r o t a t e
This commit is contained in:
parent
10626a44f4
commit
9ac78a2588
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@ -33,10 +33,12 @@ import net.minecraft.util.AxisAlignedBB;
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import net.minecraft.util.BlockPos;
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import net.minecraft.util.EnumFacing;
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import net.minecraft.util.EnumWorldBlockLayer;
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import net.minecraft.util.Mirror;
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import net.minecraft.util.MovingObjectPosition;
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import net.minecraft.util.ObjectIntIdentityMap;
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import net.minecraft.util.RegistryNamespacedDefaultedByKey;
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import net.minecraft.util.ResourceLocation;
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import net.minecraft.util.Rotation;
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import net.minecraft.util.StatCollector;
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import net.minecraft.util.Vec3;
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import net.minecraft.world.EnumSkyBlock;
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@ -282,6 +284,26 @@ public class Block implements ILitBlock {
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return iblockstate;
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}
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/**
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* Returns the blockstate with the given rotation from the passed blockstate. If inapplicable, returns the passed
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* blockstate.
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*/
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public IBlockState withRotation(IBlockState state, Rotation rot)
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{
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return state;
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}
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@Deprecated
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/**
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* Returns the blockstate with the given mirror of the passed blockstate. If inapplicable, returns the passed
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* blockstate.
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*/
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public IBlockState withMirror(IBlockState state, Mirror mirrorIn)
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{
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return state;
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}
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public Block(Material parMaterial, MapColor parMapColor) {
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this.enableStats = true;
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this.stepSound = soundTypeStone;
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@ -22,6 +22,7 @@ import net.minecraft.util.BlockPos;
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import net.minecraft.util.ChatComponentTranslation;
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import net.minecraft.util.EnumFacing;
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import net.minecraft.util.IChatComponent;
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import net.minecraft.util.Rotation;
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import net.minecraft.world.IBlockAccess;
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import net.minecraft.world.IInteractionObject;
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import net.minecraft.world.World;
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@ -173,6 +174,15 @@ public class BlockAnvil extends BlockFalling {
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return i;
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}
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/**
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* Returns the blockstate with the given rotation from the passed blockstate. If inapplicable, returns the passed
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* blockstate.
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*/
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public IBlockState withRotation(IBlockState state, Rotation rot)
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{
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return state.getBlock() != this ? state : state.withProperty(FACING, rot.rotate((EnumFacing)state.getValue(FACING)));
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}
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protected BlockState createBlockState() {
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return new BlockState(this, new IProperty[] { FACING, DAMAGE });
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}
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@ -18,6 +18,8 @@ import net.minecraft.tileentity.TileEntityBanner;
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import net.minecraft.util.AxisAlignedBB;
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import net.minecraft.util.BlockPos;
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import net.minecraft.util.EnumFacing;
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import net.minecraft.util.Mirror;
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import net.minecraft.util.Rotation;
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import net.minecraft.util.StatCollector;
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import net.minecraft.world.IBlockAccess;
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import net.minecraft.world.World;
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@ -168,6 +170,14 @@ public class BlockBanner extends BlockContainer {
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this.setDefaultState(this.blockState.getBaseState().withProperty(FACING, EnumFacing.NORTH));
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}
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public IBlockState withRotation(IBlockState state, Rotation rot) {
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return state.withProperty(FACING, rot.rotate((EnumFacing)state.getValue(FACING)));
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}
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public IBlockState withMirror(IBlockState state, Mirror mirrorIn) {
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return state.withRotation(mirrorIn.toRotation((EnumFacing)state.getValue(FACING)));
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}
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public void setBlockBoundsBasedOnState(IBlockAccess iblockaccess, BlockPos blockpos) {
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EnumFacing enumfacing = (EnumFacing) iblockaccess.getBlockState(blockpos).getValue(FACING);
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float f = 0.0F;
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@ -226,6 +236,14 @@ public class BlockBanner extends BlockContainer {
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this.setDefaultState(this.blockState.getBaseState().withProperty(ROTATION, Integer.valueOf(0)));
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}
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public IBlockState withRotation(IBlockState state, Rotation rot) {
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return state.withProperty(ROTATION, Integer.valueOf(rot.rotate(((Integer)state.getValue(ROTATION)).intValue(), 16)));
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}
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public IBlockState withMirror(IBlockState state, Mirror mirrorIn) {
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return state.withProperty(ROTATION, Integer.valueOf(mirrorIn.mirrorRotation(((Integer)state.getValue(ROTATION)).intValue(), 16)));
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}
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public void onNeighborBlockChange(World worldIn, BlockPos pos, IBlockState state, Block neighborBlock) {
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if (!worldIn.getBlockState(pos.down()).getBlock().getMaterial().isSolid()) {
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this.dropBlockAsItem(worldIn, pos, state, 0);
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@ -20,6 +20,8 @@ import net.minecraft.util.ChatComponentTranslation;
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import net.minecraft.util.EnumFacing;
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import net.minecraft.util.EnumWorldBlockLayer;
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import net.minecraft.util.IStringSerializable;
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import net.minecraft.util.Mirror;
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import net.minecraft.util.Rotation;
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import net.minecraft.world.IBlockAccess;
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import net.minecraft.world.World;
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import net.minecraft.world.biome.BiomeGenBase;
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@ -301,6 +303,22 @@ public class BlockBed extends BlockDirectional {
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return state;
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}
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/**
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* Returns the blockstate with the given rotation from the passed blockstate. If inapplicable, returns the passed
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* blockstate.
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*/
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public IBlockState withRotation(IBlockState state, Rotation rot) {
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return state.withProperty(FACING, rot.rotate((EnumFacing)state.getValue(FACING)));
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}
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/**
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* Returns the blockstate with the given mirror of the passed blockstate. If inapplicable, returns the passed
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* blockstate.
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*/
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public IBlockState withMirror(IBlockState state, Mirror mirrorIn) {
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return state.withRotation(mirrorIn.toRotation((EnumFacing)state.getValue(FACING)));
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}
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/**
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* +
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* Convert the BlockState into the correct metadata value
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@ -16,6 +16,8 @@ import net.minecraft.entity.projectile.EntityArrow;
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import net.minecraft.util.AxisAlignedBB;
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import net.minecraft.util.BlockPos;
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import net.minecraft.util.EnumFacing;
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import net.minecraft.util.Mirror;
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import net.minecraft.util.Rotation;
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import net.minecraft.world.IBlockAccess;
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import net.minecraft.world.World;
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@ -373,6 +375,22 @@ public abstract class BlockButton extends Block {
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return i;
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}
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/**
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* Returns the blockstate with the given rotation from the passed blockstate. If inapplicable, returns the passed
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* blockstate.
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*/
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public IBlockState withRotation(IBlockState state, Rotation rot) {
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return state.withProperty(FACING, rot.rotate((EnumFacing)state.getValue(FACING)));
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}
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/**
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* Returns the blockstate with the given mirror of the passed blockstate. If inapplicable, returns the passed
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* blockstate.
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*/
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public IBlockState withMirror(IBlockState state, Mirror mirrorIn) {
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return state.withRotation(mirrorIn.toRotation((EnumFacing)state.getValue(FACING)));
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}
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protected BlockState createBlockState() {
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return new BlockState(this, new IProperty[] { FACING, POWERED });
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}
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@ -24,6 +24,8 @@ import net.minecraft.util.AxisAlignedBB;
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import net.minecraft.util.BlockPos;
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import net.minecraft.util.EnumFacing;
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import net.minecraft.util.MathHelper;
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import net.minecraft.util.Mirror;
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import net.minecraft.util.Rotation;
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import net.minecraft.world.IBlockAccess;
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import net.minecraft.world.ILockableContainer;
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import net.minecraft.world.World;
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@ -519,6 +521,22 @@ public class BlockChest extends BlockContainer {
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return ((EnumFacing) iblockstate.getValue(FACING)).getIndex();
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}
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/**
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* Returns the blockstate with the given rotation from the passed blockstate. If inapplicable, returns the passed
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* blockstate.
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*/
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public IBlockState withRotation(IBlockState state, Rotation rot) {
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return state.withProperty(FACING, rot.rotate((EnumFacing)state.getValue(FACING)));
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}
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/**
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* Returns the blockstate with the given mirror of the passed blockstate. If inapplicable, returns the passed
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* blockstate.
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*/
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public IBlockState withMirror(IBlockState state, Mirror mirrorIn) {
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return state.withRotation(mirrorIn.toRotation((EnumFacing)state.getValue(FACING)));
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}
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protected BlockState createBlockState() {
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return new BlockState(this, new IProperty[] { FACING });
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}
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@ -17,6 +17,8 @@ import net.minecraft.util.AxisAlignedBB;
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import net.minecraft.util.BlockPos;
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import net.minecraft.util.EnumFacing;
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import net.minecraft.util.EnumWorldBlockLayer;
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import net.minecraft.util.Mirror;
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import net.minecraft.util.Rotation;
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import net.minecraft.world.IBlockAccess;
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import net.minecraft.world.World;
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@ -240,6 +242,22 @@ public class BlockCocoa extends BlockDirectional implements IGrowable {
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return i;
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}
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/**
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* Returns the blockstate with the given rotation from the passed blockstate. If inapplicable, returns the passed
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* blockstate.
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*/
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public IBlockState withRotation(IBlockState state, Rotation rot) {
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return state.withProperty(FACING, rot.rotate((EnumFacing)state.getValue(FACING)));
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}
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/**
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* Returns the blockstate with the given mirror of the passed blockstate. If inapplicable, returns the passed
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* blockstate.
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*/
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public IBlockState withMirror(IBlockState state, Mirror mirrorIn) {
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return state.withRotation(mirrorIn.toRotation((EnumFacing)state.getValue(FACING)));
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}
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protected BlockState createBlockState() {
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return new BlockState(this, new IProperty[] { FACING, AGE });
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}
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@ -16,6 +16,8 @@ import net.minecraft.tileentity.TileEntity;
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import net.minecraft.tileentity.TileEntityCommandBlock;
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import net.minecraft.util.BlockPos;
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import net.minecraft.util.EnumFacing;
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import net.minecraft.util.Mirror;
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import net.minecraft.util.Rotation;
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import net.minecraft.world.World;
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/**
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@ -26,7 +26,9 @@ import net.minecraft.tileentity.TileEntityDispenser;
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import net.minecraft.tileentity.TileEntityDropper;
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import net.minecraft.util.BlockPos;
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import net.minecraft.util.EnumFacing;
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import net.minecraft.util.Mirror;
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import net.minecraft.util.RegistryDefaulted;
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import net.minecraft.util.Rotation;
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import net.minecraft.world.World;
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/**
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@ -289,6 +291,22 @@ public class BlockDispenser extends BlockContainer {
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return i;
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}
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/**
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* Returns the blockstate with the given rotation from the passed blockstate. If inapplicable, returns the passed
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* blockstate.
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*/
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public IBlockState withRotation(IBlockState state, Rotation rot) {
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return state.withProperty(FACING, rot.rotate((EnumFacing)state.getValue(FACING)));
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}
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/**
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* Returns the blockstate with the given mirror of the passed blockstate. If inapplicable, returns the passed
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* blockstate.
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*/
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public IBlockState withMirror(IBlockState state, Mirror mirrorIn) {
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return state.withRotation(mirrorIn.toRotation((EnumFacing)state.getValue(FACING)));
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}
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protected BlockState createBlockState() {
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return new BlockState(this, new IProperty[] { FACING, TRIGGERED });
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}
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@ -18,7 +18,9 @@ import net.minecraft.util.BlockPos;
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import net.minecraft.util.EnumFacing;
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import net.minecraft.util.EnumWorldBlockLayer;
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import net.minecraft.util.IStringSerializable;
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import net.minecraft.util.Mirror;
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import net.minecraft.util.MovingObjectPosition;
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import net.minecraft.util.Rotation;
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import net.minecraft.util.StatCollector;
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import net.minecraft.util.Vec3;
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import net.minecraft.world.IBlockAccess;
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@ -335,6 +337,22 @@ public class BlockDoor extends Block {
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return iblockstate;
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}
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/**
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* Returns the blockstate with the given rotation from the passed blockstate. If inapplicable, returns the passed
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* blockstate.
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*/
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public IBlockState withRotation(IBlockState state, Rotation rot) {
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return state.getValue(HALF) != BlockDoor.EnumDoorHalf.LOWER ? state : state.withProperty(FACING, rot.rotate((EnumFacing)state.getValue(FACING)));
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}
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/**
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* Returns the blockstate with the given mirror of the passed blockstate. If inapplicable, returns the passed
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* blockstate.
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*/
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public IBlockState withMirror(IBlockState state, Mirror mirrorIn) {
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return state.withRotation(mirrorIn.toRotation((EnumFacing)state.getValue(FACING)));
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}
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/**
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* +
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* Convert the given metadata into a BlockState for this Block
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@ -16,6 +16,8 @@ import net.minecraft.item.Item;
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import net.minecraft.util.AxisAlignedBB;
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import net.minecraft.util.BlockPos;
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import net.minecraft.util.EnumFacing;
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import net.minecraft.util.Mirror;
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import net.minecraft.util.Rotation;
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import net.minecraft.world.World;
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/**
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@ -141,6 +143,22 @@ public class BlockEndPortalFrame extends Block {
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return i;
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}
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/**
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* Returns the blockstate with the given rotation from the passed blockstate. If inapplicable, returns the passed
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* blockstate.
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*/
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public IBlockState withRotation(IBlockState state, Rotation rot) {
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return state.withProperty(FACING, rot.rotate((EnumFacing)state.getValue(FACING)));
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}
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/**
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* Returns the blockstate with the given mirror of the passed blockstate. If inapplicable, returns the passed
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* blockstate.
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*/
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public IBlockState withMirror(IBlockState state, Mirror mirrorIn) {
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return state.withRotation(mirrorIn.toRotation((EnumFacing)state.getValue(FACING)));
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}
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protected BlockState createBlockState() {
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return new BlockState(this, new IProperty[] { FACING, EYE });
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}
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@ -14,6 +14,8 @@ import net.minecraft.util.BlockPos;
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import net.minecraft.util.EnumFacing;
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import net.minecraft.util.EnumParticleTypes;
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import net.minecraft.util.EnumWorldBlockLayer;
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import net.minecraft.util.Mirror;
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import net.minecraft.util.Rotation;
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import net.minecraft.world.IBlockAccess;
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import net.minecraft.world.World;
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@ -26,6 +28,22 @@ public class BlockEndRod extends Block {
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this.setCreativeTab(CreativeTabs.tabDecorations);
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}
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/**
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* Returns the blockstate with the given rotation from the passed blockstate. If inapplicable, returns the passed
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* blockstate.
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*/
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public IBlockState withRotation(IBlockState state, Rotation rot) {
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return state.withProperty(FACING, rot.rotate((EnumFacing)state.getValue(FACING)));
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}
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/**
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* Returns the blockstate with the given mirror of the passed blockstate. If inapplicable, returns the passed
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* blockstate.
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*/
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public IBlockState withMirror(IBlockState state, Mirror mirrorIn) {
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return state.withProperty(FACING, mirrorIn.mirror((EnumFacing)state.getValue(FACING)));
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}
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public AxisAlignedBB getCollisionBoundingBox(World world, BlockPos blockpos, IBlockState iblockstate) {
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this.setBlockBoundsBasedOnState(world, blockpos);
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return super.getCollisionBoundingBox(world, blockpos, iblockstate);
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@ -20,6 +20,8 @@ import net.minecraft.tileentity.TileEntityEnderChest;
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import net.minecraft.util.BlockPos;
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import net.minecraft.util.EnumFacing;
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import net.minecraft.util.EnumParticleTypes;
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import net.minecraft.util.Mirror;
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import net.minecraft.util.Rotation;
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import net.minecraft.world.World;
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/**
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@ -189,6 +191,22 @@ public class BlockEnderChest extends BlockContainer {
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return ((EnumFacing) iblockstate.getValue(FACING)).getIndex();
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}
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/**
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* Returns the blockstate with the given rotation from the passed blockstate. If inapplicable, returns the passed
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* blockstate.
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*/
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public IBlockState withRotation(IBlockState state, Rotation rot) {
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return state.withProperty(FACING, rot.rotate((EnumFacing)state.getValue(FACING)));
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}
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/**
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* Returns the blockstate with the given mirror of the passed blockstate. If inapplicable, returns the passed
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* blockstate.
