_door.close"); registerSound("block.iron_door.open"); registerSound("block.iron_trapdoor.close"); registerSound("block.iron_trapdoor.open"); registerSound("block.ladder.break"); registerSound("block.ladder.fall"); registerSound("block.ladder.hit"); registerSound("block.ladder.place"); registerSound("block.ladder.step"); registerSound("block.lava.ambient"); registerSound("block.lava.extinguish"); registerSound("block.lava.pop"); registerSound("block.lever.click"); registerSound("block.metal.break"); registerSound("block.metal.fall"); registerSound("block.metal.hit"); registerSound("block.metal.place"); registerSound("block.metal.step"); registerSound("block.metal_pressureplate.click_off"); registerSound("block.metal_pressureplate.click_on"); registerSound("block.note.basedrum"); registerSound("block.note.bass"); registerSound("block.note.harp"); registerSound("block.note.hat"); registerSound("block.note.pling"); registerSound("block.note.snare"); registerSound("block.piston.contract"); registerSound("block.piston.extend"); registerSound("block.portal.ambient"); registerSound("block.portal.travel"); registerSound("block.portal.trigger"); registerSound("block.redstone_torch.burnout"); registerSound("block.sand.break"); registerSound("block.sand.fall"); registerSound("block.sand.hit"); registerSound("block.sand.place"); registerSound("block.sand.step"); registerSound("block.slime.break"); registerSound("block.slime.fall"); registerSound("block.slime.hit"); registerSound("block.slime.place"); registerSound("block.slime.step"); registerSound("block.snow.break"); registerSound("block.snow.fall"); registerSound("block.snow.hit"); registerSound("block.snow.place"); registerSound("block.snow.step"); registerSound("block.stone.break"); registerSound("block.stone.fall"); registerSound("block.stone.hit"); registerSound("block.stone.place"); registerSound("block.stone.step"); registerSound("block.stone_button.click_off"); registerSound("block.stone_button.click_on"); registerSound("block.stone_pressureplate.click_off"); registerSound("block.stone_pressureplate.click_on"); registerSound("block.tripwire.attach"); registerSound("block.tripwire.click_off"); registerSound("block.tripwire.click_on"); registerSound("block.tripwire.detach"); registerSound("block.water.ambient"); registerSound("block.waterlily.place"); registerSound("block.wood.break"); registerSound("block.wood.fall"); registerSound("block.wood.hit"); registerSound("block.wood.place"); registerSound("block.wood.step"); registerSound("block.wood_button.click_off"); registerSound("block.wood_button.click_on"); registerSound("block.wood_pressureplate.click_off"); registerSound("block.wood_pressureplate.click_on"); registerSound("block.wooden_door.close"); registerSound("block.wooden_door.open"); registerSound("block.wooden_trapdoor.close"); registerSound("block.wooden_trapdoor.open"); registerSound("enchant.thorns.hit"); registerSound("entity.armorstand.break"); registerSound("entity.armorstand.fall"); registerSound("entity.armorstand.hit"); registerSound("entity.armorstand.place"); registerSound("entity.arrow.hit"); registerSound("entity.arrow.hit_player"); registerSound("entity.arrow.shoot"); registerSound("entity.bat.ambient"); registerSound("entity.bat.death"); registerSound("entity.bat.hurt"); registerSound("entity.bat.loop"); registerSound("entity.bat.takeoff"); registerSound("entity.blaze.ambient"); registerSound("entity.blaze.burn"); registerSound("entity.blaze.death"); registerSound("entity.blaze.hurt"); registerSound("entity.blaze.shoot"); registerSound("entity.bobber.splash"); registerSound("entity.bobber.throw"); registerSound("entity.cat.ambient"); registerSound("entity.cat.death"); registerSound("entity.cat.hiss"); registerSound("entity.cat.hurt"); registerSound("entity.cat.purr"); registerSound("entity.cat.purreow"); registerSound("entity.chicken.ambient"); registerSound("entity.chicken.death"); registerSound("entity.chicken.egg