package net.minecraft.server.management; import net.minecraft.block.Block; import net.minecraft.block.BlockChest; import net.minecraft.block.material.Material; import net.minecraft.block.state.IBlockState; import net.minecraft.entity.player.EntityPlayer; import net.minecraft.entity.player.EntityPlayerMP; import net.minecraft.inventory.IInventory; import net.minecraft.item.ItemStack; import net.minecraft.item.ItemSword; import net.minecraft.network.play.server.S23PacketBlockChange; import net.minecraft.network.play.server.S38PacketPlayerListItem; import net.minecraft.tileentity.TileEntity; import net.minecraft.tileentity.TileEntityChest; import net.minecraft.util.BlockPos; import net.minecraft.util.EnumFacing; import net.minecraft.util.EnumHand; import net.minecraft.world.ILockableContainer; import net.minecraft.world.World; import net.minecraft.world.WorldServer; import net.minecraft.world.WorldSettings; /** * + * This portion of EaglercraftX contains deobfuscated Minecraft 1.8 source code. * * Minecraft 1.8.8 bytecode is (c) 2015 Mojang AB. "Do not distribute!" * Mod Coder Pack v9.18 deobfuscation configs are (c) Copyright by the MCP Team * * EaglercraftX 1.8 patch files (c) 2022-2024 lax1dude, hoosiertransfer, * ayunami2000. All Rights Reserved. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" * AND * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE * DISCLAIMED. * IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY * DIRECT, * INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES * (INCLUDING, BUT * NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, * DATA, OR * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF * LIABILITY, * WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR * OTHERWISE) * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE * POSSIBILITY OF SUCH DAMAGE. * */ public class ItemInWorldManager { public World theWorld; public EntityPlayerMP thisPlayerMP; private WorldSettings.GameType gameType = WorldSettings.GameType.NOT_SET; private boolean isDestroyingBlock; private int initialDamage; private BlockPos field_180240_f = BlockPos.ORIGIN; private int curblockDamage; private boolean receivedFinishDiggingPacket; private BlockPos field_180241_i = BlockPos.ORIGIN; private int initialBlockDamage; private int durabilityRemainingOnBlock = -1; public ItemInWorldManager(World worldIn) { this.theWorld = worldIn; } public void setGameType(WorldSettings.GameType type) { this.gameType = type; type.configurePlayerCapabilities(this.thisPlayerMP.capabilities); this.thisPlayerMP.sendPlayerAbilities(); this.thisPlayerMP.mcServer.getConfigurationManager().sendPacketToAllPlayers(new S38PacketPlayerListItem( S38PacketPlayerListItem.Action.UPDATE_GAME_MODE, new EntityPlayerMP[] { this.thisPlayerMP })); } public WorldSettings.GameType getGameType() { return this.gameType; } public boolean survivalOrAdventure() { return this.gameType.isSurvivalOrAdventure(); } /** * + * Get if we are in creative game mode. */ public boolean isCreative() { return this.gameType.isCreative(); } /** * + * if the gameType is currently NOT_SET then change it to par1 */ public void initializeGameType(WorldSettings.GameType type) { if (this.gameType == WorldSettings.GameType.NOT_SET) { this.gameType = type; } this.setGameType(this.gameType); } public void updateBlockRemoving() { ++this.curblockDamage; if (this.receivedFinishDiggingPacket) { int i = this.curblockDamage - this.initialBlockDamage; Block block = this.theWorld.getBlockState(this.field_180241_i).getBlock(); if (block.getMaterial() == Material.air) { this.receivedFinishDiggingPacket = false; } else { float f = block.getPlayerRelativeBlockHardness(this.thisPlayerMP, this.thisPlayerMP.worldObj, this.field_180241_i) * (float) (i + 1); int j = (int) (f * 10.0F); if (j != this.durabilityRemainingOnBlock) { this.theWorld.sendBlockBreakProgress(this.thisPlayerMP.getEntityId(), this.field_180241_i, j); this.durabilityRemainingOnBlock = j; } if (f >= 1.0F) { this.receivedFinishDiggingPacket = false; this.tryHarvestBlock(this.field_180241_i); } } } else if (this.isDestroyingBlock) { Block block1 = this.theWorld.getBlockState(this.field_180240_f).getBlock(); if (block1.getMaterial() == Material.air) { this.theWorld.sendBlockBreakProgress(this.thisPlayerMP.getEntityId(), this.field_180240_f, -1); this.durabilityRemainingOnBlock = -1; this.isDestroyingBlock = false; } else { int k = this.curblockDamage - this.initialDamage; float f1 = block1.getPlayerRelativeBlockHardness(this.thisPlayerMP, this.thisPlayerMP.worldObj, this.field_180241_i) * (float) (k + 1); int l = (int) (f1 * 10.0F); if (l != this.durabilityRemainingOnBlock) { this.theWorld.sendBlockBreakProgress(this.thisPlayerMP.getEntityId(), this.field_180240_f, l); this.durabilityRemainingOnBlock = l; } } } } /** * + * If not creative, it calls sendBlockBreakProgress until the * block is broken first. tryHarvestBlock can also be the result * of this call. */ public void onBlockClicked(BlockPos blockpos, EnumFacing enumfacing) { if (this.isCreative()) { if (!this.theWorld.extinguishFire((EntityPlayer) null, blockpos, enumfacing)) { this.tryHarvestBlock(blockpos); } } else { Block block = this.theWorld.getBlockState(blockpos).getBlock(); if (this.gameType.isAdventure()) { if (this.gameType == WorldSettings.GameType.SPECTATOR) { return; } if (!this.thisPlayerMP.isAllowEdit()) { ItemStack itemstack = this.thisPlayerMP.getCurrentEquippedItem(); if (itemstack == null) { return; } if (!itemstack.canDestroy(block)) { return; } } } this.theWorld.extinguishFire((EntityPlayer) null, blockpos, enumfacing); this.initialDamage = this.curblockDamage; float f = 1.0F; if (block.getMaterial() != Material.air) { block.onBlockClicked(this.theWorld, blockpos, this.thisPlayerMP); f = block.getPlayerRelativeBlockHardness(this.thisPlayerMP, this.thisPlayerMP.worldObj, blockpos); } if (block.getMaterial() != Material.air && f >= 1.0F) { this.tryHarvestBlock(blockpos); } else { this.isDestroyingBlock = true; this.field_180240_f = blockpos; int i = (int) (f * 10.0F); this.theWorld.sendBlockBreakProgress(this.thisPlayerMP.getEntityId(), blockpos, i); this.durabilityRemainingOnBlock = i; } } } public void blockRemoving(BlockPos blockpos) { if (blockpos.equals(this.field_180240_f)) { int i = this.curblockDamage - this.initialDamage; Block block = this.theWorld.getBlockState(blockpos).getBlock(); if (block.getMaterial() != Material.air) { float f = block.getPlayerRelativeBlockHardness(this.thisPlayerMP, this.thisPlayerMP.worldObj, blockpos) * (float) (i + 1); if (f >= 0.7F) { this.isDestroyingBlock = false; this.theWorld.sendBlockBreakProgress(this.thisPlayerMP.getEntityId(), blockpos, -1); this.tryHarvestBlock(blockpos); } else if (!this.receivedFinishDiggingPacket) { this.isDestroyingBlock = false; this.receivedFinishDiggingPacket = true; this.field_180241_i = blockpos; this.initialBlockDamage = this.initialDamage; } } } } /** * + * Stops the block breaking process */ public void cancelDestroyingBlock() { this.isDestroyingBlock = false; this.theWorld.sendBlockBreakProgress(this.thisPlayerMP.getEntityId(), this.field_180240_f, -1); } /** * + * Removes a block and triggers the appropriate events */ private boolean removeBlock(BlockPos pos) { IBlockState iblockstate = this.theWorld.getBlockState(pos); iblockstate.getBlock().onBlockHarvested(this.theWorld, pos, iblockstate, this.thisPlayerMP); boolean flag = this.theWorld.setBlockToAir(pos); if (flag) { iblockstate.getBlock().onBlockDestroyedByPlayer(this.theWorld, pos, iblockstate); } return flag; } /** * + * Attempts to harvest a block */ public boolean tryHarvestBlock(BlockPos blockpos) { if (this.gameType.isCreative() && this.thisPlayerMP.getHeldItem() != null && this.thisPlayerMP.getHeldItem().getItem() instanceof ItemSword) { return false; } else { IBlockState iblockstate = this.theWorld.getBlockState(blockpos); TileEntity tileentity = this.theWorld.getTileEntity(blockpos); if (this.gameType.isAdventure()) { if (this.gameType == WorldSettings.GameType.SPECTATOR) { return false; } if (!this.thisPlayerMP.isAllowEdit()) { ItemStack itemstack = this.thisPlayerMP.getCurrentEquippedItem(); if (itemstack == null) { return false; } if (!itemstack.canDestroy(iblockstate.getBlock())) { return false; } } } this.theWorld.playAuxSFXAtEntity(this.thisPlayerMP, 2001, blockpos, Block.getStateId(iblockstate)); boolean flag1 = this.removeBlock(blockpos); if (this.isCreative()) { this.thisPlayerMP.playerNetServerHandler.sendPacket(new