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*/
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public IBlockState withMirror(IBlockState state, Mirror mirrorIn) {
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return state.withRotation(mirrorIn.toRotation((EnumFacing)state.getValue(FACING)));
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}
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protected BlockState createBlockState() {
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return new BlockState(this, new IProperty[] { FACING });
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}
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@ -16,6 +16,8 @@ import net.minecraft.item.ItemLead;
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import net.minecraft.util.AxisAlignedBB;
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import net.minecraft.util.BlockPos;
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import net.minecraft.util.EnumFacing;
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import net.minecraft.util.Mirror;
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import net.minecraft.util.Rotation;
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import net.minecraft.world.IBlockAccess;
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import net.minecraft.world.World;
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@ -222,6 +224,45 @@ public class BlockFence extends Block {
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.withProperty(WEST, Boolean.valueOf(this.canConnectTo(iblockaccess, blockpos.west())));
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}
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/**
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* Returns the blockstate with the given rotation from the passed blockstate. If inapplicable, returns the passed
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* blockstate.
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*/
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public IBlockState withRotation(IBlockState state, Rotation rot) {
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switch (rot)
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{
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case CLOCKWISE_180:
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return state.withProperty(NORTH, state.getValue(SOUTH)).withProperty(EAST, state.getValue(WEST)).withProperty(SOUTH, state.getValue(NORTH)).withProperty(WEST, state.getValue(EAST));
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case COUNTERCLOCKWISE_90:
|
||||
return state.withProperty(NORTH, state.getValue(EAST)).withProperty(EAST, state.getValue(SOUTH)).withProperty(SOUTH, state.getValue(WEST)).withProperty(WEST, state.getValue(NORTH));
|
||||
|
||||
case CLOCKWISE_90:
|
||||
return state.withProperty(NORTH, state.getValue(WEST)).withProperty(EAST, state.getValue(NORTH)).withProperty(SOUTH, state.getValue(EAST)).withProperty(WEST, state.getValue(SOUTH));
|
||||
|
||||
default:
|
||||
return state;
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Returns the blockstate with the given mirror of the passed blockstate. If inapplicable, returns the passed
|
||||
* blockstate.
|
||||
*/
|
||||
public IBlockState withMirror(IBlockState state, Mirror mirrorIn) {
|
||||
switch (mirrorIn)
|
||||
{
|
||||
case LEFT_RIGHT:
|
||||
return state.withProperty(NORTH, state.getValue(SOUTH)).withProperty(SOUTH, state.getValue(NORTH));
|
||||
|
||||
case FRONT_BACK:
|
||||
return state.withProperty(EAST, state.getValue(WEST)).withProperty(WEST, state.getValue(EAST));
|
||||
|
||||
default:
|
||||
return super.withMirror(state, mirrorIn);
|
||||
}
|
||||
}
|
||||
|
||||
protected BlockState createBlockState() {
|
||||
return new BlockState(this, new IProperty[] { NORTH, EAST, WEST, SOUTH });
|
||||
}
|
||||
|
|
|
@ -12,6 +12,8 @@ import net.minecraft.init.Blocks;
|
|||
import net.minecraft.util.AxisAlignedBB;
|
||||
import net.minecraft.util.BlockPos;
|
||||
import net.minecraft.util.EnumFacing;
|
||||
import net.minecraft.util.Mirror;
|
||||
import net.minecraft.util.Rotation;
|
||||
import net.minecraft.world.IBlockAccess;
|
||||
import net.minecraft.world.World;
|
||||
|
||||
|
@ -75,6 +77,23 @@ public class BlockFenceGate extends BlockDirectional {
|
|||
|
||||
return iblockstate;
|
||||
}
|
||||
|
||||
/**
|
||||
* Returns the blockstate with the given rotation from the passed blockstate. If inapplicable, returns the passed
|
||||
* blockstate.
|
||||
*/
|
||||
public IBlockState withRotation(IBlockState state, Rotation rot)
|
||||
{
|
||||
return state.withProperty(FACING, rot.rotate((EnumFacing)state.getValue(FACING)));
|
||||
}
|
||||
|
||||
/**
|
||||
* Returns the blockstate with the given mirror of the passed blockstate. If inapplicable, returns the passed
|
||||
* blockstate.
|
||||
*/
|
||||
public IBlockState withMirror(IBlockState state, Mirror mirrorIn) {
|
||||
return state.withRotation(mirrorIn.toRotation((EnumFacing)state.getValue(FACING)));
|
||||
}
|
||||
|
||||
public boolean canPlaceBlockAt(World world, BlockPos blockpos) {
|
||||
return world.getBlockState(blockpos.down()).getBlock().getMaterial().isSolid()
|
||||
|
|
|
@ -20,6 +20,8 @@ import net.minecraft.tileentity.TileEntityFurnace;
|
|||
import net.minecraft.util.BlockPos;
|
||||
import net.minecraft.util.EnumFacing;
|
||||
import net.minecraft.util.EnumParticleTypes;
|
||||
import net.minecraft.util.Mirror;
|
||||
import net.minecraft.util.Rotation;
|
||||
import net.minecraft.world.World;
|
||||
|
||||
/**
|
||||
|
@ -267,6 +269,22 @@ public class BlockFurnace extends BlockContainer {
|
|||
return ((EnumFacing) iblockstate.getValue(FACING)).getIndex();
|
||||
}
|
||||
|
||||
/**
|
||||
* Returns the blockstate with the given rotation from the passed blockstate. If inapplicable, returns the passed
|
||||
* blockstate.
|
||||
*/
|
||||
public IBlockState withRotation(IBlockState state, Rotation rot) {
|
||||
return state.withProperty(FACING, rot.rotate((EnumFacing)state.getValue(FACING)));
|
||||
}
|
||||
|
||||
/**
|
||||
* Returns the blockstate with the given mirror of the passed blockstate. If inapplicable, returns the passed
|
||||
* blockstate.
|
||||
*/
|
||||
public IBlockState withMirror(IBlockState state, Mirror mirrorIn) {
|
||||
return state.withRotation(mirrorIn.toRotation((EnumFacing)state.getValue(FACING)));
|
||||
}
|
||||
|
||||
protected BlockState createBlockState() {
|
||||
return new BlockState(this, new IProperty[] { FACING });
|
||||
}
|
||||
|
|
|
@ -25,6 +25,8 @@ import net.minecraft.util.AxisAlignedBB;
|
|||
import net.minecraft.util.BlockPos;
|
||||
import net.minecraft.util.EnumFacing;
|
||||
import net.minecraft.util.EnumWorldBlockLayer;
|
||||
import net.minecraft.util.Mirror;
|
||||
import net.minecraft.util.Rotation;
|
||||
import net.minecraft.world.IBlockAccess;
|
||||
import net.minecraft.world.World;
|
||||
|
||||
|
@ -259,6 +261,22 @@ public class BlockHopper extends BlockContainer {
|
|||
return i;
|
||||
}
|
||||
|
||||
/**
|
||||
* Returns the blockstate with the given rotation from the passed blockstate. If inapplicable, returns the passed
|
||||
* blockstate.
|
||||
*/
|
||||
public IBlockState withRotation(IBlockState state, Rotation rot) {
|
||||
return state.withProperty(FACING, rot.rotate((EnumFacing)state.getValue(FACING)));
|
||||
}
|
||||
|
||||
/**
|
||||
* Returns the blockstate with the given mirror of the passed blockstate. If inapplicable, returns the passed
|
||||
* blockstate.
|
||||
*/
|
||||
public IBlockState withMirror(IBlockState state, Mirror mirrorIn) {
|
||||
return state.withRotation(mirrorIn.toRotation((EnumFacing)state.getValue(FACING)));
|
||||
}
|
||||
|
||||
protected BlockState createBlockState() {
|
||||
return new BlockState(this, new IProperty[] { FACING, ENABLED });
|
||||
}
|
||||
|
|
|
@ -13,6 +13,8 @@ import net.minecraft.item.Item;
|
|||
import net.minecraft.util.BlockPos;
|
||||
import net.minecraft.util.EnumFacing;
|
||||
import net.minecraft.util.IStringSerializable;
|
||||
import net.minecraft.util.Mirror;
|
||||
import net.minecraft.util.Rotation;
|
||||
import net.minecraft.world.World;
|
||||
|
||||
/**
|
||||
|
@ -122,6 +124,191 @@ public class BlockHugeMushroom extends Block {
|
|||
return ((BlockHugeMushroom.EnumType) iblockstate.getValue(VARIANT)).getMetadata();
|
||||
}
|
||||
|
||||
/**
|
||||
* Returns the blockstate with the given rotation from the passed blockstate. If inapplicable, returns the passed
|
||||
* blockstate.
|
||||
*/
|
||||
public IBlockState withRotation(IBlockState state, Rotation rot)
|
||||
{
|
||||
switch (rot)
|
||||
{
|
||||
case CLOCKWISE_180:
|
||||
switch ((BlockHugeMushroom.EnumType)state.getValue(VARIANT))
|
||||
{
|
||||
case STEM:
|
||||
break;
|
||||
|
||||
case NORTH_WEST:
|
||||
return state.withProperty(VARIANT, BlockHugeMushroom.EnumType.SOUTH_EAST);
|
||||
|
||||
case NORTH:
|
||||
return state.withProperty(VARIANT, BlockHugeMushroom.EnumType.SOUTH);
|
||||
|
||||
case NORTH_EAST:
|
||||
return state.withProperty(VARIANT, BlockHugeMushroom.EnumType.SOUTH_WEST);
|
||||
|
||||
case WEST:
|
||||
return state.withProperty(VARIANT, BlockHugeMushroom.EnumType.EAST);
|
||||
|
||||
case EAST:
|
||||
return state.withProperty(VARIANT, BlockHugeMushroom.EnumType.WEST);
|
||||
|
||||
case SOUTH_WEST:
|
||||
return state.withProperty(VARIANT, BlockHugeMushroom.EnumType.NORTH_EAST);
|
||||
|
||||
case SOUTH:
|
||||
return state.withProperty(VARIANT, BlockHugeMushroom.EnumType.NORTH);
|
||||
|
||||
case SOUTH_EAST:
|
||||
return state.withProperty(VARIANT, BlockHugeMushroom.EnumType.NORTH_WEST);
|
||||
|
||||
default:
|
||||
return state;
|
||||
}
|
||||
|
||||
case COUNTERCLOCKWISE_90:
|
||||
switch ((BlockHugeMushroom.EnumType)state.getValue(VARIANT))
|
||||
{
|
||||
case STEM:
|
||||
break;
|
||||
|
||||
case NORTH_WEST:
|
||||
return state.withProperty(VARIANT, BlockHugeMushroom.EnumType.SOUTH_WEST);
|
||||
|
||||
case NORTH:
|
||||
return state.withProperty(VARIANT, BlockHugeMushroom.EnumType.WEST);
|
||||
|
||||
case NORTH_EAST:
|
||||
return state.withProperty(VARIANT, BlockHugeMushroom.EnumType.NORTH_WEST);
|
||||
|
||||
case WEST:
|
||||
return state.withProperty(VARIANT, BlockHugeMushroom.EnumType.SOUTH);
|
||||
|
||||
case EAST:
|
||||
return state.withProperty(VARIANT, BlockHugeMushroom.EnumType.NORTH);
|
||||
|
||||
case SOUTH_WEST:
|
||||
return state.withProperty(VARIANT, BlockHugeMushroom.EnumType.SOUTH_EAST);
|
||||
|
||||
case SOUTH:
|
||||
return state.withProperty(VARIANT, BlockHugeMushroom.EnumType.EAST);
|
||||
|
||||
case SOUTH_EAST:
|
||||
return state.withProperty(VARIANT, BlockHugeMushroom.EnumType.NORTH_EAST);
|
||||
|
||||
default:
|
||||
return state;
|
||||
}
|
||||
|
||||
case CLOCKWISE_90:
|
||||
switch ((BlockHugeMushroom.EnumType)state.getValue(VARIANT))
|
||||
{
|
||||
case STEM:
|
||||
break;
|
||||
|
||||
case NORTH_WEST:
|
||||
return state.withProperty(VARIANT, BlockHugeMushroom.EnumType.NORTH_EAST);
|
||||
|
||||
case NORTH:
|
||||
return state.withProperty(VARIANT, BlockHugeMushroom.EnumType.EAST);
|
||||
|
||||
case NORTH_EAST:
|
||||
return state.withProperty(VARIANT, BlockHugeMushroom.EnumType.SOUTH_EAST);
|
||||
|
||||
case WEST:
|
||||
return state.withProperty(VARIANT, BlockHugeMushroom.EnumType.NORTH);
|
||||
|
||||
case EAST:
|
||||
return state.withProperty(VARIANT, BlockHugeMushroom.EnumType.SOUTH);
|
||||
|
||||
case SOUTH_WEST:
|
||||
return state.withProperty(VARIANT, BlockHugeMushroom.EnumType.NORTH_WEST);
|
||||
|
||||
case SOUTH:
|
||||
return state.withProperty(VARIANT, BlockHugeMushroom.EnumType.WEST);
|
||||
|
||||
case SOUTH_EAST:
|
||||
return state.withProperty(VARIANT, BlockHugeMushroom.EnumType.SOUTH_WEST);
|
||||
|
||||
default:
|
||||
return state;
|
||||
}
|
||||
|
||||
default:
|
||||
return state;
|
||||
}
|
||||
}
|
||||
|
||||
@SuppressWarnings("incomplete-switch")
|
||||
|
||||
/**
|
||||
* Returns the blockstate with the given mirror of the passed blockstate. If inapplicable, returns the passed
|
||||
* blockstate.
|
||||
*/
|
||||
public IBlockState withMirror(IBlockState state, Mirror mirrorIn)
|
||||
{
|
||||
BlockHugeMushroom.EnumType blockhugemushroom$enumtype = (BlockHugeMushroom.EnumType)state.getValue(VARIANT);
|
||||
|
||||
switch (mirrorIn)
|
||||
{
|
||||
case LEFT_RIGHT:
|
||||
switch (blockhugemushroom$enumtype)
|
||||
{
|
||||
case NORTH_WEST:
|
||||
return state.withProperty(VARIANT, BlockHugeMushroom.EnumType.SOUTH_WEST);
|
||||
|
||||
case NORTH:
|
||||
return state.withProperty(VARIANT, BlockHugeMushroom.EnumType.SOUTH);
|
||||
|
||||
case NORTH_EAST:
|
||||
return state.withProperty(VARIANT, BlockHugeMushroom.EnumType.SOUTH_EAST);
|
||||
|
||||
case WEST:
|
||||
case EAST:
|
||||
default:
|
||||
return super.withMirror(state, mirrorIn);
|
||||
|
||||
case SOUTH_WEST:
|
||||
return state.withProperty(VARIANT, BlockHugeMushroom.EnumType.NORTH_WEST);
|
||||
|
||||
case SOUTH:
|
||||
return state.withProperty(VARIANT, BlockHugeMushroom.EnumType.NORTH);
|
||||
|
||||
case SOUTH_EAST:
|
||||
return state.withProperty(VARIANT, BlockHugeMushroom.EnumType.NORTH_EAST);
|
||||
}
|
||||
|
||||
case FRONT_BACK:
|
||||
switch (blockhugemushroom$enumtype)
|
||||
{
|
||||
case NORTH_WEST:
|
||||
return state.withProperty(VARIANT, BlockHugeMushroom.EnumType.NORTH_EAST);
|
||||
|
||||
case NORTH:
|
||||
case SOUTH:
|
||||
default:
|
||||
break;
|
||||
|
||||
case NORTH_EAST:
|
||||
return state.withProperty(VARIANT, BlockHugeMushroom.EnumType.NORTH_WEST);
|
||||
|
||||
case WEST:
|
||||
return state.withProperty(VARIANT, BlockHugeMushroom.EnumType.EAST);
|
||||
|
||||
case EAST:
|
||||
return state.withProperty(VARIANT, BlockHugeMushroom.EnumType.WEST);
|
||||
|
||||
case SOUTH_WEST:
|
||||
return state.withProperty(VARIANT, BlockHugeMushroom.EnumType.SOUTH_EAST);
|
||||
|
||||
case SOUTH_EAST:
|
||||
return state.withProperty(VARIANT, BlockHugeMushroom.EnumType.SOUTH_WEST);
|
||||
}
|
||||
}
|
||||
|
||||
return super.withMirror(state, mirrorIn);
|
||||
}
|
||||
|
||||
protected BlockState createBlockState() {
|
||||
return new BlockState(this, new IProperty[] { VARIANT });
|
||||
}
|
||||
|
|
|
@ -11,6 +11,8 @@ import net.minecraft.util.AxisAlignedBB;
|
|||
import net.minecraft.util.BlockPos;
|
||||
import net.minecraft.util.EnumFacing;
|
||||
import net.minecraft.util.EnumWorldBlockLayer;
|
||||
import net.minecraft.util.Mirror;
|
||||
import net.minecraft.util.Rotation;
|
||||
import net.minecraft.world.IBlockAccess;
|
||||
import net.minecraft.world.World;
|
||||
|
||||
|
@ -169,6 +171,22 @@ public class BlockLadder extends Block {
|
|||
return ((EnumFacing) iblockstate.getValue(FACING)).getIndex();
|
||||
}
|
||||
|
||||
/**
|
||||
* Returns the blockstate with the given rotation from the passed blockstate. If inapplicable, returns the passed
|
||||
* blockstate.
