package net.minecraft.block; import java.util.List; import net.minecraft.block.material.Material; import net.minecraft.block.properties.IProperty; import net.minecraft.block.properties.PropertyDirection; import net.minecraft.block.state.BlockState; import net.minecraft.block.state.IBlockState; import net.minecraft.creativetab.CreativeTabs; import net.minecraft.entity.Entity; import net.minecraft.entity.EntityLivingBase; import net.minecraft.entity.passive.EntityOcelot; import net.minecraft.entity.player.EntityPlayer; import net.minecraft.inventory.Container; import net.minecraft.inventory.IInventory; import net.minecraft.inventory.InventoryHelper; import net.minecraft.inventory.InventoryLargeChest; import net.minecraft.item.ItemStack; import net.minecraft.stats.StatList; import net.minecraft.tileentity.TileEntity; import net.minecraft.tileentity.TileEntityChest; import net.minecraft.util.AxisAlignedBB; import net.minecraft.util.BlockPos; import net.minecraft.util.EnumFacing; import net.minecraft.util.MathHelper; import net.minecraft.world.IBlockAccess; import net.minecraft.world.ILockableContainer; import net.minecraft.world.World; /**+ * This portion of EaglercraftX contains deobfuscated Minecraft 1.8 source code. * * Minecraft 1.8.8 bytecode is (c) 2015 Mojang AB. "Do not distribute!" * Mod Coder Pack v9.18 deobfuscation configs are (c) Copyright by the MCP Team * * EaglercraftX 1.8 patch files (c) 2022-2024 lax1dude, ayunami2000. All Rights Reserved. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. * IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, * INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT * NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, * WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE * POSSIBILITY OF SUCH DAMAGE. * */ public class BlockChest extends BlockContainer { public static final PropertyDirection FACING = PropertyDirection.create("facing", EnumFacing.Plane.HORIZONTAL); public final int chestType; protected BlockChest(int type) { super(Material.wood); this.setDefaultState(this.blockState.getBaseState().withProperty(FACING, EnumFacing.NORTH)); this.chestType = type; this.setCreativeTab(CreativeTabs.tabDecorations); this.setBlockBounds(0.0625F, 0.0F, 0.0625F, 0.9375F, 0.875F, 0.9375F); } /**+ * Used to determine ambient occlusion and culling when * rebuilding chunks for render */ public boolean isOpaqueCube() { return false; } public boolean isFullCube() { return false; } /**+ * The type of render function called. 3 for standard block * models, 2 for TESR's, 1 for liquids, -1 is no render */ public int getRenderType() { return 2; } public void setBlockBoundsBasedOnState(IBlockAccess iblockaccess, BlockPos blockpos) { if (iblockaccess.getBlockState(blockpos.north()).getBlock() == this) { this.setBlockBounds(0.0625F, 0.0F, 0.0F, 0.9375F, 0.875F, 0.9375F); } else if (iblockaccess.getBlockState(blockpos.south()).getBlock() == this) { this.setBlockBounds(0.0625F, 0.0F, 0.0625F, 0.9375F, 0.875F, 1.0F); } else if (iblockaccess.getBlockState(blockpos.west()).getBlock() == this) { this.setBlockBounds(0.0F, 0.0F, 0.0625F, 0.9375F, 0.875F, 0.9375F); } else if (iblockaccess.getBlockState(blockpos.east()).getBlock() == this) { this.setBlockBounds(0.0625F, 0.0F, 0.0625F, 1.0F, 0.875F, 0.9375F); } else { this.setBlockBounds(0.0625F, 0.0F, 0.0625F, 0.9375F, 0.875F, 0.9375F); } } public void onBlockAdded(World world, BlockPos blockpos, IBlockState iblockstate) { this.checkForSurroundingChests(world, blockpos, iblockstate); EnumFacing[] facings = EnumFacing.Plane.HORIZONTAL.facings(); for (int i = 0; i < facings.length; ++i) { EnumFacing enumfacing = facings[i]; BlockPos blockpos1 = blockpos.offset(enumfacing); IBlockState iblockstate1 = world.getBlockState(blockpos1); if (iblockstate1.getBlock() == this) { this.checkForSurroundingChests(world, blockpos1, iblockstate1); } } } /**+ * Called by ItemBlocks just before a block is actually set in * the world, to allow for adjustments to the IBlockstate */ public IBlockState onBlockPlaced(World var1, BlockPos var2, EnumFacing var3, float var4, float var5, float var6, int var7, EntityLivingBase entitylivingbase) { return this.getDefaultState().withProperty(FACING, entitylivingbase.getHorizontalFacing()); } /**+ * Called by ItemBlocks after a block is set in the world, to * allow post-place logic */ public void onBlockPlacedBy(World world, BlockPos blockpos, IBlockState iblockstate, EntityLivingBase entitylivingbase, ItemStack itemstack) { EnumFacing enumfacing = EnumFacing .getHorizontal( MathHelper.floor_double((double) (entitylivingbase.rotationYaw * 4.0F / 360.0F) + 0.5D) & 3) .getOpposite(); iblockstate = iblockstate.withProperty(FACING, enumfacing); BlockPos blockpos1 = blockpos.north(); BlockPos blockpos2 = blockpos.south(); BlockPos blockpos3 = blockpos.west(); BlockPos blockpos4 = blockpos.east(); boolean flag = this == world.getBlockState(blockpos1).getBlock(); boolean flag1 = this == world.getBlockState(blockpos2).getBlock(); boolean flag2 = this == world.getBlockState(blockpos3).getBlock(); boolean flag3 = this == world.getBlockState(blockpos4).getBlock(); if (!flag && !flag1 && !flag2 && !flag3) { world.setBlockState(blockpos, iblockstate, 3); } else if (enumfacing.getAxis() != EnumFacing.Axis.X || !flag && !flag1) { if (enumfacing.getAxis() == EnumFacing.Axis.Z && (flag2 || flag3)) { if (flag2) { world.setBlockState(blockpos3, iblockstate, 3); } else { world.setBlockState(blockpos4, iblockstate, 3); } world.setBlockState(blockpos, iblockstate, 3); } } else { if (flag) { world.setBlockState(blockpos1, iblockstate, 3); } else { world.setBlockState(blockpos2, iblockstate, 3); } world.setBlockState(blockpos, iblockstate, 3); } if (itemstack.hasDisplayName()) { TileEntity tileentity = world.getTileEntity(blockpos); if (tileentity instanceof TileEntityChest) { ((TileEntityChest) tileentity).setCustomName(itemstack.getDisplayName()); } } } public IBlockState checkForSurroundingChests(World worldIn, BlockPos pos, IBlockState state) { if (!worldIn.isRemote) { IBlockState iblockstate = worldIn.getBlockState(pos.north()); IBlockState iblockstate1 = worldIn.getBlockState(pos.south()); IBlockState iblockstate2 = worldIn.getBlockState(pos.west()); IBlockState iblockstate3 = worldIn.getBlockState(pos.east()); EnumFacing enumfacing = (EnumFacing) state.getValue(FACING); Block block = iblockstate.getBlock(); Block block1 = iblockstate1.getBlock(); Block block2 = iblockstate2.getBlock(); Block block3 = iblockstate3.getBlock(); if (block != this && block1 != this) { boolean flag = block.isFullBlock(); boolean flag1 = block1.isFullBlock(); if (block2 == this || block3 == this) { BlockPos blockpos1 = block2 == this ? pos.west() : pos.east(); IBlockState iblockstate6 = worldIn.getBlockState(blockpos1.north()); IBlockState iblockstate7 = worldIn.getBlockState(blockpos1.south()); enumfacing = EnumFacing.SOUTH; EnumFacing enumfacing2; if (block2 == this) { enumfacing2 = (EnumFacing) iblockstate2.getValue(FACING); } else { enumfacing2 = (EnumFacing) iblockstate3.getValue(FACING); } if (enumfacing2 == EnumFacing.NORTH) { enumfacing = EnumFacing.NORTH; } Block block6 = iblockstate6.getBlock(); Block block7 = iblockstate7.getBlock(); if ((flag || block6.isFullBlock()) && !flag1 && !block7.isFullBlock()) { enumfacing = EnumFacing.SOUTH; } if ((flag1 || block7.isFullBlock()) && !flag && !block6.isFullBlock()) { enumfacing = EnumFacing.NORTH; } } } else { BlockPos blockpos = block == this ? pos.north() : pos.south(); IBlockState iblockstate4 = worldIn.getBlockState(blockpos.west()); IBlockState iblockstate5 = worldIn.getBlockState(blockpos.east()); enumfacing = EnumFacing.EAST; EnumFacing enumfacing1; if (block == this) { enumfacing1 = (EnumFacing) iblockstate.getValue(FACING); } else { enumfacing1 = (EnumFacing) iblockstate1.getValue(FACING); } if (enumfacing1 == EnumFacing.WEST) { enumfacing = EnumFacing.WEST; } Block block4 = iblockstate4.getBlock(); Block block5 = iblockstate5.getBlock(); if ((block2.isFullBlock() || block4.isFullBlock()) && !block3.isFullBlock() && !block5.isFullBlock()) { enumfacing = EnumFacing.EAST; } if ((block3.isFullBlock() || block5.isFullBlock()) && !block2.isFullBlock() && !block4.isFullBlock()) { enumfacing = EnumFacing.WEST; } } state = state.withProperty(FACING, enumfacing); worldIn.setBlockState(pos, state, 3); } return state; } public IBlockState correctFacing(World worldIn, BlockPos pos, IBlockState state) { EnumFacing enumfacing = null; EnumFacing[] facings = EnumFacing.Plane.HORIZONTAL.facingsArray; for (int i = 0; i < facings.length; ++i) { EnumFacing enumfacing1 = facings[i]; IBlockState iblockstate = worldIn.getBlockState(pos.offset(enumfacing1)); if (iblockstate.getBlock() == this) { return state; } if (iblockstate.getBlock().isFullBlock()) { if (enumfacing != null) { enumfacing = null; break; } enumfacing = enumfacing1; } } if (enumfacing != null) { return state.withProperty(FACING, enumfacing.getOpposite()); } else { EnumFacing enumfacing2 = (EnumFacing) state.getValue(FACING); if (worldIn.getBlockState(pos.offset(enumfacing2)).getBlock().isFullBlock()) { enumfacing2 = enumfacing2.getOpposite(); } if (worldIn.getBlockState(pos.offset(enumfacing2)).getBlock().isFullBlock()) { enumfacing2 = enumfacing2.rotateY(); } if (worldIn.getBlockState(pos.offset(enumfacing2)).getBlock().isFullBlock()) { enumfacing2 = enumfacing2.getOpposite(); } return state.withProperty(FACING, enumfacing2); } } public boolean canPlaceBlockAt(World world, BlockPos blockpos) { int i = 0; BlockPos blockpos1 = blockpos.west(); BlockPos blockpos2 = blockpos.east(); BlockPos blockpos3 = blockpos.north(); BlockPos blockpos4 = blockpos.south(); if (world.getBlockState(blockpos1).getBlock() == this) { if (this.isDoubleChest(world, blockpos1)) { return false; } ++i; } if (world.getBlockState(blockpos2).getBlock() == this) { if (this.isDoubleChest(world, blockpos2)) { return false; } ++i; } if (world.getBlockState(blockpos3).getBlock() == this) { if (this.isDoubleChest(world, blockpos3)) { return false; } ++i; } if (world.getBlockState(blockpos4).getBlock() == this) { if (this.isDoubleChest(world, blockpos4)) { return false; } ++i; } return i <= 1; } private boolean isDoubleChest(World worldIn, BlockPos pos) { if (worldIn.getBlockState(pos).getBlock() != this) { return false; } else { EnumFacing[] facings = EnumFacing.Plane.HORIZONTAL.facingsArray; for (int i = 0; i < facings.length; ++i) { EnumFacing enumfacing = facings[i]; if (worldIn.getBlockState(pos.offset(enumfacing)).getBlock() == this) { return true; } } return false; } } /**+ * Called when a neighboring block changes. */ public void onNeighborBlockChange(World world, BlockPos blockpos, IBlockState iblockstate, Block block) { super.onNeighborBlockChange(world, blockpos, iblockstate, block); TileEntity tileentity = world.getTileEntity(blockpos); if (tileentity instanceof TileEntityChest) { tileentity.updateContainingBlockInfo(); } } public void breakBlock(World world, BlockPos blockpos, IBlockState iblockstate) { TileEntity tileentity = world.getTileEntity(blockpos); if (tileentity instanceof IInventory) { InventoryHelper.dropInventoryItems(world, blockpos, (IInventory) tileentity); world.updateComparatorOutputLevel(blockpos, this); } super.breakBlock(world, blockpos, iblockstate); } public boolean onBlockActivated(World world, BlockPos blockpos, IBlockState var3, EntityPlayer entityplayer, EnumFacing var5, float var6, float var7, float var8) { { ILockableContainer ilockablecontainer = this.getLockableContainer(world, blockpos); if (ilockablecontainer != null) { entityplayer.displayGUIChest(ilockablecontainer); if (this.chestType == 0) { entityplayer.triggerAchievement(StatList.field_181723_aa); } else if (this.chestType == 1) { entityplayer.triggerAchievement(StatList.field_181737_U); } } return true; } } public ILockableContainer getLockableContainer(World worldIn, BlockPos pos) { TileEntity tileentity = worldIn.getTileEntity(pos); if (!