package net.minecraft.world.biome;

import net.lax1dude.eaglercraft.v1_8.EaglercraftRandom;
import net.minecraft.init.Blocks;
import net.minecraft.util.BlockPos;
import net.minecraft.world.World;
import net.minecraft.world.gen.feature.WorldGenDesertWells;

/**
 * +
 * This portion of EaglercraftX contains deobfuscated Minecraft 1.8 source code.
 * 
 * Minecraft 1.8.8 bytecode is (c) 2015 Mojang AB. "Do not distribute!"
 * Mod Coder Pack v9.18 deobfuscation configs are (c) Copyright by the MCP Team
 * 
 * EaglercraftX 1.8 patch files (c) 2022-2024 lax1dude, hoosiertransfer,
 * ayunami2000. All Rights Reserved.
 * 
 * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
 * AND
 * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
 * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
 * DISCLAIMED.
 * IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY
 * DIRECT,
 * INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
 * (INCLUDING, BUT
 * NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
 * DATA, OR
 * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
 * LIABILITY,
 * WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR
 * OTHERWISE)
 * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
 * POSSIBILITY OF SUCH DAMAGE.
 * 
 */
public class BiomeGenDesert extends BiomeGenBase {
	public BiomeGenDesert(int parInt1) {
		super(parInt1);
		this.spawnableCreatureList.clear();
		this.topBlock = Blocks.sand.getDefaultState();
		this.fillerBlock = Blocks.sand.getDefaultState();
		this.theBiomeDecorator.treesPerChunk = -999;
		this.theBiomeDecorator.deadBushPerChunk = 2;
		this.theBiomeDecorator.reedsPerChunk = 50;
		this.theBiomeDecorator.cactiPerChunk = 10;
		this.spawnableCreatureList.clear();
	}

	public void decorate(World world, EaglercraftRandom random, BlockPos blockpos) {
		super.decorate(world, random, blockpos);
		if (random.nextInt(1000) == 0) {
			int i = random.nextInt(16) + 8;
			int j = random.nextInt(16) + 8;
			BlockPos blockpos1 = world.getHeight(blockpos.add(i, 0, j)).up();
			(new WorldGenDesertWells()).generate(world, random, blockpos1);
		}

	}
}