actually do it this time
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package net.eaglerforge.gui;
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// WIP -radmanplays
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import java.io.ByteArrayInputStream;
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import java.io.IOException;
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import java.util.ArrayList;
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import java.util.Collections;
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import java.util.List;
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import com.google.common.collect.Lists;
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import net.lax1dude.eaglercraft.v1_8.EagRuntime;
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import net.lax1dude.eaglercraft.v1_8.internal.FileChooserResult;
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import net.lax1dude.eaglercraft.v1_8.log4j.LogManager;
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import net.lax1dude.eaglercraft.v1_8.log4j.Logger;
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import net.minecraft.client.gui.GuiButton;
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import net.minecraft.client.gui.GuiOptionButton;
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import net.minecraft.client.gui.GuiResourcePackAvailable;
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import net.minecraft.client.gui.GuiResourcePackSelected;
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import net.minecraft.client.gui.GuiScreen;
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import net.minecraft.client.resources.I18n;
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import net.minecraft.client.resources.ResourcePackListEntry;
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import net.minecraft.client.resources.ResourcePackListEntryFound;
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import net.minecraft.client.resources.ResourcePackRepository;
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public class WIP_GuiMods extends GuiScreen {
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private static final Logger logger = LogManager.getLogger();
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private final GuiScreen parentScreen;
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private List<ResourcePackListEntry> availableResourcePacks;
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private List<ResourcePackListEntry> selectedResourcePacks;
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private GuiResourcePackAvailable availableResourcePacksList;
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private GuiResourcePackSelected selectedResourcePacksList;
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private boolean changed = false;
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public WIP_GuiMods(GuiScreen parentScreenIn) {
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this.parentScreen = parentScreenIn;
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}
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/**+
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* Adds the buttons (and other controls) to the screen in
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* question. Called when the GUI is displayed and when the
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* window resizes, the buttonList is cleared beforehand.
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*/
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public void initGui() {
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GuiButton btn;
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this.buttonList.add(btn = new GuiOptionButton(2, this.width / 2 - 154, this.height - 48,
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I18n.format("eaglerforge.menu.mods.addmod"
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+ "", new Object[0])));
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this.buttonList.add(
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new GuiOptionButton(1, this.width / 2 + 4, this.height - 48, I18n.format("gui.done", new Object[0])));
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if (!this.changed) {
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this.availableResourcePacks = Lists.newArrayList();
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this.selectedResourcePacks = Lists.newArrayList();
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ResourcePackRepository resourcepackrepository = this.mc.getResourcePackRepository();
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resourcepackrepository.updateRepositoryEntriesAll();
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ArrayList arraylist = Lists.newArrayList(resourcepackrepository.getRepositoryEntriesAll());
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arraylist.removeAll(resourcepackrepository.getRepositoryEntries());
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}
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this.availableResourcePacksList = new GuiResourcePackAvailable(this.mc, 200, this.height,
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this.availableResourcePacks);
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this.availableResourcePacksList.setSlotXBoundsFromLeft(this.width / 2 - 4 - 200);
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this.availableResourcePacksList.registerScrollButtons(7, 8);
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this.selectedResourcePacksList = new GuiResourcePackSelected(this.mc, 200, this.height,
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this.selectedResourcePacks);
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this.selectedResourcePacksList.setSlotXBoundsFromLeft(this.width / 2 + 4);
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this.selectedResourcePacksList.registerScrollButtons(7, 8);
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}
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/**+
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* Handles mouse input.
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*/
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public void handleMouseInput() throws IOException {
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super.handleMouseInput();
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this.selectedResourcePacksList.handleMouseInput();
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this.availableResourcePacksList.handleMouseInput();
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}
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public boolean hasResourcePackEntry(ResourcePackListEntry parResourcePackListEntry) {
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return this.selectedResourcePacks.contains(parResourcePackListEntry);
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}
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/**+
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* Returns the list containing the resource pack entry, returns
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* the selected list if it is selected, otherwise returns the
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* available list
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*/
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public List<ResourcePackListEntry> getListContaining(ResourcePackListEntry parResourcePackListEntry) {
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return this.hasResourcePackEntry(parResourcePackListEntry) ? this.selectedResourcePacks
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: this.availableResourcePacks;
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}
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/**+
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* Returns a list containing the available resource packs
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*/
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public List<ResourcePackListEntry> getAvailableResourcePacks() {
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return this.availableResourcePacks;
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}
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/**+
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* Returns a list containing the selected resource packs
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*/
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public List<ResourcePackListEntry> getSelectedResourcePacks() {
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return this.selectedResourcePacks;
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}
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/**+
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* Called by the controls from the buttonList when activated.
