use the WIP mod manager instead

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Oliver Anderson 2024-04-03 16:19:03 +00:00 committed by GitHub
parent 2f25f7eafb
commit 1e811ffe6e
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1 changed files with 3 additions and 3 deletions

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@ -16,7 +16,7 @@
> CHANGE 2 : 30 @ 2 : 4 > CHANGE 2 : 30 @ 2 : 4
~ ~
~ import net.eaglerforge.gui.ModGUI; ~ import net.eaglerforge.gui.ModManager;
~ import net.lax1dude.eaglercraft.v1_8.EagRuntime; ~ import net.lax1dude.eaglercraft.v1_8.EagRuntime;
~ import net.lax1dude.eaglercraft.v1_8.EaglerInputStream; ~ import net.lax1dude.eaglercraft.v1_8.EaglerInputStream;
~ import net.lax1dude.eaglercraft.v1_8.EaglercraftRandom; ~ import net.lax1dude.eaglercraft.v1_8.EaglercraftRandom;
@ -212,8 +212,8 @@
> CHANGE 5 : 8 @ 5 : 8 > CHANGE 5 : 8 @ 5 : 8
~ if (parGuiButton.id == 69420) { ~ if (parGuiButton.id == 69420) {
~ // this.mc.displayGuiScreen(new WIP_GuiMods(this)); ~ this.mc.displayGuiScreen(new ModManager(this));
~ ModGUI.displayGui(); ~ // ModGUI.displayGui();
> CHANGE 3 : 4 @ 3 : 4 > CHANGE 3 : 4 @ 3 : 4