(tileentity instanceof TileEntityChest)) { return null; } else { Object object = (TileEntityChest) tileentity; if (this.isBlocked(worldIn, pos)) { return null; } else { EnumFacing[] facings = EnumFacing.Plane.HORIZONTAL.facingsArray; for (int i = 0; i < facings.length; ++i) { EnumFacing enumfacing = facings[i]; BlockPos blockpos = pos.offset(enumfacing); Block block = worldIn.getBlockState(blockpos).getBlock(); if (block == this) { if (this.isBlocked(worldIn, blockpos)) { return null; } TileEntity tileentity1 = worldIn.getTileEntity(blockpos); if (tileentity1 instanceof TileEntityChest) { if (enumfacing != EnumFacing.WEST && enumfacing != EnumFacing.NORTH) { object = new InventoryLargeChest("container.chestDouble", (ILockableContainer) object, (TileEntityChest) tileentity1); } else { object = new InventoryLargeChest("container.chestDouble", (TileEntityChest) tileentity1, (ILockableContainer) object); } } } } return (ILockableContainer) object; } } } /**+ * Returns a new instance of a block's tile entity class. Called * on placing the block. */ public TileEntity createNewTileEntity(World var1, int var2) { return new TileEntityChest(); } /**+ * Can this block provide power. Only wire currently seems to * have this change based on its state. */ public boolean canProvidePower() { return this.chestType == 1; } public int getWeakPower(IBlockAccess iblockaccess, BlockPos blockpos, IBlockState var3, EnumFacing var4) { if (!this.canProvidePower()) { return 0; } else { int i = 0; TileEntity tileentity = iblockaccess.getTileEntity(blockpos); if (tileentity instanceof TileEntityChest) { i = ((TileEntityChest) tileentity).numPlayersUsing; } return MathHelper.clamp_int(i, 0, 15); } } public int getStrongPower(IBlockAccess iblockaccess, BlockPos blockpos, IBlockState iblockstate, EnumFacing enumfacing) { return enumfacing == EnumFacing.UP ? this.getWeakPower(iblockaccess, blockpos, iblockstate, enumfacing) : 0; } private boolean isBlocked(World worldIn, BlockPos pos) { return this.isBelowSolidBlock(worldIn, pos) || this.isOcelotSittingOnChest(worldIn, pos); } private boolean isBelowSolidBlock(World worldIn, BlockPos pos) { return worldIn.getBlockState(pos.up()).getBlock().isNormalCube(); } private boolean isOcelotSittingOnChest(World worldIn, BlockPos pos) { List entityList = worldIn.getEntitiesWithinAABB(EntityOcelot.class, new AxisAlignedBB((double) pos.getX(), (double) (pos.getY() + 1), (double) pos.getZ(), (double) (pos.getX() + 1), (double) (pos.getY() + 2), (double) (pos.getZ() + 1))); for (int i = 0, l = entityList.size(); i < l; ++i) { Entity entity = entityList.get(i); EntityOcelot entityocelot = (EntityOcelot) entity; if (entityocelot.isSitting()) { return true; } } return false; } public boolean hasComparatorInputOverride() { return true; } public int getComparatorInputOverride(World world, BlockPos blockpos) { return Container.calcRedstoneFromInventory(this.getLockableContainer(world, blockpos)); } /**+ * Convert the given metadata into a BlockState for this Block */ public IBlockState getStateFromMeta(int i) { EnumFacing enumfacing = EnumFacing.getFront(i); if (enumfacing.getAxis() == EnumFacing.Axis.Y) { enumfacing = EnumFacing.NORTH; } return this.getDefaultState().withProperty(FACING, enumfacing); } /**+ * Convert the BlockState into the correct metadata value */ public int getMetaFromState(IBlockState iblockstate) { return ((EnumFacing) iblockstate.getValue(FACING)).getIndex(); } protected BlockState createBlockState() { return new BlockState(this, new IProperty[] { FACING }); } }