S23PacketBlockChange(this.theWorld, blockpos)); } else { ItemStack itemstack1 = this.thisPlayerMP.getCurrentEquippedItem(); boolean flag = this.thisPlayerMP.canHarvestBlock(iblockstate.getBlock()); if (itemstack1 != null) { itemstack1.onBlockDestroyed(this.theWorld, iblockstate.getBlock(), blockpos, this.thisPlayerMP); if (itemstack1.stackSize == 0) { this.thisPlayerMP.destroyCurrentEquippedItem(); } } if (flag1 && flag) { iblockstate.getBlock().harvestBlock(this.theWorld, this.thisPlayerMP, blockpos, iblockstate, tileentity); } } return flag1; } } /** * + * Attempts to right-click use an item by the given EntityPlayer * in the given World */ public boolean tryUseItem(EntityPlayer entityplayer, World world, ItemStack itemstack) { if (this.gameType == WorldSettings.GameType.SPECTATOR) { return false; } else { int i = itemstack.stackSize; int j = itemstack.getMetadata(); ItemStack itemstack1 = itemstack.useItemRightClick(world, entityplayer); if (itemstack1 != itemstack || itemstack1 != null && (itemstack1.stackSize != i || itemstack1.getMaxItemUseDuration() > 0 || itemstack1.getMetadata() != j)) { entityplayer.inventory.mainInventory[entityplayer.inventory.currentItem] = itemstack1; if (this.isCreative()) { itemstack1.stackSize = i; if (itemstack1.isItemStackDamageable()) { itemstack1.setItemDamage(j); } } if (itemstack1.stackSize == 0) { entityplayer.inventory.mainInventory[entityplayer.inventory.currentItem] = null; } if (!entityplayer.isUsingItem()) { ((EntityPlayerMP) entityplayer).sendContainerToPlayer(entityplayer.inventoryContainer); } return true; } else { return false; } } } // TODO: implement offhand and cooldown public boolean processRightClick(EntityPlayer player, World worldIn, ItemStack stack, EnumHand hand) { if (this.gameType == WorldSettings.GameType.SPECTATOR) { return false; // } else if (player.getCooldownTracker().hasCooldown(stack.getItem())) { // return false; } else { int i = stack.stackSize; int j = stack.getMetadata(); ItemStack itemstack = stack.useItemRightClick(worldIn, player); if (itemstack == stack && itemstack.stackSize == i && itemstack.getMaxItemUseDuration() <= 0 && itemstack.getMetadata() == j) { return false; } else { player.setHeldItem(itemstack); if (this.isCreative()) { itemstack.stackSize = i; if (itemstack.isItemStackDamageable()) { itemstack.setItemDamage(j); } } if (itemstack.stackSize == 0) { player.setHeldItem((ItemStack) null); } if (!player.isHandActive()) { ((EntityPlayerMP) player).sendContainerToPlayer(player.inventoryContainer); } return true; } } } /** * + * Activate the clicked on block, otherwise use the held item. */ public boolean activateBlockOrUseItem(EntityPlayer entityplayer, World world, ItemStack itemstack, BlockPos blockpos, EnumFacing enumfacing, float f, float f1, float f2) { if (this.gameType == WorldSettings.GameType.SPECTATOR) { TileEntity tileentity = world.getTileEntity(blockpos); if (tileentity instanceof ILockableContainer) { Block block = world.getBlockState(blockpos).getBlock(); ILockableContainer ilockablecontainer = (ILockableContainer) tileentity; if (ilockablecontainer instanceof TileEntityChest && block instanceof BlockChest) { ilockablecontainer = ((BlockChest) block).getLockableContainer(world, blockpos); } if (ilockablecontainer != null) { entityplayer.displayGUIChest(ilockablecontainer); return true; } } else if (tileentity instanceof IInventory) { entityplayer.displayGUIChest((IInventory) tileentity); return true; } return false; } else { if (!entityplayer.isSneaking() || entityplayer.getHeldItem() == null) { IBlockState iblockstate = world.getBlockState(blockpos); if (iblockstate.getBlock().onBlockActivated(world, blockpos, iblockstate, entityplayer, enumfacing, f, f1, f2)) { return true; } } if (itemstack == null) { return false; } else if (this.isCreative()) { int j = itemstack.getMetadata(); int i = itemstack.stackSize; boolean flag = itemstack.onItemUse(entityplayer, world, blockpos, enumfacing, f, f1, f2); itemstack.setItemDamage(j); itemstack.stackSize = i; return flag; } else { return itemstack.onItemUse(entityplayer, world, blockpos, enumfacing, f, f1, f2); } } } /** * + * Sets the world instance. */ public void setWorld(WorldServer serverWorld) { this.theWorld = serverWorld; } }