Class EXTTextureCubeMapArray
OpenGL ES 3.1 supports two-dimensional array textures. An array texture is an ordered set of images with the same size and format. Each image in an array texture has a unique level. This extension expands texture array support to include cube map textures.
A cube map array texture is a two-dimensional array texture that may contain many cube map layers. Each cube map layer is a unique cube map image set. Images in a cube map array have the same size and format limitations as two-dimensional array textures. A cube map array texture is specified using TexImage3D or TexStorage3D in a similar manner to two-dimensional arrays. Cube map array textures can be bound to a render targets of a frame buffer object just as two-dimensional arrays are, using FramebufferTextureLayer.
When accessed by a shader, a cube map array texture acts as a single unit. The "s", "t", "r" texture coordinates are treated as a regular cube map texture fetch. The "q" texture is treated as an unnormalized floating-point value identifying the layer of the cube map array texture. Cube map array texture lookups do not filter between layers.
Requires GLES 3.1
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Field Summary
FieldsModifier and TypeFieldDescriptionstatic final int
Returned by thetype
parameter of GetActiveUniform, and by theparams
parameter of GetProgramResourceiv whenprops
is TYPE.static final int
Returned by thetype
parameter of GetActiveUniform, and by theparams
parameter of GetProgramResourceiv whenprops
is TYPE.static final int
Returned by thetype
parameter of GetActiveUniform, and by theparams
parameter of GetProgramResourceiv whenprops
is TYPE.static final int
Returned by thetype
parameter of GetActiveUniform, and by theparams
parameter of GetProgramResourceiv whenprops
is TYPE.static final int
Returned by thetype
parameter of GetActiveUniform, and by theparams
parameter of GetProgramResourceiv whenprops
is TYPE.static final int
Accepted by thepname
parameter of GetBooleanv, GetIntegerv and GetFloatv.static final int
Accepted by thetarget
parameter of TexParameter{if}, TexParameter{if}v, TexParameterI{i ui}vEXT, BindTexture, GenerateMipmap, TexImage3D, TexSubImage3D, TexStorage3D, GetTexParameter{if}v, GetTexParameter{i ui}vEXT, GetTexLevelParameter{if}v, CompressedTexImage3D, CompressedTexSubImage3D and CopyTexSubImage3D.static final int
Returned by thetype
parameter of GetActiveUniform, and by theparams
parameter of GetProgramResourceiv whenprops
is TYPE.static final int
Returned by thetype
parameter of GetActiveUniform, and by theparams
parameter of GetProgramResourceiv whenprops
is TYPE. -
Method Summary
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Field Details
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GL_TEXTURE_CUBE_MAP_ARRAY_EXT
public static final int GL_TEXTURE_CUBE_MAP_ARRAY_EXTAccepted by thetarget
parameter of TexParameter{if}, TexParameter{if}v, TexParameterI{i ui}vEXT, BindTexture, GenerateMipmap, TexImage3D, TexSubImage3D, TexStorage3D, GetTexParameter{if}v, GetTexParameter{i ui}vEXT, GetTexLevelParameter{if}v, CompressedTexImage3D, CompressedTexSubImage3D and CopyTexSubImage3D.- See Also:
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GL_TEXTURE_BINDING_CUBE_MAP_ARRAY_EXT
public static final int GL_TEXTURE_BINDING_CUBE_MAP_ARRAY_EXTAccepted by thepname
parameter of GetBooleanv, GetIntegerv and GetFloatv.- See Also:
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GL_SAMPLER_CUBE_MAP_ARRAY_EXT
public static final int GL_SAMPLER_CUBE_MAP_ARRAY_EXTReturned by thetype
parameter of GetActiveUniform, and by theparams
parameter of GetProgramResourceiv whenprops
is TYPE.- See Also:
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GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW_EXT
public static final int GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW_EXTReturned by thetype
parameter of GetActiveUniform, and by theparams
parameter of GetProgramResourceiv whenprops
is TYPE.- See Also:
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GL_INT_SAMPLER_CUBE_MAP_ARRAY_EXT
public static final int GL_INT_SAMPLER_CUBE_MAP_ARRAY_EXTReturned by thetype
parameter of GetActiveUniform, and by theparams
parameter of GetProgramResourceiv whenprops
is TYPE.- See Also:
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GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY_EXT
public static final int GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY_EXTReturned by thetype
parameter of GetActiveUniform, and by theparams
parameter of GetProgramResourceiv whenprops
is TYPE.- See Also:
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GL_IMAGE_CUBE_MAP_ARRAY_EXT
public static final int GL_IMAGE_CUBE_MAP_ARRAY_EXTReturned by thetype
parameter of GetActiveUniform, and by theparams
parameter of GetProgramResourceiv whenprops
is TYPE.- See Also:
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GL_INT_IMAGE_CUBE_MAP_ARRAY_EXT
public static final int GL_INT_IMAGE_CUBE_MAP_ARRAY_EXTReturned by thetype
parameter of GetActiveUniform, and by theparams
parameter of GetProgramResourceiv whenprops
is TYPE.- See Also:
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GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY_EXT
public static final int GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY_EXTReturned by thetype
parameter of GetActiveUniform, and by theparams
parameter of GetProgramResourceiv whenprops
is TYPE.- See Also:
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