package net.minecraft.world.gen.feature;

import net.lax1dude.eaglercraft.v1_8.EaglercraftRandom;
import net.minecraft.block.Block;
import net.minecraft.block.material.Material;
import net.minecraft.init.Blocks;
import net.minecraft.util.BlockPos;
import net.minecraft.world.World;

/**
 * +
 * This portion of EaglercraftX contains deobfuscated Minecraft 1.8 source code.
 * 
 * Minecraft 1.8.8 bytecode is (c) 2015 Mojang AB. "Do not distribute!"
 * Mod Coder Pack v9.18 deobfuscation configs are (c) Copyright by the MCP Team
 * 
 * EaglercraftX 1.8 patch files (c) 2022-2024 lax1dude, hoosiertransfer,
 * ayunami2000. All Rights Reserved.
 * 
 * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
 * AND
 * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
 * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
 * DISCLAIMED.
 * IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY
 * DIRECT,
 * INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
 * (INCLUDING, BUT
 * NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
 * DATA, OR
 * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
 * LIABILITY,
 * WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR
 * OTHERWISE)
 * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
 * POSSIBILITY OF SUCH DAMAGE.
 * 
 */
public abstract class WorldGenAbstractTree extends WorldGenerator {
	public WorldGenAbstractTree(boolean parFlag) {
		super(parFlag);
	}

	protected boolean func_150523_a(Block parBlock) {
		Material material = parBlock.getMaterial();
		return material == Material.air || material == Material.leaves || parBlock == Blocks.grass
				|| parBlock == Blocks.dirt || parBlock == Blocks.log || parBlock == Blocks.log2
				|| parBlock == Blocks.sapling || parBlock == Blocks.vine;
	}

	public void func_180711_a(World worldIn, EaglercraftRandom parRandom, BlockPos parBlockPos) {
	}

	protected void func_175921_a(World worldIn, BlockPos parBlockPos) {
		if (worldIn.getBlockState(parBlockPos).getBlock() != Blocks.dirt) {
			this.setBlockAndNotifyAdequately(worldIn, parBlockPos, Blocks.dirt.getDefaultState());
		}

	}
}