|
||||
*/
|
||||
public IBlockState withRotation(IBlockState state, Rotation rot) {
|
||||
return state.withProperty(FACING, rot.rotate((EnumFacing)state.getValue(FACING)));
|
||||
}
|
||||
|
||||
/**
|
||||
* Returns the blockstate with the given mirror of the passed blockstate. If inapplicable, returns the passed
|
||||
* blockstate.
|
||||
*/
|
||||
public IBlockState withMirror(IBlockState state, Mirror mirrorIn) {
|
||||
return state.withRotation(mirrorIn.toRotation((EnumFacing)state.getValue(FACING)));
|
||||
}
|
||||
|
||||
protected BlockState createBlockState() {
|
||||
return new BlockState(this, new IProperty[] { FACING });
|
||||
}
|
||||
|
|
|
@ -13,6 +13,8 @@ import net.minecraft.util.AxisAlignedBB;
|
|||
import net.minecraft.util.BlockPos;
|
||||
import net.minecraft.util.EnumFacing;
|
||||
import net.minecraft.util.IStringSerializable;
|
||||
import net.minecraft.util.Mirror;
|
||||
import net.minecraft.util.Rotation;
|
||||
import net.minecraft.world.IBlockAccess;
|
||||
import net.minecraft.world.World;
|
||||
|
||||
|
@ -269,6 +271,102 @@ public class BlockLever extends Block {
|
|||
return i;
|
||||
}
|
||||
|
||||
/**
|
||||
* Returns the blockstate with the given rotation from the passed blockstate. If inapplicable, returns the passed
|
||||
* blockstate.
|
||||
*/
|
||||
public IBlockState withRotation(IBlockState state, Rotation rot)
|
||||
{
|
||||
switch (rot)
|
||||
{
|
||||
case CLOCKWISE_180:
|
||||
switch ((BlockLever.EnumOrientation)state.getValue(FACING))
|
||||
{
|
||||
case EAST:
|
||||
return state.withProperty(FACING, BlockLever.EnumOrientation.WEST);
|
||||
|
||||
case WEST:
|
||||
return state.withProperty(FACING, BlockLever.EnumOrientation.EAST);
|
||||
|
||||
case SOUTH:
|
||||
return state.withProperty(FACING, BlockLever.EnumOrientation.NORTH);
|
||||
|
||||
case NORTH:
|
||||
return state.withProperty(FACING, BlockLever.EnumOrientation.SOUTH);
|
||||
|
||||
default:
|
||||
return state;
|
||||
}
|
||||
|
||||
case COUNTERCLOCKWISE_90:
|
||||
switch ((BlockLever.EnumOrientation)state.getValue(FACING))
|
||||
{
|
||||
case EAST:
|
||||
return state.withProperty(FACING, BlockLever.EnumOrientation.NORTH);
|
||||
|
||||
case WEST:
|
||||
return state.withProperty(FACING, BlockLever.EnumOrientation.SOUTH);
|
||||
|
||||
case SOUTH:
|
||||
return state.withProperty(FACING, BlockLever.EnumOrientation.EAST);
|
||||
|
||||
case NORTH:
|
||||
return state.withProperty(FACING, BlockLever.EnumOrientation.WEST);
|
||||
|
||||
case UP_Z:
|
||||
return state.withProperty(FACING, BlockLever.EnumOrientation.UP_X);
|
||||
|
||||
case UP_X:
|
||||
return state.withProperty(FACING, BlockLever.EnumOrientation.UP_Z);
|
||||
|
||||
case DOWN_X:
|
||||
return state.withProperty(FACING, BlockLever.EnumOrientation.DOWN_Z);
|
||||
|
||||
case DOWN_Z:
|
||||
return state.withProperty(FACING, BlockLever.EnumOrientation.DOWN_X);
|
||||
}
|
||||
|
||||
case CLOCKWISE_90:
|
||||
switch ((BlockLever.EnumOrientation)state.getValue(FACING))
|
||||
{
|
||||
case EAST:
|
||||
return state.withProperty(FACING, BlockLever.EnumOrientation.SOUTH);
|
||||
|
||||
case WEST:
|
||||
return state.withProperty(FACING, BlockLever.EnumOrientation.NORTH);
|
||||
|
||||
case SOUTH:
|
||||
return state.withProperty(FACING, BlockLever.EnumOrientation.WEST);
|
||||
|
||||
case NORTH:
|
||||
return state.withProperty(FACING, BlockLever.EnumOrientation.EAST);
|
||||
|
||||
case UP_Z:
|
||||
return state.withProperty(FACING, BlockLever.EnumOrientation.UP_X);
|
||||
|
||||
case UP_X:
|
||||
return state.withProperty(FACING, BlockLever.EnumOrientation.UP_Z);
|
||||
|
||||
case DOWN_X:
|
||||
return state.withProperty(FACING, BlockLever.EnumOrientation.DOWN_Z);
|
||||
|
||||
case DOWN_Z:
|
||||
return state.withProperty(FACING, BlockLever.EnumOrientation.DOWN_X);
|
||||
}
|
||||
|
||||
default:
|
||||
return state;
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Returns the blockstate with the given mirror of the passed blockstate. If inapplicable, returns the passed
|
||||
* blockstate.
|
||||
*/
|
||||
public IBlockState withMirror(IBlockState state, Mirror mirrorIn) {
|
||||
return state.withRotation(mirrorIn.toRotation(((BlockLever.EnumOrientation)state.getValue(FACING)).getFacing()));
|
||||
}
|
||||
|
||||
protected BlockState createBlockState() {
|
||||
return new BlockState(this, new IProperty[] { FACING, POWERED });
|
||||
}
|
||||
|
|
|
@ -8,6 +8,7 @@ import net.minecraft.entity.EntityLivingBase;
|
|||
import net.minecraft.util.BlockPos;
|
||||
import net.minecraft.util.EnumFacing;
|
||||
import net.minecraft.util.IStringSerializable;
|
||||
import net.minecraft.util.Rotation;
|
||||
import net.minecraft.world.World;
|
||||
|
||||
/**
|
||||
|
@ -80,6 +81,33 @@ public abstract class BlockLog extends BlockRotatedPillar {
|
|||
BlockLog.EnumAxis.fromFacingAxis(enumfacing.getAxis()));
|
||||
}
|
||||
|
||||
/**
|
||||
* Returns the blockstate with the given rotation from the passed blockstate. If inapplicable, returns the passed
|
||||
* blockstate.
|
||||
*/
|
||||
public IBlockState withRotation(IBlockState state, Rotation rot)
|
||||
{
|
||||
switch (rot)
|
||||
{
|
||||
case COUNTERCLOCKWISE_90:
|
||||
case CLOCKWISE_90:
|
||||
switch ((BlockLog.EnumAxis)state.getValue(LOG_AXIS))
|
||||
{
|
||||
case X:
|
||||
return state.withProperty(LOG_AXIS, BlockLog.EnumAxis.Z);
|
||||
|
||||
case Z:
|
||||
return state.withProperty(LOG_AXIS, BlockLog.EnumAxis.X);
|
||||
|
||||
default:
|
||||
return state;
|
||||
}
|
||||
|
||||
default:
|
||||
return state;
|
||||
}
|
||||
}
|
||||
|
||||
public static enum EnumAxis implements IStringSerializable {
|
||||
X("x"), Y("y"), Z("z"), NONE("none");
|
||||
|
||||
|
|
|
@ -16,6 +16,8 @@ import net.minecraft.util.AxisAlignedBB;
|
|||
import net.minecraft.util.BlockPos;
|
||||
import net.minecraft.util.EnumFacing;
|
||||
import net.minecraft.util.EnumWorldBlockLayer;
|
||||
import net.minecraft.util.Mirror;
|
||||
import net.minecraft.util.Rotation;
|
||||
import net.minecraft.world.IBlockAccess;
|
||||
import net.minecraft.world.World;
|
||||
|
||||
|
@ -217,6 +219,47 @@ public class BlockPane extends Block {
|
|||
return 0;
|
||||
}
|
||||
|
||||
/**
|
||||
* Returns the blockstate with the given rotation from the passed blockstate. If inapplicable, returns the passed
|
||||
* blockstate.
|
||||
*/
|
||||
public IBlockState withRotation(IBlockState state, Rotation rot)
|
||||
{
|
||||
switch (rot)
|
||||
{
|
||||
case CLOCKWISE_180:
|
||||
return state.withProperty(NORTH, state.getValue(SOUTH)).withProperty(EAST, state.getValue(WEST)).withProperty(SOUTH, state.getValue(NORTH)).withProperty(WEST, state.getValue(EAST));
|
||||
|
||||
case COUNTERCLOCKWISE_90:
|
||||
return state.withProperty(NORTH, state.getValue(EAST)).withProperty(EAST, state.getValue(SOUTH)).withProperty(SOUTH, state.getValue(WEST)).withProperty(WEST, state.getValue(NORTH));
|
||||
|
||||
case CLOCKWISE_90:
|
||||
return state.withProperty(NORTH, state.getValue(WEST)).withProperty(EAST, state.getValue(NORTH)).withProperty(SOUTH, state.getValue(EAST)).withProperty(WEST, state.getValue(SOUTH));
|
||||
|
||||
default:
|
||||
return state;
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Returns the blockstate with the given mirror of the passed blockstate. If inapplicable, returns the passed
|
||||
* blockstate.
|
||||
*/
|
||||
public IBlockState withMirror(IBlockState state, Mirror mirrorIn)
|
||||
{
|
||||
switch (mirrorIn)
|
||||
{
|
||||
case LEFT_RIGHT:
|
||||
return state.withProperty(NORTH, state.getValue(SOUTH)).withProperty(SOUTH, state.getValue(NORTH));
|
||||
|
||||
case FRONT_BACK:
|
||||
return state.withProperty(EAST, state.getValue(WEST)).withProperty(WEST, state.getValue(EAST));
|
||||
|
||||
default:
|
||||
return super.withMirror(state, mirrorIn);
|
||||
}
|
||||
}
|
||||
|
||||
protected BlockState createBlockState() {
|
||||
return new BlockState(this, new IProperty[] { NORTH, EAST, WEST, SOUTH });
|
||||
}
|
||||
|
|
|
@ -20,6 +20,8 @@ import net.minecraft.util.AxisAlignedBB;
|
|||
import net.minecraft.util.BlockPos;
|
||||
import net.minecraft.util.EnumFacing;
|
||||
import net.minecraft.util.MathHelper;
|
||||
import net.minecraft.util.Mirror;
|
||||
import net.minecraft.util.Rotation;
|
||||
import net.minecraft.world.IBlockAccess;
|
||||
import net.minecraft.world.World;
|
||||
|
||||
|
@ -457,6 +459,22 @@ public class BlockPistonBase extends Block {
|
|||
return i;
|
||||
}
|
||||
|
||||
/**
|
||||
* Returns the blockstate with the given rotation from the passed blockstate. If inapplicable, returns the passed
|
||||
* blockstate.
|
||||
*/
|
||||
public IBlockState withRotation(IBlockState state, Rotation rot) {
|
||||
return state.withProperty(FACING, rot.rotate((EnumFacing)state.getValue(FACING)));
|
||||
}
|
||||
|
||||
/**
|
||||
* Returns the blockstate with the given mirror of the passed blockstate. If inapplicable, returns the passed
|
||||
* blockstate.
|
||||
*/
|
||||
public IBlockState withMirror(IBlockState state, Mirror mirrorIn) {
|
||||
return state.withRotation(mirrorIn.toRotation((EnumFacing)state.getValue(FACING)));
|
||||
}
|
||||
|
||||
protected BlockState createBlockState() {
|
||||
return new BlockState(this, new IProperty[] { FACING, EXTENDED });
|
||||
}
|
||||
|
|
|
@ -18,6 +18,8 @@ import net.minecraft.util.AxisAlignedBB;
|
|||
import net.minecraft.util.BlockPos;
|
||||
import net.minecraft.util.EnumFacing;
|
||||
import net.minecraft.util.IStringSerializable;
|
||||
import net.minecraft.util.Mirror;
|
||||
import net.minecraft.util.Rotation;
|
||||
import net.minecraft.world.IBlockAccess;
|
||||
import net.minecraft.world.World;
|
||||
|
||||
|
@ -257,6 +259,22 @@ public class BlockPistonExtension extends Block {
|
|||
return i;
|
||||
}
|
||||
|
||||
/**
|
||||
* Returns the blockstate with the given rotation from the passed blockstate. If inapplicable, returns the passed
|
||||
* blockstate.
|
||||
*/
|
||||
public IBlockState withRotation(IBlockState state, Rotation rot) {
|
||||
return state.withProperty(FACING, rot.rotate((EnumFacing)state.getValue(FACING)));
|
||||
}
|
||||
|
||||
/**
|
||||
* Returns the blockstate with the given mirror of the passed blockstate. If inapplicable, returns the passed
|
||||
* blockstate.
|
||||
*/
|
||||
public IBlockState withMirror(IBlockState state, Mirror mirrorIn) {
|
||||
return state.withRotation(mirrorIn.toRotation((EnumFacing)state.getValue(FACING)));
|
||||
}
|
||||
|
||||
protected BlockState createBlockState() {
|
||||
return new BlockState(this, new IProperty[] { FACING, TYPE, SHORT });
|
||||
}
|
||||
|
|
|
@ -16,7 +16,9 @@ import net.minecraft.tileentity.TileEntityPiston;
|
|||
import net.minecraft.util.AxisAlignedBB;
|
||||
import net.minecraft.util.BlockPos;
|
||||
import net.minecraft.util.EnumFacing;
|
||||
import net.minecraft.util.Mirror;
|
||||
import net.minecraft.util.MovingObjectPosition;
|
||||
import net.minecraft.util.Rotation;
|
||||
import net.minecraft.util.Vec3;
|
||||
import net.minecraft.world.IBlockAccess;
|
||||
import net.minecraft.world.World;
|
||||
|
@ -295,6 +297,22 @@ public class BlockPistonMoving extends BlockContainer {
|
|||
return i;
|
||||
}
|
||||
|
||||
/**
|
||||
* Returns the blockstate with the given rotation from the passed blockstate. If inapplicable, returns the passed
|
||||
* blockstate.
|
||||
*/
|
||||
public IBlockState withRotation(IBlockState state, Rotation rot) {
|
||||
return state.withProperty(FACING, rot.rotate((EnumFacing)state.getValue(FACING)));
|
||||
}
|
||||
|
||||
/**
|
||||
* Returns the blockstate with the given mirror of the passed blockstate. If inapplicable, returns the passed
|
||||
* blockstate.
