Class MESAFramebufferFlipX
This extension defines a new framebuffer parameter, FRAMEBUFFER_FLIP_X_MESA
, that changes the behavior of the reads and writes to the framebuffer
attachment points. When GL_FRAMEBUFFER_FLIP_X_MESA
is TRUE
, render commands and pixel transfer operations access the backing store of each
attachment point with an x-inverted coordinate system. This x-inversion is relative to the coordinate system set when
GL_FRAMEBUFFER_FLIP_X_MESA
is FALSE
.
Access through TexSubImage2D
and similar calls will notice the effect of the flip when they are not attached to framebuffer objects because
GL_FRAMEBUFFER_FLIP_X_MESA
is associated with the framebuffer object and not the attachment points.
This extension is mainly for pre-rotation and recommended to use it with MESA_framebuffer_flip_y
and MESA_framebuffer_swap_xy
to have
rotated result.
Requires GLES 3.1
.
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Field Summary
FieldsModifier and TypeFieldDescriptionstatic final int
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Method Summary
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Field Details
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GL_FRAMEBUFFER_FLIP_X_MESA
public static final int GL_FRAMEBUFFER_FLIP_X_MESA- See Also:
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