"); registerSound("entity.chicken.hurt"); registerSound("entity.chicken.step"); registerSound("entity.cow.ambient"); registerSound("entity.cow.death"); registerSound("entity.cow.hurt"); registerSound("entity.cow.milk"); registerSound("entity.cow.step"); registerSound("entity.creeper.death"); registerSound("entity.creeper.hurt"); registerSound("entity.creeper.primed"); registerSound("entity.donkey.ambient"); registerSound("entity.donkey.angry"); registerSound("entity.donkey.chest"); registerSound("entity.donkey.death"); registerSound("entity.donkey.hurt"); registerSound("entity.egg.throw"); registerSound("entity.elder_guardian.ambient"); registerSound("entity.elder_guardian.ambient_land"); registerSound("entity.elder_guardian.curse"); registerSound("entity.elder_guardian.death"); registerSound("entity.elder_guardian.death_land"); registerSound("entity.elder_guardian.hurt"); registerSound("entity.elder_guardian.hurt_land"); registerSound("entity.enderdragon.ambient"); registerSound("entity.enderdragon.death"); registerSound("entity.enderdragon.flap"); registerSound("entity.enderdragon.growl"); registerSound("entity.enderdragon.hurt"); registerSound("entity.enderdragon.shoot"); registerSound("entity.enderdragon_fireball.explode"); registerSound("entity.endereye.launch"); registerSound("entity.endermen.ambient"); registerSound("entity.endermen.death"); registerSound("entity.endermen.hurt"); registerSound("entity.endermen.scream"); registerSound("entity.endermen.stare"); registerSound("entity.endermen.teleport"); registerSound("entity.endermite.ambient"); registerSound("entity.endermite.death"); registerSound("entity.endermite.hurt"); registerSound("entity.endermite.step"); registerSound("entity.enderpearl.throw"); registerSound("entity.experience_bottle.throw"); registerSound("entity.experience_orb.pickup"); registerSound("entity.experience_orb.touch"); registerSound("entity.firework.blast"); registerSound("entity.firework.blast_far"); registerSound("entity.firework.large_blast"); registerSound("entity.firework.large_blast_far"); registerSound("entity.firework.launch"); registerSound("entity.firework.shoot"); registerSound("entity.firework.twinkle"); registerSound("entity.firework.twinkle_far"); registerSound("entity.generic.big_fall"); registerSound("entity.generic.burn"); registerSound("entity.generic.death"); registerSound("entity.generic.drink"); registerSound("entity.generic.eat"); registerSound("entity.generic.explode"); registerSound("entity.generic.extinguish_fire"); registerSound("entity.generic.hurt"); registerSound("entity.generic.small_fall"); registerSound("entity.generic.splash"); registerSound("entity.generic.swim"); registerSound("entity.ghast.ambient"); registerSound("entity.ghast.death"); registerSound("entity.ghast.hurt"); registerSound("entity.ghast.scream"); registerSound("entity.ghast.shoot"); registerSound("entity.ghast.warn"); registerSound("entity.guardian.ambient"); registerSound("entity.guardian.ambient_land"); registerSound("entity.guardian.attack"); registerSound("entity.guardian.death"); registerSound("entity.guardian.death_land"); registerSound("entity.guardian.flop"); registerSound("entity.guardian.hurt"); registerSound("entity.guardian.hurt_land"); registerSound("entity.horse.ambient"); registerSound("entity.horse.angry"); registerSound("entity.horse.armor"); registerSound("entity.horse.breathe"); registerSound("entity.horse.death"); registerSound("entity.horse.eat"); registerSound("entity.horse.gallop"); registerSound("entity.horse.hurt"); registerSound("entity.horse.jump"); registerSound("entity.horse.land"); registerSound("entity.horse.saddle"); registerSound("entity.horse.step"); registerSound("entity.horse.step_wood"); registerSound("entity.hostile.big_fall"); registerSound("entity.hostile.death"); registerSound("entity.hostile.hurt"); registerSound("entity.hostile.small_fall"); registerSound("entity.hostile.splash"); registerSound("entity.hostile.swim