|
||||
*/
|
||||
public IBlockState withMirror(IBlockState state, Mirror mirrorIn) {
|
||||
return state.withRotation(mirrorIn.toRotation((EnumFacing)state.getValue(FACING)));
|
||||
}
|
||||
|
||||
protected BlockState createBlockState() {
|
||||
return new BlockState(this, new IProperty[] { FACING, TYPE });
|
||||
}
|
||||
|
|
|
@ -19,6 +19,7 @@ import net.minecraft.util.BlockPos;
|
|||
import net.minecraft.util.EnumFacing;
|
||||
import net.minecraft.util.EnumParticleTypes;
|
||||
import net.minecraft.util.EnumWorldBlockLayer;
|
||||
import net.minecraft.util.Rotation;
|
||||
import net.minecraft.world.IBlockAccess;
|
||||
import net.minecraft.world.World;
|
||||
|
||||
|
@ -256,6 +257,33 @@ public class BlockPortal extends BlockBreakable {
|
|||
return getMetaForAxis((EnumFacing.Axis) iblockstate.getValue(AXIS));
|
||||
}
|
||||
|
||||
/**
|
||||
* Returns the blockstate with the given rotation from the passed blockstate. If inapplicable, returns the passed
|
||||
* blockstate.
|
||||
*/
|
||||
public IBlockState withRotation(IBlockState state, Rotation rot)
|
||||
{
|
||||
switch (rot)
|
||||
{
|
||||
case COUNTERCLOCKWISE_90:
|
||||
case CLOCKWISE_90:
|
||||
switch ((EnumFacing.Axis)state.getValue(AXIS))
|
||||
{
|
||||
case X:
|
||||
return state.withProperty(AXIS, EnumFacing.Axis.Z);
|
||||
|
||||
case Z:
|
||||
return state.withProperty(AXIS, EnumFacing.Axis.X);
|
||||
|
||||
default:
|
||||
return state;
|
||||
}
|
||||
|
||||
default:
|
||||
return state;
|
||||
}
|
||||
}
|
||||
|
||||
protected BlockState createBlockState() {
|
||||
return new BlockState(this, new IProperty[] { AXIS });
|
||||
}
|
||||
|
|
|
@ -19,6 +19,8 @@ import net.minecraft.init.Blocks;
|
|||
import net.minecraft.util.BlockPos;
|
||||
import net.minecraft.util.EnumFacing;
|
||||
import net.minecraft.util.EnumParticleTypes;
|
||||
import net.minecraft.util.Mirror;
|
||||
import net.minecraft.util.Rotation;
|
||||
import net.minecraft.world.World;
|
||||
|
||||
/**
|
||||
|
@ -166,6 +168,22 @@ public class BlockPumpkin extends BlockDirectional {
|
|||
return ((EnumFacing) iblockstate.getValue(FACING)).getHorizontalIndex();
|
||||
}
|
||||
|
||||
/**
|
||||
* Returns the blockstate with the given rotation from the passed blockstate. If inapplicable, returns the passed
|
||||
* blockstate.
|
||||
*/
|
||||
public IBlockState withRotation(IBlockState state, Rotation rot) {
|
||||
return state.withProperty(FACING, rot.rotate((EnumFacing)state.getValue(FACING)));
|
||||
}
|
||||
|
||||
/**
|
||||
* Returns the blockstate with the given mirror of the passed blockstate. If inapplicable, returns the passed
|
||||
* blockstate.
|
||||
*/
|
||||
public IBlockState withMirror(IBlockState state, Mirror mirrorIn) {
|
||||
return state.withRotation(mirrorIn.toRotation((EnumFacing)state.getValue(FACING)));
|
||||
}
|
||||
|
||||
protected BlockState createBlockState() {
|
||||
return new BlockState(this, new IProperty[] { FACING });
|
||||
}
|
||||
|
|
|
@ -15,6 +15,7 @@ import net.minecraft.item.ItemStack;
|
|||
import net.minecraft.util.BlockPos;
|
||||
import net.minecraft.util.EnumFacing;
|
||||
import net.minecraft.util.IStringSerializable;
|
||||
import net.minecraft.util.Rotation;
|
||||
import net.minecraft.world.World;
|
||||
|
||||
/**
|
||||
|
@ -139,6 +140,33 @@ public class BlockQuartz extends Block {
|
|||
return ((BlockQuartz.EnumType) iblockstate.getValue(VARIANT)).getMetadata();
|
||||
}
|
||||
|
||||
/**
|
||||
* Returns the blockstate with the given rotation from the passed blockstate. If inapplicable, returns the passed
|
||||
* blockstate.
|
||||
*/
|
||||
public IBlockState withRotation(IBlockState state, Rotation rot)
|
||||
{
|
||||
switch (rot)
|
||||
{
|
||||
case COUNTERCLOCKWISE_90:
|
||||
case CLOCKWISE_90:
|
||||
switch ((BlockQuartz.EnumType)state.getValue(VARIANT))
|
||||
{
|
||||
case LINES_X:
|
||||
return state.withProperty(VARIANT, BlockQuartz.EnumType.LINES_Z);
|
||||
|
||||
case LINES_Z:
|
||||
return state.withProperty(VARIANT, BlockQuartz.EnumType.LINES_X);
|
||||
|
||||
default:
|
||||
return state;
|
||||
}
|
||||
|
||||
default:
|
||||
return state;
|
||||
}
|
||||
}
|
||||
|
||||
protected BlockState createBlockState() {
|
||||
return new BlockState(this, new IProperty[] { VARIANT });
|
||||
}
|
||||
|
|
|
@ -5,6 +5,8 @@ import net.minecraft.block.properties.PropertyEnum;
|
|||
import net.minecraft.block.state.BlockState;
|
||||
import net.minecraft.block.state.IBlockState;
|
||||
import net.minecraft.util.BlockPos;
|
||||
import net.minecraft.util.Mirror;
|
||||
import net.minecraft.util.Rotation;
|
||||
import net.minecraft.world.World;
|
||||
|
||||
/**
|
||||
|
@ -77,6 +79,185 @@ public class BlockRail extends BlockRailBase {
|
|||
return ((BlockRailBase.EnumRailDirection) iblockstate.getValue(SHAPE)).getMetadata();
|
||||
}
|
||||
|
||||
@SuppressWarnings("incomplete-switch")
|
||||
|
||||
/**
|
||||
* Returns the blockstate with the given rotation from the passed blockstate. If inapplicable, returns the passed
|
||||
* blockstate.
|
||||
*/
|
||||
public IBlockState withRotation(IBlockState state, Rotation rot)
|
||||
{
|
||||
switch (rot)
|
||||
{
|
||||
case CLOCKWISE_180:
|
||||
switch ((BlockRailBase.EnumRailDirection)state.getValue(SHAPE))
|
||||
{
|
||||
case ASCENDING_EAST:
|
||||
return state.withProperty(SHAPE, BlockRailBase.EnumRailDirection.ASCENDING_WEST);
|
||||
|
||||
case ASCENDING_WEST:
|
||||
return state.withProperty(SHAPE, BlockRailBase.EnumRailDirection.ASCENDING_EAST);
|
||||
|
||||
case ASCENDING_NORTH:
|
||||
return state.withProperty(SHAPE, BlockRailBase.EnumRailDirection.ASCENDING_SOUTH);
|
||||
|
||||
case ASCENDING_SOUTH:
|
||||
return state.withProperty(SHAPE, BlockRailBase.EnumRailDirection.ASCENDING_NORTH);
|
||||
|
||||
case SOUTH_EAST:
|
||||
return state.withProperty(SHAPE, BlockRailBase.EnumRailDirection.NORTH_WEST);
|
||||
|
||||
case SOUTH_WEST:
|
||||
return state.withProperty(SHAPE, BlockRailBase.EnumRailDirection.NORTH_EAST);
|
||||
|
||||
case NORTH_WEST:
|
||||
return state.withProperty(SHAPE, BlockRailBase.EnumRailDirection.SOUTH_EAST);
|
||||
|
||||
case NORTH_EAST:
|
||||
return state.withProperty(SHAPE, BlockRailBase.EnumRailDirection.SOUTH_WEST);
|
||||
}
|
||||
|
||||
case COUNTERCLOCKWISE_90:
|
||||
switch ((BlockRailBase.EnumRailDirection)state.getValue(SHAPE))
|
||||
{
|
||||
case ASCENDING_EAST:
|
||||
return state.withProperty(SHAPE, BlockRailBase.EnumRailDirection.ASCENDING_NORTH);
|
||||
|
||||
case ASCENDING_WEST:
|
||||
return state.withProperty(SHAPE, BlockRailBase.EnumRailDirection.ASCENDING_SOUTH);
|
||||
|
||||
case ASCENDING_NORTH:
|
||||
return state.withProperty(SHAPE, BlockRailBase.EnumRailDirection.ASCENDING_WEST);
|
||||
|
||||
case ASCENDING_SOUTH:
|
||||
return state.withProperty(SHAPE, BlockRailBase.EnumRailDirection.ASCENDING_EAST);
|
||||
|
||||
case SOUTH_EAST:
|
||||
return state.withProperty(SHAPE, BlockRailBase.EnumRailDirection.NORTH_EAST);
|
||||
|
||||
case SOUTH_WEST:
|
||||
return state.withProperty(SHAPE, BlockRailBase.EnumRailDirection.SOUTH_EAST);
|
||||
|
||||
case NORTH_WEST:
|
||||
return state.withProperty(SHAPE, BlockRailBase.EnumRailDirection.SOUTH_WEST);
|
||||
|
||||
case NORTH_EAST:
|
||||
return state.withProperty(SHAPE, BlockRailBase.EnumRailDirection.NORTH_WEST);
|
||||
|
||||
case NORTH_SOUTH:
|
||||
return state.withProperty(SHAPE, BlockRailBase.EnumRailDirection.EAST_WEST);
|
||||
|
||||
case EAST_WEST:
|
||||
return state.withProperty(SHAPE, BlockRailBase.EnumRailDirection.NORTH_SOUTH);
|
||||
}
|
||||
|
||||
case CLOCKWISE_90:
|
||||
switch ((BlockRailBase.EnumRailDirection)state.getValue(SHAPE))
|
||||
{
|
||||
case ASCENDING_EAST:
|
||||
return state.withProperty(SHAPE, BlockRailBase.EnumRailDirection.ASCENDING_SOUTH);
|
||||
|
||||
case ASCENDING_WEST:
|
||||
return state.withProperty(SHAPE, BlockRailBase.EnumRailDirection.ASCENDING_NORTH);
|
||||
|
||||
case ASCENDING_NORTH:
|
||||
return state.withProperty(SHAPE, BlockRailBase.EnumRailDirection.ASCENDING_EAST);
|
||||
|
||||
case ASCENDING_SOUTH:
|
||||
return state.withProperty(SHAPE, BlockRailBase.EnumRailDirection.ASCENDING_WEST);
|
||||
|
||||
case SOUTH_EAST:
|
||||
return state.withProperty(SHAPE, BlockRailBase.EnumRailDirection.SOUTH_WEST);
|
||||
|
||||
case SOUTH_WEST:
|
||||
return state.withProperty(SHAPE, BlockRailBase.EnumRailDirection.NORTH_WEST);
|
||||
|
||||
case NORTH_WEST:
|
||||
return state.withProperty(SHAPE, BlockRailBase.EnumRailDirection.NORTH_EAST);
|
||||
|
||||
case NORTH_EAST:
|
||||
return state.withProperty(SHAPE, BlockRailBase.EnumRailDirection.SOUTH_EAST);
|
||||
|
||||
case NORTH_SOUTH:
|
||||
return state.withProperty(SHAPE, BlockRailBase.EnumRailDirection.EAST_WEST);
|
||||
|
||||
case EAST_WEST:
|
||||
return state.withProperty(SHAPE, BlockRailBase.EnumRailDirection.NORTH_SOUTH);
|
||||
}
|
||||
|
||||
default:
|
||||
return state;
|
||||
}
|
||||
}
|
||||
|
||||
@SuppressWarnings("incomplete-switch")
|
||||
|
||||
/**
|
||||
* Returns the blockstate with the given mirror of the passed blockstate. If inapplicable, returns the passed
|
||||
* blockstate.
|
||||
*/
|
||||
public IBlockState withMirror(IBlockState state, Mirror mirrorIn)
|
||||
{
|
||||
BlockRailBase.EnumRailDirection blockrailbase$enumraildirection = (BlockRailBase.EnumRailDirection)state.getValue(SHAPE);
|
||||
|
||||
switch (mirrorIn)
|
||||
{
|
||||
case LEFT_RIGHT:
|
||||
switch (blockrailbase$enumraildirection)
|
||||
{
|
||||
case ASCENDING_NORTH:
|
||||
return state.withProperty(SHAPE, BlockRailBase.EnumRailDirection.ASCENDING_SOUTH);
|
||||
|
||||
case ASCENDING_SOUTH:
|
||||
return state.withProperty(SHAPE, BlockRailBase.EnumRailDirection.ASCENDING_NORTH);
|
||||
|
||||
case SOUTH_EAST:
|
||||
return state.withProperty(SHAPE, BlockRailBase.EnumRailDirection.NORTH_EAST);
|
||||
|
||||
case SOUTH_WEST:
|
||||
return state.withProperty(SHAPE, BlockRailBase.EnumRailDirection.NORTH_WEST);
|
||||
|
||||
case NORTH_WEST:
|
||||
return state.withProperty(SHAPE, BlockRailBase.EnumRailDirection.SOUTH_WEST);
|
||||
|
||||
case NORTH_EAST:
|
||||
return state.withProperty(SHAPE, BlockRailBase.EnumRailDirection.SOUTH_EAST);
|
||||
|
||||
default:
|
||||
return super.withMirror(state, mirrorIn);
|
||||
}
|
||||
|
||||
case FRONT_BACK:
|
||||
switch (blockrailbase$enumraildirection)
|
||||
{
|
||||
case ASCENDING_EAST:
|
||||
return state.withProperty(SHAPE, BlockRailBase.EnumRailDirection.ASCENDING_WEST);
|
||||
|
||||
case ASCENDING_WEST:
|
||||
return state.withProperty(SHAPE, BlockRailBase.EnumRailDirection.ASCENDING_EAST);
|
||||
|
||||
case ASCENDING_NORTH:
|
||||
case ASCENDING_SOUTH:
|
||||
default:
|
||||
break;
|
||||
|
||||
case SOUTH_EAST:
|
||||
return state.withProperty(SHAPE, BlockRailBase.EnumRailDirection.SOUTH_WEST);
|
||||
|
||||
case SOUTH_WEST:
|
||||
return state.withProperty(SHAPE, BlockRailBase.EnumRailDirection.SOUTH_EAST);
|
||||
|
||||
case NORTH_WEST:
|
||||
return state.withProperty(SHAPE, BlockRailBase.EnumRailDirection.NORTH_EAST);
|
||||
|
||||
case NORTH_EAST:
|
||||
return state.withProperty(SHAPE, BlockRailBase.EnumRailDirection.NORTH_WEST);
|
||||
}
|
||||
}
|
||||
|
||||
return super.withMirror(state, mirrorIn);
|
||||
}
|
||||
|
||||
protected BlockState createBlockState() {
|
||||
return new BlockState(this, new IProperty[] { SHAPE });
|
||||
}
|
||||
|
|
|
@ -19,6 +19,8 @@ import net.minecraft.util.AxisAlignedBB;
|
|||
import net.minecraft.util.BlockPos;
|
||||
import net.minecraft.util.EntitySelectors;
|
||||
import net.minecraft.util.EnumFacing;
|
||||
import net.minecraft.util.Mirror;
|
||||
import net.minecraft.util.Rotation;
|
||||
import net.minecraft.world.IBlockAccess;
|
||||
import net.minecraft.world.World;
|
||||
|
||||
|
@ -221,6 +223,185 @@ public class BlockRailDetector extends BlockRailBase {
|
|||
return i;
|
||||
}
|
||||
|
||||
@SuppressWarnings("incomplete-switch")
|
||||
|
||||
/**
|
||||
* Returns the blockstate with the given rotation from the passed blockstate. If inapplicable, returns the passed
|
||||
* blockstate.
