package net.minecraft.block; import net.minecraft.block.material.Material; import net.minecraft.block.properties.IProperty; import net.minecraft.block.properties.PropertyBool; import net.minecraft.block.properties.PropertyDirection; import net.minecraft.block.properties.PropertyEnum; import net.minecraft.block.state.BlockState; import net.minecraft.block.state.IBlockState; import net.minecraft.creativetab.CreativeTabs; import net.minecraft.entity.EntityLivingBase; import net.minecraft.entity.player.EntityPlayer; import net.minecraft.init.Blocks; import net.minecraft.util.AxisAlignedBB; import net.minecraft.util.BlockPos; import net.minecraft.util.EnumFacing; import net.minecraft.util.EnumWorldBlockLayer; import net.minecraft.util.IStringSerializable; import net.minecraft.util.MovingObjectPosition; import net.minecraft.util.Vec3; import net.minecraft.world.IBlockAccess; import net.minecraft.world.World; /**+ * This portion of EaglercraftX contains deobfuscated Minecraft 1.8 source code. * * Minecraft 1.8.8 bytecode is (c) 2015 Mojang AB. "Do not distribute!" * Mod Coder Pack v9.18 deobfuscation configs are (c) Copyright by the MCP Team * * EaglercraftX 1.8 patch files (c) 2022-2024 lax1dude, ayunami2000. All Rights Reserved. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. * IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, * INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT * NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, * WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE * POSSIBILITY OF SUCH DAMAGE. * */ public class BlockTrapDoor extends Block { public static final PropertyDirection FACING = PropertyDirection.create("facing", EnumFacing.Plane.HORIZONTAL); public static final PropertyBool OPEN = PropertyBool.create("open"); public static PropertyEnum HALF; protected BlockTrapDoor(Material materialIn) { super(materialIn); this.setDefaultState(this.blockState.getBaseState().withProperty(FACING, EnumFacing.NORTH) .withProperty(OPEN, Boolean.valueOf(false)).withProperty(HALF, BlockTrapDoor.DoorHalf.BOTTOM)); float f = 0.5F; float f1 = 1.0F; this.setBlockBounds(0.0F, 0.0F, 0.0F, 1.0F, 1.0F, 1.0F); this.setCreativeTab(CreativeTabs.tabRedstone); } public static void bootstrapStates() { HALF = PropertyEnum.create("half", BlockTrapDoor.DoorHalf.class); } /**+ * Used to determine ambient occlusion and culling when * rebuilding chunks for render */ public boolean isOpaqueCube() { return false; } public boolean isFullCube() { return false; } public boolean isPassable(IBlockAccess iblockaccess, BlockPos blockpos) { return !((Boolean) iblockaccess.getBlockState(blockpos).getValue(OPEN)).booleanValue(); } public AxisAlignedBB getSelectedBoundingBox(World world, BlockPos blockpos) { this.setBlockBoundsBasedOnState(world, blockpos); return super.getSelectedBoundingBox(world, blockpos); } public AxisAlignedBB getCollisionBoundingBox(World world, BlockPos blockpos, IBlockState iblockstate) { this.setBlockBoundsBasedOnState(world, blockpos); return super.getCollisionBoundingBox(world, blockpos, iblockstate); } public void setBlockBoundsBasedOnState(IBlockAccess iblockaccess, BlockPos blockpos) { this.setBounds(iblockaccess.getBlockState(blockpos)); } /**+ * Sets the block's bounds for rendering it as an item */ public void setBlockBoundsForItemRender() { float f = 0.1875F; this.setBlockBounds(0.0F, 0.40625F, 0.0F, 1.0F, 0.59375F, 1.0F); } public void setBounds(IBlockState state) { if (state.getBlock() == this) { boolean flag = state.getValue(HALF) == BlockTrapDoor.DoorHalf.TOP; Boolean obool = (Boolean) state.getValue(OPEN); EnumFacing enumfacing = (EnumFacing) state.getValue(FACING); float f = 0.1875F; if (flag) { this.setBlockBounds(0.0F, 0.8125F, 0.0F, 1.0F, 1.0F, 1.0F); } else { this.setBlockBounds(0.0F, 0.0F, 0.0F, 1.0F, 0.1875F, 1.0F); } if (obool.booleanValue()) { if (enumfacing == EnumFacing.NORTH) { this.setBlockBounds(0.0F, 0.0F, 0.8125F, 1.0F, 1.0F, 1.0F); } if (enumfacing == EnumFacing.SOUTH) { this.setBlockBounds(0.0F, 0.0F, 0.0F, 1.0F, 1.0F, 0.1875F); } if (enumfacing == EnumFacing.WEST) { this.setBlockBounds(0.8125F, 0.0F, 0.0F, 1.0F, 1.0F, 1.0F); } if (enumfacing == EnumFacing.EAST) { this.setBlockBounds(0.0F, 0.0F, 0.0F, 0.1875F, 1.0F, 1.0F); } } } } public boolean onBlockActivated(World world, BlockPos blockpos, IBlockState iblockstate, EntityPlayer entityplayer, EnumFacing var5, float var6, float var7, float var8) { if (this.blockMaterial == Material.iron) { return true; } else { iblockstate = iblockstate.cycleProperty(OPEN); world.setBlockState(blockpos, iblockstate, 2); world.playAuxSFXAtEntity(entityplayer, ((Boolean) iblockstate.getValue(OPEN)).booleanValue() ? 