"); registerSound("entity.irongolem.attack"); registerSound("entity.irongolem.death"); registerSound("entity.irongolem.hurt"); registerSound("entity.irongolem.step"); registerSound("entity.item.break"); registerSound("entity.item.pickup"); registerSound("entity.itemframe.add_item"); registerSound("entity.itemframe.break"); registerSound("entity.itemframe.place"); registerSound("entity.itemframe.remove_item"); registerSound("entity.itemframe.rotate_item"); registerSound("entity.leashknot.break"); registerSound("entity.leashknot.place"); registerSound("entity.lightning.impact"); registerSound("entity.lightning.thunder"); registerSound("entity.lingeringpotion.throw"); registerSound("entity.magmacube.death"); registerSound("entity.magmacube.hurt"); registerSound("entity.magmacube.jump"); registerSound("entity.magmacube.squish"); registerSound("entity.minecart.inside"); registerSound("entity.minecart.riding"); registerSound("entity.mooshroom.shear"); registerSound("entity.mule.ambient"); registerSound("entity.mule.death"); registerSound("entity.mule.hurt"); registerSound("entity.painting.break"); registerSound("entity.painting.place"); registerSound("entity.pig.ambient"); registerSound("entity.pig.death"); registerSound("entity.pig.hurt"); registerSound("entity.pig.saddle"); registerSound("entity.pig.step"); registerSound("entity.player.attack.crit"); registerSound("entity.player.attack.knockback"); registerSound("entity.player.attack.nodamage"); registerSound("entity.player.attack.strong"); registerSound("entity.player.attack.sweep"); registerSound("entity.player.attack.weak"); registerSound("entity.player.big_fall"); registerSound("entity.player.breath"); registerSound("entity.player.burp"); registerSound("entity.player.death"); registerSound("entity.player.hurt"); registerSound("entity.player.levelup"); registerSound("entity.player.small_fall"); registerSound("entity.player.splash"); registerSound("entity.player.swim"); registerSound("entity.rabbit.ambient"); registerSound("entity.rabbit.attack"); registerSound("entity.rabbit.death"); registerSound("entity.rabbit.hurt"); registerSound("entity.rabbit.jump"); registerSound("entity.sheep.ambient"); registerSound("entity.sheep.death"); registerSound("entity.sheep.hurt"); registerSound("entity.sheep.shear"); registerSound("entity.sheep.step"); registerSound("entity.shulker.ambient"); registerSound("entity.shulker.close"); registerSound("entity.shulker.death"); registerSound("entity.shulker.hurt"); registerSound("entity.shulker.hurt_closed"); registerSound("entity.shulker.open"); registerSound("entity.shulker.shoot"); registerSound("entity.shulker.teleport"); registerSound("entity.shulker_bullet.hit"); registerSound("entity.shulker_bullet.hurt"); registerSound("entity.silverfish.ambient"); registerSound("entity.silverfish.death"); registerSound("entity.silverfish.hurt"); registerSound("entity.silverfish.step"); registerSound("entity.skeleton.ambient"); registerSound("entity.skeleton.death"); registerSound("entity.skeleton.hurt"); registerSound("entity.skeleton.shoot"); registerSound("entity.skeleton.step"); registerSound("entity.skeleton_horse.ambient"); registerSound("entity.skeleton_horse.death"); registerSound("entity.skeleton_horse.hurt"); registerSound("entity.slime.attack"); registerSound("entity.slime.death"); registerSound("entity.slime.hurt"); registerSound("entity.slime.jump"); registerSound("entity.slime.squish"); registerSound("entity.small_magmacube.death"); registerSound("entity.small_magmacube.hurt"); registerSound("entity.small_magmacube.squish"); registerSound("entity.small_slime.death"); registerSound("entity.small_slime.hurt"); registerSound("entity.small_slime.jump"); registerSound("entity.small_slime.squish"); registerSound("entity.snowball.throw"); registerSound("entity.snowman.ambient"); registerSound("entity.snowman.death"); registerSound("entity.snowman.hurt"); registerSound("entity.snowman.shoot"); registerSound("entity