|
||||
*/
|
||||
public IBlockState withRotation(IBlockState state, Rotation rot)
|
||||
{
|
||||
switch (rot)
|
||||
{
|
||||
case CLOCKWISE_180:
|
||||
switch ((BlockRailBase.EnumRailDirection)state.getValue(SHAPE))
|
||||
{
|
||||
case ASCENDING_EAST:
|
||||
return state.withProperty(SHAPE, BlockRailBase.EnumRailDirection.ASCENDING_WEST);
|
||||
|
||||
case ASCENDING_WEST:
|
||||
return state.withProperty(SHAPE, BlockRailBase.EnumRailDirection.ASCENDING_EAST);
|
||||
|
||||
case ASCENDING_NORTH:
|
||||
return state.withProperty(SHAPE, BlockRailBase.EnumRailDirection.ASCENDING_SOUTH);
|
||||
|
||||
case ASCENDING_SOUTH:
|
||||
return state.withProperty(SHAPE, BlockRailBase.EnumRailDirection.ASCENDING_NORTH);
|
||||
|
||||
case SOUTH_EAST:
|
||||
return state.withProperty(SHAPE, BlockRailBase.EnumRailDirection.NORTH_WEST);
|
||||
|
||||
case SOUTH_WEST:
|
||||
return state.withProperty(SHAPE, BlockRailBase.EnumRailDirection.NORTH_EAST);
|
||||
|
||||
case NORTH_WEST:
|
||||
return state.withProperty(SHAPE, BlockRailBase.EnumRailDirection.SOUTH_EAST);
|
||||
|
||||
case NORTH_EAST:
|
||||
return state.withProperty(SHAPE, BlockRailBase.EnumRailDirection.SOUTH_WEST);
|
||||
}
|
||||
|
||||
case COUNTERCLOCKWISE_90:
|
||||
switch ((BlockRailBase.EnumRailDirection)state.getValue(SHAPE))
|
||||
{
|
||||
case ASCENDING_EAST:
|
||||
return state.withProperty(SHAPE, BlockRailBase.EnumRailDirection.ASCENDING_NORTH);
|
||||
|
||||
case ASCENDING_WEST:
|
||||
return state.withProperty(SHAPE, BlockRailBase.EnumRailDirection.ASCENDING_SOUTH);
|
||||
|
||||
case ASCENDING_NORTH:
|
||||
return state.withProperty(SHAPE, BlockRailBase.EnumRailDirection.ASCENDING_WEST);
|
||||
|
||||
case ASCENDING_SOUTH:
|
||||
return state.withProperty(SHAPE, BlockRailBase.EnumRailDirection.ASCENDING_EAST);
|
||||
|
||||
case SOUTH_EAST:
|
||||
return state.withProperty(SHAPE, BlockRailBase.EnumRailDirection.NORTH_EAST);
|
||||
|
||||
case SOUTH_WEST:
|
||||
return state.withProperty(SHAPE, BlockRailBase.EnumRailDirection.SOUTH_EAST);
|
||||
|
||||
case NORTH_WEST:
|
||||
return state.withProperty(SHAPE, BlockRailBase.EnumRailDirection.SOUTH_WEST);
|
||||
|
||||
case NORTH_EAST:
|
||||
return state.withProperty(SHAPE, BlockRailBase.EnumRailDirection.NORTH_WEST);
|
||||
|
||||
case NORTH_SOUTH:
|
||||
return state.withProperty(SHAPE, BlockRailBase.EnumRailDirection.EAST_WEST);
|
||||
|
||||
case EAST_WEST:
|
||||
return state.withProperty(SHAPE, BlockRailBase.EnumRailDirection.NORTH_SOUTH);
|
||||
}
|
||||
|
||||
case CLOCKWISE_90:
|
||||
switch ((BlockRailBase.EnumRailDirection)state.getValue(SHAPE))
|
||||
{
|
||||
case ASCENDING_EAST:
|
||||
return state.withProperty(SHAPE, BlockRailBase.EnumRailDirection.ASCENDING_SOUTH);
|
||||
|
||||
case ASCENDING_WEST:
|
||||
return state.withProperty(SHAPE, BlockRailBase.EnumRailDirection.ASCENDING_NORTH);
|
||||
|
||||
case ASCENDING_NORTH:
|
||||
return state.withProperty(SHAPE, BlockRailBase.EnumRailDirection.ASCENDING_EAST);
|
||||
|
||||
case ASCENDING_SOUTH:
|
||||
return state.withProperty(SHAPE, BlockRailBase.EnumRailDirection.ASCENDING_WEST);
|
||||
|
||||
case SOUTH_EAST:
|
||||
return state.withProperty(SHAPE, BlockRailBase.EnumRailDirection.SOUTH_WEST);
|
||||
|
||||
case SOUTH_WEST:
|
||||
return state.withProperty(SHAPE, BlockRailBase.EnumRailDirection.NORTH_WEST);
|
||||
|
||||
case NORTH_WEST:
|
||||
return state.withProperty(SHAPE, BlockRailBase.EnumRailDirection.NORTH_EAST);
|
||||
|
||||
case NORTH_EAST:
|
||||
return state.withProperty(SHAPE, BlockRailBase.EnumRailDirection.SOUTH_EAST);
|
||||
|
||||
case NORTH_SOUTH:
|
||||
return state.withProperty(SHAPE, BlockRailBase.EnumRailDirection.EAST_WEST);
|
||||
|
||||
case EAST_WEST:
|
||||
return state.withProperty(SHAPE, BlockRailBase.EnumRailDirection.NORTH_SOUTH);
|
||||
}
|
||||
|
||||
default:
|
||||
return state;
|
||||
}
|
||||
}
|
||||
|
||||
@SuppressWarnings("incomplete-switch")
|
||||
|
||||
/**
|
||||
* Returns the blockstate with the given mirror of the passed blockstate. If inapplicable, returns the passed
|
||||
* blockstate.
|
||||
*/
|
||||
public IBlockState withMirror(IBlockState state, Mirror mirrorIn)
|
||||
{
|
||||
BlockRailBase.EnumRailDirection blockrailbase$enumraildirection = (BlockRailBase.EnumRailDirection)state.getValue(SHAPE);
|
||||
|
||||
switch (mirrorIn)
|
||||
{
|
||||
case LEFT_RIGHT:
|
||||
switch (blockrailbase$enumraildirection)
|
||||
{
|
||||
case ASCENDING_NORTH:
|
||||
return state.withProperty(SHAPE, BlockRailBase.EnumRailDirection.ASCENDING_SOUTH);
|
||||
|
||||
case ASCENDING_SOUTH:
|
||||
return state.withProperty(SHAPE, BlockRailBase.EnumRailDirection.ASCENDING_NORTH);
|
||||
|
||||
case SOUTH_EAST:
|
||||
return state.withProperty(SHAPE, BlockRailBase.EnumRailDirection.NORTH_EAST);
|
||||
|
||||
case SOUTH_WEST:
|
||||
return state.withProperty(SHAPE, BlockRailBase.EnumRailDirection.NORTH_WEST);
|
||||
|
||||
case NORTH_WEST:
|
||||
return state.withProperty(SHAPE, BlockRailBase.EnumRailDirection.SOUTH_WEST);
|
||||
|
||||
case NORTH_EAST:
|
||||
return state.withProperty(SHAPE, BlockRailBase.EnumRailDirection.SOUTH_EAST);
|
||||
|
||||
default:
|
||||
return super.withMirror(state, mirrorIn);
|
||||
}
|
||||
|
||||
case FRONT_BACK:
|
||||
switch (blockrailbase$enumraildirection)
|
||||
{
|
||||
case ASCENDING_EAST:
|
||||
return state.withProperty(SHAPE, BlockRailBase.EnumRailDirection.ASCENDING_WEST);
|
||||
|
||||
case ASCENDING_WEST:
|
||||
return state.withProperty(SHAPE, BlockRailBase.EnumRailDirection.ASCENDING_EAST);
|
||||
|
||||
case ASCENDING_NORTH:
|
||||
case ASCENDING_SOUTH:
|
||||
default:
|
||||
break;
|
||||
|
||||
case SOUTH_EAST:
|
||||
return state.withProperty(SHAPE, BlockRailBase.EnumRailDirection.SOUTH_WEST);
|
||||
|
||||
case SOUTH_WEST:
|
||||
return state.withProperty(SHAPE, BlockRailBase.EnumRailDirection.SOUTH_EAST);
|
||||
|
||||
case NORTH_WEST:
|
||||
return state.withProperty(SHAPE, BlockRailBase.EnumRailDirection.NORTH_EAST);
|
||||
|
||||
case NORTH_EAST:
|
||||
return state.withProperty(SHAPE, BlockRailBase.EnumRailDirection.NORTH_WEST);
|
||||
}
|
||||
}
|
||||
|
||||
return super.withMirror(state, mirrorIn);
|
||||
}
|
||||
|
||||
protected BlockState createBlockState() {
|
||||
return new BlockState(this, new IProperty[] { SHAPE, POWERED });
|
||||
}
|
||||
|
|
|
@ -8,6 +8,8 @@ import net.minecraft.block.properties.PropertyEnum;
|
|||
import net.minecraft.block.state.BlockState;
|
||||
import net.minecraft.block.state.IBlockState;
|
||||
import net.minecraft.util.BlockPos;
|
||||
import net.minecraft.util.Mirror;
|
||||
import net.minecraft.util.Rotation;
|
||||
import net.minecraft.world.World;
|
||||
|
||||
/**
|
||||
|
@ -206,6 +208,185 @@ public class BlockRailPowered extends BlockRailBase {
|
|||
return i;
|
||||
}
|
||||
|
||||
@SuppressWarnings("incomplete-switch")
|
||||
|
||||
/**
|
||||
* Returns the blockstate with the given rotation from the passed blockstate. If inapplicable, returns the passed
|
||||
* blockstate.
|
||||
*/
|
||||
public IBlockState withRotation(IBlockState state, Rotation rot)
|
||||
{
|
||||
switch (rot)
|
||||
{
|
||||
case CLOCKWISE_180:
|
||||
switch ((BlockRailBase.EnumRailDirection)state.getValue(SHAPE))
|
||||
{
|
||||
case ASCENDING_EAST:
|
||||
return state.withProperty(SHAPE, BlockRailBase.EnumRailDirection.ASCENDING_WEST);
|
||||
|
||||
case ASCENDING_WEST:
|
||||
return state.withProperty(SHAPE, BlockRailBase.EnumRailDirection.ASCENDING_EAST);
|
||||
|
||||
case ASCENDING_NORTH:
|
||||
return state.withProperty(SHAPE, BlockRailBase.EnumRailDirection.ASCENDING_SOUTH);
|
||||
|
||||
case ASCENDING_SOUTH:
|
||||
return state.withProperty(SHAPE, BlockRailBase.EnumRailDirection.ASCENDING_NORTH);
|
||||
|
||||
case SOUTH_EAST:
|
||||
return state.withProperty(SHAPE, BlockRailBase.EnumRailDirection.NORTH_WEST);
|
||||
|
||||
case SOUTH_WEST:
|
||||
return state.withProperty(SHAPE, BlockRailBase.EnumRailDirection.NORTH_EAST);
|
||||
|
||||
case NORTH_WEST:
|
||||
return state.withProperty(SHAPE, BlockRailBase.EnumRailDirection.SOUTH_EAST);
|
||||
|
||||
case NORTH_EAST:
|
||||
return state.withProperty(SHAPE, BlockRailBase.EnumRailDirection.SOUTH_WEST);
|
||||
}
|
||||
|
||||
case COUNTERCLOCKWISE_90:
|
||||
switch ((BlockRailBase.EnumRailDirection)state.getValue(SHAPE))
|
||||
{
|
||||
case NORTH_SOUTH:
|
||||
return state.withProperty(SHAPE, BlockRailBase.EnumRailDirection.EAST_WEST);
|
||||
|
||||
case EAST_WEST:
|
||||
return state.withProperty(SHAPE, BlockRailBase.EnumRailDirection.NORTH_SOUTH);
|
||||
|
||||
case ASCENDING_EAST:
|
||||
return state.withProperty(SHAPE, BlockRailBase.EnumRailDirection.ASCENDING_NORTH);
|
||||
|
||||
case ASCENDING_WEST:
|
||||
return state.withProperty(SHAPE, BlockRailBase.EnumRailDirection.ASCENDING_SOUTH);
|
||||
|
||||
case ASCENDING_NORTH:
|
||||
return state.withProperty(SHAPE, BlockRailBase.EnumRailDirection.ASCENDING_WEST);
|
||||
|
||||
case ASCENDING_SOUTH:
|
||||
return state.withProperty(SHAPE, BlockRailBase.EnumRailDirection.ASCENDING_EAST);
|
||||
|
||||
case SOUTH_EAST:
|
||||
return state.withProperty(SHAPE, BlockRailBase.EnumRailDirection.NORTH_EAST);
|
||||
|
||||
case SOUTH_WEST:
|
||||
return state.withProperty(SHAPE, BlockRailBase.EnumRailDirection.SOUTH_EAST);
|
||||
|
||||
case NORTH_WEST:
|
||||
return state.withProperty(SHAPE, BlockRailBase.EnumRailDirection.SOUTH_WEST);
|
||||
|
||||
case NORTH_EAST:
|
||||
return state.withProperty(SHAPE, BlockRailBase.EnumRailDirection.NORTH_WEST);
|
||||
}
|
||||
|
||||
case CLOCKWISE_90:
|
||||
switch ((BlockRailBase.EnumRailDirection)state.getValue(SHAPE))
|
||||
{
|
||||
case NORTH_SOUTH:
|
||||
return state.withProperty(SHAPE, BlockRailBase.EnumRailDirection.EAST_WEST);
|
||||
|
||||
case EAST_WEST:
|
||||
return state.withProperty(SHAPE, BlockRailBase.EnumRailDirection.NORTH_SOUTH);
|
||||
|
||||
case ASCENDING_EAST:
|
||||
return state.withProperty(SHAPE, BlockRailBase.EnumRailDirection.ASCENDING_SOUTH);
|
||||
|
||||
case ASCENDING_WEST:
|
||||
return state.withProperty(SHAPE, BlockRailBase.EnumRailDirection.ASCENDING_NORTH);
|
||||
|
||||
case ASCENDING_NORTH:
|
||||
return state.withProperty(SHAPE, BlockRailBase.EnumRailDirection.ASCENDING_EAST);
|
||||
|
||||
case ASCENDING_SOUTH:
|
||||
return state.withProperty(SHAPE, BlockRailBase.EnumRailDirection.ASCENDING_WEST);
|
||||
|
||||
case SOUTH_EAST:
|
||||
return state.withProperty(SHAPE, BlockRailBase.EnumRailDirection.SOUTH_WEST);
|
||||
|
||||
case SOUTH_WEST:
|
||||
return state.withProperty(SHAPE, BlockRailBase.EnumRailDirection.NORTH_WEST);
|
||||
|
||||
case NORTH_WEST:
|
||||
return state.withProperty(SHAPE, BlockRailBase.EnumRailDirection.NORTH_EAST);
|
||||
|
||||
case NORTH_EAST:
|
||||
return state.withProperty(SHAPE, BlockRailBase.EnumRailDirection.SOUTH_EAST);
|
||||
}
|
||||
|
||||
default:
|
||||
return state;
|
||||
}
|
||||
}
|
||||
|
||||
@SuppressWarnings("incomplete-switch")
|
||||
|
||||
/**
|
||||
* Returns the blockstate with the given mirror of the passed blockstate. If inapplicable, returns the passed
|
||||
* blockstate.