1003 : 1006, blockpos, 0); return true; } } /**+ * Called when a neighboring block changes. */ public void onNeighborBlockChange(World world, BlockPos blockpos, IBlockState iblockstate, Block block) { if (!world.isRemote) { BlockPos blockpos1 = blockpos.offset(((EnumFacing) iblockstate.getValue(FACING)).getOpposite()); if (!isValidSupportBlock(world.getBlockState(blockpos1).getBlock())) { world.setBlockToAir(blockpos); this.dropBlockAsItem(world, blockpos, iblockstate, 0); } else { boolean flag = world.isBlockPowered(blockpos); if (flag || block.canProvidePower()) { boolean flag1 = ((Boolean) iblockstate.getValue(OPEN)).booleanValue(); if (flag1 != flag) { world.setBlockState(blockpos, iblockstate.withProperty(OPEN, Boolean.valueOf(flag)), 2); world.playAuxSFXAtEntity((EntityPlayer) null, flag ? 1003 : 1006, blockpos, 0); } } } } } /**+ * Ray traces through the blocks collision from start vector to * end vector returning a ray trace hit. */ public MovingObjectPosition collisionRayTrace(World world, BlockPos blockpos, Vec3 vec3, Vec3 vec31) { this.setBlockBoundsBasedOnState(world, blockpos); return super.collisionRayTrace(world, blockpos, vec3, vec31); } /**+ * Called by ItemBlocks just before a block is actually set in * the world, to allow for adjustments to the IBlockstate */ public IBlockState onBlockPlaced(World var1, BlockPos var2, EnumFacing enumfacing, float var4, float f, float var6, int var7, EntityLivingBase var8) { IBlockState iblockstate = this.getDefaultState(); if (enumfacing.getAxis().isHorizontal()) { iblockstate = iblockstate.withProperty(FACING, enumfacing).withProperty(OPEN, Boolean.valueOf(false)); iblockstate = iblockstate.withProperty(HALF, f > 0.5F ? BlockTrapDoor.DoorHalf.TOP : BlockTrapDoor.DoorHalf.BOTTOM); } return iblockstate; } /**+ * Check whether this Block can be placed on the given side */ public boolean canPlaceBlockOnSide(World world, BlockPos blockpos, EnumFacing enumfacing) { // Hoosiertransfer mod // this is a feature from newer versions of minecraft return !enumfacing.getAxis().isVertical(); } protected static EnumFacing getFacing(int meta) { switch (meta & 3) { case 0: return EnumFacing.NORTH; case 1: return EnumFacing.SOUTH; case 2: return EnumFacing.WEST; case 3: default: return EnumFacing.EAST; } } protected static int getMetaForFacing(EnumFacing facing) { switch (facing) { case NORTH: return 0; case SOUTH: return 1; case WEST: return 2; case EAST: default: return 3; } } private static boolean isValidSupportBlock(Block blockIn) { return blockIn.blockMaterial.isOpaque() && blockIn.isFullCube() || blockIn == Blocks.glowstone || blockIn instanceof BlockSlab || blockIn instanceof BlockStairs; } public EnumWorldBlockLayer getBlockLayer() { return EnumWorldBlockLayer.CUTOUT; } /**+ * Convert the given metadata into a BlockState for this Block */ public IBlockState getStateFromMeta(int i) { return this.getDefaultState().withProperty(FACING, getFacing(i)) .withProperty(OPEN, Boolean.valueOf((i & 4) != 0)) .withProperty(HALF, (i & 8) == 0 ? BlockTrapDoor.DoorHalf.BOTTOM : BlockTrapDoor.DoorHalf.TOP); } /**+ * Convert the BlockState into the correct metadata value */ public int getMetaFromState(IBlockState iblockstate) { int i = 0; i = i | getMetaForFacing((EnumFacing) iblockstate.getValue(FACING)); if (((Boolean) iblockstate.getValue(OPEN)).booleanValue()) { i |= 4; } if (iblockstate.getValue(HALF) == BlockTrapDoor.DoorHalf.TOP) { i |= 8; } return i; } protected BlockState createBlockState() { return new BlockState(this, new IProperty[] { FACING, OPEN, HALF }); } public static enum DoorHalf implements IStringSerializable { TOP("top"), BOTTOM("bottom"); private final String name; private DoorHalf(String name) { this.name = name; } public String toString() { return this.name; } public String getName() { return this.name; } } }