package net.minecraft.entity.projectile;

import net.minecraft.entity.EntityLiving;
import net.minecraft.entity.EntityLivingBase;
import net.minecraft.init.Blocks;
import net.minecraft.util.BlockPos;
import net.minecraft.util.DamageSource;
import net.minecraft.util.MovingObjectPosition;
import net.minecraft.world.World;

/**
 * +
 * This portion of EaglercraftX contains deobfuscated Minecraft 1.8 source code.
 * 
 * Minecraft 1.8.8 bytecode is (c) 2015 Mojang AB. "Do not distribute!"
 * Mod Coder Pack v9.18 deobfuscation configs are (c) Copyright by the MCP Team
 * 
 * EaglercraftX 1.8 patch files (c) 2022-2024 lax1dude, hoosiertransfer,
 * ayunami2000. All Rights Reserved.
 * 
 * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
 * AND
 * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
 * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
 * DISCLAIMED.
 * IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY
 * DIRECT,
 * INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
 * (INCLUDING, BUT
 * NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
 * DATA, OR
 * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
 * LIABILITY,
 * WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR
 * OTHERWISE)
 * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
 * POSSIBILITY OF SUCH DAMAGE.
 * 
 */
public class EntitySmallFireball extends EntityFireball {
	public EntitySmallFireball(World worldIn) {
		super(worldIn);
		this.setSize(0.3125F, 0.3125F);
	}

	public EntitySmallFireball(World worldIn, EntityLivingBase shooter, double accelX, double accelY, double accelZ) {
		super(worldIn, shooter, accelX, accelY, accelZ);
		this.setSize(0.3125F, 0.3125F);
	}

	public EntitySmallFireball(World worldIn, double x, double y, double z, double accelX, double accelY,
			double accelZ) {
		super(worldIn, x, y, z, accelX, accelY, accelZ);
		this.setSize(0.3125F, 0.3125F);
	}

	/**
	 * +
	 * Called when this EntityFireball hits a block or entity.
	 */
	protected void onImpact(MovingObjectPosition movingobjectposition) {
		if (!this.worldObj.isRemote) {
			if (movingobjectposition.entityHit != null) {
				boolean flag = movingobjectposition.entityHit
						.attackEntityFrom(DamageSource.causeFireballDamage(this, this.shootingEntity), 5.0F);
				if (flag) {
					this.applyEnchantments(this.shootingEntity, movingobjectposition.entityHit);
					if (!movingobjectposition.entityHit.isImmuneToFire()) {
						movingobjectposition.entityHit.setFire(5);
					}
				}
			} else {
				boolean flag1 = true;
				if (this.shootingEntity != null && this.shootingEntity instanceof EntityLiving) {
					flag1 = this.worldObj.getGameRules().getBoolean("mobGriefing");
				}

				if (flag1) {
					BlockPos blockpos = movingobjectposition.getBlockPos().offset(movingobjectposition.sideHit);
					if (this.worldObj.isAirBlock(blockpos)) {
						this.worldObj.setBlockState(blockpos, Blocks.fire.getDefaultState());
					}
				}
			}

			this.setDead();
		}

	}

	/**
	 * +
	 * Returns true if other Entities should be prevented from
	 * moving through this Entity.
	 */
	public boolean canBeCollidedWith() {
		return false;
	}

	/**
	 * +
	 * Called when the entity is attacked.
	 */
	public boolean attackEntityFrom(DamageSource var1, float var2) {
		return false;
	}
}