|
||||
*/
|
||||
public IBlockState withMirror(IBlockState state, Mirror mirrorIn)
|
||||
{
|
||||
BlockRailBase.EnumRailDirection blockrailbase$enumraildirection = (BlockRailBase.EnumRailDirection)state.getValue(SHAPE);
|
||||
|
||||
switch (mirrorIn)
|
||||
{
|
||||
case LEFT_RIGHT:
|
||||
switch (blockrailbase$enumraildirection)
|
||||
{
|
||||
case ASCENDING_NORTH:
|
||||
return state.withProperty(SHAPE, BlockRailBase.EnumRailDirection.ASCENDING_SOUTH);
|
||||
|
||||
case ASCENDING_SOUTH:
|
||||
return state.withProperty(SHAPE, BlockRailBase.EnumRailDirection.ASCENDING_NORTH);
|
||||
|
||||
case SOUTH_EAST:
|
||||
return state.withProperty(SHAPE, BlockRailBase.EnumRailDirection.NORTH_EAST);
|
||||
|
||||
case SOUTH_WEST:
|
||||
return state.withProperty(SHAPE, BlockRailBase.EnumRailDirection.NORTH_WEST);
|
||||
|
||||
case NORTH_WEST:
|
||||
return state.withProperty(SHAPE, BlockRailBase.EnumRailDirection.SOUTH_WEST);
|
||||
|
||||
case NORTH_EAST:
|
||||
return state.withProperty(SHAPE, BlockRailBase.EnumRailDirection.SOUTH_EAST);
|
||||
|
||||
default:
|
||||
return super.withMirror(state, mirrorIn);
|
||||
}
|
||||
|
||||
case FRONT_BACK:
|
||||
switch (blockrailbase$enumraildirection)
|
||||
{
|
||||
case ASCENDING_EAST:
|
||||
return state.withProperty(SHAPE, BlockRailBase.EnumRailDirection.ASCENDING_WEST);
|
||||
|
||||
case ASCENDING_WEST:
|
||||
return state.withProperty(SHAPE, BlockRailBase.EnumRailDirection.ASCENDING_EAST);
|
||||
|
||||
case ASCENDING_NORTH:
|
||||
case ASCENDING_SOUTH:
|
||||
default:
|
||||
break;
|
||||
|
||||
case SOUTH_EAST:
|
||||
return state.withProperty(SHAPE, BlockRailBase.EnumRailDirection.SOUTH_WEST);
|
||||
|
||||
case SOUTH_WEST:
|
||||
return state.withProperty(SHAPE, BlockRailBase.EnumRailDirection.SOUTH_EAST);
|
||||
|
||||
case NORTH_WEST:
|
||||
return state.withProperty(SHAPE, BlockRailBase.EnumRailDirection.NORTH_EAST);
|
||||
|
||||
case NORTH_EAST:
|
||||
return state.withProperty(SHAPE, BlockRailBase.EnumRailDirection.NORTH_WEST);
|
||||
}
|
||||
}
|
||||
|
||||
return super.withMirror(state, mirrorIn);
|
||||
}
|
||||
|
||||
protected BlockState createBlockState() {
|
||||
return new BlockState(this, new IProperty[] { SHAPE, POWERED });
|
||||
}
|
||||
|
|
|
@ -24,6 +24,8 @@ import net.minecraft.util.AxisAlignedBB;
|
|||
import net.minecraft.util.BlockPos;
|
||||
import net.minecraft.util.EnumFacing;
|
||||
import net.minecraft.util.IStringSerializable;
|
||||
import net.minecraft.util.Mirror;
|
||||
import net.minecraft.util.Rotation;
|
||||
import net.minecraft.util.StatCollector;
|
||||
import net.minecraft.world.IBlockAccess;
|
||||
import net.minecraft.world.World;
|
||||
|
@ -303,6 +305,22 @@ public class BlockRedstoneComparator extends BlockRedstoneDiode implements ITile
|
|||
return i;
|
||||
}
|
||||
|
||||
/**
|
||||
* Returns the blockstate with the given rotation from the passed blockstate. If inapplicable, returns the passed
|
||||
* blockstate.
|
||||
*/
|
||||
public IBlockState withRotation(IBlockState state, Rotation rot) {
|
||||
return state.withProperty(FACING, rot.rotate((EnumFacing)state.getValue(FACING)));
|
||||
}
|
||||
|
||||
/**
|
||||
* Returns the blockstate with the given mirror of the passed blockstate. If inapplicable, returns the passed
|
||||
* blockstate.
|
||||
*/
|
||||
public IBlockState withMirror(IBlockState state, Mirror mirrorIn) {
|
||||
return state.withRotation(mirrorIn.toRotation((EnumFacing)state.getValue(FACING)));
|
||||
}
|
||||
|
||||
protected BlockState createBlockState() {
|
||||
return new BlockState(this, new IProperty[] { FACING, MODE, POWERED });
|
||||
}
|
||||
|
|
|
@ -14,6 +14,8 @@ import net.minecraft.item.Item;
|
|||
import net.minecraft.util.BlockPos;
|
||||
import net.minecraft.util.EnumFacing;
|
||||
import net.minecraft.util.EnumParticleTypes;
|
||||
import net.minecraft.util.Mirror;
|
||||
import net.minecraft.util.Rotation;
|
||||
import net.minecraft.util.StatCollector;
|
||||
import net.minecraft.world.IBlockAccess;
|
||||
import net.minecraft.world.World;
|
||||
|
@ -169,6 +171,22 @@ public class BlockRedstoneRepeater extends BlockRedstoneDiode {
|
|||
return i;
|
||||
}
|
||||
|
||||
/**
|
||||
* Returns the blockstate with the given rotation from the passed blockstate. If inapplicable, returns the passed
|
||||
* blockstate.
|
||||
*/
|
||||
public IBlockState withRotation(IBlockState state, Rotation rot) {
|
||||
return state.withProperty(FACING, rot.rotate((EnumFacing)state.getValue(FACING)));
|
||||
}
|
||||
|
||||
/**
|
||||
* Returns the blockstate with the given mirror of the passed blockstate. If inapplicable, returns the passed
|
||||
* blockstate.
|
||||
*/
|
||||
public IBlockState withMirror(IBlockState state, Mirror mirrorIn) {
|
||||
return state.withRotation(mirrorIn.toRotation((EnumFacing)state.getValue(FACING)));
|
||||
}
|
||||
|
||||
protected BlockState createBlockState() {
|
||||
return new BlockState(this, new IProperty[] { FACING, DELAY, LOCKED });
|
||||
}
|
||||
|
|
|
@ -24,6 +24,8 @@ import net.minecraft.util.EnumParticleTypes;
|
|||
import net.minecraft.util.EnumWorldBlockLayer;
|
||||
import net.minecraft.util.IStringSerializable;
|
||||
import net.minecraft.util.MathHelper;
|
||||
import net.minecraft.util.Mirror;
|
||||
import net.minecraft.util.Rotation;
|
||||
import net.minecraft.world.IBlockAccess;
|
||||
import net.minecraft.world.World;
|
||||
|
||||
|
@ -479,6 +481,47 @@ public class BlockRedstoneWire extends Block {
|
|||
return ((Integer) iblockstate.getValue(POWER)).intValue();
|
||||
}
|
||||
|
||||
/**
|
||||
* Returns the blockstate with the given rotation from the passed blockstate. If inapplicable, returns the passed
|
||||
* blockstate.
|
||||
*/
|
||||
public IBlockState withRotation(IBlockState state, Rotation rot)
|
||||
{
|
||||
switch (rot)
|
||||
{
|
||||
case CLOCKWISE_180:
|
||||
return state.withProperty(NORTH, state.getValue(SOUTH)).withProperty(EAST, state.getValue(WEST)).withProperty(SOUTH, state.getValue(NORTH)).withProperty(WEST, state.getValue(EAST));
|
||||
|
||||
case COUNTERCLOCKWISE_90:
|
||||
return state.withProperty(NORTH, state.getValue(EAST)).withProperty(EAST, state.getValue(SOUTH)).withProperty(SOUTH, state.getValue(WEST)).withProperty(WEST, state.getValue(NORTH));
|
||||
|
||||
case CLOCKWISE_90:
|
||||
return state.withProperty(NORTH, state.getValue(WEST)).withProperty(EAST, state.getValue(NORTH)).withProperty(SOUTH, state.getValue(EAST)).withProperty(WEST, state.getValue(SOUTH));
|
||||
|
||||
default:
|
||||
return state;
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Returns the blockstate with the given mirror of the passed blockstate. If inapplicable, returns the passed
|
||||
* blockstate.
|
||||
*/
|
||||
public IBlockState withMirror(IBlockState state, Mirror mirrorIn)
|
||||
{
|
||||
switch (mirrorIn)
|
||||
{
|
||||
case LEFT_RIGHT:
|
||||
return state.withProperty(NORTH, state.getValue(SOUTH)).withProperty(SOUTH, state.getValue(NORTH));
|
||||
|
||||
case FRONT_BACK:
|
||||
return state.withProperty(EAST, state.getValue(WEST)).withProperty(WEST, state.getValue(EAST));
|
||||
|
||||
default:
|
||||
return super.withMirror(state, mirrorIn);
|
||||
}
|
||||
}
|
||||
|
||||
protected BlockState createBlockState() {
|
||||
return new BlockState(this, new IProperty[] { NORTH, EAST, SOUTH, WEST, POWER });
|
||||
}
|
||||
|
|
|
@ -4,6 +4,7 @@ import net.minecraft.block.material.MapColor;
|
|||
import net.minecraft.block.material.Material;
|
||||
import net.minecraft.block.properties.PropertyEnum;
|
||||
import net.minecraft.util.EnumFacing;
|
||||
import net.minecraft.util.Rotation;
|
||||
import net.minecraft.world.World;
|
||||
import net.minecraft.block.state.IBlockState;
|
||||
import net.minecraft.entity.EntityLivingBase;
|
||||
|
@ -54,4 +55,31 @@ public class BlockRotatedPillar extends Block {
|
|||
protected BlockRotatedPillar(Material parMaterial, MapColor parMapColor) {
|
||||
super(parMaterial, parMapColor);
|
||||
}
|
||||
|
||||
/**
|
||||
* Returns the blockstate with the given rotation from the passed blockstate. If inapplicable, returns the passed
|
||||
* blockstate.
|
||||
*/
|
||||
public IBlockState withRotation(IBlockState state, Rotation rot)
|
||||
{
|
||||
switch (rot)
|
||||
{
|
||||
case COUNTERCLOCKWISE_90:
|
||||
case CLOCKWISE_90:
|
||||
switch ((EnumFacing.Axis)state.getValue(AXIS))
|
||||
{
|
||||
case X:
|
||||
return state.withProperty(AXIS, EnumFacing.Axis.Z);
|
||||
|
||||
case Z:
|
||||
return state.withProperty(AXIS, EnumFacing.Axis.X);
|
||||
|
||||
default:
|
||||
return state;
|
||||
}
|
||||
|
||||
default:
|
||||
return state;
|
||||
}
|
||||
}
|
||||
}
|
|
@ -32,6 +32,8 @@ import net.minecraft.util.AxisAlignedBB;
|
|||
import net.minecraft.util.BlockPos;
|
||||
import net.minecraft.util.EnumFacing;
|
||||
import net.minecraft.util.EnumParticleTypes;
|
||||
import net.minecraft.util.Mirror;
|
||||
import net.minecraft.util.Rotation;
|
||||
import net.minecraft.util.StatCollector;
|
||||
import net.minecraft.world.EnumDifficulty;
|
||||
import net.minecraft.world.IBlockAccess;
|
||||
|
@ -294,6 +296,22 @@ public class BlockSkull extends BlockContainer {
|
|||
return i;
|
||||
}
|
||||
|
||||
/**
|
||||
* Returns the blockstate with the given rotation from the passed blockstate. If inapplicable, returns the passed
|
||||
* blockstate.
|
||||
*/
|
||||
public IBlockState withRotation(IBlockState state, Rotation rot) {
|
||||
return state.withProperty(FACING, rot.rotate((EnumFacing)state.getValue(FACING)));
|
||||
}
|
||||
|
||||
/**
|
||||
* Returns the blockstate with the given mirror of the passed blockstate. If inapplicable, returns the passed
|
||||
* blockstate.
|
||||
*/
|
||||
public IBlockState withMirror(IBlockState state, Mirror mirrorIn) {
|
||||
return state.withRotation(mirrorIn.toRotation((EnumFacing)state.getValue(FACING)));
|
||||
}
|
||||
|
||||
protected BlockState createBlockState() {
|
||||
return new BlockState(this, new IProperty[] { FACING, NODROP });
|
||||
}
|
||||
|
|
|
@ -14,6 +14,8 @@ import net.minecraft.item.Item;
|
|||
import net.minecraft.item.ItemStack;
|
||||
import net.minecraft.util.BlockPos;
|
||||
import net.minecraft.util.EnumWorldBlockLayer;
|
||||
import net.minecraft.util.Mirror;
|
||||
import net.minecraft.util.Rotation;
|
||||
import net.minecraft.world.World;
|
||||
|
||||
/**
|
||||
|
@ -107,6 +109,47 @@ public class BlockStainedGlassPane extends BlockPane {
|
|||
public int getMetaFromState(IBlockState iblockstate) {
|
||||
return ((EnumDyeColor) iblockstate.getValue(COLOR)).getMetadata();
|
||||
}
|
||||
|
||||
/**
|
||||
* Returns the blockstate with the given rotation from the passed blockstate. If inapplicable, returns the passed
|
||||
* blockstate.
|
||||
*/
|
||||
public IBlockState withRotation(IBlockState state, Rotation rot)
|
||||
{
|
||||
switch (rot)
|
||||
{
|
||||
case CLOCKWISE_180:
|
||||
return state.withProperty(NORTH, state.getValue(SOUTH)).withProperty(EAST, state.getValue(WEST)).withProperty(SOUTH, state.getValue(NORTH)).withProperty(WEST, state.getValue(EAST));
|
||||
|
||||
case COUNTERCLOCKWISE_90:
|
||||
return state.withProperty(NORTH, state.getValue(EAST)).withProperty(EAST, state.getValue(SOUTH)).withProperty(SOUTH, state.getValue(WEST)).withProperty(WEST, state.getValue(NORTH));
|
||||
|
||||
case CLOCKWISE_90:
|
||||
return state.withProperty(NORTH, state.getValue(WEST)).withProperty(EAST, state.getValue(NORTH)).withProperty(SOUTH, state.getValue(EAST)).withProperty(WEST, state.getValue(SOUTH));
|
||||
|
||||
default:
|
||||
return state;
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Returns the blockstate with the given mirror of the passed blockstate. If inapplicable, returns the passed
|
||||
* blockstate.
|
||||
*/
|
||||
public IBlockState withMirror(IBlockState state, Mirror mirrorIn)
|
||||
{
|
||||
switch (mirrorIn)
|
||||
{
|
||||
case LEFT_RIGHT:
|
||||
return state.withProperty(NORTH, state.getValue(SOUTH)).withProperty(SOUTH, state.getValue(NORTH));
|
||||
|
||||
case FRONT_BACK:
|
||||
return state.withProperty(EAST, state.getValue(WEST)).withProperty(WEST, state.getValue(EAST));
|
||||
|
||||
default:
|
||||
return super.withMirror(state, mirrorIn);
|
||||
}
|
||||
}
|
||||
|
||||
protected BlockState createBlockState() {
|
||||
return new BlockState(this, new IProperty[] { NORTH, EAST, WEST, SOUTH, COLOR });
|
||||
|
|
|
@ -22,7 +22,9 @@ import net.minecraft.util.BlockPos;
|
|||
import net.minecraft.util.EnumFacing;
|
||||
import net.minecraft.util.EnumWorldBlockLayer;
|
||||
import net.minecraft.util.IStringSerializable;
|
||||
import net.minecraft.util.Mirror;
|
||||
import net.minecraft.util.MovingObjectPosition;
|
||||
import net.minecraft.util.Rotation;
|
||||
import net.minecraft.util.Vec3;
|
||||
import net.minecraft.world.Explosion;
|
||||
import net.minecraft.world.IBlockAccess;
|
||||
|
@ -693,6 +695,78 @@ public class BlockStairs extends Block {
|
|||
return iblockstate;
|
||||
}
|
||||
|
||||
/**
|
||||
* Returns the blockstate with the given rotation from the passed blockstate. If inapplicable, returns the passed
|
||||
* blockstate.
|
||||
*/
|
||||
public IBlockState withRotation(IBlockState state, Rotation rot)
|
||||
{
|
||||
return state.withProperty(FACING, rot.rotate((EnumFacing)state.getValue(FACING)));
|
||||
}
|
||||
|
||||
@SuppressWarnings("incomplete-switch")
|
||||
|
||||
/**
|
||||
* Returns the blockstate with the given mirror of the passed blockstate. If inapplicable, returns the passed
|
||||
* blockstate.