.spider.ambient"); registerSound("entity.spider.death"); registerSound("entity.spider.hurt"); registerSound("entity.spider.step"); registerSound("entity.splash_potion.break"); registerSound("entity.splash_potion.throw"); registerSound("entity.squid.ambient"); registerSound("entity.squid.death"); registerSound("entity.squid.hurt"); registerSound("entity.tnt.primed"); registerSound("entity.villager.ambient"); registerSound("entity.villager.death"); registerSound("entity.villager.hurt"); registerSound("entity.villager.no"); registerSound("entity.villager.trading"); registerSound("entity.villager.yes"); registerSound("entity.witch.ambient"); registerSound("entity.witch.death"); registerSound("entity.witch.drink"); registerSound("entity.witch.hurt"); registerSound("entity.witch.throw"); registerSound("entity.wither.ambient"); registerSound("entity.wither.break_block"); registerSound("entity.wither.death"); registerSound("entity.wither.hurt"); registerSound("entity.wither.shoot"); registerSound("entity.wither.spawn"); registerSound("entity.wolf.ambient"); registerSound("entity.wolf.death"); registerSound("entity.wolf.growl"); registerSound("entity.wolf.howl"); registerSound("entity.wolf.hurt"); registerSound("entity.wolf.pant"); registerSound("entity.wolf.shake"); registerSound("entity.wolf.step"); registerSound("entity.wolf.whine"); registerSound("entity.zombie.ambient"); registerSound("entity.zombie.attack_door_wood"); registerSound("entity.zombie.attack_iron_door"); registerSound("entity.zombie.break_door_wood"); registerSound("entity.zombie.death"); registerSound("entity.zombie.hurt"); registerSound("entity.zombie.infect"); registerSound("entity.zombie.step"); registerSound("entity.zombie_horse.ambient"); registerSound("entity.zombie_horse.death"); registerSound("entity.zombie_horse.hurt"); registerSound("entity.zombie_pig.ambient"); registerSound("entity.zombie_pig.angry"); registerSound("entity.zombie_pig.death"); registerSound("entity.zombie_pig.hurt"); registerSound("entity.zombie_villager.ambient"); registerSound("entity.zombie_villager.converted"); registerSound("entity.zombie_villager.cure"); registerSound("entity.zombie_villager.death"); registerSound("entity.zombie_villager.hurt"); registerSound("entity.zombie_villager.step"); registerSound("item.armor.equip_chain"); registerSound("item.armor.equip_diamond"); registerSound("item.armor.equip_generic"); registerSound("item.armor.equip_gold"); registerSound("item.armor.equip_iron"); registerSound("item.armor.equip_leather"); registerSound("item.bottle.fill"); registerSound("item.bottle.fill_dragonbreath"); registerSound("item.bucket.empty"); registerSound("item.bucket.empty_lava"); registerSound("item.bucket.fill"); registerSound("item.bucket.fill_lava"); registerSound("item.chorus_fruit.teleport"); registerSound("item.elytra.flying"); registerSound("item.firecharge.use"); registerSound("item.flintandsteel.use"); registerSound("item.hoe.till"); registerSound("item.shield.block"); registerSound("item.shield.break"); registerSound("item.shovel.flatten"); registerSound("music.creative"); registerSound("music.credits"); registerSound("music.dragon"); registerSound("music.end"); registerSound("music.game"); registerSound("music.menu"); registerSound("music.nether"); registerSound("record.11"); registerSound("record.13"); registerSound("record.blocks"); registerSound("record.cat"); registerSound("record.chirp"); registerSound("record.far"); registerSound("record.mall"); registerSound("record.mellohi"); registerSound("record.stal"); registerSound("record.strad"); registerSound("record.wait"); registerSound("record.ward"); registerSound("ui.button.click"); registerSound("weather.rain"); registerSound("weather.rain.above"); } private static void registerSound(String soundNameIn) { ResourceLocation resourcelocation = new ResourceLocation(soundNameIn); REGISTRY.register(soundEventId++, resourcelocation, new SoundEvent(resourcelocation)); } }