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* (Mouse pressed for buttons)
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*/
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protected void actionPerformed(GuiButton parGuiButton) {
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if (parGuiButton.enabled) {
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if (parGuiButton.id == 2) {
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EagRuntime.displayFileChooser("text/javascript", "js");
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} else if (parGuiButton.id == 1) {
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if (this.changed) {
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ArrayList arraylist = Lists.newArrayList();
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for (ResourcePackListEntry resourcepacklistentry : this.selectedResourcePacks) {
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if (resourcepacklistentry instanceof ResourcePackListEntryFound) {
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arraylist.add(((ResourcePackListEntryFound) resourcepacklistentry).func_148318_i());
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}
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}
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Collections.reverse(arraylist);
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this.mc.getResourcePackRepository().setRepositories(arraylist);
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this.mc.gameSettings.resourcePacks.clear();
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this.mc.gameSettings.field_183018_l.clear();
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for (ResourcePackRepository.Entry resourcepackrepository$entry : (List<ResourcePackRepository.Entry>) arraylist) {
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this.mc.gameSettings.resourcePacks.add(resourcepackrepository$entry.getResourcePackName());
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if (resourcepackrepository$entry.func_183027_f() != 1) {
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this.mc.gameSettings.field_183018_l.add(resourcepackrepository$entry.getResourcePackName());
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}
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}
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this.mc.loadingScreen.eaglerShow(I18n.format("resourcePack.load.refreshing"),
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I18n.format("resourcePack.load.pleaseWait"));
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this.mc.gameSettings.saveOptions();
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this.mc.refreshResources();
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}
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this.mc.displayGuiScreen(this.parentScreen);
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}
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}
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}
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public void updateScreen() {
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FileChooserResult packFile = null;
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if (EagRuntime.fileChooserHasResult()) {
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packFile = EagRuntime.getFileChooserResult();
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}
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if (packFile == null)
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return;
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logger.info("Loading resource pack: {}", packFile.fileName);
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mc.loadingScreen.eaglerShow(I18n.format("resourcePack.load.loading"), packFile.fileName);
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ArrayList arraylist = Lists.newArrayList();
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for (ResourcePackListEntry resourcepacklistentry : this.selectedResourcePacks) {
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if (resourcepacklistentry instanceof ResourcePackListEntryFound) {
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arraylist.add(((ResourcePackListEntryFound) resourcepacklistentry).func_148318_i());
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}
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}
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Collections.reverse(arraylist);
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this.mc.getResourcePackRepository().setRepositories(arraylist);
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this.mc.gameSettings.resourcePacks.clear();
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this.mc.gameSettings.field_183018_l.clear();
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for (ResourcePackRepository.Entry resourcepackrepository$entry : (List<ResourcePackRepository.Entry>) arraylist) {
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this.mc.gameSettings.resourcePacks.add(resourcepackrepository$entry.getResourcePackName());
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if (resourcepackrepository$entry.func_183027_f() != 1) {
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this.mc.gameSettings.field_183018_l.add(resourcepackrepository$entry.getResourcePackName());
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}
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}
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this.mc.gameSettings.saveOptions();
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boolean wasChanged = this.changed;
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this.changed = false;
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this.initGui();
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this.changed = wasChanged;
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}
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/**+
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* Called when the mouse is clicked. Args : mouseX, mouseY,
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* clickedButton
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*/
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protected void mouseClicked(int parInt1, int parInt2, int parInt3) {
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super.mouseClicked(parInt1, parInt2, parInt3);
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this.availableResourcePacksList.mouseClicked(parInt1, parInt2, parInt3);
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this.selectedResourcePacksList.mouseClicked(parInt1, parInt2, parInt3);
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}
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/**+
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* Called when a mouse button is released. Args : mouseX,
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* mouseY, releaseButton
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*/
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protected void mouseReleased(int i, int j, int k) {
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super.mouseReleased(i, j, k);
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}
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/**+
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* Draws the screen and all the components in it. Args : mouseX,
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* mouseY, renderPartialTicks
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*/
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public void drawScreen(int i, int j, float f) {
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this.drawBackground(0);
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this.availableResourcePacksList.drawScreen(i, j, f);
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this.selectedResourcePacksList.drawScreen(i, j, f);
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this.drawCenteredString(this.fontRendererObj, I18n.format("eaglerforge.menu.mods", new Object[0]), this.width / 2,
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16, 16777215);
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this.drawCenteredString(this.fontRendererObj, I18n.format("eaglerforge.menu.mods.info", new Object[0]),
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this.width / 2 - 77, this.height - 26, 0xFF0000);
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super.drawScreen(i, j, f);
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}
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/**+
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* Marks the selected resource packs list as changed to trigger
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* a resource reload when the screen is closed
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*/
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public void markChanged() {
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this.changed = true;
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}
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}
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