|
||||
*/
|
||||
public IBlockState withMirror(IBlockState state, Mirror mirrorIn)
|
||||
{
|
||||
EnumFacing enumfacing = (EnumFacing)state.getValue(FACING);
|
||||
BlockStairs.EnumShape blockstairs$enumshape = (BlockStairs.EnumShape)state.getValue(SHAPE);
|
||||
|
||||
switch (mirrorIn)
|
||||
{
|
||||
case LEFT_RIGHT:
|
||||
if (enumfacing.getAxis() == EnumFacing.Axis.Z)
|
||||
{
|
||||
switch (blockstairs$enumshape)
|
||||
{
|
||||
case OUTER_LEFT:
|
||||
return state.withRotation(Rotation.CLOCKWISE_180).withProperty(SHAPE, BlockStairs.EnumShape.OUTER_RIGHT);
|
||||
|
||||
case OUTER_RIGHT:
|
||||
return state.withRotation(Rotation.CLOCKWISE_180).withProperty(SHAPE, BlockStairs.EnumShape.OUTER_LEFT);
|
||||
|
||||
case INNER_RIGHT:
|
||||
return state.withRotation(Rotation.CLOCKWISE_180).withProperty(SHAPE, BlockStairs.EnumShape.INNER_LEFT);
|
||||
|
||||
case INNER_LEFT:
|
||||
return state.withRotation(Rotation.CLOCKWISE_180).withProperty(SHAPE, BlockStairs.EnumShape.INNER_RIGHT);
|
||||
|
||||
default:
|
||||
return state.withRotation(Rotation.CLOCKWISE_180);
|
||||
}
|
||||
}
|
||||
|
||||
break;
|
||||
|
||||
case FRONT_BACK:
|
||||
if (enumfacing.getAxis() == EnumFacing.Axis.X)
|
||||
{
|
||||
switch (blockstairs$enumshape)
|
||||
{
|
||||
case OUTER_LEFT:
|
||||
return state.withRotation(Rotation.CLOCKWISE_180).withProperty(SHAPE, BlockStairs.EnumShape.OUTER_RIGHT);
|
||||
|
||||
case OUTER_RIGHT:
|
||||
return state.withRotation(Rotation.CLOCKWISE_180).withProperty(SHAPE, BlockStairs.EnumShape.OUTER_LEFT);
|
||||
|
||||
case INNER_RIGHT:
|
||||
return state.withRotation(Rotation.CLOCKWISE_180).withProperty(SHAPE, BlockStairs.EnumShape.INNER_RIGHT);
|
||||
|
||||
case INNER_LEFT:
|
||||
return state.withRotation(Rotation.CLOCKWISE_180).withProperty(SHAPE, BlockStairs.EnumShape.INNER_LEFT);
|
||||
|
||||
case STRAIGHT:
|
||||
return state.withRotation(Rotation.CLOCKWISE_180);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return super.withMirror(state, mirrorIn);
|
||||
}
|
||||
|
||||
protected BlockState createBlockState() {
|
||||
return new BlockState(this, new IProperty[] { FACING, HALF, SHAPE });
|
||||
}
|
||||
|
|
|
@ -5,6 +5,8 @@ import net.minecraft.block.properties.PropertyInteger;
|
|||
import net.minecraft.block.state.BlockState;
|
||||
import net.minecraft.block.state.IBlockState;
|
||||
import net.minecraft.util.BlockPos;
|
||||
import net.minecraft.util.Mirror;
|
||||
import net.minecraft.util.Rotation;
|
||||
import net.minecraft.world.World;
|
||||
|
||||
/**
|
||||
|
@ -72,6 +74,22 @@ public class BlockStandingSign extends BlockSign {
|
|||
return ((Integer) iblockstate.getValue(ROTATION)).intValue();
|
||||
}
|
||||
|
||||
/**
|
||||
* Returns the blockstate with the given rotation from the passed blockstate. If inapplicable, returns the passed
|
||||
* blockstate.
|
||||
*/
|
||||
public IBlockState withRotation(IBlockState state, Rotation rot) {
|
||||
return state.withProperty(ROTATION, Integer.valueOf(rot.rotate(((Integer)state.getValue(ROTATION)).intValue(), 16)));
|
||||
}
|
||||
|
||||
/**
|
||||
* Returns the blockstate with the given mirror of the passed blockstate. If inapplicable, returns the passed
|
||||
* blockstate.
|
||||
*/
|
||||
public IBlockState withMirror(IBlockState state, Mirror mirrorIn) {
|
||||
return state.withProperty(ROTATION, Integer.valueOf(mirrorIn.mirrorRotation(((Integer)state.getValue(ROTATION)).intValue(), 16)));
|
||||
}
|
||||
|
||||
protected BlockState createBlockState() {
|
||||
return new BlockState(this, new IProperty[] { ROTATION });
|
||||
}
|
||||
|
|
|
@ -17,7 +17,9 @@ import net.minecraft.util.BlockPos;
|
|||
import net.minecraft.util.EnumFacing;
|
||||
import net.minecraft.util.EnumParticleTypes;
|
||||
import net.minecraft.util.EnumWorldBlockLayer;
|
||||
import net.minecraft.util.Mirror;
|
||||
import net.minecraft.util.MovingObjectPosition;
|
||||
import net.minecraft.util.Rotation;
|
||||
import net.minecraft.util.Vec3;
|
||||
import net.minecraft.world.World;
|
||||
|
||||
|
@ -282,6 +284,22 @@ public class BlockTorch extends Block {
|
|||
return i;
|
||||
}
|
||||
|
||||
/**
|
||||
* Returns the blockstate with the given rotation from the passed blockstate. If inapplicable, returns the passed
|
||||
* blockstate.
|
||||
*/
|
||||
public IBlockState withRotation(IBlockState state, Rotation rot) {
|
||||
return state.withProperty(FACING, rot.rotate((EnumFacing)state.getValue(FACING)));
|
||||
}
|
||||
|
||||
/**
|
||||
* Returns the blockstate with the given mirror of the passed blockstate. If inapplicable, returns the passed
|
||||
* blockstate.
|
||||
*/
|
||||
public IBlockState withMirror(IBlockState state, Mirror mirrorIn) {
|
||||
return state.withRotation(mirrorIn.toRotation((EnumFacing)state.getValue(FACING)));
|
||||
}
|
||||
|
||||
protected BlockState createBlockState() {
|
||||
return new BlockState(this, new IProperty[] { FACING });
|
||||
}
|
||||
|
|
|
@ -16,7 +16,9 @@ import net.minecraft.util.BlockPos;
|
|||
import net.minecraft.util.EnumFacing;
|
||||
import net.minecraft.util.EnumWorldBlockLayer;
|
||||
import net.minecraft.util.IStringSerializable;
|
||||
import net.minecraft.util.Mirror;
|
||||
import net.minecraft.util.MovingObjectPosition;
|
||||
import net.minecraft.util.Rotation;
|
||||
import net.minecraft.util.Vec3;
|
||||
import net.minecraft.world.IBlockAccess;
|
||||
import net.minecraft.world.World;
|
||||
|
@ -278,6 +280,22 @@ public class BlockTrapDoor extends Block {
|
|||
return i;
|
||||
}
|
||||
|
||||
/**
|
||||
* Returns the blockstate with the given rotation from the passed blockstate. If inapplicable, returns the passed
|
||||
* blockstate.
|
||||
*/
|
||||
public IBlockState withRotation(IBlockState state, Rotation rot) {
|
||||
return state.withProperty(FACING, rot.rotate((EnumFacing)state.getValue(FACING)));
|
||||
}
|
||||
|
||||
/**
|
||||
* Returns the blockstate with the given mirror of the passed blockstate. If inapplicable, returns the passed
|
||||
* blockstate.
|
||||
*/
|
||||
public IBlockState withMirror(IBlockState state, Mirror mirrorIn) {
|
||||
return state.withRotation(mirrorIn.toRotation((EnumFacing)state.getValue(FACING)));
|
||||
}
|
||||
|
||||
protected BlockState createBlockState() {
|
||||
return new BlockState(this, new IProperty[] { FACING, OPEN, HALF });
|
||||
}
|
||||
|
|
|
@ -17,6 +17,8 @@ import net.minecraft.util.AxisAlignedBB;
|
|||
import net.minecraft.util.BlockPos;
|
||||
import net.minecraft.util.EnumFacing;
|
||||
import net.minecraft.util.EnumWorldBlockLayer;
|
||||
import net.minecraft.util.Mirror;
|
||||
import net.minecraft.util.Rotation;
|
||||
import net.minecraft.world.IBlockAccess;
|
||||
import net.minecraft.world.World;
|
||||
|
||||
|
@ -298,6 +300,47 @@ public class BlockTripWire extends Block {
|
|||
return i;
|
||||
}
|
||||
|
||||
/**
|
||||
* Returns the blockstate with the given rotation from the passed blockstate. If inapplicable, returns the passed
|
||||
* blockstate.
|
||||
*/
|
||||
public IBlockState withRotation(IBlockState state, Rotation rot)
|
||||
{
|
||||
switch (rot)
|
||||
{
|
||||
case CLOCKWISE_180:
|
||||
return state.withProperty(NORTH, state.getValue(SOUTH)).withProperty(EAST, state.getValue(WEST)).withProperty(SOUTH, state.getValue(NORTH)).withProperty(WEST, state.getValue(EAST));
|
||||
|
||||
case COUNTERCLOCKWISE_90:
|
||||
return state.withProperty(NORTH, state.getValue(EAST)).withProperty(EAST, state.getValue(SOUTH)).withProperty(SOUTH, state.getValue(WEST)).withProperty(WEST, state.getValue(NORTH));
|
||||
|
||||
case CLOCKWISE_90:
|
||||
return state.withProperty(NORTH, state.getValue(WEST)).withProperty(EAST, state.getValue(NORTH)).withProperty(SOUTH, state.getValue(EAST)).withProperty(WEST, state.getValue(SOUTH));
|
||||
|
||||
default:
|
||||
return state;
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Returns the blockstate with the given mirror of the passed blockstate. If inapplicable, returns the passed
|
||||
* blockstate.
|
||||
*/
|
||||
public IBlockState withMirror(IBlockState state, Mirror mirrorIn)
|
||||
{
|
||||
switch (mirrorIn)
|
||||
{
|
||||
case LEFT_RIGHT:
|
||||
return state.withProperty(NORTH, state.getValue(SOUTH)).withProperty(SOUTH, state.getValue(NORTH));
|
||||
|
||||
case FRONT_BACK:
|
||||
return state.withProperty(EAST, state.getValue(WEST)).withProperty(WEST, state.getValue(EAST));
|
||||
|
||||
default:
|
||||
return super.withMirror(state, mirrorIn);
|
||||
}
|
||||
}
|
||||
|
||||
protected BlockState createBlockState() {
|
||||
return new BlockState(this,
|
||||
new IProperty[] { POWERED, SUSPENDED, ATTACHED, DISARMED, NORTH, EAST, WEST, SOUTH });
|
||||
|
|
|
@ -18,6 +18,8 @@ import net.minecraft.util.AxisAlignedBB;
|
|||
import net.minecraft.util.BlockPos;
|
||||
import net.minecraft.util.EnumFacing;
|
||||
import net.minecraft.util.EnumWorldBlockLayer;
|
||||
import net.minecraft.util.Mirror;
|
||||
import net.minecraft.util.Rotation;
|
||||
import net.minecraft.world.IBlockAccess;
|
||||
import net.minecraft.world.World;
|
||||
|
||||
|
@ -360,6 +362,22 @@ public class BlockTripWireHook extends Block {
|
|||
return i;
|
||||
}
|
||||
|
||||
/**
|
||||
* Returns the blockstate with the given rotation from the passed blockstate. If inapplicable, returns the passed
|
||||
* blockstate.
|
||||
*/
|
||||
public IBlockState withRotation(IBlockState state, Rotation rot) {
|
||||
return state.withProperty(FACING, rot.rotate((EnumFacing)state.getValue(FACING)));
|
||||
}
|
||||
|
||||
/**
|
||||
* Returns the blockstate with the given mirror of the passed blockstate. If inapplicable, returns the passed
|
||||
* blockstate.
|
||||
*/
|
||||
public IBlockState withMirror(IBlockState state, Mirror mirrorIn) {
|
||||
return state.withRotation(mirrorIn.toRotation((EnumFacing)state.getValue(FACING)));
|
||||
}
|
||||
|
||||
protected BlockState createBlockState() {
|
||||
return new BlockState(this, new IProperty[] { FACING, POWERED, ATTACHED, SUSPENDED });
|
||||
}
|
||||
|
|
|
@ -20,6 +20,8 @@ import net.minecraft.util.AxisAlignedBB;
|
|||
import net.minecraft.util.BlockPos;
|
||||
import net.minecraft.util.EnumFacing;
|
||||
import net.minecraft.util.EnumWorldBlockLayer;
|
||||
import net.minecraft.util.Mirror;
|
||||
import net.minecraft.util.Rotation;
|
||||
import net.minecraft.world.ColorizerFoliage;
|
||||
import net.minecraft.world.IBlockAccess;
|
||||
import net.minecraft.world.World;
|
||||
|
@ -462,6 +464,47 @@ public class BlockVine extends Block {
|
|||
return i;
|
||||
}
|
||||
|
||||
/**
|
||||
* Returns the blockstate with the given rotation from the passed blockstate. If inapplicable, returns the passed
|
||||
* blockstate.
|
||||
*/
|
||||
public IBlockState withRotation(IBlockState state, Rotation rot)
|
||||
{
|
||||
switch (rot)
|
||||
{
|
||||
case CLOCKWISE_180:
|
||||
return state.withProperty(NORTH, state.getValue(SOUTH)).withProperty(EAST, state.getValue(WEST)).withProperty(SOUTH, state.getValue(NORTH)).withProperty(WEST, state.getValue(EAST));
|
||||
|
||||
case COUNTERCLOCKWISE_90:
|
||||
return state.withProperty(NORTH, state.getValue(EAST)).withProperty(EAST, state.getValue(SOUTH)).withProperty(SOUTH, state.getValue(WEST)).withProperty(WEST, state.getValue(NORTH));
|
||||
|
||||
case CLOCKWISE_90:
|
||||
return state.withProperty(NORTH, state.getValue(WEST)).withProperty(EAST, state.getValue(NORTH)).withProperty(SOUTH, state.getValue(EAST)).withProperty(WEST, state.getValue(SOUTH));
|
||||
|
||||
default:
|
||||
return state;
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Returns the blockstate with the given mirror of the passed blockstate. If inapplicable, returns the passed
|
||||
* blockstate.
|
||||
*/
|
||||
public IBlockState withMirror(IBlockState state, Mirror mirrorIn)
|
||||
{
|
||||
switch (mirrorIn)
|
||||
{
|
||||
case LEFT_RIGHT:
|
||||
return state.withProperty(NORTH, state.getValue(SOUTH)).withProperty(SOUTH, state.getValue(NORTH));
|
||||
|
||||
case FRONT_BACK:
|
||||
return state.withProperty(EAST, state.getValue(WEST)).withProperty(WEST, state.getValue(EAST));
|
||||
|
||||
default:
|
||||
return super.withMirror(state, mirrorIn);
|
||||
}
|
||||
}
|
||||
|
||||
protected BlockState createBlockState() {
|
||||
return new BlockState(this, new IProperty[] { UP, NORTH, EAST, SOUTH, WEST });
|
||||
}
|
||||
|
|
|
@ -6,6 +6,8 @@ import net.minecraft.block.state.BlockState;
|
|||
import net.minecraft.block.state.IBlockState;
|
||||
import net.minecraft.util.BlockPos;
|
||||
import net.minecraft.util.EnumFacing;
|
||||
import net.minecraft.util.Mirror;
|
||||
import net.minecraft.util.Rotation;
|
||||
import net.minecraft.world.IBlockAccess;
|
||||
import net.minecraft.world.World;
|
||||
|
||||
|
@ -104,6 +106,22 @@ public class BlockWallSign extends BlockSign {
|
|||
return ((EnumFacing) iblockstate.getValue(FACING)).getIndex();
|
||||
}
|
||||
|
||||
/**
|
||||
* Returns the blockstate with the given rotation from the passed blockstate. If inapplicable, returns the passed
|
||||
* blockstate.
|
||||
*/
|
||||
public IBlockState withRotation(IBlockState state, Rotation rot) {
|
||||
return state.withProperty(FACING, rot.rotate((EnumFacing)state.getValue(FACING)));
|
||||
}
|
||||
|
||||
/**
|
||||
* Returns the blockstate with the given mirror of the passed blockstate. If inapplicable, returns the passed
|
||||
* blockstate.
|
||||
*/
|
||||
public IBlockState withMirror(IBlockState state, Mirror mirrorIn) {
|
||||
return state.withRotation(mirrorIn.toRotation((EnumFacing)state.getValue(FACING)));
|
||||
}
|
||||
|
||||
protected BlockState createBlockState() {
|
||||
return new BlockState(this, new IProperty[] { FACING });
|
||||
}
|
||||
|
|
|
@ -10,6 +10,8 @@ import java.util.LinkedHashMap;
|
|||
import java.util.List;
|
||||
import java.util.Map;
|
||||
|
||||
import javax.annotation.Nullable;
|
||||
|
||||
import com.google.common.base.Function;
|
||||
import com.google.common.base.Joiner;
|
||||
import com.google.common.base.Objects;
|
||||
|
@ -20,17 +22,25 @@ import com.google.common.collect.ImmutableTable;
|
|||
import com.google.common.collect.Iterables;
|
||||
import com.google.common.collect.Lists;
|
||||
import com.google.common.collect.Maps;
|
||||
import com.logisticscraft.occlusionculling.util.Vec3d;
|
||||
|
||||
import net.hoosiertransfer.Alfheim.ILightInfoProvider;
|
||||
import net.hoosiertransfer.Alfheim.ILitBlock;
|
||||
import net.minecraft.block.Block;
|
||||
import net.minecraft.block.material.MapColor;
|
||||
import net.minecraft.block.material.Material;
|
||||
import net.minecraft.block.properties.IProperty;
|
||||
import net.minecraft.entity.player.EntityPlayer;
|
||||
import net.minecraft.util.AxisAlignedBB;
|
||||
import net.minecraft.util.BlockPos;
|
||||
import net.minecraft.util.Cartesian;
|
||||
import net.minecraft.util.EnumFacing;
|
||||
import net.minecraft.util.MapPopulator;
|
||||
import net.minecraft.util.Mirror;
|
||||
import net.minecraft.util.Rotation;
|
||||
import net.minecraft.world.EnumSkyBlock;
|
||||
import net.minecraft.world.IBlockAccess;
|
||||
import net.minecraft.world.World;
|
||||
|
||||
/**
|
||||
* +
|
||||
|
@ -256,6 +266,126 @@ public class BlockState implements ILightInfoProvider {
|
|||
return hashmap;
|
||||
}
|
||||
|
||||
public Material getMaterial()
|
||||
{
|
||||
return this.block.getMaterial();
|
||||
}
|
||||
|
||||
public boolean isFullBlock()
|
||||
{
|
||||
return this.block.isFullBlock();
|
||||
}
|
||||
|
||||
public int getLightOpacity()
|
||||
{
|
||||
return this.block.getLightOpacity();
|
||||
}
|
||||
|
||||
public int getLightValue()
|
||||
{
|
||||
return this.block.getLightValue();
|
||||
}
|
||||
|
||||
public boolean isTranslucent()
|
||||
{
|
||||
return this.block.isTranslucent();
|
||||
}
|
||||
|
||||
public boolean useNeighborBrightness()
|
||||
{
|
||||
return this.block.getUseNeighborBrightness();
|
||||
}
|
||||
|
||||
public MapColor getMapColor()
|
||||
{
|
||||
return this.block.getMapColor(this);
|
||||
}
|
||||
|
||||
public IBlockState withRotation(Rotation rot)
|
||||
{
|
||||
return this.block.withRotation(this, rot);
|
||||
}
|
||||
|
||||
public IBlockState withMirror(Mirror mirrorIn)
|
||||
{
|
||||
return this.block.withMirror(this, mirrorIn);
|
||||
}
|
||||
|
||||
public boolean isFullCube()
|
||||
{
|
||||
return this.block.isFullCube();
|
||||
}
|
||||
|
||||
public float getAmbientOcclusionLightValue()
|
||||
{
|
||||
return this.block.getAmbientOcclusionLightValue();
|
||||
}
|
||||
|
||||
public boolean isBlockNormalCube()
|
||||
{
|
||||
return this.block.isBlockNormalCube();
|
||||
}
|
||||
|
||||
public boolean isNormalCube()
|
||||
{
|
||||
return this.block.isNormalCube();
|
||||
}
|
||||
|
||||
public boolean canProvidePower()
|
||||
{
|
||||
return this.block.canProvidePower();
|
||||
}
|
||||
|
||||
public int getWeakPower(IBlockAccess blockAccess, BlockPos pos, EnumFacing side)
|
||||
{
|
||||
return this.block.getWeakPower(blockAccess, pos, this, side);
|
||||
}
|
||||
|
||||
public boolean hasComparatorInputOverride()
|
||||
{
|
||||
return this.block.hasComparatorInputOverride();
|
||||
}
|
||||
|
||||
public int getComparatorInputOverride(World worldIn, BlockPos pos)
|
||||
{
|
||||
return this.block.getComparatorInputOverride(worldIn, pos);
|
||||
}
|
||||
|
||||
public float getBlockHardness(World worldIn, BlockPos pos)
|
||||
{
|
||||
return this.block.getBlockHardness(worldIn, pos);
|
||||
}
|
||||
|
||||
public float getPlayerRelativeBlockHardness(EntityPlayer player, World worldIn, BlockPos pos)
|
||||
{
|
||||
return this.block.getPlayerRelativeBlockHardness(player, worldIn, pos);
|
||||
}
|
||||
|
||||
public int getStrongPower(IBlockAccess blockAccess, BlockPos pos, EnumFacing side)
|
||||
{
|
||||
return this.block.getStrongPower(blockAccess, pos, this, side);
|
||||
}
|
||||
|
||||
public IBlockState getActualState(IBlockAccess blockAccess, BlockPos pos)
|
||||
{
|
||||
return this.block.getActualState(this, blockAccess, pos);
|
||||
}
|
||||
|
||||
public boolean shouldSideBeRendered(IBlockAccess blockAccess, BlockPos pos, EnumFacing facing)
|
||||
{
|
||||
return this.block.shouldSideBeRendered(blockAccess, pos, facing);
|
||||
}
|
||||
|
||||
public boolean isOpaqueCube()
|
||||
{
|
||||
return this.block.isOpaqueCube();
|
||||
}
|
||||
|
||||
public boolean isFullyOpaque()
|
||||
{
|
||||
return this.block.isFullyOpaque(this);
|
||||
}
|
||||
|
||||
public int alfheim$getLightFor(IBlockAccess iBlockAccess, EnumSkyBlock lightType, BlockPos blockPos) {
|
||||
return ((ILitBlock) block).alfheim$getLightFor(((IBlockState) this), iBlockAccess, lightType, blockPos);
|
||||
}
|
||||
|
|
|
@ -0,0 +1,69 @@
|
|||
package net.minecraft.block.state;
|
||||
|
||||
import java.util.List;
|
||||
import javax.annotation.Nullable;
|
||||
import net.minecraft.block.material.MapColor;
|
||||
import net.minecraft.block.material.Material;
|
||||
import net.minecraft.entity.Entity;
|
||||
import net.minecraft.entity.player.EntityPlayer;
|
||||
import net.minecraft.util.BlockPos;
|
||||
import net.minecraft.util.EnumFacing;
|
||||
import net.minecraft.util.Mirror;
|
||||
import net.minecraft.util.Rotation;
|
||||
import net.minecraft.world.IBlockAccess;
|
||||
import net.minecraft.world.World;
|
||||
|
||||
public interface IBlockProperties
|
||||
{
|
||||
Material getMaterial();
|
||||
|
||||
boolean isFullBlock();
|
||||
|
||||
int getLightOpacity();
|
||||
|
||||
int getLightValue();
|
||||
|
||||
boolean isTranslucent();
|
||||
|
||||
boolean useNeighborBrightness();
|
||||
|
||||
MapColor getMapColor();
|
||||
|
||||
/**
|
||||
* Returns the blockstate with the given rotation. If inapplicable, returns itself.
|
||||
*/
|
||||
IBlockState withRotation(Rotation rot);
|
||||
|
||||
/**
|
||||
* Returns the blockstate mirrored in the given way. If inapplicable, returns itself.
|
||||
*/
|
||||
IBlockState withMirror(Mirror mirrorIn);
|
||||
|
||||
boolean isFullCube();
|
||||
|
||||
float getAmbientOcclusionLightValue();
|
||||
|
||||
boolean isBlockNormalCube();
|
||||
|
||||
boolean isNormalCube();
|
||||
|
||||
boolean canProvidePower();
|
||||
|
||||
boolean hasComparatorInputOverride();
|
||||
|
||||
int getComparatorInputOverride(World worldIn, BlockPos pos);
|
||||
|
||||
float getBlockHardness(World worldIn, BlockPos pos);
|
||||
|
||||
float getPlayerRelativeBlockHardness(EntityPlayer player, World worldIn, BlockPos pos);
|
||||
|
||||
int getStrongPower(IBlockAccess blockAccess, BlockPos pos, EnumFacing side);
|
||||
|
||||
IBlockState getActualState(IBlockAccess blockAccess, BlockPos pos);
|
||||
|
||||
boolean shouldSideBeRendered(IBlockAccess blockAccess, BlockPos pos, EnumFacing facing);
|
||||
|
||||
boolean isOpaqueCube();
|
||||
|
||||
boolean isFullyOpaque();
|
||||
}
|
|
@ -38,7 +38,7 @@ import net.minecraft.world.IBlockAccess;
|
|||
* POSSIBILITY OF SUCH DAMAGE.
|
||||
*
|
||||
*/
|
||||
public interface IBlockState {
|
||||
public interface IBlockState extends IBlockProperties {
|
||||
/**
|
||||
* +
|
||||
* Get the names of all properties defined for this BlockState
|
||||
|
|
|
@ -0,0 +1,98 @@
|
|||
package net.minecraft.util;
|
||||
|
||||
public enum Mirror
|
||||
{
|
||||
NONE("no_mirror"),
|
||||
LEFT_RIGHT("mirror_left_right"),
|
||||
FRONT_BACK("mirror_front_back");
|
||||
|
||||
private final String name;
|
||||
private static String[] mirrorNames = new String[values().length];
|
||||
|
||||
private Mirror(String nameIn)
|
||||
{
|
||||
this.name = nameIn;
|
||||
}
|
||||
|
||||
/**
|
||||
* Mirrors the given rotation like specified by this mirror. rotations start at 0 and go up to rotationCount-1. 0 is
|
||||
* front, rotationCount/2 is back.
|
||||
*/
|
||||
public int mirrorRotation(int rotationIn, int rotationCount)
|
||||
{
|
||||
int i = rotationCount / 2;
|
||||
int j = rotationIn > i ? rotationIn - rotationCount : rotationIn;
|
||||
|
||||
switch (this)
|
||||
{
|
||||
case LEFT_RIGHT:
|
||||
return (rotationCount - j) % rotationCount;
|
||||
|
||||
case FRONT_BACK:
|
||||
return (i - j + rotationCount) % rotationCount;
|
||||
|
||||
default:
|
||||
return rotationIn;
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Determines the rotation that is equivalent to this mirror if the rotating object faces in the given direction
|
||||
*/
|
||||
public Rotation toRotation(EnumFacing facing)
|
||||
{
|
||||
EnumFacing.Axis enumfacing$axis = facing.getAxis();
|
||||
return (this != LEFT_RIGHT || enumfacing$axis != EnumFacing.Axis.Z) && (this != FRONT_BACK || enumfacing$axis != EnumFacing.Axis.X) ? Rotation.NONE : Rotation.CLOCKWISE_180;
|
||||
}
|
||||
|
||||
/**
|
||||
* Mirror the given facing according to this mirror
|
||||
*/
|
||||
public EnumFacing mirror(EnumFacing facing)
|
||||
{
|
||||
switch (this)
|
||||
{
|
||||
case LEFT_RIGHT:
|
||||
if (facing == EnumFacing.WEST)
|
||||
{
|
||||
return EnumFacing.EAST;
|
||||
}
|
||||
else
|
||||
{
|
||||
if (facing == EnumFacing.EAST)
|
||||
{
|
||||
return EnumFacing.WEST;
|
||||
}
|
||||
|
||||
return facing;
|
||||
}
|
||||
|
||||
case FRONT_BACK:
|
||||
if (facing == EnumFacing.NORTH)
|
||||
{
|
||||
return EnumFacing.SOUTH;
|
||||
}
|
||||
else
|
||||
{
|
||||
if (facing == EnumFacing.SOUTH)
|
||||
{
|
||||
return EnumFacing.NORTH;
|
||||
}
|
||||
|
||||
return facing;
|
||||
}
|
||||
|
||||
default:
|
||||
return facing;
|
||||
}
|
||||
}
|
||||
|
||||
static {
|
||||
int i = 0;
|
||||
|
||||
for (Mirror mirror : values())
|
||||
{
|
||||
mirrorNames[i++] = mirror.name;
|
||||
}
|
||||
}
|
||||
}
|
|
@ -0,0 +1,126 @@
|
|||
package net.minecraft.util;
|
||||
|
||||
public enum Rotation
|
||||
{
|
||||
NONE("rotate_0"),
|
||||
CLOCKWISE_90("rotate_90"),
|
||||
CLOCKWISE_180("rotate_180"),
|
||||
COUNTERCLOCKWISE_90("rotate_270");
|
||||
|
||||
private final String name;
|
||||
private static String[] rotationNames = new String[values().length];
|
||||
|
||||
private Rotation(String nameIn)
|
||||
{
|
||||
this.name = nameIn;
|
||||
}
|
||||
|
||||
public Rotation add(Rotation rotation)
|
||||
{
|
||||
switch (rotation)
|
||||
{
|
||||
case CLOCKWISE_180:
|
||||
switch (this)
|
||||
{
|
||||
case NONE:
|
||||
return CLOCKWISE_180;
|
||||
|
||||
case CLOCKWISE_90:
|
||||
return COUNTERCLOCKWISE_90;
|
||||
|
||||
case CLOCKWISE_180:
|
||||
return NONE;
|
||||
|
||||
case COUNTERCLOCKWISE_90:
|
||||
return CLOCKWISE_90;
|
||||
}
|
||||
|
||||
case COUNTERCLOCKWISE_90:
|
||||
switch (this)
|
||||
{
|
||||
case NONE:
|
||||
return COUNTERCLOCKWISE_90;
|
||||
|
||||
case CLOCKWISE_90:
|
||||
return NONE;
|
||||
|
||||
case CLOCKWISE_180:
|
||||
return CLOCKWISE_90;
|
||||
|
||||
case COUNTERCLOCKWISE_90:
|
||||
return CLOCKWISE_180;
|
||||
}
|
||||
|
||||
case CLOCKWISE_90:
|
||||
switch (this)
|
||||
{
|
||||
case NONE:
|
||||
return CLOCKWISE_90;
|
||||
|
||||
case CLOCKWISE_90:
|
||||
return CLOCKWISE_180;
|
||||
|
||||
case CLOCKWISE_180:
|
||||
return COUNTERCLOCKWISE_90;
|
||||
|
||||
case COUNTERCLOCKWISE_90:
|
||||
return NONE;
|
||||
}
|
||||
|
||||
default:
|
||||
return this;
|
||||
}
|
||||
}
|
||||
|
||||
public EnumFacing rotate(EnumFacing facing)
|
||||
{
|
||||
if (facing.getAxis() == EnumFacing.Axis.Y)
|
||||
{
|
||||
return facing;
|
||||
}
|
||||
else
|
||||
{
|
||||
switch (this)
|
||||
{
|
||||
case CLOCKWISE_90:
|
||||
return facing.rotateY();
|
||||
|
||||
case CLOCKWISE_180:
|
||||
return facing.getOpposite();
|
||||
|
||||
case COUNTERCLOCKWISE_90:
|
||||
return facing.rotateYCCW();
|
||||
|
||||
default:
|
||||
return facing;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public int rotate(int p_185833_1_, int p_185833_2_)
|
||||
{
|
||||
switch (this)
|
||||
{
|
||||
case CLOCKWISE_90:
|
||||
return (p_185833_1_ + p_185833_2_ / 4) % p_185833_2_;
|
||||
|
||||
case CLOCKWISE_180:
|
||||
return (p_185833_1_ + p_185833_2_ / 2) % p_185833_2_;
|
||||
|
||||
case COUNTERCLOCKWISE_90:
|
||||
return (p_185833_1_ + p_185833_2_ * 3 / 4) % p_185833_2_;
|
||||
|
||||
default:
|
||||
return p_185833_1_;
|
||||
}
|
||||
}
|
||||
|
||||
static {
|
||||
int i = 0;
|
||||
|
||||
for (Rotation rotation : values())
|
||||
{
|
||||
rotationNames[i++] = rotation.name;
|
||||
}
|
||||
}
|
||||
}
|
Loading…
Reference in New Issue